Chapter 5 : Clash! Crystal Beasts VS Ciphers
After Declan had ordered Yuya, Gong, Shay and Sylvio to go throughout Paradise City and defeat the invaders from the Fusion Dimension. After Yuya and Gong had defeated their opponents they were separated and Yuya was forced into a Duel against Zaine and Gong was forced to Duel Barrett. Meanwhile Shay was challenged by an Elite Obelisk Force Member who quickly called for backup which Shay easily defeated and Sylvio was challenged by a member of the Ra force accompanied by 2 members of the Slifer Force and everyone was quickly backed into a corner. But little did they know that backup wasn't too far away. Trey joined Sylvio's Duel and beat all of his opponents in a single turn while Kite joined shay and devastated the Obelisk Force with his mighty Galaxy-Eyes Cipher Dragon. Gong was joined by Quintin who quickly Dismantled Barrett's strategy with his Massive Machine-Type monsters. When everyone had arrived at the Riverside where Yuya was dueling Zaine no one was able to join the Duel due to a system that Zaine had put in place to prevent anyone who had Pendulum or XYZ Monsters in their decks. Zaine's plan was soon overcome when Yusei a strong Duelist from the Synchro Dimension joined the duel and destroyed Zaine's Chimeratech Overdragon with his Ace Monster Stardust Dragon allowing Yuya to go all out with his Dueltainment giving everyone an Entertaining show. Doing so Zaine was forced to retreat only saying that The Professor had other plans for those who rebelled against the Fusion Dimension.
LID Declan's Office
Declan: Lancers I would like to congratulate you on you victories today. Even if those victories wouldn't have happened without the help from Duelists from other dimensions.
Kite: We have names you know
Yuya: When Zaine left he said that The Professor had other plans for those who rebelled against the Fusion Dimension who's the Professor.
Kite: I don't know much about who he is but I do know he's the Supreme leader of those Fusion Scum.
Celina: The Professor rules the Fusion Dimension with an Iron Fist. He's the Principal of Duel Academy.
Declan: I could probably tell you more.
Yuya: Wait Declan how do you know this Professor person
Declan: The Professor is my Father Leo Akaba
Kite: So you're working with those Fusion Scum who destroyed my home
Declan: No I'm not associated with the Fusion Dimension and I am most definitely not associated with my Father anymore. He's a cruel cold hearted monster and I do not agree with his methods of getting things done.
Yuya: And he has Zuzu. If he hurts her or worse is wouldn't know what I'd do
Declan: If you want to save her than cooperate and join the Lancers Yuya and we will storm the Dimension and get her back.
Celina: But Zuzu isn't in the Fusion Dimension is she Declan
Declan: No she isn't she was teleported away along with a Duelist from the Synchro Dimension. I wasn't planning on going to the Fusion Dimension yet anyway. Speaking of Fusion I believe we have a visitor in the duel arena.
Quintin: What do you mean we have a visitor
Declan: Just now there was a Dimensional Transport signal picked up that appears to have originated from the Fusion Dimension. Yuya I want you and Celina to go an investigate down at the Duel Court and Kite I think you should tag along with them.
Kite: You don't tell me what to do I'm not a part of your little team. But this does concern those Fusion Scum so I'd be more than happy to go and crush whoever it is.
LID Duel Court
Yuya: There they are. Who are you?
Jesse: My name's Jesse Anderson I'm from the Fusion Dimension
Kite: Fusion Scum I will destroy you
Jesse: You must be from the XYZ Dimension. I'm sorry for what Duel Academy did to the XYZ Dimension.
Kite: I Don't care what you're sorry for. You're from the Fusion Dimension and that means you're my enemy and if you're my enemy you won't be around for long.
Jesse: I'm not here to hurt anyone and I don't see why I'm your enemy
Kite: You're from the Fusion Dimension. I will destroy your for what you've done
Jesse: You don't understand I'm not with Duel Academy
Kite: I will destroy everyone from Fusion regardless of who they are
Yuya: Kite calm down there's no point in you fighting him if he's not here to attack us
Kite: Stay out of this Yuya it doesn't concern you
Jesse: I see there's no point trying to make you see sense so if I beat you in a duel you have to hear me out.
Kite: But if I win I will turn you into a card like you did to all my friends when you attacked us you scum
Jesse and Kite: Let's Duel!
( LP 4000 ) Kite (Turn Player)
VS
( LP 4000 ) Jessie
Kite: I'll take the first move. I summon Cipher Core in attack mode ( Cipher Core LV 4 ATK 1500 DEF 1250 ) and thanks to its effect since it was Normal Summoned I can Special Summon another Cipher Core straight from my Deck ( Cipher Core LV 4 ATK 1500 DEF 1250 ), also since Cipher Core was Special Summoned you take 800 points of damage. ( Jesse LP 4000 – 800 = 3200 ) Now that I have my 2 level 4 Cipher Core's I can Overlay them in order to build the Overlay Network. Prepare to Repent as I XYZ Summon Rank 4 Cipher Golem. ( Cipher Golem RANK 4 OVU 2 ATK 3000 DEF 3000 ) Next I'm activating the Spell Cipher Encryption and with it I can Special Summon a monster from my Extra Deck with the same name as a Cipher XYZ Monster on my field but it's effects are negated and it can't attack directly, So I'm Summoning another Cipher Golem. ( Cipher Golem RANK 4 OVU 0 ATK 3000 DEF 3000 ) Finally I play the Continuous Spell Cipher Interfere and then end my turn, and since I ended my turn I detach an Overlay Unit from Cipher Golem so I don't take 2000 points of damage. ( Cipher Golem OVU 2 1 )
Cipher Core
LV 4
ATK 1500
DEF 1250
When this card is Normal Summoned; you can Special Summon 1 "Cipher Core" from your deck. When this card is Special Summoned inflict 800 damage to your opponent.
Cipher Golem
XYZ
Rank 4
ATK 3000
DEF 3000
2 Level 4 "Kinetic Solder" and/or "Cipher" monsters
Once per duel, during either players turn, you can detach 1 Overlay Unit from this card; add 1 spell card in your graveyard to your hand. During your Standby Phase: Detach 1 Overlay Unit from this card or take 2000 damage. While this card has no Overlay Units, it cannot attack.
Cipher Encryption
Spell
Normal
Target 1 "Cipher" XYZ monster; Special Summon 1 monster from your Extra Deck with the same name, but its effects are negated and it cannot attack directly.
Cipher Interfere
Spell
Continuous
Once per turn, if you control 2 or more "Cipher" monsters with the same name and 1 of them battles, during damage calculation: You can make its ATK become double its current ATK until the end of the Battle Phase.
( LP 4000 ) Kite
VS
( LP 3200 ) Jessie ( Turn Player )
Jessie: So 2 monsters with 3000 attack points, this is gonna be fun. I Draw. I Summon Crystal Vanguard. ( Crystal Vanguard LV 3 ATK 1300 DEF 1000 ) By tributing my pal Crystal Vanguard I add the Spell Crystal Mining from me Deck to my hand. Next I'm gonna go ahead and activate it and with it I add Crystal Beast Sapphire Pegasus and Crystal Ambush from my Deck to my hand. Now I activate Crystal Ambush and with it I add Crystal Protector to my hand. Now with my Scale 2 Crystal Protector and my Scale 5 Crystal Vanguard I set the Pendulum Scale.
Yuya: What he has Pendulum Cards. Where did he get them from.
Everyone else arrives at the LID Duel Court to watch Kite and Jessie's Duel
Declan: Things are about to get a little more interesting. I suggest we activate the Solid Vision System.
Action Field On Field Spell Neo Heartland City.
ARC System: Action Card's dispersed
Jessie: Action Field huh what's that.
Yuya: It's a solid field that you can go around and duel on with action cards scattered everywhere and your monsters are solid now too so you can ride them around the field.
Jessie: Sounds fun. But anyway back to the Duel. Now that my Pendulum Scale is set to 2 and 5 I can Pendulum Summon monsters from levels 3 and 4 all at the same time. Now it's time for my monsters to take to the field I Pendulum Summon Crystal Beast Sapphire Pegasus from my hand and Crystal Vanguard from my Extra Deck. ( Sapphire Pegasus LV 4 ATK 1800 DEF 1200, Crystal Vanguard LV 3 ATK 1300 DEF 1000 )
Kite: Those monsters are no match for my Cipher Golems
Jessie: Right now they might not be but just you watch Kite. Since Sapphire Pegasus was summoned I can now pick a Crystal Beast monster from my Deck and place it in my Spell and Trap Card Zone and treat it as a Continuous Spell Card. I choose my partner Crystal Beast Ruby Carbuncle.
Quintin: Treating a Monster as a Spell Card and putting it in your Spell and Trap Card Zone, Interesting.
Jessie: Next up I Tribute my Crystal Vanguard to add Crystal Mining to my hand.
Declan: Earlier he tributed that monster to add Crystal Mining to his hand as well and through the use of Pendulum Summoning he's brought that same monster back and done it again. Even after he runs out of Crystal Mining's he'll still be able to search for cards from his deck by Pendulum Summoning it back again. He's' quite a skilled Duelist.
Jessie: And just like before I'll activate Crystal Mining except this time I'm gonna add 2 Crystal Release's to my hand. Next I'll activate both of them and equip them both to my Sapphire Pegasus, with 1 Crystal Release he would have gained 800 attack points but since there's 2 he gains 1600 attack points. ( Sapphire Pegasus ATK 1800 + 1600 = 3400 ) Alright Sapphire Pegasus let's try this Solid Vision thing out.
Jessie climbs onto Sapphire Pegasus's back and starts flying around
Jessie: Whoa this is really fun. Alright then get ready Kite cause we're coming at you full force. Go Sapphire Pegasus attack Cipher Golem
Kite: Not so fast I activate the effect of Cipher Interfere which double that attack points of my monster if it has the same name as another monsters on my field.
Jessie: Thanks to Crystal Ambush you can't activate cards or effects when Sapphire Pegasus attacks you. Go Sapphire Pegasus attack Cipher Golem with everything you've got
Sapphire Pegasus: ( You got it Jesse )
( Kite LP 4000 – 400 = 3600 )
Yuya: Wait did Jessie's monster just talk to him.
Sylvio: I don't know what you're talking about I didn't hear anything
Gong: Gong didn't hear anything either Yuya.
Yuya: I guess I was just imagining things then
Jessie: I Set 1 card face-down and end my turn
Crystal Vanguard
LV 3
ATK 1300
DEF 1000
Scale 5/5
Pendulum Effect
Your opponent cannot target "Crystal Beast" cards, "Rainbow Dragon", and "Rainbow Dark Dragon" you control with card effects.
Monster Effect
You can Tribute this card; add 1 "Rainbow Dragon", 1 "Rainbow Dark Dragon", 1 "Crystal Beast" monster, or 1 "Crystal" Spell/Trap Card (except "Crystal Counter" or "Violet Crystal") from your Deck to your hand.
Crystal Protector
LV 4
ATK 1500
DEF 1800
Scale 2/2
Pendulum Effect Each turn, the first "Crystal Beast" card(s), "Rainbow Dragon(s)" and/or "Rainbow Dark Dragon(s)" you control that would be destroyed by a card effect, is not destroyed.
Monster Effect During damage calculation (in either player's turn), if a "Crystal Beast" monster you control battles an opponent's monster: You can Tribute this card from your hand or field; your battling monster's ATK and DEF each become double its original ATK and DEF during that damage calculation only, but it is destroyed at the end of this Damage Step.
Crystal Beast Sapphire Pegasus
LV 4
ATK 1800
DEF 1200
When this card is Summoned: You can place 1 "Crystal Beast" monster from your hand, Deck, or Graveyard face-up in your Spell & Trap Card Zone as a Continuous Spell Card. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
Crystal Beast Ruby Carbuncle.
LV 3
ATK 300
DEF 300
When this card is Special Summoned: You can Special Summon as many "Crystal Beast" cards as possible from your Spell & Trap Card Zone. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
Crystal Mining
Spell
Normal
Add 2 of "Rainbow Dragon", "Rainbow Dark Dragon", "Crystal Beast" monster, or/and "Crystal" Spell/Trap Card (except "Crystal Counter" or "Violet Crystal") from your Deck to your hand.
Crystal Ambush
Spell
Continuous
When this card is activated, you can add 1 Crystal Pendulum Monster from your from your Deck to your hand. (except "Crystal Counter" or "Violet Crystal") Your opponent cannot activate cards or effects in a battle involving a "Crystal Beast" or "Rainbow Dragon" and "Rainbow Dark Dragon" monster.
Crystal Release
Spell
Equip
Equip only to a "Crystal Beast" monster. It gains 800 ATK. When this card is sent from the field to the Graveyard: You can place 1 "Crystal Beast" monster from your Deck face-up in your Spell & Trap Card Zone as a Continuous Spell Card.
( LP 3600 ) Kite ( Turn Player )
VS
( LP 3200 ) Jessie
Kite: I Draw. I activate Cipher Golem's effect by using an Overlay Unit I can add a Spell from my Graveyard to my hand, I add Cipher Encryption. ( Cipher Golem OVU 1 0 ) So Action cards huh, can't hurt to try it. I activate Twin Twister by discarding the Action Card – Miracle now I can destroy up to 2 of your Spell or Trap Cards, I destroy your 2 Pendulum Cards Crystal Protector and Crystal Vangaurd. Next I activate the Spell Cipher Corruption so now I add 1 Cipher card from my deck to my hand and then destroy a monster on my field and a monster on yours. I add Cipher Rewrite to my hand and destroy Cipher Golem and Sapphire Pegasus.
Jessie: No Sapphire Pegasus!
Sapphire Pegasus: ( I'm sorry Jessie )
Yuya: There it happened again. You heard it right Trey.
Trey: Sorry Yuya I didn't hear anything.
Jessie: Since Sapphire Pegasus was destroyed both of my Crystal Release's go to the Graveyard and since they did I can pick Crystal Beasts from my deck and put them in my Spell and Trap Card Zone as a Continuous Spell Card. I choose Crystal Beasts Amber Mammoth and Topaz Tiger. Also Since Sapphire Pegasus was destroyed I can put it in my Spell and Trap Card Zone but since I don't have enough room I won't.
Kite: Now that you're finished I activate the Spell Card Cipher Rewrite. Now I can Special Summon 3 monsters with the same name, 2 from my Graveyard and 1 from my Deck but their effects are negated. I Summon 3 Cipher Core's and now that I've got 3 monsters with the same level I'm going to Overlay them. With my 3 Cipher Core's I build the Overlay Network, I XYZ Summon RANK 4 Cipher Knight. ( Cipher Knight RANK 4 OVU 3 ATK 2400 DEF 2400 ) When Cipher Knight is XYZ Summoned I can Special Summon 2 monsters with the same name from my Graveyard but their effects are negated and they can't attack you directly. I Summon 2 Cipher Golem's in attack mode. ( Cipher Golem RANK 4 OVU 0 ATK 3000 DEF 3000 ) Next I activate the Spell Cipher Encryption now I can summon a second Cipher Knight from my Extra Deck. ( Cipher Knight RANK 4 OVU 0 ATK 2400 DEF 2400 ) I activate Cipher Knight's ability by using an Overlay Unit he gains 1000 attack points and can't be destroyed until the End Phase. ( Cipher Knight OVU 3 2 ) Now I'll have Cipher Knight attack you directly.
Celina: If this attack hits Jessie will lose the Duel
Jessie: I play my Spell Card Crystal Counterweight. Now I can Special Summon Crystal Beast monsters from my deck equal to number Crystal Beasts in my Spell and Trap Card Zone minus 1. I Summon Crystal Beasts Amethyst Cat ( Amethyst Cat LV 3 ATK 1200 DEF 400 ) and Emerald Turtle in defense mode. ( Emerald Turtle LV 3 ATK 600 DEF 2000 )
Kite: Then I attack your Emerald Turtle with Cipher Knight and your Amethyst Cat with Cipher Golem.
Amethyst Cat: ( Aaaahh )
Emerald Turtle: ( This is gonna hurt )
Jessie: No! I'm sorry you two
Yuya: ( I can't be imagining it can I. Are his monsters really talking )
Kite: Since the rest of my monsters cant attack you directly I end my turn.
Twin Twister
Spell
Quick-Play
Discard 1 card and then target up to 2 Spell or Trap Cards on the field and destroy them.
Action Card - Miracle
Spell
Quick-Play
Target 1 monster on the field that monster cannot be destroyed in battle and any battle damage you take from attacks involving that monster is halved until the end of the turn
Cipher Corruption
Spell
Quick-Play
Add 1 "Cipher" Card from your deck to your hand and if you do; destroy 1 "Cipher" monster you control and 1 monster your opponent controls.
Cipher Rewrite
Spell
Normal
Special summon 3 monsters with the same name (2 from your graveyard and 1 from your deck) but their effects are negated.
Crystal Counterweight
Spell
Quick-play
You can only activate this when a monster declares an attack; special summon a number of "Crystal Beast" equal to the number of "Crystal Beast" Continuous spells in your Spell and Trap Card Zone - 1.
Cipher Knight
XYZ
RANK 4
ATK 2400
DEF 2400
3 Level 4 Monsters
This card can only be Xyz summoned by using at least 2 monsters with the same name. When this card is Xyz summoned, you can summon 2 monsters from your graveyard with same name; but their effects are negated and they cannot attack directly. Once per turn, during either players turn; you can detach a material from this card, this card gains 1000 attack points and cannot be destroyed until the end phase. When this card is destroyed, you can draw 1 card and then send 1 card from your hand to the graveyard.
Crystal Beast Amethyst Cat
LV 3
ATK 1200
DEF 400
This card can attack your opponent directly, but when it uses this effect, any Battle Damage it inflicts to your opponent is halved. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
Crystal Beast Emerald Turtle
LV 3
ATK 600
DEF 2000
Once per turn: You can target 1 monster you control that attacked this turn; change that target to Defense Position. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
Crystal Beast Topaz Tiger
LV 4
ATK 1600
DEF 1000
If this card attacks and opponents monster it gains 400 attack points during the Damage Step only. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
Crystal Beast Amber Mammoth
LV 4
ATK 1700
DEF 1600
When another face-up Crystal Beast monster you control is targeted for and attack you can make this card the attack target instead. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
( LP 3600 ) Kite
VS
( LP 3200 ) Jessie ( Turn Player )
Jessie: I Draw. I Activate the Spell Card Crystal Switch. Now by sending a Continuous Spell to the Graveyard I can replace it with a Crystal Beast from my deck, I send Crystal Ambush to the Graveyard and replace it with one of my most trustworthy monsters Crystal Beast Cobalt Eagle. You're really gonna love this next card Kite, It's a Spell called Crystal Abundance, so now I have to send 4 Crystal Beast cards from my Spell and Trap Card Zone to the Graveyard and in exchange all cards on the field are now sent to the Graveyard. Then I can Special Summon 4 Crystal Beasts from my Graveyard, I'm summoning Crystal Beasts Amethyst Cat ( Amethyst Cat LV 3 ATK 1200 DEF 400 ), Topaz Tiger ( Topaz Tiger LV 4 ATK 1600 DEF 1000 ), Amber Mammoth ( Amber Mammoth LV 4 ATK 1700 DEF 1600 ), Cobalt Eagle ( Cobalt Eagle LV 4 ATK 1400 DEF 800 ) and Sapphire Pegasus ( Sapphire Pegasus LV 4 ATK 1800 DEF 1200 )
Amethyst Cat: ( Let me have a claw at 'em Jessie )
Jessie: Hang on girl you'll get your turn but for now I'm playing the Spell Pot of Greed, now I draw 2 more cards. Since you're field's empty Kite I'll have my pal Sapphire Pegasus attack you directly. Go buddy hit 'em with everything you've got.
Sapphire Pegasus: ( You've got it Jessie )
Yuya: ( There It's Happening again )
Kite: I'm gonna have to stop that attack right in its tracks and I can do so by discarding Cipher Armor from my hand and revealing a Cipher monster in my hand, which ends the Battle Phase and lets me add a Cipher monster from my deck to my hand with the same name as the revealed monster. So I add another Cipher Wing to my hand.
Jessie: Well since that's the case I set 2 cards face-down and end my turn.
Crystal Switch
Spell
Normal
Send 1 Continuous Spell you control to the graveyard: activate 1 "Crystal Beast" monster from your Deck as a Continuous Spell Card.
Crystal Abundance
Spell
Normal
Send 4 "Crystal Beast" cards from your Spell & Trap Card Zone to the Graveyard; send all cards on the field to the Graveyard, then Special Summon as many "Crystal Beast" monsters as possible from your Graveyard, up to the number of cards your opponent controlled that were sent to the Graveyard by this card's effect.
Pot of Greed
Spell
Normal
Draw 2 cards
Crystal Beast Cobalt Eagle
LV 4
ATK 1400
DEF 800
Once per turn: You can target 1 face-up "Crystal Beast" card you control; return that target to the top of the Deck. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
( LP 3600 ) Kite ( Turn Player )
VS
( LP 3200 ) Jessie
Trey: Wait is Kite Smiling?
Shay: I think he is
Sylvio: Why is he smiling I thought he wanted to destroy Jessie
Yuya: It's because they're both speaking to each other through their dueling
Quintin: That's not all it is.
Celina: What do you mean that's not all it is?
Quintin: Kite's smiling because he finally found an opponent that gives him a challenge
Kite: Jessie you're a strong Duelist even if you are from Fusion. But this duel is about to end
Jessie: Thanks Kite but you're wrong this duel isn't about to end. in fact it's just getting started
Kite: Then let's finish this and see who's right. I Draw! I Summon Cipher Wing in attack mode ( Cipher Wing LV 4 ATK 1400 DEF 1200 ) and since I control a Cipher monster I can Special Summon 2 more Cipher Wing's from my hand. ( Cipher Wing x 2 LV 4 ATK 1400 DEF 1200 ) Next I Tribute 1 of my Cipher Wing's to increase the levels of all my Cipher Monsters by 4 until the end of the turn. ( Cipher Wing x 2 LV 4 8 ) Next I Overlay my 2 level 8 Cipher Wing's in order to build the Overlay Network. I XYZ Summon Rank 8 Galaxy-Eyes Cipher Dragon. ( Galaxy-Eyes Cipher Dragon RANK 8 OVU 2 ATK 3000 DEF 2500 )
Trey: Wow! This Duels really heating up
Jessie: Kite your Galaxy-Eyes Cipher Dragon is pretty amazing
Kite: If you think it's amazing now wait till you see what his effect is. In fact you won't have to wait I'll show you right now. By using an Overlay Unit I can take control of a monster on your field and its effects are negated, its attack points become 3000 and its name is treated as Galaxy-Eyes Cipher Dragon. I'll take control of your Crystal Beast Sapphire Pegasus, Go Cipher Projection. ( Crystal Beast Sapphire Pegasus ATK 1800 Galaxy-Eyes Cipher Dragon ATK 3000 ) I can XYZ Summon this next monster by using a Galaxy-Eyes XYZ Monster as the Overlay Unit. So I Rebuild the Overlay Network with Rank 8 Galaxy-Eyes Cipher Dragon, Go Rank-Up XYZ Evolution and Appear Rank 9 Number 95: Galaxy-Eyes Dark Matter Dragon. ( Galaxy-Eyes Dark Matter Dragon RANK 9 OVU 2 ATK 4000 DEF 0 )
Quintin: It's been a while since Kite has had to go so far as to summon Galaxy-Eyes Dark Matter Dragon.
Yuya: Does that mean it's really strong
Quintin: Strong would be an understatement.
Yuya: When Kite played it he said Number 95. Why is that?
Quintin: You wouldn't have Number Cards here would you. Number Cards are basically the same as regular XYZ Monsters except they can only be destroyed in battle by other Number Cards.
Yuya: But if Jessie's from the Fusion Dimension then he wouldn't have a Number Card so how is he meant to beat Kite's Galaxy-Eyes.
Quintin: Based on what we've seen from Jessie so far I believe he will find a way to do it
Kite: When Galaxy-Eyes Dark Matter Dragon is XYZ Summoned I can send 3 Dragon-Type monsters from my deck to the Graveyard, I Send 2 Cipher Clone's and a Cipher Wyvern. Now you have to Banish 3 monsters from your Deck.
Jessie: Ugh I choose Crystal Seer, Crystal Protector and Crystal Vanguard.
Kite: Now that that's out of the way I discard the Cipher Wyvern in my hand to add the Spell Cipher Recreation from my Deck to my hand. Next I activate Cipher Recreation to summon a Cipher Wyvern from my Graveyard. ( Cipher Wyvern LV 8 ATK 2500 DEF 2000 ) Next I activate the effect of 1 of the Cipher Clone's in my Graveyard, so now by Banishing another Cipher Clone from my Graveyard I can Special Summon a Dragon-Type monster from my Graveyard, I Summon a second Cipher Wyvern. ( Cipher Wyvern LV 8 ATK 2500 DEF 2000 ) I Activate Cipher Wyvern's effect since I have 2 of them on my field I can destroy all Set cards on the field so say good bye to your 2 face-downs.
Jessie: Actually I was kinda thinking I wouldn't cause I'm activating both of 'em. Go Rainbow Gravity and Rainbow Confusion. Thanks to Rainbow Confusion since I control a Crystal Beast monster I can destroy 1 Effect monster on the field and then you don't get your Battle Phase this turn. So I Destroy my Sapphire Pegasus that's being treated as Galaxy-Eyes Cipher Dragon and since he was destroyed I can now put him in my Spell and Trap Card Zone, Welcome home pal.
Sapphire Pegasus: ( It's Good to be back Jessie )
Yuya: ( Hmm )
Jessie: And don't think I forgot about Rainbow Gravity, Since I now have 7 Crystal Beast monsters with different names on my field or in my Graveyard I can now Special Summon Rainbow Dragon from my deck. Welcome to the game pal. ( Rainbow Dragon LV 10 ATK 4000 DEF 0 )
Yuya: Wow Jessie's Rainbow Dragon is amazing
Kite: Finally a worthy opponent for my Galaxy-Eyes Dark Matter Dragon. I Set 2 Cards face-down and end my turn.
Rainbow Gravity
Trap
Normal
If you have 7 "Crystal Beast" cards with different names on the field or in your Graveyard: Special Summon 1 "Rainbow Dragon" or "Rainbow Dark Dragon" from your Deck or Graveyard, ignoring the Summoning conditions.
Rainbow Confusion
Trap
Normal
Activate only if you control a "Crystal Beast" card. Destroy 1 effect monster on the field and if you do; your opponent cannot conduct their battle phase this turn.
Cipher Clone
LV 1
ATK 0
DEF 0
If you normal summon a "Cipher" or "Kinetic Solder" monster, you can special summon this card (from your hand) and if you do; This card name, attack and defense points and level become the same as that Normal Summoned monster. While this card is in your graveyard; You can banish another "Cipher Clone" from your graveyard: special summon 1 Dragon-Type monster from your graveyard.
Cipher Wyvern
LV 8
ATK 2500
DEF 2000
If you control another "Cipher Wyvern", you can destroy all set cards on the field. You can send this card from your hand: Add 1 "Cipher" spell/trap card from your deck to your hand.
Cipher Recreation
Spell
Normal
Special summon 1 "Cipher" Monster or "Kinetic Solder" from your graveyard.
Number 95: Galaxy Eyes Dark Matter Dragon
Rank 9
ATK 4000
DEF 0
3 Level 9 monsters
This card cannot be destroyed by battle except by a Number Monster. You can also Xyz Summon this card by using a "Galaxy-Eyes" Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Cannot be used as an Xyz Material for an Xyz Summon. When this card is Xyz Summoned: You can send 3 Dragon-Type monsters from your Deck to the Graveyard; your opponent banishes 3 monsters from their Deck. You can detach 1 Xyz Material from this card; this card can make up to 2 attacks on monsters during each Battle Phase this turn.
Rainbow Dragon
LVL 10
ATK 4000
DEF 0
Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having 7 "Crystal Beast" cards with different names on your field or in your Graveyard, and cannot be Special Summoned by other ways. This card cannot activate its effects the turn it is Special Summoned. ● During either player's turn: You can send all "Crystal Beast" monsters you control to the Graveyard; this card gains 1000 ATK for each card sent. ● You can banish all "Crystal Beast" monsters in your Graveyard; shuffle all cards on the field into the Decks.
( LP 3200 ) Jessie ( Turn Player )
VS
( LP 3600 ) Kite
Jessie: I Draw. Alright I equip Rainbow Dragon with the Spell Card Rainbow Veil now when it attacks your monster your monsters effect is negated for the rest of the Battle Phase. It's time to let Amethyst Cat lose on your life points Kite because she can attack you directly by halving her attack points. Go get 'em girl
Amethyst Cat: ( Time to claw away at your life points )
Yuya: ( That one's vicious )
( Kite LP 3600 – 600 = 3000 )
Kite: Since I took battle damage I can activate the Trap Card Cipher Chain which targets all monsters on the field. And when 1 of the targeted monsters is destroyed it destroys all of the targeted monsters and we both take damage equal to their combined attack points.
Jessie: Too bad that there's not gonna be a chance for its effect to work since your life points are gonna be at 0. I activate Rainbow Dragon's effect by sending all of my face-up Crystal Beast Cards to the Graveyard Rainbow Dragon gains 1000 attack points for each one, I sent 5 to the Graveyard so Rainbow Dragon gains 5000 attack points. ( Rainbow Dragon ATK 4000 + 5000 = 9000 ) Now Rainbow Dragon attack Galaxy-Eyes Dark Matter Dragon with Rainbow Refraction.
Yuya: Jessie's about to win the Duel
Kite: Not so fast I activate my Trap Cipher Firewall so now I don't take battle damage while there's 2 or monsters on the field with the same name.
Jessie: Then I'm just gonna have to destroy It then, I play Mystical Space Typhoon.
Kite: During a battle I can banish Firewall from my field or Graveyard so that I take no battle damage. Since a monster targeted by Cipher Chain was destroyed all the other monsters are now destroyed as well and we both take their combined attack points as damage. ( Jessie LP 3200 – 14000 = 0, Kite LP 3000 – 14000 = 0 )
( LP 0 ) Jessie ( Tie )
VS
( LP 0 ) Kite ( Tie )
Rainbow Veil
Spell
Equip
If the equipped monster battles an opponent's monster, while that monster is on the field it's effect is negated during the Battle Phase only.
Mystical Space Typhoon
Spell
Quick-Play
Target 1 Spell or Trap Card on the field and destroy it
Cipher Chain
Trap
Continuous
If you take battle damage: Activate this card by targeting all monsters on the field. When 1 of those monsters is destroyed, destroy all the other monsters, and if you do, inflict damage to both players equal to the total ATK of those destroyed monsters.
Cipher Firewall
Trap
Continuous
You take no damage while there are two or more monsters on the field with the same name. During a battle you can banish this card from your field or graveyard: you take no battle damage from that battle.
Jessie: That was a really fun Duel Kite
Kite: I think I understand now
Jessie: You mean that I'm not with Duel Academy
Kite: Yeah, that Duel was pretty fun wasn't it
Yuya: That was one of the greatest Duels I've ever seen
Declan: I thank that they will both make great additions to the Lancers
Next Chapter
Chapter 6 : New Bonds Form
Preview
Declan: So I'm assuming that this means your all going to the join The Lancers
Yusei: I'm going to have to decline because I already have a team of my own.
Yuya: Jessie can come stay at You Show Duel School
Jessie: Sure I don't see a problem with that
Yuya: Jessie I was really impressed with your Duel so can we have a Duel
Jessie: Sure Yuya I don't see why not. In fact I'm looking forward to it
