On bad bloods
Our encounters with the hunters have almost invariably been with members of the clan social structure. There have been however a handful of encounters with rogue predators, shunned by their own society. These predators are usually cast out for their cowardice or misconduct. However there are those who have perpetrated heinous crimes against their own race. It is these murderers, often considered insane, who are the main targets of the arbitrators. As hunter clans consist mainly of highly-trained killers, murdering another predator is not an easy task. Bad bloods usually start their careers though treachery, turning on their comrades when they least expect it. After that, there is no return. Bad bloods typically attack unsuspecting Hunters on dangerous planets, thus covering their tracks and decreasing their chances of being targeted by the arbitrators.
On arbitrators
Arbitrators are mostly volunteers, although a select few are chosen by the elders. It could be argued that those who volunteer are a little bit crazy themselves, as there is no prey more dangerous than a criminal hunter. Perhaps the arbitrators are simply hunters who were lucky enough to find a legitimate means through which they could slake their bloodthirst. The arbitrators are fond of decorating their special armor with bad blood skulls, making them an intimidating sight to behold. The arbitrators are usually drawn from the honored class and do their job very well, with almost 8 out of 10 of arbitration hunts ending successfully. The remaining failures usually result when the targeted bad bloods were themselves of the honored class or even higher before they fell from grace. In these cases, more than one arbitrator is then sent to deal with the offender. No single bad blood is known to have survived the wrath of a pursuing pack.
Bad blood gangs/clans
The most terrifying case of delinquency in predator clan system is when multiple hunters or even an entire clan decide to turn on their fellows. Though predators enjoy the violence and brutality of the hunt, it is taboo to kill other hunters without proper challenge. Hunting one's own kind is viewed as a deviation in behavior that threatens the entire race and is thus strictly taboo. Bad bloods who are unfortunate enough to be disabled and captured alive are brought back to the elders and flayed alive.
