DTN S1E3 Into the Dungeon We Ago! So there is a single cave entrance So, you will be entering the cave uh... you go into the tunnels into the mine deep down into the earth going deep into the earth you've been going through caves for a while a long time now the cave is low obviously dug and shallow obviously dug by small crude hands many footprints mark the dirt and debris litters every corner in the back of the caves narrow tunnel pourly lit leads deeper you explore the tunnel more and it leads deeper the tunnel wines into the mountain it's ceiling some six feet high and five feet wide at the widest after about a hundred more feet or so... the tunnel opens into a larger room cut from stone and built rather than dug it is obviously it is obvious something lives here you're at a metallic gate and... you open the gate and enter into a large room with a swirling magma lava flow in the middle or at least that's what it looks like there's fire and- in here screaching noises coming out of it lava flow in the center of the room a flow of molten rock neanders to the south east consuming all it touches bubbling up from the flame flaming river are occasionally pockets of scolding steam shrieking and moaning disrupting the earth's quiet though the flow is indeed hot the floating bits of rock flare into flame you see imp-like creatures playing in the steam tossing balls of flaming slag at the dancing clouds on the firey rivers surface you walk by the magma flow you might have noticed that wasn't an ordinary magma flow that was actually a tear into the elemental plane of fire you advance two levels and are now level four (4) Things are getting more serious now You move into the next room A thick layer of dust covers the floor as two toppled pedistals and a shattered fragment of a marble statue of an elf lie on the center of the room as you watch the marble head shifts slightly it's eyelids flutter open it stares at you startling blue eyes for a moment and eyelids close again this room contains the remains of the victim of a ancient trap the trap is no longer active and the only thing the elf can do is shift her face slightly in the next room an inch thick layer of muck covers the room and closed doors cover the exterior walls deeply charred runes in an unknown language mar the center of each granite door in geometric mosaics of green red and yellow tiles fill the area between each door the ceiling is covered in bronze disc each 6 inches wide the majority of the doors are false doors the runes and mosaics once traps streams of acid from the ceiling and fired LIGHTNING BOLTS from the runes these traps failed centuries ago in the next room the walls and ceilings of the room are featureless hundreds of metallic Links lie scattered on the ground enormous anchors segmented plates jut the floor the prisoner held within this room died centuries ago all that is left are the chains which held him trapped erroded by his evil Scores of motionless ... in the next room Scores of motionless gears Cogs chains and metalic links fill this chamber leaving barely enough room for a human ...uh... squeeze through it silver inscribed etchings each mechanism crackle of feeble electrical charge the room conveys a sense of frustrated power intracate design the room once maintained several fields but the mechanism failed centuries ago and an energy dispersed all that is left is some resonant magical aura that makes creatures nervous and edgy in the next room thick cobwebs obscure vision beyond a few inches a harsh buzz echoes from the interior of the room Tiny spiders scatter before your light and disappear into the webs depth the stentch of rotting meat through the close air of the chamber the only thing in the room is a rotting corpse of a demon killed centuries ago it's body constantly regenerates damage at the same rate it decays maintaining a perverse stasus this body is home to thousands of flies beatles and vermin You may kill all the flies and vermin For XP (experience) Long stare You go up a level You are now level five (5) in the next room the stench of death pervades this chamber the air is thick and a fine cover of dust covers the stone floor a painting depicting a large woman in elaborate pink robes hangs in the center of the north wall under the large wooden coffin it's lid has been smashed open and it's wood has rotted a closer look reveals skeletal remains of a humanoid inside barried with it it's clothes and Sword