AN: Did somebody order cake? Well, here it is! *pulls out TIRAMISU!*
Oh, and I joined a community, go check it out! Please! :)
This is the product of me watching disturbing films in the middle of the night and then writing afterwards. Enjoy!
Needed
– Air is air, invisible wherever it goes.
She's always alone.
Always, always, forever because no one needs her. Never. Not someone like her, never her.
She's invisible, because no one notices her existence and she doesn't stand out. She's ordinary and bland, and men could find prettier girls to look at. She's quiet and introverted, so women don't really have a reason to befriend her. She has nothing to give them. She's too nerdy, they'd say; doesn't have any taste in fashion; such a plain face; who is she?; who cares, she's not important.
And that's her problem, isn't it? She has nothing to offer – to the people around her, to the world, to herself – and they give nothing in return. Her existence is irrelevant, she knows, but she still wishes someone would notice.
The first time she logs into the video game is after classes one day, she's heard some of her classmates talking about it, so she reasons that if it's good enough for them, it's more than good enough for her.
Elder Tale is a MMO, full of strategy and based on forming parties and joining Guilds to move forward with one's Level using Quests. It's strategy, which is something she can understand, but it's also teamwork, which is a foreign concept to her.
She chooses the title Enchanter, not because of her love of fantasy or the like, but because an Enchanter is someone others rely on, that's what she wants to be.
Her world is dark and lonely, with faceless figures on all sides. She plays the game of avatars and fake personas but still no one sees her. Air is air, after all. No matter where it goes, it's still there even though it isn't.
One day, which starts and goes like every other, she gets a message – one of the few she ever gets, because it's rare people notice her even in that fake world. A player tells her she has talent. An Enchanter, someone just like her, noticed her. A person noticed her.
She's so overwhelmed she doesn't even have the coherence to white a response, but she can feel tears in her eyes and it's the best feeling she's had since what seems like forever.
They don't talk again, but that little message spurs her to talk to other players, to find out who her savior is. Shiroe, they know him. The strategic genius, the Villain in Glasses, former member of the Tea Party. He's famous and she wants him. She wants him to repeat that little message he sent her a few days ago, over and over and over – no! Something better! Something new! She'll be worth something and he'll know and he'll be proud of her when she shows him that one compliment was true. That's she worth it.
Her world is dark and lonely, but now there's a distant light – one she will chase and reach for, snatch it so it's only hers. Then she'll hold it close and never let go, because that little light would make all the lonely and dark disappear.
Shiroe could make it better. Shiroe could make the entire world better. Yes, Shiroe would make everything better.
Then she tries, tries as hard as she can. She jumps from level to level until she's on top, where he'll surely be waiting for her, because the next time they meet, she'll make sure she's a person that's impossible not to notice, a person worth his attention.
She climbs the ladder with impatient steps, and once the Game has become Reality she knows what she has to do. Quickly, quickly up she goes. Never stopping, never wavering. Soon she'll be where she should be, at the top of the world and he'll be there too.
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