Skyrim story idea #1

Ive been playing far too much Skyrim recently, this is the result:

A group of actually fit and decent Skyrim players, or just the 1 guy, all end up in Skyrim 4 years before the events of the game. The group, armed with knowledge of what is to come, try to prepare themselves and others for what is coming.

Max group size of 4 or 5, one or more could be dragonborne.

If a group, no one person should learn everything and be a master at it, basics yes, mastery no.

They would fill the role of typical RPG play styles.

One could be an archer, one a healer, one a tank, one a mage, one a rogue, or any other.

Or all could be mages, cause magic is awesome.

Possible idea- they start a business in Whiterun that is made to prepare people for the dragons without then knowing. Teaching children restoration and alteration magic (alteration skills would be the 'flesh' spells) in order to keep safe, people who don't want to fight can learn alchemy or plant caring so they can have healing potions and the like.

Maybe they train a group to deal with the Thalmor, assassins and thieves, people good at espionage.

Or they can recruit other factions as they grow. When they get big enough they could absorb the thieves guild or the dark brotherhood when it gets almost wiped out.

Would they support the empire or stormcloaks. Empire, but they want the Altmeri Dominion gone. Everyone hates them so why don't they side together to train specialists to take them down from the shadows, in ways that aren't suspicious enough to draw their attention.

Dragonborne would interact with them, maybe he/she would join them.

Specifics of the characters are up to you along with how they resolve some quests. Just remember not all quests or people were available four years ago.