Authors Note: More monsters for MetalMunk15, and these will be named by specifics of their traits and abilities, like classes in an actual army.

Disclaimer: Alvin and the chipmunks belongs to Ross B. and Fox Studios, and "Ultimate A" and it's upcoming sequel "Ultimate Machine" belong to MetalMunk15.


Design Templates: Beastling Classes.

The following are specifics of what constitutes the monster army for MetalMunk15's upcoming fan-fic "Ultimate Machine" and there will be more details about them.

Class: "Soldier"

These are the basic warriors of the army, and have a body build similar to humanoid saber tooth cats, their tails tipped with an odd claw-like appendage that can grab targets and objects. their skin is like that of an armadillo, covered in relatively thick armor that can withstand most melee weapons (heavy gunfire will take these monsters down for a brief moment, long enough to get a kill shot in the heart). These soldiers cannot speak like a human, resorting to animalistic grunts and growls for communication.

Class: "Flyer"

This class is the aerial recon/offense squad of the monster army, ranging in size from that of a man to three times as big. In appearance, they resemble giant bats with reptilian skin, and have both a set of wings on their backs and a pair of arms, the gripping feet and hands ending in claws that are twice as long as the actual digit they are attached to. Flyers cannot speak, and are semi nocturnal in their activities.

Class: "Digger"

These are subterranean infiltration units deployed to access highly guarded targets. They look like a cross between a centipede and a mole, long bodies covered in armor plates, with two digging arms at the front. An added bonus of this class of monster is the ability to actually ingest dirt, aiding in the digging process by eating the dirt itself. These monsters have a form of touch based communication, requiring the use of two extremely long and sensitive feelers, sensitive enough to sense vibrations in the air itself. Although not meant to be offensive in any way, these creatures have the centipede's ability to spray cyanide from their mouths, the only warning being a strong scent of almonds before the spraying actually happens.

Class: "Ballistic"

As the name suggests, these monsters actually have a form of natural system of firing projectiles at the targets from their scorpion like tails. The basic appearance of these monsters is like a turtle, only they have an extra set of legs near the base of the tail for shock support when firing. The method of firing their tail cannons is by means of a special concoction of liquid methane and hydrogen, ignited by a catalyst of platinum within the bony cannon barrel. This ignition method can also double as a flame thrower effect, employed in two special sacks near the shoulders which can spray this liquid methane and hydrogen about five feet in front of it, again ignited by a catalyst of platinum. Since they deal with heat all the time, these monsters are completely fire proof.

Class: "Infiltration"

This unit is the most deadly of all, as they are able to blend seamlessly into the environment, and have a form of natural night vision. In appearance they look like a cross between a cobra and a gecko, their skin constantly changing colors unless it is blended into the surrounding environment. They are also extremely fast, able to outrun a cheetah running at full pelt in mere seconds from 50 feet away. They are also the only creatures aside from the leaders that are able to speak, mimicking the voices of others to draw targets toward them.

Class: "Suicide"

As this name suggests, these are creatures whose sole purpose for existing is to blow up, thus killing themselves. In appearance, they look like tiny armadillos with many centipede like legs for crawling into tiny crevasses. Once in position, they curl up and actually start producing a mixture of hydrogen and methane, eventually igniting themselves with platinum and causing a rather large explosion comparable to a frag grenade.

Class: "Gasser"

These are deployed in capture alive scenarios, their sole purpose being to emit noxious gasses to knock out targets. They have an appearance similar to an iguana, with the exception of having eight spider legs instead of their normal reptilian legs, and their tail is like a scorpions with a spraying tip for the gas to escape from.


Well, that's what I got so far, and if you readers have any suggestions for other Classes, drop them off in a review for the story by hitting the button below. And MetalMunk15, I home these sound interesting, and if there's anything you see wrong with them, then let me know.