Disappointment
They came onto the enemy from the dark, relying on the poor weather to shield them from guns far more accurate than they had anticipated. Still Hish Tusksmoke had survived the crash of the Honor's Wing and soon was concealed atop the wreckage sighting his scope to the ruins of the Pragmatic Traveler. All about the vessel humans as armored as a Stormwind footman cimbed over the vessel killing the crew survivors and trying to claim the Goblin made nuclear bomb as their own. All around the wreckage humans stood with handguns, shields and swords watching for the slightest movement in the darkness.
But where some of the intel had failed, and their plan had failed upon contact with the enemy, the overall arrangement still seemed to be in their favor. He couldn't see them, but but Rogues of the Shattered Hand and Deathstalkers were certainly closing on the human forces. And almost frustratingly obvious to the Orc Marksman and certain to be noticed before they could close the distance were the Ogres. While the Rogues were to use explosives and the Darkness to help break up the human formations the Ogres would be their battering ram.
After them came a number of veteran Grunts of multiple battlefields who would take advantage of the opening. Then to smooth the entire process was a team of Magisters all trained in spells Sylvanas was certain would also break up the human formations, as well as spells that could easily drop a lone individual. And to help in that final aspect there was Hish Tusksmoke and his marksmen. Really the job shouldn't even be a challenge for them, all he and the nine of his group had to do was target lone individuals and some officers who looked barely less obvious than the leadership of the Stormwind Knightley orders. This idiots were making it all too easy to spot their leaders.
And then it began. The Ogres neared the wreckage of the Pragmatic Traveler and one of their number tripped, barely avoiding from falling but looking foolish flailing his arms. This prompted one of the other Stonemaul at his side to laugh, which alerted the humans. And then everything exploded into action a snapfire volley tore into the two Ogres killing one of them while a steady stream of explosive and gas filled arrows flew into the human ranks exoding and breaking open their formations.
All this Hish watched through his Goblin-tech scope while it was happening. Ogres burst through the openings in the human lines sending men flying with each swing of their clubs. While dagger and short sword weilding rogues with small crossbows followed immediately after the Grunts raced to try and join the fighting. As all this happened fireballs and Lighting spheres soared bursts of fire and spreading electric currents now joined explosive crossbow bolts in breaking up the Imperials as they tried to form a line.
However Hish noted that despite being so overwhelmed the humans held their line, but only long enough for the Goblin nuke to be dragged back into their camp while the vast majority of the troops who stayed to hold the line died either fighting or to a rogue's blade to their back one way or another.
And as all this happened Hish observed through the green tint of his rifle's scope as he picked out the featered caps or helmets of the enemy officers dropping them one after another, his rounds strong enough to punch through armor or drop a fellow Orc in a single shot. So with Hish's expert precision each human who looked like a leader recieved a bullet to the brain ending them.
However here at the human trenches and barricades the plan again began to come apart. The camp was known to have more trenches and bareicades than the others, yet for so many of them to be trapped or false collapsing as the Horde came upon them swiftly the brainless Ogres were being channeled into prepared and well hidden killzones. The Ogres were able to endure a lot of punishment, some even shrugging off the hastily manned killzone traps, but the Horde's progress was now being shaped and slowed by the Empire. But there wouldn't be much issue with that thanks to the Magisters and the Tusksmoke marksmen.
Atleast that was true as the Magisters spells and Hish's rounds were tearing into the Imperials. But as Hish's lay atop the Zepplin wreckage with a Magister standing next to him channeling power into a spell, the Magister suddenly gasped grasping at the air before his lifeless corpse fell next to the Orc Hunter. Hish Tusksmoke looked the corpse over, the Sin'dorei's body lay there with a shocked expression, no wounds, neither a bullet hole or scorchmark or any other sign marked the body. Only the lingering feeling of the dread cold of death remained.
Hish looked to the other Magisters who he could see and noted that each of them was now alert and wary eyes scanning the Empire lines all of them sparing concerned glances towards Hish's position telling the Orc that they all sensed whatever awful thing had happened to their comrade right next to Hish. Still thats all the confirmation the Hunter needed, whatever happened was magic, and he needed to put down whatever magic caster was among the enemy.
Hish looked across the enemy army with his rifle scope noting the various gunshots being made by his companion Hunters and eventually He spotted her. Dark robes and a scythe like weapon in her grasp the woman was already preparing some other spell though he had no clue as to her target. Still Hish began to line up his shot only just noticing something at the edge of his scope, worry and caution had him adjust his sight to the edge of his scope for a moment. This saved Hish as the Orc rolled just as the a human fired a large long rifle ar him. The round soared through the air where Hish was laying impressing the Orc who snapped his rifle back into place and reset his sights only to find the woman and gunman were already retreating into the Empire's trenches and out of his reach.
Elsewhere one of Hish's hunters screamed and Hish checked on his companion through his riflescope. An ghostly hand grasped the fellow hunter and he weakened as he struggled to try and grasp the noncorporeal hand leeching his life away. Hish felt cold rage building as none of the Magisters seemed to care as Hish's comrade slowly died, and even then no one was close enough to help. So Hish did as he had done many unfortunate times in the past, against the Scourge, and against the Legion, and placed a bullet between his comrade's eyes.
The Orc then turned his icy rage to the Empire methodologically dropping two of their officers which, while lacking an immediate effect began to cause one of the more successful killzones to slowly collapse. It was about this time that cannon fire sounded from behind Hish's position as well, and ten shells flew overhead each either exoding among the Empire troops or entirely denolishing a defensive dugout. The Horde's Gunships had joined the fight, and in response the Imperials flung cannonballs back at the Horde's still moving areal gunplatforms.
However the battle was still on and for every moment Hish and the Horde was locked up fighting the Empire's Camp, their other forces were still applying pressure against Thunder Bluff. In fact Hish had been certain the Gunships were supposed to be hitting the humans who were beneath Thunder Bluff and then forcing them back to their beleaguered and bombed camps, instead someone had called two ships over to help bombard the Empire Camp which was still holding despite the pressure Hish and the others were applying.
The Hunter sighted down the trenches and his hairs stood on edge. There was the Human Marksman again, the human fired his rifle at a distant target and Hish opened fire just as the human ducked behind cover disappearing from sight. A moment later a rifle poked over the cover aiming at Hish's position snap firing and a round plinked off the wreckage next to the Marksmanship Hunter's arm. This human was skilled and well entrenched, but so was Hish and he had better gear making them a equal match.
However the human was alone, Hish still had allies. The Hunter pulled back ducking behind the wreckage and tracked the paths his fellow hunters had taken to spread out to maximize coverage of the camp. However as Hish checked the rear he slowly discovered that already six of his hunters were dead, three by magic and three by counterfire likely all by the same marksman.
More than that now it was clear, the Marksman and the 'Wizard' knew who to prioritize and were working together to try and eliminate Hish, his men, and the Magisters. That alone made the pair priority targets. But there was one other detail, one that had completely slipped his notice that one of the other hunters brought up, once they were gathered behind the wreckage of the Honor's Wing that certainly sparked Hish Tusksmoke's interest. "I swear to ya, dar woman iz using death magic and I was tol' a woman.using death magic is da leader of the Empire army. Think of what Sylvanas will reward us with if we can bag da woman."
Hish didn't need to imagine the reward, he had been among the half a hundred leaders whom were breifed before the air fleet had set off, and so he knew the bounty put on Elspeth Von Draken's head. And Hish knew his Hunters were the best men to bag that trophy, no major Guild was both loyal enough to the Horde and skilled enough to go headhunting like he and his were about to do. "Ok lets split up, ignore all other targets let the Magisters draw their fire, whichever of the two pops up we'll focus fire. Everyone lets split up, 'I'll cover you, break!"
And with the Orc's order the group split Hish took to a point on the southern edge of the wrecked ship only slightly elevated and in the shadow of what had once been part of the prow from there he scanned the Empire lines. No sign of his targets yet, but he was certainly running out of time and so were they. While the Ogres were mostly dead or wounded, the Grunts and Rogues were now able to exploit too many gaps in the Empire's lines, simply put the Empire didn't have enough men to stop them. While the Magisters kept the pressure on alongside the cannons of the Gunships the Empire's defense was hopeless, and once the Gunships could land a solid hit on the Imperial Cannons, or Rogues could reach and destroy the weapons the Empire's struggle would be pointless, same as when Hish finally would kill their leaders removing any hope the Empire had of taking out his men or the Magisters.
Hish pulled back from a sweep with his gunsight to scan the battle with his natural eyes, though the darkness and rain made most details hard to see he could still track the raging battle far better now that it was under way. The Empire troops lit their positions with torches or were lit by fires from spells and cannon strikes, while the breif flashes from spells gave away the last eight Magisters and sometimes lit the darkness clad forms of the Grunts or Rogues into full detail.
And then as a Magister lit up their mana glowing with the power they were about to unleash they toppled back, blood spurting from their skull as a round peirced the Elf's cranium. And just as importantly Hish felt he knew where the shot came from and sighted in on his target. Indeed the human Marksman was behind a wood cart and reloading his rifle, clearly the human forces to pull back more and more by the battle was now stuck in a rather exposed part of the Camp, a small dugout was nearby him but otherwise the human had nowhere else to go.
Hish settled in his sight waiting, the human would rise up and search for a target allowing Hish to then end him with a bullet to the head, or he'd try to relocate and get a bullet to the back. However Hish was left curising, the human popped up and snapped a swift shot with his rifle, forcing Hish to snap his own shot which connected with the man's shoulder, a wounding blow but not a killing one. Meanwhile another Magister dropped dead and Hish had to hiss in frustration, the Sin'dorei had sent Magisters but these were greenhorns to combat and the damn idiots kept standing still making themselves easy targets. If they had possessed any good sense he would have gotten his kill shot. Now the man was running for the Dugout and Hish tried to sight for a clean shot on his back, but as he prepared a second round struck the man's thigh and he fell, another of Hish's team doing good work but unintentionally taking another killshot away from Hish.
Quickly the Orc Marksman dropped his sight down onto the now crawling man, the crosshairs soon settling the man's back. And again Hish's killshot was taken from him and a purple ethereal cloak placed itself between Hish's target and the Marksman Orc. Two shots lashed out at the Imperial Commander wearing the magical cloak but the magic layer stripped the bullets of their momentum and they bounced off of Elspeth's clothes as the woman grabbed her wounded companion dragging him into the small Imperial dugout.
Hish moved his sights from Elspeth's hip that had intercepted his shot at the human marksman's back and up to her head, and he cursed. She was looking directly at his hidding spot and her lips were finishing a spell. A purple and black ball of flame launched from her and directly at Hish. The Orc stood and leapt away from his hiding spot as the unnatural fireball stuck bursting into a fire that did not burn by consuming material, the flames were cold like death and Hish could feel the fear of death make his blood rush in his veins. If she had struck him would that fire have consumed his lifeforce?
But snapping his rifle up through the green tint of the nightvision on his scope Hish cursed the target and her companion were now both gone and Hish had lost them. Another bullet streaked into the dugout and a cold moment later Hosh could hear a scream and with a quick check through his scope he could see magic stripping the life from one of his men.
And then all at once several things happened. Another barrage from the Gunships struck the Imperial lines while yet another of the Imperial return volleys, of which Hish had not bothered counting fired back. And loud shrill whistles blew through the Imperial camp signalling the Imperial soldiers to begin running away, all as a series of purple walls of crystal suddenly errupted forth around the bulk of the Grunts and only after a moment of disbelieving staring and having his mind assailed by visions of each possible way he could have died in the last hour alone did Hish realize that the Orcs were trapped in a simple maze yet the mental attack of the walls made it that it would be several minutes more until the first Orc standing on the edge of the maze finally came to his senses and stepped out. A great number of the Imperials were also frozen in place staring at the maze, but far more, including Hish's targets were now fleeing to the other side of their camp. The maze shattered like glass freeing those still trapped within but by now the Imperials had a significant lead.
If Hish wanted his bounty he'd have to follow and just kill... The Orc's thoughts stopped for a moment as suddenly where the maze had once been a massive ball of fire now took its place. The concussive force threw Hish back and the Orc was sent tumbling back. These humans were supposed to be stupid how could they figure out how to operate a Goblin nuke? No Hish had seen the other detonations and he was most certainly still alive despite standing on what should have been the corona of the blast, this was less than half the yeild. The Goblins had warned everyone not to use explosive ordinance on their devices least the weapons could with enough explosive force undergo a lesser detonation. Had the Humans just packed their own bombs around the device and detonated it in hopes of killing the Horde's attack force?
Still the damage was done either way, the Grunts were dead, and limping forward and damaged but still very operational came two gunships, the only real means the Horde now had of eliminating the Imperial army. Though Hish wondered if the Gunships would pursue, cannon fire still seemed to come from somewhere in the mountains and the Imperials in the camp and from the attack on Thunder Bluff seemed to be in full retreat fleeing to the mountains.
Baine stood in shock, staring down into the valley below the sounds of battle growing ever more intense and distant rumbling becoming ever more frequent. Despite his victory the battle still raged, despite what he had done, even unintentionally, no one seemed to care and the killing continued and it was clear that it all was about to spill into the city, the sounds of fighting and metal striking metal were so much deeper in that it was clear that Mayla Highmountain's defensive line couldn't hold. Baine needed to head back and take command and yet he still needed a moment, he had hoped for the middle ground, that he could force Sylvanas to pursue peace by the resolute nature of his stance, and yet now he blood of Tyrande and Malfurion's adoptive child was staining his hands, and Sylvanas had more justification than ever to escalate the hatred.
Still to betray his people's desires and the Horde was a step too far. And better leaders would be necessary to fix things between the peoples of the Horde and the Alliance when this conflict ended. When inevitably they would need to unify against whatever was looming behind it all, whatever was pushing Sylvanas to such rash action. He felt sorry for Shandris, her grievances might have been genuine and strong, yet in the end she was on the wrong path, and likely so was he.
"Kai, just hold on! I'll find a rope or something!" A feminine voice cried out nearby as Baine looked about for the first time since concluding his duel with Shandris. All around him Braves and Adventurers were checking dead bodies, resting, or treating their wounds.
"Ich spüre meine Arme nicht! (I can't feel my arms!)" A distinctly Imperial voice shouted up from beyond the edge of the cliff.
"Shit! Just hold on!" The feminine voice responded and a golden glow of the Light came from just over the wreckage of the crashed Zepplin. Baine began to follow the light wondering what was happening.
"Sigmars verdammtes Blut! Das tut mehr weh als vorher, warum? (Sigmar's fucking Blood! This hurts more than before, whyyyy?)" The voice from over the edge screamed getting the attention of even some of the others of Baine's retinue.
"J-just hang on Kai!" Hollie Cow shouted as Baine crested the wreck seeing the Sunwalker prying a plank off the ship before holding the wood down off the side of the cliff while laying on her stomach, nearly slipping herself due to thr rain.
Baine carefully descended toward the Sunwalker while she worked frantically. "Can you reach it?"
"Was zum Teufel sagst du überhaupt? Holen Sie sich ein Seil oder etwas längeres! (What the hell are you even saying? Get a rope or something longer!)" The voice from over the ledge replied.
"Wait wha...shit! Kai warte einfach, ich hole etwas längeres! (Kai just hold on, I'll get something longer!)" Hollie shouted slipping into Reikspiel before running to the Zepplin pull off boards and frantically shouting.
"Let me help." Baine stated starting to search the wreckage beside the Sunwalker before shouting. "Man over the Edge help us save him!"
Soon several Tauren were over the wreck offering to help and eventually a rope was found that Hollie then lowered to the human below. Kai grasped the rope gasping in a mixture of fear, relief, and exhaustion. Then slowly, carefully he was drawn up to the ledge where powerful Tauren hands grabbed him pulling the human up to safety and back into captivity with the Horde.
Atop the cliff and thankfully still alive Kai came face to face with a curious and concerned Baine, the scowling faces of several Tauren braves, and the relief filled Hollie Cow. Baine then placed the human on the ground looking down at him. "Hollie who is this?" The High Chieftain of the Mulgore tribes asked while keeping his gaze on the human in front of him.
Hollie seemed almost bashful for a moment before answering. "My prisoner Kai Wexner, I was trying to escort him to safety when I learned of the Bomb. Both our sides were endangered so he agreed to fight to try and save us." The Tauren female answered.
"Not a bad decision but we now need to rush him back to the Spirit Rise. The Empire is certainly pushing to try and cut off our position here." Baine first complemented the Sunwalker but then set in for buisness.
"R-ri-yes sir!" Hollie shouted before picking up her captive whispering to him while climbing over the Zepplin wreck.
"Everyone else, we're going to push back to the breach, we need to keep the Empire from pushing north long enough for the battle outside the city to finisb up. Once that happens we've won." Baine shouted to his Braves and Adventurers which was met with loud cheers from the assembled warriors all ready for this siege to be over.
Baine then lead his warriors pushing past the wreck and towards the south. All of them were cheering or singing Horde warchants. The Horde's victory was almost assured and the Empire was trapped. Baine would push for them to be tried, but he feared Sylvanas had darker, far less acceptable plans for them.
Then the clouds split and two shining bolts of light streaked down striking Thunder Bluff with enough force to shake the city. Baine watched the glow of power coming from whatever had struck his city wondering what had happened, but one of the Adventurers nearby answered Baine's confusion for him.
"Lightforged! Lightforged combat drop!" A nearby Tauren Hunter shouted, someone whose armor bore the markings and honors of the Argus campaign. Baine had limited knowledge of the Lightforged, but the Army of the Light committing to the Siege was a bad sign, a very bad sign.
Tess Greymane glared from the shadows as magic kept her nearly invisible. Unfortunately the rain made her outline obvious to anyone looking but the darkness helped conceal her as she slipped across the open fields outside and away from the Imperial and Alliance main camps. While Horde cannons initially boxed her and the defenders in, two of the Gunships then peeled away at high speed traveling to the west. With the thinning of the Horde barrage it actually became easy to escape the camp, and even a number of Imeprial either fled, or attempted to go around to flank the Horde from outside the camp.
However for the Imperials all of this was fruitless. And as Tess watched the Horde overwhelmed the camp's defenders. There were simply too few men to hold the line and it took the Orcs, Forsaken and Trolls less than a half hour to conquer the entire camp. But in that same time, the Imperials were pushing into the city, and the army formations that were waiting and vulnerable beneath the cliffs pushed into the breach of the cliffs.
"C'mon Irma, lets get you out of this deathtrap." With a grunt of effort Tess started the long round walk to skirt past the Horde forces and to the north where she planned the escape into the mountains. The rain pounded down on Tess and each drop felt like a stab into her flesh while she carried the dismembered body on her back. Irma's weight was nothing compared to the weight of the guilt she was feeling at the moment.
While Elspeth likely deserved what the Horde were going to do to her, Shandris certainly didn't and those Imperials simply needed someone better to lead them rather than some deranged lunatic who thinks public executions are acceptable.
Tess continued to walk watching as a circling Horde Gunship sank into the city landing, or maybe by the smoke somehow damaged and crashing. Closer to Tess the two Gunships began to push in ready to begin trying their hands at providing precision support fire to the city. But Tess noted, this left five Zepplins grounded and seemingly unguarded.
Tess lowered Irma to the ground, the Imperial Chronicler and Vampire entirely unresponsive as Tess spoke her thoughts aloud. "Ok Irma, I'm going to get us out of here, It'll be sloppy, but one of those Zepplins should get us North and into Alliance territory without any issues. All I have to do is steal disable the crew and then man the Zepplin myself. So I'll be back for you to welcome you aboard in a moment, but I won't be able to deal with the crew with you holding me back. Don't worry, I'm even better at this than even my father thinks."
And with that Tess faded from view her invisibility taking effect as she left to stalk the five Zepplins. On the Northern edge of the landing zone for the Zepplins a lone ship idled with nearly twenty crew and guards waiting their attention fixed on the city battle with ony a lone Troll, a fellow rogue, carefully watching anywhere where the others were not which at the moment included every direction other than that of the city. So Tess circled about until she was approaching from the city side, taking advantage of two bright flashes that drew the 'awwws' and 'ohhhs' of the crew and Guards. Invisible Tess drew and prepared a light crossbow and she then laced the tip of the bolt with one of her most potent and expensive poisons.
Slowly Tess got into position two Goblins looking right past her at the battle lit Thunder Bluff, beyond them and on the Zepplin Deck the Troll Rogue watched for any ambushers with keen eyes. Tess allowed herself to smile at the Irony that the one place he wasn't looking was his own allies.
Daggers ready and the crossbow loaded Tess fired. The Goblins startled as a bolt appeared between them and less than a second after a falling crossbow followed by a Gilnean princess stabbing them both in the neck with her daggers. The Crossbow bolt struck true, peircing the Troll's neck and punching through his spine and into his skull where the flesh eating poison made from a multitude of venous creatures swiftly ate away at the Troll's brain overwhelming the species natural regeneration and ensuring his swift and near instant death.
Now unleashed Tess' rampage was swift and near silent. She went among the crew like a fleating shadow sliting throats, collapsing lungs and stopping hearts with well honed ease. Tess was good, but arrogance and the distraction of the battle on Thunder Bluff made the chore almost laughably easy.
Eighteen minutes after she began Tess had killed the entire crew of twenty before anyone could raise an alarm. Almost a new personal record. She didn't have time to hide the body though, and so now she could only hope that no one came to check on the crew. Still she had even prepared the Zepplin for take off... or so she assumed, piloting a Zepplin wasn't necessarily part of her full skillset. She had some experience to go off of, but she was no airship sailer. Still the Ship should now rise from the ground so long as she cut a single rope, so now all that was left was to collect Irma and take off.
It took far longer than Tess liked to get to Irma's body, pick up the Vampire and make her way back to the airship. But Tess thanked the Light, Goldrinn, and whoever else would listen that the Horde didn't seem to send anyone to check on the Zepplin, the Fortunate Son, while she was away.
With a skip to her step Tess loaded Irma b
aboard then cut the final rope keeping the ship teethered to the ground allowing the ship to start rising. On the ground below Orcs, Goblins, Trolls and Forsaken all flew into a confused panic and Tess could hear them all shouting up to the ship demanding answers. Which tempted Tess to mock them all for their inattentiveness. But then with a twist of the steering wheel Tess sent the ship turning the wrong way, prompting the princess to quickly correct course.
"Gods I hope the Alliance finds us Irma. We should be fine, but I have a bad feeling." Tess admitted, still giddy with her success. As she spoke a beam of light flashed up into the sky from Thunder Bluff as golden spheres began to strike the city, all without the princess seeing.
Reviews:
Guest 1: So as for the Light...no horns, crystals are in though, look up space godzilla for some inspiration.
As for why with the Void, taking from other fictions, based off those other fictions its either accelerated evolution which then would go to "the optimized simple form"...which would be pre-crabs issue where it was made more public knowledge that all things "evolve" into a singular species that being Crabs. The other explanation is instead the inverse where due to the energies used a material body mutates into a biologically simplier and more robust form.
Guest 2: yes/no they likely wouldn't use them as combat mounts, outside some of the more similar horses to the breeds they use. But the main uses would be just simple draft work otherwise, both due to lack of trust and that being what an army needs more than horses to carry mounted cavalry. For example the Roman legions had around one thousand and eighty mules to carry their supplies for them on their marches, while they only had about 300 cavalry. Which makes the Horde's Kodo interesting despite their excessive eating... their terrifying potential appetite drastically off puts their benefit, but they can carry a good tonnage of weight each.
Guest 3: Well for the Orcs there was quite the time skips, so more Orcs could be brought over since between Warcraft 3 and WoW it was a 5 year timeskip. But Yeah Thrall is a failure in every sense, as a leader, as a Orcish mate...instead he's bald, all his friends hate the faction he made, and the faction he made is inherently broken and doomed to repeat the very violence he was trying to avoid because turns out Americanized pacifism is an privilege not a right.
Guest 4: well where the "fundamentals of the entire universe must be" then Sigmar must be under the Light, because everything thats Light based or good is that, and everything thats evil isn't.
Ravenguard0009: meh, I've seen so many tabletops do japan that honestly I don't care. Honestly Kuresh is more interesting since they typically ignore that area of the world.
And that's more or less what Eitrigg did but also to distract Hans allowing him to claim all the agreed upon conditions for victory. The Empire's lost, but now they can at least escape...
As for the Lightforged sadly there isn't really any acknowledged space ship production, just assumptions that are on the same scale of BS as going "Warhammer chaos should have infinite mortal troops because the realms of chaos".
The weatern camp is the Nuln Ironsides/iron companies camp.
Dragon King of the West: Actually almost every time I've had the Imperials question if or outright state that a Draenei is a daemon, but Luthor is the first to openly attack on sight, but to be fair lightforged are a lot more demonic looking than normal.
Eekizz is too smart to have his soul stolen. He knows the truth and is in no way delusional unlike that stupid woman he followed. He knows the truth and he was always right. He'll never get fooled, after all he's seen all his alternate selves so he knows he can not be wrong.
Hakuryuu: Thats because Nippon and Cathay have more constant contact with the Elves particularly the Dark Elves who hit up their shores more than the High Elves and haven't bothered with the disguise game with Cathay and their celestial dragons, or Nippon and their sun god/Emperor.
Jaina, throws tempertantrum because her house was bombed and nearly drowns her best friend's people. Tyrande, at war with the fuckers from day one, lost a whole kingdom with thousands of people dying in a great blaze a few short hours, and then her daughter. ...I'll have to give it to Jaina's empty uninhabited house ;) .
No Eekizz would never fall for Tzeentch's basic default strategy, that he's even used on Archeon.
But the fall out is now starting.
Ironwall: I'm still drafting a list of potential High Elf Leaders who could/should be sent to make this decision on whose face to beat in...then I'll likely roll a dice to determine who will do that part while deciding what Teclis will do.
JiggyliFAP: Nay I listen to the reformed Dwarven Arms dealer Lux Lugthor, Lux Lugthor for president, and his warnings about Superorc.
Well when you see any evidence of WoW having a Cold War or even using their planes for anything other WW1 air duels let me know.
Yeah others seem to have forgotten Avenah's trip to Altdorf. but Luthor's probably got that real thick skin, I mean dude straight up suspects most the Sigmaritte Cult of heresy yet somehow puts his trust in them anyways.
The Dragonflights would "relent" if the portal they were trying to stop from opening was opened, and they didn't have the immediate means to close it and all the cultists already are dead.
And while Mallus even got so far that GW had some staff internally referring to the world as that fan name, the official names cannonically of the world are "this fated world" and "the doomed world".
parto 2o: So problem there is the view on Magic in Warhammer Fantasy, namely that it's a corruptive force, even the light, it's Sigmar who makes it "good", and that fundamental difference in understanding is going to make for a lot of trouble because we have a world were "light good, not light evil" meeting a world where "All magic is corruptive unless filtered through the Gods or by magic discipline, which even the Hierophants have a higher than average tendency to worship a god (sigmar) than any of the other orders."
There can be debate on how much, because end of the day they'll never have as many as Azeroth, but that doesn't mean much in the questions that matter more to me. the "Amazing super tank" of WW2 had a lifespan measured in weeks not because battle, but because a severe lack of specialists to maintain the tank, inexperienced crews, and no replacement parts because Soviet philosophy and fundamental corruption inherent to their ideology made replacing the tanks and crews a "better" idea than replacing a single part, and indeed the vast majority of German tanks destroyed on the Eastern Front were "killed" by starving Russian rats gnawing on critical components. and back to lore, while we have very few named Thunder Barges we have Karaks whose entire setting is based around having flying vessels running day in and day out. This doesn't put the quantity at equal or even a quarter of what Azeroth has, but it puts it at a LOT more than what most people try to claim. And seeing the Horde Gunship, a Thunder Barge armed with nothing but Quarrelers is a better ship than the flying coffin.
Still the Orc has to get that blow in, thus my argument that it's far, by solar systems, more intelligent to put men in formations vs the Orcs than a mosh pit of 1v1's "here I am, Sellout Gnomeibon, the announcer for todays battle, 100,000 alliance footmen in the standard Alliance loadout (steel ty WC3 and other WoW in game linetext) vs 25,000 Orc Grunts...here the mosh pit begins...and the Orcs swing once, twice, thrice, four times! wow the battle is over and not a single Orc casualty. Man that's got to Hurt, oh and here comes Sourfang complaining that the Alliance commander who had elected for Footmen only is too smart for him and wants an dumber opponent so he can feel smart for once in his life."
OscuroSignore-51: well they have more independence than founding members of the Alliance and are actually capable... and if not for "plot says so" could easily crush the entirety of Azeroth by themselves (unless ee want to admit all the Bullshit about the legion is just hot air and the only scary thing about it was three guys and the Azerothean traitors)
Tauren might want to, but unlike Garrosh there aren't Horde Collaborators known for routine treason running the Alliance Government, nor a third party government requiring she be brought to justice for her crimes againt them...*Drycha perks up in the background with malicious legalist intent*
Well I can assume to know Malfurion's reaction since he's been put in WoW his reaction to any trauma has always been the same..."Zzzzzzzz"... he and Astrogoth would be best friends having slumber parties all the time.
deadliestfan: First half spot on and no comments, because after th River Pond quote. "spoilers ;)"
To the Dawi and their airships, here we have one of the contradictions of the Dawi, they have four named Thunder Barges, and a Karak famed for having zepplins go up and down the mountain side like the lifts on a Ski resort. But the tech is feared by the Dawi so despite having it they don't use it for war. Just like how they have trains and steam tanks just like how the Chaos Dwarfs have Iron Daemons, but unlike their chaos counter parts they use the tech exclusively for mining operations. That lore is where CA drew the siege ram design idea for the Dwarves, and also how they justified Empire having mass steam tanks. But as for Cathay oh there's no doubt even CA has a model that hasn't been used for anything other than backdrop yet and when a modder asked about it the response they got was that it's simply another ship in the main airfleet, and the vessel looks like a midway between both WoW Gunships, having a good mix of positive and negative design festures from each, and the lores of the Sky Lantern and Sky Junk those two ships are basically the gunboat/river patrol boat/infantry suppoet of the Cathayans not the warships, which the modeled vessel in game, besides fans theories going between "future DLC" and "scrapped Skyjunk design", is likely the main warship either the "ship of the line" or the of the Cathayan "frigate" equivalent which holy fuck if GW decides that thing is a Firgate because just what the fuck sort of ships are the Cathayans sending up if they have something bigger as the main warship.
I hate that there is a anime named Overlord. No I'm not talking "I win because pay to win, all praise praise pay to win spend more money on pay to win" the anime, I'm talking Overlord 2 the Videogame, not Overlord "standing here and dying while mimicking a fish is a good tactic", the Overlord where your a Sauron looking dark lord who can mind control people into attacking their allies have hundreds of minions you summon out of the ground and can carve half a dozen men in half with a single strike, yet still a good tactics or formation will own your ass...or a exceptionally fat halfling rolling over. The game where you heal with a button push as opposed to "i think Kirito healing faster than the final boss can do damage is too weak"
But when it comes to the SB crowds I find they're guilty of, yet frequently accusing people of (yay projection), doing as the Gate: Thus the JSDS fought there author did where they justify an one sided stramrolling as somehow being entertaining going "well the other world just doesn't have _ " and then giving _ to their chosen side from the world they just told us doesn't have it and doing so in such a manner where that item or whatever might as well be as common as a ERPG joke about Goldshire. Happens almost every time, even in your back and forth you had on the forum, you can see them doing it granting the side they want to win the advantages of the other world while, instead of addressing those advantages, IE having the Alliance AF screen the Horde's fliers, just deny they exist and then turn around and have them betray and join the "obvious and logical winning side".
micelzod: Honestly Ind is such a unknown at the moment, what lore we have they'd obviously be more open, but at the same time they should have a more blatant adversion thanks to their Gods...so until the contradiction is settled somewhat we'll just have to hold out and wait... Meanwhile Kuresh.
BloodRedRoses11: Well he could always get a Naaru, though they're probably the worst debate partners as they embody the type of self righteousness that refuses to let you so much as think for yourself like you'd find in a real world university.
