Here is a revised version of Season 1 of Yu-Gi-Oh! The Sodor Chronicles with more mistakes fixed and new things added in. The original version of the story was originally posted on the account of Jriddle41, but it's gonna be moved to my account. The story was done in collaboration between me and Jriddle41 (Sodormatchmaker on DeviantART), and we both own the OCs that are used in the story. Everything else belongs to their respective owners:
Thomas and Friends (c) Hit Entertainment and Mattel
The Railway Series (c) Rev Wilbert Awdry
Yu-Gi-Oh! (c) Konami
Song used in Intro and Outro (c) Unknown
WARNING: Again, the story is rated T (13-plus) for moments of violence and some suggestive themes. Viewer discretion may be advised.
Skiff was enjoying his new life on the Island of Sodor as part of the Gresley (Boxford) family, but he still had a lot to learn. One day, Skiff was inside an office room speaking to Spencer, who was...sorta giving the younger boy a lecture.
"Now listen close, Skiff." said Spencer. "If you wish to be a true member of the Gresley family, then you must pay close attention to whatever I say."
"Sure thing, Big Brother." nodded Skiff.
Taking out his metallic briefcase, the silver-haired boy set it atop the desk and opened it up. Skiff was curious to know what his new big brother was up to. Soon, Spencer had a few papers in his hand.
"Now, as you know, the Boxford part of the Gresley family has been running this business for a very long time." he pointed out. "You seem like a very smart young lad, but I'd like to put that to the test."
"What do you want me to do?" asked Skiff curiously.
Spencer held out the papers. "I'd like to see how you can do with a little practice business paperwork."
Skiff took the papers and looked them over, gasping once he finished reading them all.
"I have to fill all of these forms out?" he asked in dismay.
"Yes." nodded Spencer. "Imagine you're doing a test of a sort in school. I'll be grading on how well you filled the forms out. Though, just remember that this is all just pretend and is not real."
"Alright." said Skiff, feeling better about the situation.
Title: Legacy of the Boxford Family
It took him an hour and a half, but Skiff soon finished filling out the forms. When he did finish them, Spencer took them and looked them over.
"I hope I did good..." Skiff nervously thought to himself.
At last, Spencer finished looking over the last form and looked up at Skiff.
"How did I do?" Skiff asked nervously.
A small smile appeared on the silver-haired boy's face. "I'm impressed."
"Huh?"
"Looks like my parents were right about you." Spencer went on. "You do have what it takes to help run my family's empire."
Skiff felt very relieved and happy... but Spencer once again went on...
"However, I really have to know; how did you learn all of this stuff anyway?"
"Sailor John used to teach me how to fill out forms." answered Skiff.
Spencer stroked his chin thoughtfully. "Not to mention on the use of technology too, right?"
Skiff nodded slowly.
"Well, you've still done a good job." admitted Spencer, putting the forms back into his briefcase. "Now, I want you to come with me."
"Where are we going?" asked Skiff.
"I want to show you a little something the company is currently working on."
Skiff was rather curious. What was Spencer and his family working on?
(elsewhere...)
Meanwhile, at the park, Thomas and his friends were all there watching a quick duel between Emily and James.
-Emily (LP: 400) had a card facedown and her Wingweaver (Level: 7/ATK: 2750/DEF: 2400) summoned.
-James (LP: 1500) had an entirely new monster out on his side of the field. It seemed to actually resemble Ultraman of a sort. It looked pretty strong (Level: 7/ATK: 2500/DEF: 2000).
"What do you think of my new Elemental HERO Neos?" asked James.
"That must be one of the cards you got in one of those Booster Packs." Emily remarked. "It's strong, but I have confidence in my Wingweaver."
"Tell that to my Equip Spell card!" James rebuffed, holding a card up. "Neos Force!"
The card materialized face-up, just as Neos's power rose (ATK: 2500 - 3300).
"This raises my monster's attack points by 800 points." explained James. "Not only that, but if Neos destroys a monster in battle, you'll also lose life points equal to that monster's attack points... Well, not that it matters, since you have only 400 life points left." He entered the battle phase. "Now attack Wingweaver, Neos!"
Elemental HERO Neos obeyed and jumped up into the sky.
"COSMIC CRUSH!"
Elemental HERO Neos came divebombing towards Wingweaver... but Emily was ready.
"I play the Trap card Waboku!" she exclaimed, as her facedown card flipped up and revealed itself.
Elemental HERO Neos's attack was stopped.
"Botheration!" grumbled James, angry that his attack was stopped. "I end my turn. And now Neos Force gets shuffled back into my deck."
The face-up Neos Force card vanished in a blue streak, causing Neos's power boost to fade away (ATK: 3300 - 2500).
"My move!" Emily announced, drawing her card.
Turn ?: Emily Sterling (LP: 400)
Deck: (18)
Current Hand (5): Heavenly Light, Guardian of the Throne Room, Shining Friendship, Hysteric Fairy, and Serapheem
Her drawn card was the Serapheem monster card.
"Now, I'm sure you remember this card, James." Emily stated, holding her card out. "Heavenly Light!"
The mentioned Ritual Spell card materialized face-up on the field as a beacon of light covered the field.
"Great..." muttered James, knowing what was coming.
"Now I just need to offer enough monsters to equal 12 stars." continued Emily, holding three monster cards out. "These should do nicely. However, I also need to offer my Wingweaver, too."
Wingweaver and the monsters in the dark green haired girl's hand disappeared.
"I summon-" declared Emily, holding out her final card. "-Serapheem!"
In a heavenly light show, Emily's most powerful monster emerged (Level: 12/ATK: 2900/DEF: 2500).
"Now I activate my monster's effect." The dark green-haired girl went on, just as several cards emerged from her graveyard. "My monster gains 600 attack points for every light attribute monster in my graveyard."
"How much?" James asked, dreading the answer.
Emily held the cards out. "Seven in total."
"That means 4200 points!" panicked James.
In the audience nearby...
"Overkill much?" Gordon asked nearby.
Back in the duel field, Serapheem glowed all white and grew more powerful than ever (ATK: 2900 - 7100).
"7100?!" gasped Henry.
"And Elemental HERO Neos only has 2500 attack points." added Percy. "James also only has 1500 life points left."
Back in the duel field...
"Serapheem, attack and destroy Elemental HERO Neos!" commanded Emily.
Serapheem obeyed, firing rays of light down onto Elemental HERO Neos, destroying him and causing James to yell as he lost the rest of his life points (LP: 0).
DUEL RESULTS: Emily Sterling wins!
"Nice one, Emily!" called Edward.
James was very unhappy that he lost. Especially since he quickly mastered how to use his new Neo-Spacian cards.
"Aw man!" he complained. "How could I have lost with my new cards?"
Emily felt very happy that she was winning even more duels... though she couldn't help but take a small snipe at James's misfortune.
"Oh, I don't know, James." The dark green-haired girl shrugged innocently. "Maybe you need some more practice, I guess."
"Hardy har har." laughed James sarcastically.
"You did great Emily." praised Thomas, just as he, Edward, Toby, and Percy all walked over.
Emily only smiled brightly at her friends.
(elsewhere...)
Inside one Boxford Corp hallway, Spencer was leading Skiff down a hallway.
"As you can see, Skiff-" Spencer was gesturing, gesturing to some of the doors he and the young boy passed by. "Boxford Corp not only develops technology to enhance the experience of Duel Monsters, but it also produces extremely high budgeted video games."
"You make video games, too?" asked Skiff. "Wow!"
"Yes." Spencer nodded. "Anyway, we're also on our way to creating a theme park too."
"A theme park?!" cried Skiff. "Gee whiz, that is so cool!"
"Unfortunately, with all that has happened recently." continued Spencer unhappily. "The plans to make it a reality have been a bit delayed."
"Because of Sailor John kidnapping your parents and attempting a hostile takeover?" asked Skiff, sounding ashamed.
"Indeed." Spencer sighed from the recent events. "Not to worry, though. It should all be back on track soon."
Finally, the two boys reached a door.
"And inside this very room-" The silver-haired boy spoke. "-will be one of the theme park's main attraction."
The door opened, and Skiff gasped in amazement at what was inside.
"Wow!" he said, admiring the detailed work.
Inside, some technicians were hard at work on a large device of a sort.
"What you're seeing, Skiff-" Spencer pointed out. "-is the ultimate virtual reality system. I've been working on the plans since I lived in Japan a couple of years ago. When I turned 16 after coming to Sodor, we decided to create the game."
The two boys walked over to the technicians.
"Oh, master Spencer and master Skiff." said the leader of the team.
"How is it coming along?" Spencer calmly asked.
"So far, we're coming along quite nicely."
"It's still in the experimental stage." another technician spoke. "But it'll work."
"Good." Spencer nodded. "Are the two pods available? I'd like to take Skiff on a test run."
"What?" asked Skiff.
"You heard me loud and clear, kid. Consider it a treat for pleasing me earlier with your test results."
Skiff was delighted.
"Oh, but of course." The leader of the technicians bowed. "They're right over here."
The two boys walked over two a couple of pods.
"The game is still under development." Spencer told Skiff. "But we're hoping that it will be ready in time for the opening of Boxford Land."
"So, what do we do?" Skiff asked.
"You won't need to do anything. As for me, I just need to insert my deck into this little holding next to the pod I'm gonna be in. You get into the pod over here."
Skiff obeyed and got into the pod like he was told to. Once Spencer got into the other pod after inserting his deck into the holder, he gave a quick nod to the technician. With the command given, the technician immediately fired the machine up.
"Here we go." announced Spencer.
(elsewhere...)
A few minutes later, the two boys found themselves in a forest of a sort.
"Wow..." breathed Skiff. "Where are we?"
"This is part of the world map of the game, Duel Monsters Quest." explained Spencer. "It's a role-playing game where we save the world from an evil phantom."
"How do you play?"
Before Spencer could answer, a loud roar was heard. Skiff felt scared, but Spencer merely grinned with confidence.
"As I had expected." he said pleasantly.
All of a sudden, a trio of Slime-like monsters (Level: 1/ATK: 800/DEF: 400) appeared. Spencer quickly drew his opening hand.
"Watch and learn, Skiff."
Turn One: Spencer Gresley (LP: 8000)
Deck: (35)
Current Hand (5): Paladin of White Dragon, White Dragon Ritual, Slate Warrior, Burst Stream of Destruction, and Blue-Eyes White Dragon
His hand contained Paladin of White Dragon, White Dragon Ritual, Slate Warrior, Burst Stream of Destruction, and Blue-Eyes White Dragon.
"I activate White Dragon Ritual!" announced Spencer, sliding a card into a Spell/Trap slot on his Duel Disk.
The mentioned Ritual Spell card materialized face-up on the field.
"Now I'll send Slate Warrior from my hand to the graveyard." Spencer continued, discarding a card from his hand. "Come forth - Paladin of White Dragon!"
The warrior riding a dragon soon appeared (Level: 4/ATK: 1900/DEF: 1200).
"Alright!" said Skiff excitedly. He had heard about Spencer's strategies and had a feeling of what was next.
"Now I use my monster's effect... Tributing it to special summon from my hand - Blue-Eyes White Dragon!" called Spencer.
Paladin of White Dragon vanished in a blue streak. In its place was the majestic blue and white scaled dragon (Level: 8/ATK: 3000/DEF: 2500).
"Unfortunately, by using my Paladin of White Dragon's effect, my Blue-Eyes can't attack this turn." Spencer pointed out, before holding out his final card. "But that won't stop me from using this Spell card - Burst Stream of Destruction!"
The Blue-Eyes White Dragon powered up a blast of White Lighting and fired at the slime monsters an destroying them in an instant.
"Battle won." spoke a robotic-female voice.
The defeated slimes left behind three cards. One was a heart with the number 500 written on the center. Two more cards contained gold coins on them with the numbers 100 written in the middle.
"Heart cards restore your life points." explained Spencer. "Gold cards are your currency."
"Awesome!" admired Skiff.
"When you run out of life points, however, the journey is automatically over and you are ejected from the game."
Skiff looked worried. "Yikes!"
"But since this is just a test, we'll be leaving in a few minutes." Spencer pointed out. "For now, do you have any questions regarding the game's features?"
"Not at the moment," said Skiff. "This all looks rather fun. They'll love it once it's finished."
"Especially any orphaned kids." Spencer added quietly.
Skiff was puzzled. "Orphans?"
"Yes, Skiff." said Spencer softly. "Orphans. Even they deserve the chance to have some fun. Especially if they lived a horrible life after Boxford Corp initially ruined their lives."
"What do you mean?" Skiff asked, sounding worried. "Wasn't Boxford Corp always a gaming company like Industrial Illusions?"
"No, it wasn't."
Skiff was rather puzzled. "Well, what did it originally be?"
Spencer sighed again, this time more heavily.
"This is something I've heard from both of my parents when I turned 16. A long time ago, Boxford Corp...was a military company."
"A military company?" asked Skiff, sounding shocked.
"Yes." admitted Spencer. "They used their technology to create weapons."
A flashback began.
FLASHBACK
It was the year 1959, and it had been many years since World War 2 had ended. The people's lives were starting to get back on track, but with tensions from the Cold War mounting (it was between the United States and the Soviet Union), it wasn't too easy, mind you. The company that made weapons for World War 2 found this as an opportunity to make more profits and potentially begin yet another World War. However, the original owner of the company was also very famous, too, and wanted to keep Boxford Corp's name good.
One day, four ten-year old children were living in an orphanage. They were actually the future parents of Spencer (Mr. and Mrs Gresley (Boxford)) and Gordon (Mr. and Mrs. Gresley) respectively, and they were living a happy life ever since they all lost their parents from the after effect of World War 2. But there still wasn't a time when they missed them very much. The four kids were busy playing outside with the other kids when someone from Boxford Corp arrived to speak with the owner of the orphanage.
"Excuse me, ma'am." said the man. "But in a few days, the owner of Boxford Corp will be coming for a visit in two days to adopt an heir."
This caught Jim (Mr. Gresley (Boxford)), Leslie (Mrs. Gresley (Boxford)), Paul (Mr. Gresley), and Jessie's (Mrs. Gresley) attentions.
"This could be our chance to get out of here." Jim whispered to his friends.
"But how?" asked Jessie. "From what I've heard, Mr. Gozaburo Gresley is one of the most ruthless men in the world."
"What do you have in mind, Jim?" Paul questioned, speaking to Jim.
"You know Mr. Gozaburo Gresley is also a world famous chess player, right?" Jim pointed out.
"Y-Yeah." Leslie nodded.
Jim smirked confidently. "Well, he's about to meet his match."
"You're not seriously gonna challenge him to a game of chess are you?" gasped Leslie.
"It's either that-" said Jim sternly. "-or we all stay here forever."
The three other friends didn't argue anything more on the matter.
(new scene...)
A few days later, the current president of Boxford Corp, Mr. Gozaburo Gresley, had arrived at the orphanage.
"We welcome your presence, Mr. Gresley." bowed the orphanage owner.
"Whatever." snorted Gozaburo. "Just make sure those brats keep ten feet away from me."
"Worry not, sir." reassured the orphanage owner. "The children are well behaved."
After spending two hours at the orphanage, Gozaburo was getting ready to leave when Jim put his plan into motion.
"Excuse me, Mr. Gresley."
"What do you want, kid?" asked Gozaburo coldly.
"I wish to challenge you to a little game a chess." answered Jim. "If I win, then you have to adopt me and my friends."
This caused Gozaburo to laugh harshly at a challenge made by a kid.
"You? Challenge me to a game of chess? And if you win, you want me to adopt you and your three friends here? HA! Don't make me laugh!"
Jim smirked. "Oh yeah? Weren't you originally here to adopt an heir?"
"No." Gozaburo shook his head. "I was initially, but not anymore."
"Then are you scared to face me, old man?" Jim asked tauntingly.
Gozaburo held his laughter, thinking that this kid was funny. "What makes you think you have a chance against a champion like me?"
"Because I never lose."
Gozaburo gave the challenge a thought for a minute and finally nodded.
"Alright." The ruthless man said at last. "I accept your little challenge."
The two chess players sat down at a table. A chess board was setup, and all the pieces were laid out on both sides. All of the kids gathered around to watch.
"You can do it, Jim!" cheered Leslie.
"I'll go first." declared Gozaburo.
"Be my guest." Jim insisted.
The president moved his first chess piece; Pawn to E-3. Jim carefully thought before making his first move.
"I'll match you move for move!" he declared.
"You got guts kid." laughed Gozaburo. "But that won't be enough to beat me."
"You're wrong." Jim countered. "I've watched you play in many chess tournaments on TV. I know all of your plays."
"We'll see about that."
The game went on for twenty minutes. Eventually...
"Checkmate!" declared Jim triumphantly.
Gozaburo could not believe it. He had lost to a child.
"Impossible!" cried Gozaburo. "How could a runt beat me?!"
"Way to go, Jim!" exclaimed Leslie, happily hugging her friend tightly.
"Now we can leave this place!" Paul added happily.
Gozaburo looked like he was gonna outright refuse when Jim spoke up once again.
"A deal is a deal, Mr. Gresley." he said firmly. "Now you have to take us in... Or else, I'll tell the press on how you backed away from a promise."
Sighing with defeat, Gozaburo agreed. With that done, the four friends were adopted and had their last names changed to Gresley.
(new scene...)
Unfortunately, while life for Paul and Jessie was nice, the same couldn't be said for Jim and Leslie. Gozaburo was shown to be not only ruthless, but was also a monster towards the both of them. The two kids were immediately forced into an accelerated schooling program. Being forced to study several subjects at once, such as economics, social studies, foreign languages, and game strategy.
One day, while working on a test, Leslie felt exhausted.
"So...tired..." Leslie moaned, about to collapse into a deep sleep.
Suddenly...
*WHACK!*
Leslie woke up with a slight shriek to the sound of a switch being slammed on the table. The action was shown to be done by her monster of a Stepfather...
"No slacking off!" snapped Gozaburo in a mixture of anger and glee.
"Y-Yes, Father..." The poor girl whimpered, trying not to show any fear.
Jim couldn't stand how horrid Gozaburo was being to them. They were not machines capable of endless knowledge, they were only children.
"I'd like to teach him a lesson." said Jim to only himself.
(new scene...)
Later on, Jim was outside the office of his Stepfather with something in hand. He knocked on the door.
"Come in." called Gozaburo's voice.
Jim opened the door and walked nervously in. The company CEO was seated as his desk with his back against one of his two stepsons.
"Yes, Jim?" asked Gozaburo in a surprisingly calm and polite tone.
"Father, I-I have something I'd like to show you." said Jim nervously. "S-Something I've been working on for a while now."
"Well, let's see it then." Gozaburo stated, turning around and showing some surprising interest.
Now feeling confident, Jim took out a folder containing some blueprints.
"They're blueprints."
"Blueprints?" quizzed Gozaburo. "Whatever for?"
"Virtual Reality Pods." explained Jim, handing his Stepfather the blueprints. "I'd been thinking of using them to make gaming much more fun..."
"Bah!" snorted Gozaburo, tossing the blueprints over his shoulder. "Games are nothing but foolish wastes of time and money! This company uses its time properly on creating weapons!"
"Weapons?!"
"Yes, weapons!" The CEO confirmed. "This is a war company, and we make our money by developing weapons for the military!"
Jim as outraged. "But that's... that's-"
"That's what?" asked Gozaburo threateningly, standing up from his seat.
"That's not right!" argued Jim bravely. "Making money by hurting people!"
"That's the way of business! Now I want to here no more of this gaming nonsense from you...or else!"
With a snap of his fingers, two suits came in with firm looks on their faces.
"Take young Jim away." ordered Gozaburo, looking through the blueprints. "With a few modifications, these things would make great training modules for combat."
"You can't do this!" protested Jim, as the suits dragged him away. The last words he said to his 'Father' were as followed... "I'll get you for this, Father! I'll get you for this if it's the last thing I ever do!"
(new scene...)
One night before bed, Paul and Jessie both felt sorry for their friends and wanted to help somehow.
"It's not fair that they have to be treated like this." Paul muttered angrily.
"How can we make this stop?" asked Jessie.
(new scene...)
Six years after their adoption, their chance came. The four friends decided to use all of their learned knowledge from the schooling in buying out the company and overthrow that tyrant Gozaburo. Together, the four friends bought 51% of Boxford Corporation. Once the process was done, there was a board meeting to seal the deal. Jim, Leslie, Paul, and Jessie were all seated at the head of the table.
"You can't do this to me!" shouted Gozaburo in outrage. "I've been planning to have England go to war against the Soviet Union for six years now!"
"That's too bad!" said a member of the board. "We've had quite enough of you, Gozaburo Gresley. Unlike you, these children have no interest in hurting innocent people just for the sake of making money. They truly care for the well-being of innocent lives and their ow country. That is why they both deserve to be in charge of the company, and not you."
Gozaburo could not believe his ears. His own adopted children had turned his entire company against him. Instead of screaming in anger and defeat, however, Gozaburo's face...instead formed an evil, twisted smile.
"So, have we learned all we needed to know from you... Father?" asked Jim.
"Yes, it appears I've lost your little game." Gozaburo replied menacingly, walking towards an opened window. "But remember this well, my son... This is what happens to a loser!"
Without any warning, Gozaburo jumped out of the window, laughing maniacally as he fell twenty stories to his death... Gozaburo Gresley had committed suicide.
"He's gone..." whispered Paul.
"Just like that." added Jessie.
"Good riddance is what I'd say." Jim stated bluntly. "He was nothing but a monster."
With Gozaburo gone, the kids decided to turn Boxford Corp from weapons development company into a gaming company. As the technology grew more and more advanced over the years, the company started developing very advanced video game software, as well as very high budgeted games. Eventually, more than thirty years after Jim and Leslie both eventually got married, it was the year 1996 and Boxford Corp struck a deal with the recently created Industrial Illusions company, under the ownership of Discord J. Crawford, in San Francisco to create and distribute the Duel Monsters card game worldwide... Although for the Island of Sodor, it would take a few more years before it was released there.
END FLASHBACK
The flashback ended, and Skiff was just amazed.
"Wow..." he whispered. "So that's how Boxford Corp became the gaming company it is today?"
"Yes." Spencer nodded slowly. "But there was never a time where my parents would on rare times have terrible nightmares of their being abused by my late Grandfather."
"At least he'll never hurt them again." said Skiff in relief.
Just before Spencer could reply back, an alarm had gone off in the game.
"Come on." ordered Spencer. "Our time is up now."
(elsewhere...)
Back in the real world, the two pods opened up as Spencer and Skiff both got out of them.
"That game sure was fun." smiled Skiff. "But your family's story was even better."
"Yes." agreed Spencer, and then spoke to the technicians. "Well done. So far, the game is working great. But it's not close to being ready yet."
"We're glad that you're impressed so far." bowed the technician. "You'll be even happier when the final results are in."
"I look forward to seeing those results."
As soon as Spencer and Skiff left the chamber, they were met up with Mrs. Gresley (Boxford).
"Hello, Mom." said Spencer politely.
"Spencer, honey, you and Skiff both have some visitors down in the entrance way." Mrs. Gresley (Boxford) stated.
"I wonder who they could be?" Skiff quizzed.
Good question...
(elsewhere...)
Spencer and Skiff both walked down the hallways until they arrived at the entrance way. There, waiting with the family butler was...
"Billinton?" gasped Spencer.
"Hi guys!" greeted Skiff happily.
It was the Tidmouth Teens all right. But why were they here?
"Hello, Spencer. Hello, Skiff." greeted Thomas.
"What's up, Cousin?" came from Gordon.
"What are you all doing here?" asked Spencer.
"We all came here to see if you and Skiff wanted to join us in going to the ice cream parlour."
"Now, I know we don't exactly get along very well, Spencer, but we're just trying to be thoughtful towards you." Gordon added to that.
Spencer gave a neutral expression, but Skiff tugged on the older boy's silver jacket.
"Please, Spencer?" he begged. "These guys are our friends, after all."
"Oh, all right." said Spencer at last. "Why not?"
This made everyone else surprised.
"Did...you say yes?" Jams asked in shock.
"I did." Spencer replied, a small smile appearing on his face. "I guess I do kinda owe you guys after you stopped those pirates and rescued my parents."
"Yay!" cheered Percy.
"I guess Spencer does have some good within him." Emily thought to herself.
And so, the gang, along with Spencer and Skiff, all left the office building to head for the nearest ice cream parlor. While Spencer still isn't exactly friends with Thomas and the others, he has still grown to respect them well. Maybe one day, he'll finally become friends with them.
(elsewhere...)
Meanwhile, somewhere in the middle of town, a newspaper was blowing across the street and eventually clipped someone in the legs. The man picked up the newspaper and read a page called:
-"Thomas Billinton wins the San Francisco Tournament" - There was also a picture of Thomas holding his trophy, while his friends all applauded. Spencer could also be seen with his back turned.
Once the man finished reading the newspaper article, he crumpled the paper up, threw it away, and sneered.
"Enjoy your final moments together, fools. You'll all be laughing on the other side of your faces soon, you silly lot." The mysterious man said to himself. "Once the time comes, that school will become mine once again."
The man erupted into evil laughter over his vow before giving a quick cough and hack.
"Yes..."
San Francisco Story Arc
The End
