1. Light
Knockout would never confess it, but he enjoyed the play of light that his electrical shocker cast upon his enemies... or should we say "victims'?
2. Dark
It was beyond his understanding why his Lord preferred to keep the warship's lights dimmed. Everything looked so dull in the dark.
3. First
He couldn't tell who of them two was the first to start it. It felt so natural, that he didn't register exactly when they got together. One moment Breakdown was helping him with the finish, and the next they were already crossing wires.
4. Last
If he was to put together a list of mechs he would turn to for consolation, Soundwave would probably be the last. But you never know, right?
5. Fear
He never feared losing his partner. Turns out, he should have.
6. Hope
Hopes were sparked and snuffed in him a hundred times a day. He got used to it. After all, creation and destruction were the ultimate circle of existence and there were no exceptions to that. I mean, even Cybertron itself...
7. Drop
One drop of dark en and you're SCRE-EW-WED! He should carve it in marble.
8. World
He was probably the only one of the crew who found this world of fleshies amusing.
9. Deep
He liked this feeling of might when the doughtiest of warriors were spread out before him in deepest stasis. Their sparks were at his mercy. Not that he would ever do anything to harm them, for that he was too good a medic, but the feeling... It was his own secret pleasure.
10. High
A grounder among flyers... how high could he really climb? He accepted that second to Starscream was probably his best shot and even that wasn't really climbing the mountain, it was cutting off the top of it. And then out of nowhere comes Shockwave and takes the choicest cut! Unfair!
11. Fly
Watching the seekers surge up and perform complex flight figures following Starscream's lead made Knockout wish he could too... for a split click. However, he wasn't ready to trade the feeling of road cover against his tires, the rev of engine and the smell of burning rubber for anything.
12. Fall
Fall was beautiful of Earth. All those golden and red pieces of vegetation rattling under his wheels were a nice compliment to his crimson finish. Nice time for a race... and a win.
13. Shout
Sometimes he felt so lonely, he wanted to go to the upper deck and shout his vocalizer out. But that would be unseemly.
14. Silence
With widened optics Knockout watched Airachnid go down. Silence didn't stop Soundwave from making his point loud and clear.
15. Follow
He didn't realize how safe the sound of Breakdown following him made him feel, until that was gone.
16. Lead
Life among the decepticons was a constant race for Megatron's good graces and though Knockout had no illusion regarding his ability to lead this race, he still hoped to land on pedestal. Or at least reach the finish line.
17. Enemy
Sparked well into the war, Knockout grew on the notion of autobots being the enemy. However, unlike the veterans, he had no personal scores to settle with them.
18. Friend
Over and over again Knockout reached out to his fellows decepticons only to hit another disappointment. Either they had been incapable of sharing friendship, or they had no opening for new friends in their sparks. After a while, Knockout stopped trying.
19. Life
Despite being a medic, Knockout wouldn't hesitate to take a life on the battlefield. Scrap the enemy. He could then use spare parts to save lives on the operation table.
20. Death
His attempts to hide how deeply Breakdown's death had shaken him were futile.
