Void Keeper Wars - Warhammer 40K
This is a crossover between Warhammer 40K and StarGate, StarWars, StarCraft. I always wanted a new race for Warhammer 40K. The new race is an amalgamation of the Galactic Empire of StarWars, Goa'uld Empire of StarGate, and the Terran and Protoss from StarCraft. I will mostly be using the Clone Wars era for the StarWars, and post Ori-invasion for the Goa'uld, and units from both StarCraft and StarCraft 2. I don't own anything from Warhammer 40K, StarGate, StarWars, StarCraft. I am just writing it for fun.
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Chapter 26: Unexpected Turns Of Events
Despite the continued struggle the Imperium had against the new invaders, and the two battle fleets fighting and transporting troops to various Imperium planets and conflict planets, more and more invaders arrived, and even the millions of the Lord Marshal Joshua's Imperial Guards began to stretch thin.
Within days, six more fleets arrived in the Imperium's territory, each attacking different system. The colonies, largely forgotten except for the small tithes collected from them, were quickly overwhelmed and the local garrisons were slaughtered.
The territories of other factions faced similar situations. The Eldars, lacking the great and ancient webway gates in this remote region, were the least affected as their territory lay deeper into the galaxy where there were still some webway gates still stood. They quickly withdrew from the outlying systems, preferring to fortify themselves on the planets with the webway gates.
The realms of the Chaos, stretching across the sector via the warp portals, prepared for war, as they have done so for millennia after millennia. Powerful Chaos sorcerers and Warmasters began to arrive, and forced the local rulers to capitulate or die. The ranks of Chaos Marines and great daemons began to swell, and horrific rituals were carried out across scores of systems, the blood and soul of the sacrificed quenching the desire and thirst of the Chaos Gods, and in return they imbued the power of the Chaos to the myriads of cabals and cults. The colours of the planets changed faster than before as the forces the Chaos prepared for a great war to come, as they fought across a dozen worlds against the new comers.
The Necron worlds in this sector were few in number, but they were powerful. With the Eldar occupied with the Dracoranian invasions, there was no one to put a stop the re-awakenings of the Necrons from their deep dark graves. Hundreds of the Necrons began to dig themselves out from the dirt of a dozen worlds. Great Necron fleets slow rose from their burial grounds of sands, thick rainforests, landslides and water. Tomb ships began to sail across the space, bent on exterminating all life, including the two old enemies. The Eldar were the long time enemies who dared to stand in the way of the Necron mission, but they were now a secondary objective. The Dracoranians were greater threat than the Eldars or other living things. However, the Necrons did not doubt that they will once again exterminate all life.
The fourteen Tau controlled systems and eight conflict worlds that Tau had stake in, were still safe from the invaders, but the refugees from the invaded worlds were spreading fear among the civilians. The Tau master of these worlds quickly called in the reinforcements and prepared to defend their planets, and possibly extend their border into this region, allowing a significant strategic advantage over the Orks that were disrupting the border worlds. Six Ethereals and nine commanders were dispatched along with large retinue of military assets. They were well trenched to defend these worlds.
The Orks were oblivious to all that was happening. Mostly isolated from each other, the Orks of each planet simply fought and continued their WAAAGH!. Without a leadership that united them, the Orks were an easy prey to the Dracoranians, except for the numbers. Though a couple of conflict worlds with Orks on them were conquered by the dragons, the real Ork worlds, nearly fifty in number, were still spread around the sector, and they were not so easy to fight.
The Dark Eldar was not present in the sector. They arrived in great ships and through the webway gates abandoned by the Eldars, and quickly established their control over a dozen worlds and became involved in a dozen conflict worlds, hoping to gain slaves. They did not expect the Dracoranians, an enemy almost forgotten by the Dark Eldars, and this forced the Dark Eldars to quickly retreat from the conflict worlds, back to the dozen core worlds. They would wait there, unless provoked, and they will wait until the moment was right.
--
Approximately eight thousand six hundred years ago, some time after the Great Crusade had ended and the God Emperor was forced to sit in his Golden Throne, this sector was still only marginally under the influence of the Imperium, and three squads of Grey Knights and a dozen inquisitors, followed by a chapter of the Space Marines, a large contingents of Imperial Guards, were dispatched to bring them back into the Imperium's arms. At the time, the sector was still largely empty. Thirty six planets over twenty two systems were colonised by humans, and they were mostly agri-worlds, with little value. The Inquisitors and the force of the Imperium quickly returned these worlds to the Imperium. However, they suddenly faced challenges. The Orks who had arrived in the sector about a thousand years previously, had colonised a dozen worlds and were breeding rapidly. The clash between the Orks and the Imperium was inevitable in the sector. The Imperial Guards, under the order of their High Lord, descended down upon a dozen worlds guarding the new colonists, and began to extend the border of the Imperium. When they arrived on the planet they named Idrical III, they found a large mineral deposits of high quality ores. They also found a field of Eldar relics and artefacts long abandoned by the mysterious race.
The Space Marines were called in, along with an Inquisitor and a squad of Grey Knights. They found not only the Eldar relics, but various other relics of human origins, and evidences of the Adeptus Mechanicus trying to build the world into a Forge World. Apparently, there was a conflict between the Eldar and the forces of the Adeptus Mechanicus, and a third force had annihilated both factions. It was not long before the identity of the third force was found. The Orks had long colonised Idrical III, and they numbed in hundreds of millions. Forces of the Imperium was suddenly attacked, and with the small fleet crushed by the Warfleet, the single squad of the Grey Knights, three squads of Space Marines of the Emperor's Wolves and two hundred Imperial Guardsmen were stranded. The Orks began to pour out from the thick forests on the banks of the Iradaris River as the Imperium finest barricaded themselves within the newly constructed fortress of Nubo Salvo built upon the island of Salvo.
--
The Inquisitor Ramirez watched the sun rising. The garbled distress call of the fleet and the great fireworks in the night sky, as the Imperium's spaces forces were overwhelmed by the Ork Warfleet, had confirmed the worst possible result. They were stranded upon this world, and they were about to be slaughtered. None of the soldiers of the Imperium within the walls of the fortress was ready to go down without a fighting, and they had plenty of ammo and supplies stockpiled. They were ready to make their death as costly as possible.
Justicar Rodden, the leader of the Grey Knights attached to Ramirez for his protection, walked up to the Inquisitor. They nodded at each other. Then they turned to face the dawn. The rest of the Grey Knights and the Emperor's Wolves began line up along the wall, and the Imperial Guardsmen stood between them and manned the assault cannon turrets. They powered up the automated turrets, and readied themselves for the fight.
The few remaining civilians were huddled together in the Inner Sanctum, a minaret –like structure standing five meters taller than the fifteen meter walls. Upon the top were six assault cannons, and they were manned by the Imperial Guards who were also given sniper rifles. Indeed, the battle was ready, and even the civilians were holding lasguns and stood by the few windows up in the higher levels.
--
The Orks came in their hundreds from the trees. Fortunately, the Orks in Idrical III were rather primitive compared some of the others. They came charging at the fortress. The Inquisitor, wearing a power armour raised his bolters. The Imperial Guards manning the assault cannons fired. The solid bullets of the assault cannons punched through the ranks of Orks, spilling their blood all over the field before them.
The Justicar rallied the soldiers of the Imperium.
"We fight in the name of the Emperor and his holy cause! We will not fall so easily! These filthy Orks will have to pay dearly for every drop of our blood!"
An axe wielding Ork had scaled the wall and swung his crude weapon at a Space Marine. The marine blocked it with his chain sword and fired several volleys of his bolter into its chest, knocking it down the wall and killing it. Turning to his left, he fired four shots at another Ork climbing up the wall, blowing up its head. He saw the green fingers grabbing the ledge of the wall, and calmly placed his chain sword and ran it at full power, grinding the fingers into pulps, forcing the Ork back down the wall.
An Imperial Guardsman fired his lasgun at the Orks clawing their way up the wall, and it went well for a while. However, when the lasgun suddenly malfunctioned, he began to panic as he was not as well trained as the Space Marines. Panicking, he fiddled with his gun rather than taking out his laspistol. In that brief moment, an Ork jumped up and roared at the Imperial Guard, and slashed at the poor soldier. The soldier instinctively blocked the axe with his lasgun, which saved his life, but broke in half. As he stumbled backward and fell on his behind, the Ork grinned and lifted his axe. The Ork could not finish his action as a Grey Knight battle brother slashed Ork in half with his Nemesis Force Halberd. The Grey Knight grabbed the Imperial Guard to stand and nodded lightly. The Imperial Guard saluted and quickly drew his laspistol and fired.
The Grey Knight battle brother Augusta flinched but the laspistol was not aimed at him. An Ork that came behind the Grey Knight got hit by the laspistol full in the eyes and toppled over the wall. The Grey Knight nodded once more and went about his own fights, firing his Storm Bolter. Even as a mere battle brother, he was a powerful warrior of a century of war.
It had not been long since his last battle and he felt good to be in battle once more, and even better that he was not fighting the daemons of Warp, despite the fact that the chapter of the Grey Knights was made to fight the daemons. He hated the daemons and their opposition to the Emperor. In his view, all things, be they living, dead or even incorporeal, should all serve and believe in the Emperor. Knowing the truth about the Chaos Gods made his personal belief even stronger.
He was far from xenophobic, but he was a zealot of an extreme kind. He was tolerant to all things that believed in Emperor, and that is why, when left to his decision, he decided to let go of an Eldar because she spoke about the God Emperor with respect. Augusta thought even the Eldar, an ancient race among the stars respected the Emperor, and thought they oppose the Imperium in their political belief, they were worthy foes. Daemons were not.
Quickly discarding his thoughts, Augusta fired several rounds into an Ork and cut down another. Spinning his halberd with his right hand, he used the force of the spin to slash the third Ork. Suddenly, a strong impact forced him to stumble slightly. The Ork Warboss had fired his range weapon at the Grey Knight. Emotionlessly, he turned to the nearest Grey Knights.
"Brothers, I will kill their Warboss. Cover me."
"We will, brother Augusta."
Then without a moment of hesitation, Augusta jumped high into the air, and as if carried by mystical powers, he sped toward the Warboss and collided against the brutish leader of the Orks. Quickly picking himself up, he found himself surrounded by the Warboss's bodyguards. One of the Mekboyz pointed his weapon at the Grey Knight, only to be killed first by the Storm Bolter.
Determined to kill the Warboss, August quickly released the restrains upon his power. Gripping his halberd by both hands, the Grey Knight raised it up. Lightening began to form around the blade, and before anyone could do anything, hundreds of lightning bolts began to strike the nearby Orks killing most of them. The powerful lightning seared into the Orks and burned the fungi that formed their blood, exploding the whole Ork. Several Wyrdboyz and the Warboss survived, but not unscathed.
The show of lightning had distracted much of the Ork attack as the Orks began to watch if the 'humie' was going to kill their Warboss. The Warboss, nearly three meters tall, roared as he charged with his left arm, with the right arm being blown off. Tired, but not broken, Augusta gathered what remained of his power and struck the Warboss with his halberd. They blocked and parried each others blows for several minutes then the training of the Grey Knights finally put an end to the conflict as the blade of the halberd sliced through the chest and into the heart. The force weapon, amplified by the power of Augusta's psychic powers, tore apart the Warboss, showering the nearby Orks with shreds of flesh, blood and the armour of the Warboss.
After a moment of silence, the bigger Orks began arguing, and soon it became a brawl for leadership. Each Ork wanted to be the Warboss, and without any clear successor, the Orks began to fight amongst each other, the attack on the fortress abandoned. Smiling silently under his helmet, Augusta attempted to get away from them. Unfortunately, the Wyrdboyz did not like their Warboss blown to bits. They began to draw in the Waaagh! creating a ball of energy, and launched it at the Grey Knight.
I hope it was fun. Anything to fix, then post a comment, thanks.
