Minecraft Development

Alex found it easier to use the game development system than he had initially imagined.

Initially worried that he had never studied game development in his life, let alone programming, Alex found that interacting with the system's computers made things seem much simpler than he had initially imagined.

If he needed an item to work in a certain way, he simply had to type how he wanted it to work, and the system would automatically fill in the functionality as he envisioned.

Using Minecraft development as an example, when he told the system that he wanted the sand and gravel blocks to have gravity, the system would immediately go into his mind and understand what he wanted to do.

Of course, he even thought about trying to imagine Minecraft and tell the system to do it that way, but in doing so the system sent a notification to him that left him a little scared.

To represent the host memory game perfectly, a fee of 50,000 Gaming Points will be required. As the host memory functionalities are very advanced, it will be necessary to upgrade the game to 'Advanced Sandbox', which requires another 200,000 Gaming Points fee.

After seeing this message, Alex stopped being lazy and began thinking about all aspects of the game he would include in it himself.

Most of the game stuff he could do using the basic system resources, as Minecraft wasn't a game with a lot of stuff, he didn't need to spend a lot of Gaming Points on development.

Of course, that's because he decided to use one of the older versions of the game.

The game wouldn't have the latest updates like the Caves Update, the Nether Update, the Villager and Pillager Update... but it still had a lot of stuff available, much more advanced than early versions of Minecraft in their previous worlds.

Alex was curious and asked the system if it would be possible to make the game available for players to develop mods.

It is possible, but as the game is not made using any of the platforms in this world, the user will have to spend 50 Gaming Points to develop a modding development platform.

"Hmm...that's good. I approve. Although it's a little expensive, it's still essential for this game," Alex said with a smile on his face.

"But Alex, you said the game is not made using any of the platforms in this world, how does that work?" Alex asked.

[The game is developed on a more evolved world platform, which reduces the expense and time needed to make the game. Of the 200 points spent on choosing the game style, 50% is used to convert the game to an acceptable platform in this world, while the other 50% is used for features used in the game itself.]

"An acceptable platform in this world? How so?" Alex asked with a frown. He thought this game would be played on PC or a console.

The advanced world platform is designed for playing games where the player is teleported to other worlds. However, on this platform, if the player dies in the game, they also die in real life. This is why it is necessary to modify this platform so that only the player's consciousness goes to the game world, and add a security system so that the player returns to their original world if they die in the game.

As he read this message floating in front of him, Alex felt the hairs on his body rise. He thought he was just developing an ordinary computer game, but he was actually working on a program that sent people to other worlds?! If there were no such security systems, would players die in his games?

Luckily, there was a security system, so Alex felt more reassured about it. Over time, he even got excited imagining what it would be like to play Minecraft in person.

He had seen videos of people playing Minecraft in VR in his previous life, but nobody really liked it; they said it was too weird and claustrophobic. Some professionals even said it was due to the hardware limitations at the time.

However, according to what the system said, Alex wouldn't have to worry about this limitation and could experience the game perfectly.

Keeping that in mind, he was even more concerned about improving the game.

To make the game's lighting more realistic, he even paid another 50 Gaming Points to add a pack of Shaders to the game world. It would be very strange to enter another reality where the sun was weak, and the water had no reflection.

The graphics were amazing afterward.

The problem was that he began to feel as though he had forgotten certain aspects of the game.

Alex asked himself worriedly, "What should I do?"

He played Minecraft for many years, but it's one thing to play it, another thing to remember every detail, every block, and every mob.

He realized he still had 100 free points.

"System, is there anything I can do to help me remember all the details of a game?" Alex asked worriedly.

[Users can purchase a Memory Capsule for 50 Gaming Points. This capsule will make the user remember everything related to something specific for 24 hours. After 24 hours, the memory about it will start to fade if the user doesn't pay attention to that thing again, but if the user really concentrates on what they want to remember, they can remember that thing again, but not so easily. Ps. Using multiple memory capsules on something specific can make that memory permanent.]

Reading that in the message floating in front of him made Alex break into a satisfied smile. He could still save 50 Gaming Points after using the memory pod.

He didn't hesitate and purchased the capsule before swallowing it.

In a few seconds, a lot of memories started to pop into his mind. Initially, it hurt a little, but as time went by, it only got slightly uncomfortable.

He then completely adapted to that memory and went back to developing Minecraft.

Alex was determined to complete Minecraft tonight.