FanFiction, this is Major Nomad. This content is not meant to bash Treyarch. This is just to show what a remaster could be when the creators are not afraid to break the lore to make a more accurate and content-filled remake of Call of Duty: Black Ops 2. If made into another form of media, I recommend making it a well-made 3D animation series.

In this installment, I will only cover the future (2025) missions because the past (1986-1989) missions don't need to be improved, in my opinion. And I will be giving some new side missions and a new ending. As well as, not to get ahead of myself here, explain some new mechanics that could be implemented if Black Ops 2 ever gets remastered later down the line. Wishful thinking I know, but I sort of believe that if I put this in the universe, maybe the universe will find some way to respond.

Just a heads-up, this is connected to the other remakes I've made. I'll try to keep this remake's story as contained as possible so that it can be enjoyed on its own. But for the slightly massive and minute details, and sudden recurring characters, I recommend reading the other remakes to get them.

To properly read my remakes, follow this order:

1. Call of Duty: Modern Warfare 2 Remake

2. Call of Duty: Modern Warfare 3 Remake

3. Call of Duty: Modern Warfare 2 Remake Expansion

This time, since half of the guns in Black Ops 2 are fictional and real, and the attachments in the game are self-explanatory, I'll be tapping into my gun nerd self a lot less. With all that said, I hope y'all would enjoy. Nomad, out.