Clan Techniques:

Katon:

Katon: Ho no Bakuhatsu (Fire Style: Fire Explosion): Perfect for seemingly 'suicidal missions' this is a last ditch technique. By focusing a lot of fire chakra on the skin, the user charges this jutsu for a short time. After that the gathered energy is released in an exploding inferno. It is possible to use this technique faster but it requires much better control. Note that a mistake can cost dearly. Control: B-A, Cost: A, Rank: B-A

Katon: Ho no Daibakuhatsu (Fire Style: Great Fire Explosion): An upgrade to the normal Ho no Bakuhatsu, this technique is simply more fuel and control, making it even more lethal. On the downside, its near impossible to avoid getting scorched by using this. The explosion is known to level buildings and blind Byakugan users. Control: A, Cost: S, Rank: A (kinjutsu due to dangers and prerequisites)

Fuuton:

Kaze Rin (Wind Wheel): Using wind, the user makes a shuriken sized sicular blade of wind on the palm of his hand and then with a swiping motion throws it forward. With excellent chakra control it is possible to control its path mid flight. Can and almost always is thrown in pairs. Control:B, Cost:B, Rank: B

Dai Kaze Rin (Great Wind Wheel): Much like the normal Kaze Rin, but this time the size is that of a Fuuma Shuriken. Some have been known to alternate between the two in order to throw off the enemy as to their actual size. Again it is often thrown in pairs. Control: B, Cost:B-A, Rank: B-A

Sai Dai Kaze Rin (Greatest Wind Wheel): The pinnacle of the Kaze Rin series and a most impressive assassination technique. It has a radius of at least 2m and is almost never thrown in pairs unlike the lesser versions. Control:B-A, Cost: A, Rank:A

Kaze Tsume (Wind Claws): Not really a jutsu, the user channels wind chakra through his fingers, or more commonly his claws, giving him increased reach and improved edge. Also those without the ability to see chakra will be tricked into not knowing the real length of the attack, miscalculating dodges. Care must be take while one is using such a technique as many initiates have cut themselves or an ally when they missed. Control: C, Cost: B, Rank: C

Raiton:

Rai Tsume (Lightning Claws): Much like Kaze Tsume this ability enhances the user's hands or claws with lightning. Depending on the amount of chakra it can range from simple stun to light burns to even heart failure. Care must be take while one is using such a technique as many initiates have shocked themselves or an ally when they missed. Control: C, Cost: B, Rank: C

Doton:

Doton: Iwa no Kiba no Jutsu (Earth Style: Stone Fangs Technique): One of the first of the family's ninjutsu, the user slams either his hand or his leg on the ground causing small spikes to rise from the earth. Once these spikes reach the targeted area, a burst of chakra is released, in turn causing a bunch of large spikes to emerge with enough force and speed to impale anyone unlucky there. Control: C, Cost: B, Rank: C

Suiton:

Suiton: Mizu no Sekai (Water Style: Water World Technique): A cross between a genjutsu and a ninjutsu, it is quite a peculiar jutsu. Unlike most of its kind it requires less chakra but more control. In essence the user utilizes water in the air or a nearby source, to distort reality around them. Using this, displaces everything by accordance to how far one is. It can also be used to enlarge or minimize an object. The most important part however is that using the Genjutsu 'Kai' technique or a Doujutsu does not affect this illusion. One of the clan's most guarded techniques, it is rumored to have been made to especially combat a doujutsu. Control: A-S, Cost: B, Rank A-S

Suiton: Mizugakure no Jutsu (Water Style: Hidden Water Technique): An improvement based on Kirigakure no Jutsu, this makes a much more condensed fog. In fact it is so condenced that cloth becomes drenched in seconds. This technique serves threee main purposes: first is obscuring vision, second is that due to the water concentration in the air it is a very real possibility to actually asphynxiate. The third ability of this technique, and the reason it was made in fact, is that it acts as a reservoir of water. This enables the user to use a large amount of Suiton Jutsu from any point around him, which in conjuction with the obscuring facet of the fog, makes it impossible to predict what will happen. Those of our clan to not activate Heat Sight, have been, with enough chakra control, enabled to use the pressure on their skin to find out their targets. Control: B, Cost: C-A (depends if there already is water nearby), Rank: B

Suiton: Santouryudan (Water Style: Triple Headed Dragon Blast Technique): An upgrade to the B-rank jutsu Suiton: Suiryudan no Jutsu, this creates three dragons of water to attack the target. Apart from the fact that this technique can attack in more than one direction, the increase in water pressure of this technique makes it an A-rank jutsu, capable of laying waste in a large area. It is possible for the user and any he wishes to ride the dragon heads as a form of short range transportation. Note that to gather the water necessary for this jutsu, even the Nidaime Hokage would be hard pressed if there is no water source nearby. Control: C-B, Cost: A, Rank: A

Suiton Hijutsu: Yamata no Orochi (Water Style Hidden Technique: Eight Headed Snake): Even further upgrading the Suiton: Suiryudan no Jutsu, this technique creates eight heads to attack. Next to impossible to dodge, it is a techinque that is rarely used due to its immense requirements. Needing no less than 100 handseals and enough chakra to knock out even some of our clan, it is known only by the two leaders of each generation. This techniques destructive capabilities rival and even in some cases surpass that of Katon: Ho no Daibakuhatsu (Fire Style: Great Fire Explosion). Using this without a natural water source is next to impossible. It is possible however to seal water in a scroll and use that amount, though keep in mind this technique requires special storage seals in this case due to the needed amount. Control: A, Cost: S, Rank: S

Pure Chakra:

Chakra Nami (Chakra Wave): Anti-genjutsu technique. The user focuses chakra on both his hands, cocks them back and simultaneously shoots them forward releasing a wave of raw chakra. Thanks to the clans prodigial reserves, our waves can reach a large area. The user can opt to cut the area in half in order to create two different overlapping waves, enabling him to destroy double-layered genjutsu. Control: C, Cost: A, Rank B

Chakra no Yoroi (Armor of Chakra): A defensive technique utilized by our clan. The user a thin layer of concentrated chakra to serve as armor. While it cannot stop physical blows or ninjutsu, it provides some protection against chakra based attacks like the Ransengan and Jyuken and even some genjutsu. Control:B, Cost:A, Rank:A

Chakra Furashu (Chakra Flash): A non-lethal technique made to combat the Byakugan and any other chakra-seeing or sensing types. It is a simple flash of chakra that can temporarily blind the enemy. A cunning few members have been known to substitute raw chakra with fire in order to blind competitors depending too much on their heat-sight. Also often used as a distraction. Control: C, Cost: C, Rank: C