Final Fantasy III: Darkness and Light
Chapter Two: Luneth's Discovery
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There are many noises in the world.
Some noises are pleasant, like the peaceful twittering of birds, or the sound the wind makes as it gently breezes through a lush forest.
Some noises are strange, like the squelch of mud underfoot, or the sound someone makes as they attempt to clear their throat.
Some noises can cause distress, like the caws of a crow in a graveyard, when nighttime is merely a few minutes away, or the insane laughter of a madman in an old, broken house…
"AAAHHHHH!!!"
…or the screams of a youth as he is dropped from a great height into a large cavern.
Luneth fell on a stone floor. He picked himself up, and dusted himself off. After taking a moment to collect himself, he wandered off to find an exit. Instead, he came face to face with a trio of goblins.
The three goblins ran at Luneth, who pulled out his knife, and dispatched one after another. After that, he put his knife away, and wandered around.
After a few minutes walk, which was mainly uneventful, apart from several more monster attacks, which were dealt with quickly, Luneth made his way to an old chamber. Slowly making his way across, he stopped in his tracks as he noticed something that was more than a mere hindrance: A Land Turtle, and a large one at that.
Dodging all of the Land Turtle's attempts to snap at him, he pulled out a Longsword, which he saw lying conveniently on the floor on the cave, along with some Antarctic Winds and Potions.
He stabbed the large beast. He slashed the large beast. He thrust his blade upon the creature with all his might, yet he could not do anything to hinder it at all.
It was then that Luneth decided to attack the Land Turtle's head and neck, instead of its shell. Sad.
After cutting and slicing at the beast, Luneth managed to directly strike the head, causing the beast to collapse and disappear, just as easily as it had appeared in the first place.
Then a crystal, which was levitating in mid-air, which is impossible, began to talk, which, as it is a crystal, is also impossible. But as it turns out, it is a MAGIC CRYSTAL™ so that's all right.
The MAGIC CRYSTAL™ talks about the world ending, and that the equilibrium disappearing, as both light and darkness are being drained from the world. This is technically the wrong speech for the MAGIC CRYSTAL™ to give, as the game storyline states that the equilibrium is being lost due to darkness gaining more power than light, but since the whole game has been changed, nobody notices. Luneth gets entirely the wrong idea, having thinking that the MAGIC CRYSTAL™ is talking about an equilibrium point graph, and wonders what statistics have to do with saving the world.
The MAGIC CRYSTAL™ then charges Luneth with finding the other people who are to be blessed by the light. Then it states to also find an equal number of people to be blessed by darkness. This would be normally incorrect, but since Light and Darkness are both in trouble, then an equal number of heroes need to be found.
The MAGIC CRYSTAL™ then tells Luneth to leave. Luneth looks around, and asks where the exit is. The MAGIC CRYSTAL™ then gets annoyed and teleports Luneth out of the chamber. This is supposed to be impossible as well, but once again, it is a MAGIC CRYSTAL™ that performs the act, so it happens anyway.
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Luneth looks around, appearing to be somewhat dazed. He murmurs something about all-powerful equilibrium point graphs, and wanders back to Ur, where he can talk to the elders about all that has happened so far. If anyone can make any sense out of Luneth's crazy story without sending him to an asylum, it will be an added bonus.
TO BE CONTINUED…
Yay! Quite possibly my first complete nonsense chapter! …Ever! There won't be too many of these, so don't get too used to them. This one just popped into my head as I typed, and I just took it into my stride.
Until next time,
Ultra Blader
