Ok. This will be my last chapter people. Why? I'm going somewhere for a while and I won't be able to update for a while as well. Well, while I'm away, I want a ton a reviews. Not just one from one person (Cough-Setglomper-cough). Well anyways, hope you'll like this chapter.
Chapter 28: Battle: Triple Duel, Three Dragons
"Let's duel," yelled everyone.
First Duel: Yami Yugi VS. Shadow Rafael
Second Duel: Joey VS. Maya
Third Duel (Double Duel): Seto & Michelle VS. Two Unknown Black Duelists
"As challenger, I demand to make my move first," yelled Rafael. Yami was surprised. First, Rafael was having a hard time talking, now, his talking well.
"Why are you talking perfectly now," asked Yami.
"…That is not for you to know," said Rafael, "Now, let me make my move!"
Rafael drew six cards and looked at his hand. Yami drew his hand and looked at what he drew as well.
Yami's Hand:
Pot of Greed-Magic Card
Graceful Charity-Magic Card
Mirror Force-Trap Card
Obnoxious Celtic Guard-Level: 4 Atk/1400 Def/1200 (Earth/Warrior/Effect)
Skilled Dark Magician-Level: 4 Atk/1900 Def/1700 (Dark/Spellcaster/Effect)
Rafael's Hand:
Back Up Guardian-Level: 4 Atk? Def/2200 (Dark/Fiend?)
Seal of Orichalcos-Field Magic Card
Treasure from Guardian God-Continuous Spell
Exchange-Magic Card
Self Sacrifice-Magic Card
Guardian Grarl-Level: 2 Atk/2500 Def/1000 (Earth/Dinosaur/Effect)
"Your doom has already arrive Pharaoh," said Rafael laughing, "Because I play the magic card, The Seal of Orichalcos!"
A huge blue circle appeared from the sky and strong winds picked up. Yami was nearly being blown away and the circle started to come down surrounding the two duelists. A blue star was then formed in the middle of the field and glowed brightly. Yami cursed himself. Rafael already had played the magic card and things looked already downhill from here. Rafael's right eye was glowing red furiously and his human eye was just a red eye.
:At the Park:
Maya and Joey looked up. Both already knew what had just happen. Maya smiled and delight. Rafael had already played the Orichalcos and Joey was shaking. He just hoped this girl doesn't have that card in her deck.
"My, my. Looks like were the not the only ones playing Wheeler," smiled Maya facing him.
Joey looked back at her and gave her an angry expression. Maya just laughed and both dueled. They looked at their hand and wondered what they should plan their move. Joey drew his first six cards and Maya drew her first five cards.
Joey's Hand:
Monster Reborn-Magic Card
Marauding Captain-Level: 3 Atk/1200 Def/1400 (Earth/Warrior/Effect)
Gearfried The Iron Knight-Level: 4 Atk/1800 Def/1600 (Earth/Warrior/Effect)
The Fiend Megacyber-Level: 6 Atk/2200 Def/1200 (Dark/Warrior/Effect)
Cyber-Tech Alligator-Level: 5 Atk/2500 Def/1600 (Wind/Machine)
Treasure of Destiny-Magic Card
"Alrigh'! Looks like I drew da card I needed," yelled Joey laughing. Maya on the other hand…had a little evil grin. Little did Joey know that her deck was something he had never encountered before.
Maya's Hand:
Monster Reborn-Magic Card
Marauding Captain-Level: 3 Atk/1200 Def/1400 (Earth/Warrior/Effect)
Gearfried The Iron Knight-Level: 4 Atk/1800 Def/1600 (Earth/Warrior/Effect)
The Fiend Megacyber-Level: 6 Atk/2200 Def/1200 (Dark/Warrior/Effect)
Cyber-Tech Alligator-Level: 5 Atk/2500 Def/1600 (Wind/Machine)
Maya was known as C.C, also known as Copycat. She studies her opponent and tries to make the same deck what the opponent has. And, Joey doesn't known that her hand is the exact same hand he has. And plus, she tries to make the Copycat deck a bit stronger than the original deck. Maya has nearly had the exact same cards as Joey, but some are different.
Joey: Ok. First, I play Marauding Captain in attack mode!
Marauding Captain
Level: 4
(Earth/Warrior/Effect)
As long as this monster remains face-up on the field, your opponent cannot select another Warrior-Type monster on your side of the field as an attack target. When this monster is Normal Summoned successfully, you can Special Summon 1 Level 4 or lower monster.
Atk/1200 Def/1400
Joey: It's effect allows me ta summon a monster so come forth, Gearfried! The Iron Knight!
Joey placed the card in his duel-disk and a huge iron knight appeared next to a knight holding two swords known as Marauding Captain.
Gearfried The Iron KnightLevel: 4
(Earth/Warrior/Effect)
When an Equip Spell Card is equipped to this card, destroy the Equip Spell Card.
Atk/1800 Def/1600Joey: I guess that ends my turn.
Maya: Finally. I'm going to show you what kind of deck I have.
Maya drew her and looked at what she received from her Mimic deck. Marauding Captain was her card she drew.
Maya: All right! First, I play Marauding Captain. It's effect? Same as yours Wheeler! I summon another Marauding Captain. Now that I special summon my Captain, I can play one more monster! Come forth, Gearfried the Iron Knight!
Gearfried-Atk/1800 Def/1600 (Earth/Warrior/Effect)
Joey was shocked. She played the cards that he played during his turn. He had a funny feeling in his gut that this duel was not going to be easy and there was more to the deck than meets the eye.
:Kaiba Corp:
"Michelle," said Seto putting on his duel-disk.
"Yes," asked Michelle a little scared putting on her duel-disk as well.
"Have you ever dueled before," asked Seto not looking at her and concentrating more on his duel-disk and deck.
"Once," said Michelle looking down, "But I'm not as good as you. My deck…you could say…is an amateur deck."
"Amateur or not your going to help me in this duel," said Seto now looking at her, "I have a feeling these guys are strong and I might little chance on winning this duel. Don't worry, nothing won't happen to you."
Michelle smiled and Seto just gave a little weak smile. He then thought for a while and then shook his head.
'Damn it! I'm getting too soft! Why is she making me feel…so warm…and nervous,' thought Seto getting ready to duel, 'I've never acted like this before. Maybe the room is too hot.'
Unknown Black Duelists: Let's duel!
Seto and Michelle: Let's go!
Everyone drew five cards except for Seto. He decided to go first and drew six cards. He looked at his hand and was amazed by it. He couldn't wait to stomp these weaklings.
Seto's Hand:
De-Fusion-Quick Magic CardPot of Greed-Magic Card
Graceful Charity-Magic Card
Cyber-Stein-Level: 2 Atk/700 Def/500 (Dark/Machine/Effect)
Megamorph-Equip Magic Card
Lord of D-Level: 4 Atk/1200 Def/1100 (Dark/Spellcaster/Effect)
Seto: Hahahahaha! You two fools are going to see what's it like losing! First! I play Pot of Greed allowing me to draw two new cards!
Seto reached for his deck and drew his two cards, which were a Blue Eyes White Dragon-Level: 8 Atk/3000 Def/2500 (Light/Dragon) and Kaiser Sea Horse-Level: 4 Atk/1700 Def/1650 (Light/Sea-Serpent/Effect).
Seto: Next! I play Graceful Charity allowing me to drew three cards, but discarding two cards from my hand to the graveyard.
Seto drew two Blue Eyes White Dragon and Monster Reborn-Magic Card. He looked at his hand and thought what he should give up. He decided to send his two Blue Eyes White Dragon to the Dragon and slide two cards to his graveyard.
Seto: Now! I Play Cyber-Stein in defense mode and activates its ability! I have to pay 5000 of my Life Points so I can summon any Fusion Monster from my Fusion Deck to my side of the field in Attack-Mode. Come forth my ultimate dragon! Blue Eyes Ultimate Dragon!
A huge blue dragon with three heads appeared. They gave out each a different roar and the duelists, except for Seto, were like being blown away.
Seto's LP: 3000
Blue Eyes Ultimate Dragon-Level: 12 Atk/4500 Def/3800 (Light/Fusion/Dragon)
Cyber-Stein-Level: 2 Atk/700 Def/500 (Dark/Machine/Effect)
The good news, Seto summoned his powerful monster, again, in just one turn. Bad news, was it worth it?
Seto: After that, I play Megamorph to double Blue Eyes Ultimate Dragon's attack-power making it, 9000!
BEUD-Atk/9000 Def/3800
Seto: Guess that's it. Go Michelle.
Michelle: Ok…Um…
Michelle drew her sixth card and looked at she drew. She wondered if this was a good hand or not.
Michelle's Hand:
The Agent of Judgement-Saturn
Level: 6
(Light/Fairy/Effect)
If your Life Points are higher than your opponent's Life Points, activate this card's effect by offering this card as a Tribute from your side of the field. Inflict damage to your opponent's Life Points equal to the difference between your and your opponent's Life Points. If "The Sanctuary in the Sky" is not on your side of the field, this effect is not applied. When you activate this effect, you cannot conduct your Battle Phase this turn.
Atk/2400 Def/0
The Agent of Wisdom-Mercury
Level: 4
(Light/Fairy/Effect)
When you have no cards in your hand during your opponent's End Phase, draw 1 card from your deck during your next Standby Phase.
Atk/0 Def/1700
White Magician Pikeru
Level: 2
(Light/Spellcaster/Effect)
During your Standby Phase, increase your Life Points by 400 points for each monster on your side of the field.
Atk/1200 Def/0
Monster Reborn-Magic Card
Swords of Revealing Light-Magic Card
Dark Magician Girl-Level: 6 Atk/2000 Def/1700 (Dark/Spellcaster/Effect)
Michelle: Let's see. First I play two cards facedown and then play my White Magician Pikeru in attack mode. That's it for me. Oh yeah, then I play Swords of Revealing Light! Which means, you guys can't attack for three whole turns.
BD #1: Very well. My move!
BD # 1 Hand:
Bandit-Level: 3 Atk/1400 Def/1300 (Earth/Pirate/Effect)
Davy Jones Locker-Continuous Trap Card
Captain Hook-Second Command-Level: 7 Atk/2550 Def/2300 (Earth/Pirate/Effect)
Billy the Blind Pirate-Level: 4 Atk/0 Def/2000 (Earth/Pirate/Effect)
Treasure Island-Field Magic Card
X Marks the Spot-Trap Card
(As you might have guessed, you are all wondering "What kind of cards are these?" correct? Well…as you might have known in the summary for my story, there was a part that said, new monsters, or cards, or something like that. This Black Duelist has a new deck called the Pirate deck. There will be explanations on these cards when they are played.)
BD #1: My deck has many surprises for you two. A new deck created my Kenta, also known as Master Aeru. Feel the power of a Pirate. I play Bandit, in attack mode!
A pirate wearing pirate clothes appeared from the duel-disk when BD #1 placed it in his duel-disk. It was holding a sword that was slightly bending at the end of the sword and his clothes were like messed up, dirty and a little ripped. He had long black hair and some his hair was covering his left eye. He gave out a grin and aimed his sword at Seto and Michelle.
BanditLevel: 3
(Earth/Pirate/Effect)
Whenever this card inflicts damage to your opponent, you can choose one of the following:
Take one card from your opponent's hand.
Take one card from the top of your opponent's deck.
Pay 300 of your Life Points to take one card from your opponent's graveyard.
Atk/1400 Def/1300
BD #1: A new monster with a good ability! Now, I set two cards and play the field card, Treasure Island!
BD-1 played the card and a huge island showed up and the four duelists were standing on a island. Palm Trees were everywhere, a jungle on the far side of the island, gold everywhere, and pirate's ship was on sea. Seto and Michelle couldn't see what the pirate ship looked like, but they knew there was one over there in the sea, it was just small to see from here. Just then, 500 points raised Bandit's attack-power.
Treasure Island(Field Spell Card)
As long as this card remains on the field, raise all pirates attack-power by 500 points. You can special summon one pirate monster from your hand or deck by paying 800 of your Life Points and sending one card in your hand to the graveyard. Negate any effects that target pirate(s) from your opponent's side of the field.
Bandit-Atk/1900 Def/1300
BD-1: Hahahahaha! Whatever will you do? Go my friend. Make your next move.
BD-2: As you say so. My turn!
BD # 2 Hand:
Shadow King-Level: 8 Atk/2800 Def/2500 (Dark/Shadow/Effect)
Shadow Warrior-Level: 6 Atk/2000 Def/1800 (Dark/Shadow/Effect)
Shadow Scout-Level: 3 Atk/1500 Def/1600 (Dark/Shadow/Effect)
Palace of the Shadows-Field Magic Card
Shadow Fog-Trap Card
Power of Darkness-Equip Magic Card
(As you might have guessed again, Black Duelist # 2 has new deck as well called the Shadows. Again, More Explanation when they are played.)
BD-2: My deck is also new Kaiba. My deck is called and known as the Shadows.
Seto: Shadow Deck?
BD-2: A new deck made my Master Aeru himself. You're going to feel the power of darkness.
Michelle: How come you two have these new cards? I've never seen or heard these cards before.
BD-1: That's because Master Aeru has never released these cards in public. He created these cards in private and worked many years in completing the cards. He gave out these cards to different people. The first deck was called the Aeon deck. Sigma once had that deck, now we don't know what happen to them. The second deck is the Wily deck. A duelist named Zero Maverick has this deck. Were not going to tell you more about him, because his on a mission to take someone down. The third deck is the Pirate deck. Obviously it belongs to me. The forth deck is the Shadow deck. That belongs to my partner. And the fifth and final deck is the Destruction deck. That deck belongs to Master Aeru.
Yami: What does these decks hold? What kinds of cards are in it?
Rafael: Secret, none of your business, and besides, even if you did knew what these deck holds, your still never going to stand a chance.
Yami: Heh. Whatever you say. My move!
Yami drew his next card and drew that card he needed the most. Valkyrion the Magna Warrior.
Yami's Field:
Alpha the Magnet Warrior-Level: 4 Atk/1400 Def/1700 (Earth/Rock) (Attack Mode)
Beta the Magnet Warrior-Level: 4 Atk/1700 Def/1600 (Earth/Rock) (Attack Mode)
Chimera the Flying Mythical Beast-Level: 6 Atk/2100 Def/1800 (Wind/Beast/Fusion/Effect) (Attack Mode)
Swords of Revealing Light-Magic Card (Face-up)
Mirror Force-Trap Card (Facedown)
Rafael's Field:
Guardian Elma-Level: 3 Atk/1300+500 from OrichaclosAtk/1800 Def/1200 (Wind/Fairy/Effect) (Defense Mode)Guardian Grarl-Level: 5 Atk/2500+500 from OrichaclosAtk/3000 Def/1000 (Earth/Dinosaur/Effect) (Attack Mode)
Treasure from Guardian God-Continuous Spell (Face-up)Swords of Revealing Light-Spell (Face-up)
Guardian Formation-Trap Card (Facedown)
Seal of Crystal-Continuous Trap Card (Facedown)
Yami's LP: 6200
Shadow Rafael's LP: 6300
Yami's Hand:
Gamma the Magnet Warrior-Level: 4 Atk/1500 Def/1800 (Earth/Rock) Monster Reborn-Magic CardSlifer the Sky Dragon-Level: 10 Atk/X000 Def/X000 (God/Divine-Beast/Hidden Effect)
Dark Magician-Level: 7 Atk/2500 Def/2100 (Dark/Spellcaster)
Valkyrion the Magna Warrior-Level: 8 Atk/3500 Def/3850 (Earth/Rock/Effect)
Yami: Now I summon Valkyrion the Magna Warrior! By fusing my three Magnet Warriors to make them stronger than ever!
Three magnet warriors fused broke into pieces and went in the air. The moved around connected to one another forming a new creature. A huge magnet warrior was then formed and it was holding a sword. It stared at Rafael with its yellow eyes and flew up in the air with the wings on its back. It then landed in front of Yami and did a fighting pose.
Valkyrion the Magna Warrior-Level: 8 Atk/3500 Def/3850 (Earth/Rock/Effect) (Attack Mode)
Yami: That ends my turn. You're lucky you have Swords of Revealing Light on your field.
Rafael: Ha. No matter what pharaoh, you're going to lose and Master Dartz will reward me big time.
Joey: Argh…man. Ya deck is whoppin me!
Maya: Aw, poor little Joey. Having a little trouble beating me? To bad! I can't just let you go and let you walk around. I got to make sure your down in the count. My move.
Maya drew her next card and looked at it. Perfect. Jinzo was here and Joey was going to lose it.
Joey's LP: 6000
Maya's LP: 5400
Joey's Field:
Gearfried the Swordmaster-Level: 7 Atk/2600 Def/2200 (Light/Warrior/Effect) (Attack mode)
The Fiend Megacyber-Level: 6 Atk/2200 Def/1200 (Dark/Warrior/Effect) (Attack Mode)
Take Once Chance-Trap Card (facedown)
Draw 1 card randomly from your graveyard and immediately activate it.
Maya's Field:
Insect Queen-Level: 7 Atk/2200+200 for every insect on fieldAtk/2400 Def/2400 (Earth/Insect/Effect) (defense mode)
Legendary Fishermen-Level: 5 Atk/1850 Def/1600 (Water/Warrior/Effect) (defense mode)
Skull Dice-Trap Card (facedown)
Joey's Hand:
Jinzo-Level: 6 Atk/2400 Def/1500 (Dark/Machine/Effect)
Red Eyes Black Dragon-Level: 7 Atk/2400 Def/2000 (Dark/Dragon)
Fiber Jar-Level: 3 Atk/500 Def/500 (Earth/Plant/Effect)
Maya's Hand:
Vow of Brothers-Trap cardTime Wizard-Level: 2 Atk/500 Def/400 (Light/Spellcaster/Effect)
Alligator's Sword-Level: 4 Atk/1500 Def/1200 (Earth/Beast)
Baby Dragon-Level: 3 Atk/1200 Def/700 (Wind/Dragon)
Jinzo-Level: 6 Atk/2400 Def/1500 (Dark/Machine/Effect)
Maya: Well, well, well. Looks like you might have a hard time beating after all. I first set one card facedown and then play Time Wizard in attack mode!
A small clock wizard appeared and Joey had a worried look on his face. Time Wizard was the card that was given to him by Yugi. Time Wizard sometimes saved his butt whenever he was in trouble, but at some point, Time Wizard was bad luck to him.
Maya: I now activate its ability! Time Wizard! Use your special ability to make Joey Wheeler's monster be blasted to the future!
The small clock wizard held up his staff up in the air and there was a wheel on the top of its staff. A spinner was spinning around and around. There were two symbols on its wheel. Three were Time Wrap and the other three were skulls. If it lands on a Time Wrap, Joey's monster's gets blasted away and soon be dusted away. If it lands on a skull, Maya's monsters will be destroyed and she will lose Life Points from half the attack power of her destroyed monsters. It soon stopped and landed on a Time Wrap symbol. Maya laughed and Joey just had his mouth hanging open. A time portal appeared from the sky and thousands of years had past. Joey saw his monster getting old and older by every second and soon became dust. This was bad.
Maya: Now I swift My Legendary Fishermen and Insect Queen to attack mode! Insect Queen! Attack his Life Points directly! But first, I give up Time Wizard to make Insect Queen attack.
Insect Queen looked at Time Wizard and Time Wizard started to get scared. It was about to run away, but Insect grabbed it and ate the poor little wizard. It than faced Joey and gave out an insect cry and charged at him. It hit Wheeler and Joey gave out a cry of pain.
Joey's LP: 3600
Insect Queen than started to produce an egg and released the egg from its insect ass. For right now, it had no attack power, but, eventually, it will hatch and Joey is even going to be in worse trouble than ever. And Insect Queen than had her attack power gets raised up due to its effect. For every insect on the field, Insect Queen earns 200 attack points for every insect, including itself. Maya then gave her Legendary Fishermen the order to attack Joey. Legendary Fishermen threw his spear at Joey and stabbed Joey. Joey then gave out another cry of pain and was kneeling on the ground.
Joey's LP: 1750
Maya: Aw. Joey Wheeler is about to lose. And I thought you were the number one duelist, hahahahaha!
Joey: Gah…argh…I…won't give up. I have…ta…save Serenity…
Joey got up Slowly, but he was badly injured. He can't give. Not yet. Not here, not now. He had to save someone, and that someone was his baby sister Serenity. He would rather have his own soul taken then let anything happen to her. Joey had no other choice, but to give up in order to save her.
Joey: Maya…I…want…my sister…
Maya: Tech. Too bad.
Joey: …I'll…I'll…let you guys have me…just…release…Serenity.
Maya: Why?
Joey: She has…nothing to do with this. I just want her safe…I'll do anything…
Maya thought for a while, will Master Aeru allow this? But…having Joey in the Dark Force can mean something…or have his soul taken.
Michelle: Awww!
Bandit hit Michelle when it attacked Pikeru and Michelle became a little exhausted. Seto hadn't lost any Life Points from the Black Duelist, except for the part when he risk nearly all of his Life Points to summon BEUD.
Seto: Michelle! Are you ok!
Michelle: I'm ok…I think.
Michelle's LP: 7300
BD-1: Good thing Mystical Space Typhoon helped. I destroyed your monster and now I activate my trap card, Davy Jones Locker!
Davy Jones Locker
(Continuous Trap)
Whenever a monster has been destroyed and sent to the graveyard by a pirate, inflict the opponent with the attack power of the monster destroyed from a pirate. After the damage step, remove the destroyed monster from play at the end of your turn.
BD-1: This card inflicts damage to you from the monster that I destroyed. Since your White Magician Pikeru had an attack power of 1200, you lose 1200. Then, at the end of my turn, your Pikeru is removed from play.
Michelle's LP: 6100
BD-1: I now activate my second trap card, X Marks the Spot.
X Marks the Spot
(Trap)
If Treasure Island is on your side of the field, choose one of the following:
Gain 2000 Life Points and draw one card from your deck, but you must skip your next draw phase.
Special summon one or more Pirate(s) from your deck or hand, but you must pay 2000 of your Life Points for each Pirate you special summon.
If Treasure Island is not on the field or on your side of the field, choose one of the following:
3) Pay half of your Life Points to attack again. If so, you must remove from play one pirate monster from your deck or hand.
Send your entire hand to card graveyard. If so, inflict your opponent with 100 points of damage for every card sent to your graveyard from your hand.
BD-1: How you like me now?
Seto: Argh…Michelle, don't worry. I have one card that will save us…especially you. I just hope I can draw it in time…
BD-2: Why do you care so much for this girl and yet you care only about yourself, your brother, and your company? Does it appear that you have gone soft?
Seto: I never go soft. I just want her to stay away from the battle.
BD-2: Hmmmm….
Seto: Let's just get back to the duel!
BD-1: As you wish. I select the first ability of X Marks the Spot. Since I have Treasure Island on the field, I gain 2000 Life Points. But I will not gain the Life Points. Instead, I will give to my partner. Due to your BEUD, it affected his entire dueling when you attacked his Shadow Scout when you played Dragon's Roar.
BD-2 LP (Previously): 600
BD-2 LP (New): 2600
Michelle: I'm sorry Seto. I'm not as good as you.
Seto remained silent. Michelle was still improving her dueling. Who could blame her? But this was a bad time to lose. He can't lose to these blocks. This is bad.
BD-1: And…I can draw one card from my deck, but I must skip my next Draw Phase.
BD-1 drew his card and drew Captain Cervantes-King of Pirates-Level: 10 Atk/4000 Def/3000 (Dark/Pirate/Effect). This monster was powerful. Bad news, he couldn't play it. Not yet at least.
Michelle's Hand:
Cemetery Bomb-Trap
Inflict 100 points of damage to your opponent's life points for each card in your opponent's graveyard.
Des Counterblow-Continuous TrapAny monster that attacks any player directly is destroyed.
Solemn Wishes-Continuous TrapYou gain 500 LP each time you draw card(s)
The dueled continued everywhere. Joey wanted to have his soul taken…Yami was now having a hard time with Rafael. Rafael had managed to turn the tables and Yami had only Valkyrion on his Field while Rafael's Guardian Grarl was equipped with every equip spell card on his deck. Yami's life points were maybe at least…4500.
Yami's LP: 4500
Rafael's LP: 6300
Yami's Field:
Valkyrion the Magna Warrior-Level: 8 Atk/3500 Def/3850 (Earth/Rock/Effect) (Attack Mode)
No magic/trap cards.
Rafael's Field:
Guardian Grarl
Level: 5
(Earth/Dinosaur/Effect)
This card can only be summoned normally, flip summon, or special summon when there is a Gravity Axe-Grarl on the player's side of the field. If this card is the only one in your hand, you can special summon it without any sacrificing.
Atk/3800 Def/1000
Treasure from Guardian God-Continuous Spell (Face-up)
Gravity Axe-Grarl
(Equip Spell)
A monster equipped with this card can increase its attack power by 500 points. As long as this card remains on face-up on the field, monsters on your opponent's side can't change their battle position. (Equipped to Guardian Grarl)
Butterfly Dagger-Elma
(Equip Spell)
A monster equipped with this card can increase its attack power by 300 points. When this card is destroyed and sent into the graveyard while equipped to a monster, it can be returned to the owner's hand. (Equipped to Guardian Grarl)
Seal of Crystal-Continuous Trap Card (Facedown)
The Seal of the Orichalcos-Field Spell
Yami, Joey, Seto, and Michelle were all having trouble. Will they lose? Is this it for them? Yugi couldn't lose and so did Yami. They had to save someone, yugi's dream girl and Yami's friend. Joey was losing…but he had to protect Serenity. He couldn't let anything happen to her. Seto and Michelle were having a hard time with the two black duelists. Yami and Joey were about to give up until they were soon teleported somewhere else. Their bodies remained, but their spirit and mind were teleported is what I really meant. Yami and Joey were teleported into some kind of castle. The walls were white, huge colorful windows were stretchy and saw a huge fountain in front of them. The two friends noticed each other and went up.
"Yug," yelled Joey happy, "Well…pharaoh really."
"Joey! Your alright," yelled Yami back at him happily, "At least I think your alright..."
Yami noticed a few wounds on Joey and was wondering what happen to him. Was he dueling someone? Because Joey had his duel-disk on and looked like he was drawing some cards for a while.
"Joey? What happen," asked Yami in concern.
"Nothing. Nothing's wrong," said Joey give out a smile. Yami didn't buy and before he could speak, two knights appeared from a door and stood in the light staring at the two duelists. Joey and Yami faced them as well. A knight was wearing a sky blue armor, his right eye closed due to his scar on his right side of his face, a sky blue cape as well, and a sword in his belt. The knight beside him was wearing red armor, a red cape, and a sword in his belt as well had his arms crossed and smiled at the two.
"Ah. Welcome Sir Moto and Pharaoh," said the sky blue knight. His voice was deep had the tone sounded just like Yami's. He looked at him and kneeled before him. He had violet eye color and stood on his feet again.
"Thy duelists have returned. Sir Wheeler has appeared," said the red knight kneeling to Joey as well. He had a blonde eye color and little blonde hair was coming out of his helmet. He stood up and a pink ball-like shapedwas coming towards them. The light transformed into a young girl, messy blonde hair, but still beautiful was smiling at Yami Yugi and Joey. He was wearing some kind of magician clothing, a spellcaster hat that was a bit similar to the Dark Magician. Her pink skirt was a bit low, and had blue boots. A ruby necklace was around her neck and was holding a small staff. He smiled again and landed on the ground. Joey couldn't take his eyes of her, and yet…Joey could've sworn he had seen her before.
"Pharaoh! And Yugi! It's great to see you," smiled the female spellcaster.
"DMG (Dark Magician Girl)! Its…great to see you too," said Yami surprised to see her. Joey now recognized her. He couldn't believe he was looking at a monster…a real life monster! At least…that's what he thought.
"Ya da DMG? Whoa! Awesome! I think," said Joey scratching long blonde hair, "And now I recognize you two! Helmos and Timaeus!"
"Glad you have remembered us Sir Wheeler," said Helmos smiling. His voice was also similar to Joey's voice, just a bit deeper.
"What's going DMG," asked Yami to your spellcaster.
"Please. Call me Mana. Darkness as raise once more and were not sure what's going on," said Mana, "But we do sense something, some kind of dark pressure from a puzzle. A Dark puzzle."
Yami knew what she was talking about. But one thing he had in his mind. DMG's name is Mana? Yami had some kind of weird sensation from her. For some reason, she is restoring his memories. Well…not memories…but Yami is sort of remembering a little. All he could remember was a young Egyptian girl. She looked a lot like DMG, but her skin was a little darker, her skin was tan you could say, and had a black messy hair. That's all he could remember. He shook his head and went back to the subject.
"I know what's going on," said Yami, "Dartz has came back and-"
"Did someone called my name," said a mysteriously voice. Everyone looked behind a saw a man, wearing long white robes, gold eyes, and a gold crown walking towards them. He had long blue hair and Joey and Yami knew who it was.
"Dartz," yelled the two duelists.
"What's going," asked Dartz in a soft voice, but his tone was like a king, "Why did you call me name?"
"But…But…we…they…I thought you were resurrected and came back to bring chaos," said Joey confused.
"Chaos? I have been here since the battle between us ended. Every since then, I have been trying to be forgiven by all the creatures that I have hurt during my darkest times," said Dartz.
"But…your there on Earth…and all," said Joey still confused.
"…"
"I think I might have a clue," said Yami stepping in the conversation, "I have known the truth about my past. I realize that I have a brother name Aeru."
Everyone, except for Joey knowing that he knows about this, stared at Yami. Mana looked down in sadness. Yami has finally knows the truth.
"Pharaoh," said Mana in a sad tone. Yami looked at her and was about to ask what's wrong when all of a sudden they felt a dark energy rising. Thy heard the dark voice of Rafael rising telling Yami to wake up.
"Wake up pharaoh! No time for sleep," yelled Rafael getting annoyed, "Hello! Wake up you little idiot!"
"I think I should explain later," said Yami. Yami and Joey were about to leave not caring where the heck their going until Timaeus stopped them in their tracks.
"Wait," said Timaeus, "You might need our help."
"Help? Of course we need ya help," yelled Joey walking up to Timaeus, "Were losing dis duel and we need ta save someone!"
"Sir Wheeler is right," said Helmos standing next to Joey, "Of course we will help you."
"I just said that Helmos," said Timaeus glaring at Helmos. Helmos smiled goofy and Timaeus then shook his head. He then faced the two duelists and gave out a nod to them, but he had to tell them the bad news.
"But," said Timaeus in a sad tone. Yami then asked what was wrong and Timaeus continued, "We have lost our strength for some strange reason. Which means we won't be in our knight from. We will be just in our dragon form."
"Wat! What about Critias," yelled Joey not believing what he just heard.
"Critias too cannot become a knight," said Helmos, "Some dark powers are making us stay in our wear from. It might take a while for us to reach our full power or you might have to take down this dark pressure."
Yami and Joey just looked at each and then faced the two knights. It was still better to have them then not having them. Mana opened a portal from her staff and the two knights became light and went into Yami and Joey's deck. The two duelists then jumped into the portal and went back to their duel.
:Back at the Duel:
Yami snapped out of it and saw the Shadow of Rafael glaring at him evilly.
"What the hell were you doing," yelled Rafael, "You were just standing there!"
"Some things have happen," smiled Yami, "And I'm going to show you."
:At the Park:
"Some things have happen? What are you talking about Wheeler," asked Maya in a confused tone, "All you were doing was just standing still doing nothing!"
"So it may seem," smiled Joey, "But ya in for a surprise!"
It was Joey and Yami's turn and went to their Draw Phase. Rafael and Maya stood their watching wondering what they (and as in they, I mean, him, or he. There are not in the same location. I am just simply writing this down what they are doing at the same time) were talking about.
:At Kaiba Corp:
It's Seto's turn and things are going downhill. He prayed this will be the card that will save him and Michelle. Just then, a bright yellow glow appeared from his duel-disk. This happen once before when he was facing Roy when he hurt Mokuba.
:At the Same Time:
A bright yellow glow was coming out of the two duelist's deck and looked at what they drew. A Sky Blue Dragon on Yami's duel and a red Dragon on Joey's duel. As for Seto, he drew and looked at the black dragon card. Yami, Joey, and Seto smiled at their opponent's and as they were about to play it, three dragons for each of the three duelists appeared behind them. Round 2 had begun, and this time…they're going to end it…dragon style.
To be continued…
I hope this was good. I work forever on this chapter! This will be my last chapter until I come back. And I expect a lot of reviews from you guys, knowing Setoglomper, I can count on her. Ok? Great. But still, I hope you guys liked it. See-ya on…January the fifth? The fifth I guess. Until then! Reviews!
Cards used by BD-2:
Shadow King
Level: 8
(Dark/Shadow/Effect)
When this card is successfully summoned onto the field, destroy one card on your opponent's side of the field. When this card attacks directly at your opponent's life points, you can remove dark monsters in your hand, field, or graveyard from play. If so ,remove the number of cards from your opponent's deck from play the number of dark monsters you have removed from play.
Atk/2800 Def/2500
Shadow Warrior
Level: 3
(Dark/Shadow/Effect)
This card gains 500 attack points for every monster that has shadow in its name or attribute. Whenever this card inflicts damage to your opponent, cut the damage by half. If you don't cut the attack power by half when this card inflict damage to your opponent, pay 2000 of your Life Points.
Atk/2000 Def/1800
Shadow Scout
Level: 3
(Dark/Shadow/Effect)
Roll a six-sided dice. If it lands on a 1-3, 1000 Points will raise this card's attack power. If it lands on these numbers, you cannot attack your opponent's Life Points during your turn. If it lands on a 4-6, 1000 Points will be decreased on the monster's attack power. If it lands on these numbers, it can attack twice and attack opponent's life points directly regardless if opponent has a monster on his/her side of the field.
Atk/1500 Def/1600
Palace of the Shadows
(Field Magic Card)
Increase the attack power and defense of all Shadow Attributes by 500 points. Negate any cards that target Shadow(s) on your opponent's side of the field. Every time a Shadow monster is destroyed in any other way and sent to the graveyard from your opponent, special summon a shadow monster from your deck or hand that has a lower star level than the monster that was destroyed.
Shadow Fog
(Trap Card)
You can only activate this card if your opponent is attacking during his/her Battle Phase and you have a Shadow Monster on your side of the Field. Negate the attack and end your opponent's Battle Phase. At the end of your opponent's turn, special summon the numbers of Shadow Monsters from your hand or deck that equals to the number of monsters on your opponent's side of the field.
Power of Darkness
(Equip Magic Card)
A monster equipped with this card earns 300 points for attack and defense. When a monster equipped with this card attacks a monster that has a effect, negate it and remove it from play. Then inflict 500 points to your opponent's Life Points if it has a effect.
Still confused? Here are some examples:
For the Trap Card, Shadow Fog, it said "At the end of your opponent's turn, special summon the numbers of Shadow Monsters from your hand or deck that equals to the number of monsters on your opponent's side of the field." When it said that, it means, if your opponent has like…lets say…two monsters, special summon two Shadow Monsters from your deck or hand to your field.
For the Magic Card, Power of Darkness, it said "Then inflict 500 points to your opponent's Life Points if it has a effect." If your destroyed a Man-Eater bug, you can choose to negate the effect of Man-Eater bug and inflict 500 points to your opponent's LP since Man-Eater Bug.
For any more questions, feel free to make a review or send me a message and ask your questions on these cards.
