Sorry it took awhile to update. Busy with other stories and with schoolwork. Well, what's more to say? Here is Chapter 51! I don't own Yu-Gi-Oh or any other shows that have made a small crossover in this fanfiction, like MegaMan 8 (Maverick's Deck), Power Rangers (Dark Mokuba's Deck), and all that. If I did own Yu-Gi-Oh, it would be on the show, but with different cards instead of the ones I got from other shows and games. Well, enjoy and leave a review once your done!
Chapter 51:
Abyss Guardian Five: Best Friends vs. Best Rivals II
Vince and Mikey: It's time to duel!
Yami Yugi and Yami Bakura: It's time to duel!
Vince's LP: 8000
Mikey's LP: 8000
Yami Yugi's LP: 8000
Yami Bakura's LP: 8000
Yami: For accepting your duel, I'll go first!
Yami's Hand:
Gaia the Fierce Knight-Level: 7 (Earth/Warrior) Atk/2300 Def/2100
Curse of Dragon-Level: 5 (Dark/Dragon) Atk/2000 Def/1500
Summon Skull-Level: 6 (Dark/Fiend) Atk/2500 Def/1200
Fusion Sage-Magic Card
Breaker the Magical Warrior-Level: 4 (Dark/Spellcaster/Effect) Atk/1600 Def/1000
Card Destruction-Magic Card
Yami: I play the magic card, Fusion Sage! I can grab one Polymerization magic card from my deck and add it to hand. After that I have to shuffle my deck!
Yami grabbed his magic and then quickly shuffled his deck and inserted it back in the deck.
Yami: After that, I'll play Polymerization in order to summon, Gaia the Dragon Champion!
Yami placed Curse of Dragon and Gaia the Fierce Knight on his duel-disk and activated his duel-disk. A huge brown dragon appeared on the field and a knight appeared next to it riding on an armored (purple?) horse. The monsters soon merged together and soon, the knight was on top of the brown dragon, sitting down and holding onto two spears (spears right?).
Yami: Behold! Gaia the Dragon Champion! After that I'll summon, Breaker the Magical Warrior in attack mode! When Breaker is summoned to the field, one Spell Counter is equipped to Breaker. His attack is then raised 300 points for every spell counter equipped to him, giving him a total of 1900 attack points!
Gaia the Dragon Champion-Atk/2600 Def/2100
Breaker the Magical Warrior-Atk/1900 Def/1000
Yami: Your move Bakura!
Bakura: My pleasure pharaoh!
Bakura drew his card and looked at his hand to see what he had obtained.
Bakura's Hand:
The Gateway to Hell-Field Magic Card
Demonic Guard-Level: 4 (Dark/Fiend/Effect) Atk/1800 Def/1500
Shield of Darkness-Trap Card
A Thief's Treasure-Magic Card
The Unrestful Spirit-Level: 2 (Dark/Fiend/Effect) Atk/300 Def/100
The Dark Ruler Rises-Magic Card
Bakura: I play the field card, The Gateway to Hell!
A huge black gate appeared behind Bakura. It was at least maybe 50 feet tall, chained all over it to prevent it to be opened, and had strange marks all over the black gate.
The Gateway to Hell
(Field Magic Card)
This card raises all fiend and zombie creatures on your side of the field by 700 attack points. Before your draw phase, you can pay 1000 life points to take one card from your deck instead of drawing the top of your card. Your deck is then shuffled, but no monsters on your side of the field can attack. You can sacrifice this card on your side of the field if you have these cards on your side of the field:
-Two "Demonic Guard" (Level: 4(Dark/Fiend/Effect) Atk/1800 Def/1500) creatures on your side of the field.
-"Dark Ruler Ha Des" (Level: 6 (Dark/Fiend/Effect) Atk/2450 Def/1600) on your side of the field.
-"Darkness Key of the Gate" on your side of the field after 3 of your turns has passed.
-"Demon Spell Book-Helliablos" on your side of the field attached to "Dark Ruler Ha Des."
This magic cannot be destroyed as long as you remove one card from your hand from play whenever your opponent targets this card.
Bakura: After that, I play the creature, Demonic Guard in attack mode, raising its attack points by 700 points, giving it a total of 2500 points!
A huge dark creature appeared in the field, wearing a red robe, covering his face with its hood on. He held a long sword on its right hand and stood next to the gate, giving a small growl under its hood.
Demonic Guard
Level: 4
(Dark/Fiend/Effect)
As long as this card remains face-up on the field, at the end your opponent's turn and during your Standby Phase, you can Special Summon 1 "Demonic Guard" from your deck to the field. No monsters cannot be played if you activate this card's effect.
Atk/2500 (Original Atk/1800) Def/1500
Bakura: I set one card facedown and end my turn.
Vince: My turn!
Vince drew his sixth card and looked at what he drew.
Vince's Hand:
Sora-Level: 4 (Light/Warrior) Atk/1500 Def/1200
The Keyblade Warrior-Magic Card
Riku-Level: 4 (Dark/Warrior) Atk/1500 Def/1200
Donald-Level: 4 (Water/Spellcaster/Effect) Atk/1200 Def/1800
Goofy-Level: 4 (Earth/Beast-Warrior/Effect) Atk/1500 Def/2600
Trinity Teamwork-Continuous Trap Card
Vince: Here I go! I summon Sora into attack mode!
A young boy with spiky brown hair appeared on the field. He wore baggy red shorts, huge yellow shoes, wore white gloves, and black and white jacket over a red shirt, a belt hanging loosely around his pants, chains hanging from his pants, and a chain necklace with a crown on it. He held a wooden sword and smiled brightly at his opponents.
Sora-Atk/1500 Def/1200
Vince: That's not all! I play the magic card, The Keyblade Warrior!
The Keyblade Warrior
(Magic Card)
This card can only be activated if you have Sora on your side of the field. Add one Keyblade equip magic card from your deck and equip it to Sora. Your deck is then shuffled.
Vince: I select the Oblivion Keyblade weapon and equip to Sora!
The wooden sword turned into a small bight white color and showed a black giant sword that resembles a lot like a key.
Keyblade-Oblivion
(Equip Magic Card)
This magic card can only be equipped to Sora. When this card is equipped to Sora, raise the equipped monster's strength by 1000 points and defense by 600 points. When a card, controlled by opponent targets this card only, negate the card's effect and remove it from play.
Vince: Now my monster is stronger than ever and you won't stand a chance!
Sora-Atk/2500 Def/1800
Vince: I'll set one card facedown and end my turn.
Mikey: Now your going to face my deck!
Mikey drew his sixth card and began his strategy.
Mikey's Hand:
Mars-The Fourth Planet Knight-Level: 4 (Light/Planet/Effect) Atk/1700 Def/1600
Solar Eclipse-Trap Card
Black Hole-Trap Card
Comet Halley-Quick Play Magic Card
Earth-The Third Planet Knight-Level: 3 (Light/Planet/Effect) Atk/1500 Def/1000
Sun-The Center Star of the Solar-Level: 8 (Fire/Planet/Effect) Atk/2700 Def/2100
Mikey: I'll set two cards facedown and summon Mars! The Forth Planet Knight in attack mode!
A huge red knight appeared on the field, wearing dark red armor from his head to his toes. He had a glowing red sphere in the center chest of his armor and he held a long sword that the same red glowing sphere on his sword handle.
Mars-The Forth Planet Knight-Atk/1700 Def/1600
Mikey: That ends my turn and the beginning of the Neo Shadow Realm!
Some black started to appear from the two opposing duelists that were facing Yami and Bakura and then an eye shape symbol appeared from the darkness. The darkness came out of the shirt and appeared, hanging around Mikey and Vince's neck. Vince had a round black necklace, just a giant ring that surrounded his neck with the Millennium symbol on the front, but instead of gold, its color was black. Around Mikey's neck was a long necklace that reached down. It almost looked like giant ring, with some kind of spikes coming out of the sides of the necklace with the Millennium symbol on it, but it was just like Vince's necklace, instead of gold, the whole Millennium item was black. Everyone realized what Mikey and Vince were both wearing.
Bakura: It can't be!
Yami: It's the Millennium Ring and Necklace! But their pure darkness form!
Vince: That's right! We hold the dark form of your Millennium Items!
Mikey: I wield the Dark Millennium Ring and Vince wields the Dark Millennium Necklace!
Bakura: Fool! I wield the Millennium Ring! It gives me the power of true darkness! What does your Dark Millennium Ring do that my Millennium Ring cannot?
Mikey: Let me give you an example!
A huge dark portal appeared behind Mikey and Vince. Everyone tried to get a better view of what was coming out, until they saw a huge pack of demons trying to get out. They attacked each other, finding an exit, and everyone stood there in shock. The portal closed behind them and both duelists gave a dark grin.
Mikey: What you saw was the Neo Shadow Real, a powerful dark realm, which can be only opened by the Dark Millennium Items. If one of us loses, a demon of the Neo Shadow Realm will come and take the loser's body. After that, the loser will be controlled by the demon and there won't be no way out! Plus, the Dark Millennium Items give us a little boost.
Vince: We have the ability to raise our monster's attack or defense points anytime we want to. But if were to use it, we lose that many life points and our monsters return back to their attack strength that had previously before we used the effects of our Dark Millennium Items.
Mikey: Which means, when we use it, our monsters will be strongest creatures on the field!
Yami: I won't let that happen! My move! Here I go! I play the magic card, Card Destruction!
Mikey: I think not! Mars! Activate your effect!
Mars raised his staff and slashed at the pharaoh. A huge blade strike beam appeared out of the ground, heading towards Yami and sliced right through him. Everyone gasped as they saw Yami kneel down, groaning in pain. His magic card was removed from play and Yami glared at Mikey, in anger and demanded an explanation of what just happened.
Yami: What did you do!
Mikey: Allow me to explain my creature's effect.
Mars-The Forth Planet Knight
Level: 4
(Light/Planet/Effect)
When this card is summoned to the field, add 1 Counter to this card. If your opponent summons a monster (Normal Summon, Flipped Summon, or Special Summon), or plays a magic card, or activates a trap card, you can get rid of the Counter of this card. If 1 Counter exist in this card, this card is unaffected by trap cards controlled by your opponent.
Atk/1700 Def/1600
Mikey: I can give up 1 Counter that exists in my monster to get rid of your cards that you play. However, since I have no more counters equipped to my monster, your trap cards can target my monster…
Yami: You should have destroyed my monsters instead.
Mikey: I have something in my hand that I don't want to give up.
Yami: Gaia! Attack his monster now!
Gaia the Dragon Champion flew towards Mikey's planet knight and extended his two spears at him. Mikey gave a grin and flipped one of his facedown cards.
Mikey: I activate Black Hole!
Black Hole
(Trap Card)
This card can only be activated if one of your Planet creatures is selected as an attack target by one your opponent's monsters. Remove that monster from play and remove this card from play as well.
A huge black hole appeared in front of Gaia and sucked him and his dragon into the darkness. The black hole disappeared and Mikey removed his trap card from play.
Mikey: Your Dragon Champion is removed from play and so is my monster. Tough luck pharaoh!
Yami: I may have lost my dragon champion, but not my Breaker! Go Breaker! Attack his monster now!
Mikey: When will you ever learn pharaoh! Activate Quick-Spell card, Comet Halley!
A huge comet appeared out of the sky and hit the creature. Breaker was pushed back and destroyed instantly. Yami glared at Mikey wondering what just happened.
Mikey: Comet Halley can be activated if I have a Planet creature on my side of the field. It destroys 1 monster and after 7 turns, I can return my magic card back to my deck and after, I shuffle my deck.
Yami: I set one monster facedown in defense mode and end my turn.
Bakura: How sad pharaoh! Keep this up and you'll be the King of Lost! My turn now fools!
Bakura was about to draw, but instead, snapped his fingers. A huge black gate behind him gave out a small dark ray, hitting his deck. The ray disappeared and Bakura lost 1000 of his life points.
Bakura: Before I draw, I activate my Gateway to Hell's special effect. By paying 1000 of my life points during my draw phase, I can pick one card from my deck and add it to my hand.
Bakura took out his deck and looked around. He grabbed his card and added to his hand. He then shuffled his deck and put back in the duel-disk.
Bakura: Standby Phase. I activate my monster's special ability! I get to Special Summon 1 Demonic Guard from my deck to the field!
Another Demonic Guard appeared on the field and stood next to the gate as well. It had its hood on, covering its face and gave a low moan. Mikey and Vince were wondering what Bakura was planning, but whatever he is planning, it's not going to work.
Bakura: Now I activate my magic card, Darkness Key of the Gate!
A huge black key appeared in the lock, in the center of the gate door and stood there, waiting to be turned.
Darkness Key of the Gate
(Continuous Magic Card)
This magic card can only be activated if you have Gateway to Hell field card on your side of the field. This card remains on the field for 3 turns during your End Phase. Once 3 turns have successfully ended, discard this card and choose any card from your deck and add it to your hand.
Bakura: I just need two more cards and that's about it. I end my turn.
Vince: Whatever you are planning, it's not going to work! Dark Millennium Necklace! Show me the future that lies ahead!
Vince's Dark Millennium Necklace gave out a bright glow of darkness and Vince saw a small glimpse of the future. He saw the huge black gate that stood behind Bakura, opening slowly and releasing a huge powerful demon from the other side. Vince eyes grew wide and stepped out of the vision and Mikey gave Vince a confusing look.
Mikey: What did you see?
Vince: Bakura's creature has been freed, but I couldn't see what it looked like or why it is showing me that vision…
Bakura: Maybe because you just saw your own defeat! Hahahahaha!
Yami: So you'll use your Dark Millennium Necklace to cheat huh? I too have a Millennium Necklace allowing me to see into the future! Behold!
Yami dug down in his pocket and attached the gold necklace around his neck and closed his eyes, concentrating his strength to the Millennium Item. Yami opened his eyes and saw he was in an void of darkness, there was no light, he couldn't see anything with eternal darkness roaming around him, until he saw a tall black armored duelist standing before him, crossing his arms, a black duel-disk attached to his right arm.
"Who are you," yelled Yami facing the black armored duelist.
"Your darkness, your light, and your doom," yelled the armored duelist.
Just then, Yami saw something burning underneath him and looked down. He was floating just above a burning city, buildings engulfed by the sea of flames, the sky being blocked by the smoke. Yami descended down and remember this vision. It was the same vision he had earlier, thousand of people were lying on the ground, dead. He remembered seeing the wooden cross of Tea, tied against to it, dead as well with him staring up at her, with no expression on his face at all. Yami reached the center of the city and saw something he didn't see in his vision before they left Domino City. A huge creature stood above the city, a huge black creature that showed a huge skull with six eyes, two on top of the other where the original eyes laid. Giant veins were coming out of the center of the creature, with a huge blue dark diamond as the body, floating. It gave groans that can be heard all over the world and he saw, Aeru, attached to the skull, his lower body on top of the skull, laughing manically at the city that was burning underneath him. Yami just looked up and gave a wide grin and laughed with him as well. Yami closed his eyes and re-opened them, returning him to the present duel. He kneeled on the ground breathing hard, seeing that vision and more of it.
"Pharaoh," cried everyone.
Bakura: Get up fool! What happened?
Mikey: What did you see?
Vince: …
Yami: I saw, something I shouldn't have seen. I didn't see the outcome of this duel, but I saw something else…something, horrible.
Bakura: And what's that?
Yami: It's nothing. And I'll make sure it stays that way!
Bakura: Last time I checked pharaoh your turn is over. It's Vince's turn to make his move.
Vince: How right you are! I'll draw! I summon Riku in attack mode!
A tall white haired boy appeared on the field, wearing a yellow shirt with blue strips, crossing each other on his shirt, wore dark blue pants, (black?) shoes, and black gloves, holding a wooden sword as well.
Riku-Atk/1500 Def/1200
Vince: Now I play the magic card, Darkness Sword-Soul Eater!
Darkness Sword-Soul Eater
(Equip Magic Card)
This magic card can only be equipped to Riku on your side of the field. Whenever this card attacks your opponent's monster, raise this cards attack strength by the original attack strength of the monster you are attacking, if it's in attack mode. If your opponent attacks this monster, decrease the attacking monster targeting this card, by 500 points and raising this card's attack strength by 500 points.
A black mist surrounded Riku's hand that wield the wooden sword and replaced it with a huge black sword. Riku lifted up the sword and aimed it at the two opposing duelists, which one to strike first.
Vince: Let's see, I'll start off with your creature first Bakura! I fear of what you hold in that gate, but I won't let you summon it! Go Riku! Attack his monster with Soul Eater Slash!
Riku dashed towards Bakura's Demonic Guard creatures, until Yami's facedown creature blocked Riku's attack. The facedown monster showed a warrior creature wielding a huge shield over him, defending himself against the attack. Riku was pushed back and was back to Vince's side of the field.
Vince: What the!
Yami: Big Shield Gardna protected Bakura from your attack! Whatever he is planning, I have to hold time for him to make sure his plan reaches its goal!
Vince: How long can you last pharaoh? I may have lost some life points…
Vince's LP: 6900
Vince: But with that little stunt of yours, your monster is placed in attack mode.
Big Shield Gardna slowly got up and placed his shield on the side of him, opened for an attack. Big Shield Gardna had a defense of 2600 for a level 4 creature, bad news it only had 100 attack points and once attacked, it's switched to attack mode if it is still on the field.
Big Shield Gardna-Atk/100 Def/2600 (Attack Position)
Vince: Since you'll be losing a lot of life points, I thought it would be nice to get rid of them! Go Sora! Attack his monster!
Sora dashed towards Yami's exposed monster and jumped in the air. He swooped down and slashed the creature into two, then pulling back to Vince's side of the field. Big Shield Gardna kneeled to the floor and disappeared and Yami groaned in pain feeling his life points going down.
Yami's LP: 5600
"Great! The pharaoh just lost a big whoop of 2400 of his life points," yelled Joey, "Come on pharaoh! Beat this creep! We know you can do it!"
Vince: I'll end my turn…
Mikey: My move now punks! All right! I summon, Mercury! The First Planet Knight
A tall light blue armored knight appeared on the field, dressed in the same armor Mars-The Forth Planet Knight was wearing, but instead of a dark red sphere, Mercury had a light gray sphere on the center chest of its armor and aimed its sword at the two duelists.
Mercury The First Planet Knight
Level: 1
(Light/Planet Effect)
If you have a Planet monster on your side of the field, this card cannot be selected as an attack target. As long as this card remains on the field and you have at least 1 Planet monster (with the exception of this card), raise this card by 1000 attack and defense points.
Atk/0 Def/0
Mikey: Now my monster has 1000 attack and defense points thanks to Mars! Go my planet creatures! Attack the pharaoh's life points directly!
Mercury The First Planet Knight-Atk/1000 Def/1000
Both planet creatures dashed towards the open field pharaoh and both did their slash attack on the pharaoh. They moved back to the field and the pharaoh fell to his knees, groaning in pain, feeling as if he was actually sliced, his body being torn apart from one another.
Yami's LP: 2900
"Pharaoh," cried Tea.
"This is bad. The pharaoh is down to 2900 life points," yelled Tristan.
"Don't worry. The pharaoh has been in tight situations that then," said Duke, "I'm sure he'll be able to defeat these two punks!"
Mikey: What's the matter pharaoh?
Vince: Can't get up?
Mikey: You are the King of Games!
Vince: And you have only 2900 life points!
Yami: I plan to take you down next turn!
Mikey: Will see about that pharaoh!
Vince: Were not fighting to earn your title ship!
Mikey: Were here to duel for our family and loved ones!
Yami: I feel your pain, but you won't find what you're looking for like this! I just need to draw a certain card from my deck and will be winning this duel!
Yami drew his next card and grinned at the two opposing duelists.
Yami: Round 2 is about to begin! This time, I'll be turning the tables! It's time to duel!
To be continued…
Sorry it took a long time folks, busy working on some other stories. Mikey's deck was known as the Solar System Deck, a planet deck and Vince's deck was the Kingdom Hearts deck. Leave some reviews ok? See you on the next chapter!
