Board Games

Alan Dervoda knocked on the door once again, unsure of the reason behind his friends' not answering the door for him. He was right on time for the game meet, thirty-after ten in the afternoon.

Alan had recently transferred from his previous high school in the human realm for his senior year, and his adjustment to the strange new realm of these "monster-girls", and the Ehra Luit Public School had gone quite smoothly for him. So smooth, in fact, that he had been fortunate enough to have "gained" the "companionship" of two once treacherous acquantances, who "agreed" under a few reasonable and beneficial (for Alan, exclusively) conditions to live with the young man in his dorm.

Not a minute after knocking, Alan heard a series of girly shouts and some fits of bickering. The door was opened in little time after, and the young man was greeted by the sight of one of his closest friends standing in the doorway. Behind her, Alan could see three other girls scurrying about frantically. Alan's attention swiftly returned to the tall woman standing in front of him, the Orc captain of Ehra Luit's rugby team herself: Alera Tormal. The door frame was barely large enough to contain her tall and burly frame, although Alan estimated that she would likely be strong enough to "forcibly persuade" the door to accomadate her intimidating build regardless.

Alera's "unfeminine" characteristics were offset by the beauty and feminimity of her dazzling emerald eyes, her soft, freckle adorned face, and her shoulder-length red hair. Unusual for a monster-girl of her size, her upper-body was not overly endowed. Her breasts clocked in their size at a reasonable "C", which seemed unfittingly small in porportion to her large body, but Alan did not dare to speak his thoughts to Alera on the matter. The rest of her body had a largely voluminous amount of flesh dedicated to it. Alera's considerably wide hips, and her deliciosly plush thighs were something of a marvel in Alan's eyes, indeed, he was a sucker for women who were gifted with such voluptuous bodies.

The Orc was not merely eye-candy, or a friend to Alan though, she also acted as a mother figure of sorts for him, her role was made much more literal to the both of them when they made love, but that part of their relationship extended beyond just sex. Alera made sure to sleep with him every night, and prepare a delicious breakfast meal for the both of them later in the mornings they shared together. The meals were often served to Alan in bed, the passionate lovemaking had usually left him temporarily paralyzed and hungry, but always thoroughly satisfied by the innumerable pleasures her body gave him. Their act was dropped immediately after leaving the privacy of his dorm, neither of them felt comfortable with, or that it was necessary for them to bring their fantasies beyond just the two of them. Outside of their alone time, she reverted to the stereotypical unintelligent-alpha-male-jock attitude, another quality of Alera's that Alan found both nostalgic and humorous. He loved it when she called him names like: "nerd", "four eyes", or "wimp".

Alan began his polite greeting, but was almost immediately silenced by his friend's impatience. "Quit yer' squakin' and get in here! These annoyin' little cunts are driving me up the godsdamned wall with their nerd-talk and YER' gonna' deal with em'!" Alera demanded. Alan, who knew better than to keep the porcine waiting, hurriedly made his way into the dorm alongside Alera, and analyzed the chaotic situation. He was greeted by the sights and sounds of a Vampire, and an unexpectedly mature-looking Baphomet, all working erratically to get everything set up for their game.

The reason for Alan's presence at the girl's game meet was not one of interest, far from it. He had been walking down the hallway that neighbored Ehra Luit's locker room one night, where he found himself being suddenly accosted for intercourse by the entirety of Ehra Luit's rugby team as they were leaving the locker room for their dorms. Alan had quickly found himself surrounded on all sides by a crowd of Minotaurs, Orcs, and one Ushi-Oni, a perilous situation that would have wrought undesirable consequences were it not for the intervention of a certain duo of "nerds" who were convieniently passing by. The rather petty insults that the two had attempted to anger the rugby team with had ilicited an unexpectedly agitated response from the crowd, allowing Alan enough time to escape while the angry mob ignored him in pursuit of their newfound enemy. Alan had later met the two once again, and after the leader of the pair: the Baphomet, threatened to paralyze, and hand over him to the rugby team, the young man found himself in their debt. Their request: play one campaign of Dungeons and Monster-Girls, a role-playing board game not unlike one he frequently played back in the Human Realm.

Alera had come along to ensure that the other girls kept themselves from having any sort of sexual contact with her friend, though Alan could tell that she likely regretted partaking in their game, and was likely considering the possibility of leaving.

After waiting for some five minutes, everyone had seated themselves at the game table in the middle of the tiny dorm room. Surrounded by flask after flask of secretly lust-sugar spiked beverages, a week's worth of spirit energy-enhancing Tweenkie snack cakes, (courtesy of Sabbath), and a plethora of vividly colorful and expertly crafted miniatures and environment pieces that would be used with their game, they would begin the introductions.

The matured Baphomet, who wore something remiscient of the stereotypical sky blue wizard robe, which was parted down the middle, was the first to introduce herself. Her short hair was blonde in color, and her eyes shimmered a marvelous bright red. She was roughly five feet in height, and though her frame appeared considerably thin, her wizard robe seemed fit to tear a seam at any second from the awe-inspiring size of her breasts. Alan knew she could not have been affiliated with Sabbath any longer, those who are so gifted are considered to be among the Sabbath's biggest enemies.

"My name is Jenny Mona, and I'll be the dungeon master for the campaign I've created. I've worked on this one for months and I just know it'll be the best one ever!" Jenny announced cheerfully, and with pride.

"Woo." Alera mocked the Baphomet's introduction. The perfectly nonchalant tone of her disrespectful remark earned a chuckle from Alan as he too struggled to be completely polite while dealing with the Baphomet's childish behavior, it seemed she still retained something from her race's true nature. Jenna glared simultaneously at both Alan and Alera before sitting back down and grumbling to herself.

Next to rise, the Vampire, who, unsurprisingly, wore the standard pitch-black wool robe that was typical of their race. Normal Vampires typically had very few physical differences between themselves, all of which were related to the body, like height, or thickness. All of the Vampires that Alan had met had the same snow-white hair, though he had heard that some of the more powerful Vampires had taken to customizing themselves into beings of unnatural beauty by taking advantage of their race's natural affinity to magic. The Vampire standing before him, however, was no different from the rest. Red eyes, snow-white hair, and pale skin.

"My name, is Alice Relaen. I've been elected by the appropriate parties to act as our group's mage. This means that I am to receive all gold income, and the money from valuable items that we recover for trading to afford mana potions and runes for spellcasting. That's because I'm inarguably the most valuable, and important player character in the game~. Alice stated in the usual Vampire's arrogant sing-song way. Alan had dealt with a few of her kind before, so he was fairly adjusted to and capable of dealing with their disposition. Alera, however, was not.

"Too bad yer' a worthless piece a' shit in real life." Alera stated, earning herself a glare from everyone at the table, save for Alan. "Mind your tongue, beast...Else you suffer the dire consequences of my wrath!" Alice yelled as she arose slightly from her chair, both of her hands now on the table as she began her glare contest with the Orc across from her.

"Mind YOUR tongue, wimp...Else you suffer the dire consequences of my fists." Alera retorted calmly. There was no shadow of a doubt that Alera could easily dispatch the Vampire while fighting in hand-to-hand combat, and Alice recognized that too, shrinking back into her chair nervously. Alan was displeased (though amused) with the Orc's behavior, and he worried that the other girls would eventually kick him and Alera out of their dorm for it. Of course, this would mean that Alan broke his promise by default, and that he would be forcefully carted off to become sexual property of Ehra Luit's rugby team for as long as they desired.

"Alera, come on, be polite." Alan scolded his Orc friend. Having finally done away with the formalities, Jenny started handing out the character sheets, which were essentially an overview of a player-character's stats, biography, and kept track of status-effects and the character's inventory as well. Player-character stats were almost exclusively by dice rolls, though feats, class, allignment, and other more cosmetic options were entirely up to the player.

After rolling for all his stats, and filling in the biographic blanks, Alan immediately diverted his efforts to Alera's character building, which was going nowhere fast. "Godsdamnit Alan! How tha' fuck do I do this shit!?" Alera yelled for his help in calculating her stats, to which he responded first by freeing the ten-sided die from the Orc's grasp. The process of creating a character for his friend took Alan a mere two minutes of rolling dice, and choosing feats and skills for her, leaving the biographics of the Orc's character to herself. She had no trouble filling in those, though, a lack of imagination was certainly visible in what resulted as a most realistic description of her character.

Only a few minutes later, the four had their respective characters created, fleshed out with personal details, and in working order. Alan created a scoundrel character, a man quick with his tongue and wits instead of his fists, who ignores the rights and wrongs of life to get what he wants, and does whats needs to be done, at any cost.

Alera's character was entirely specialized for physical combat, and little else. She was a brute who had continually been on top of those around her by the dominating power of her raw strength alone, and liked it that way. Alan knew that his Orc friend would be able to relate to such a backstory, though he wondered if she would notice the symbolism without it being explained to her directly.

"Looks like everyone has their characters created, now all I have to do is create our miniatures." Jenny stated. The Baphoment reached over the table for our character sheets, and started to read them. We all sat silently, if a bit akwardly for a few minutes before she had finished reading the last one. "Okay then everyone, here goes!" Jenny announced enthusiastically. The Baphomet then cupped her furred hands in a circle, began muttering a strange incantation, and the space between her hands began to glow a brilliant gold. The glowing lasted for only roughly a minute before Jenny finished her spell, and the results were revealed as she opened her hands up to reveal the fruits of her effort: Three of the most accurately colored, and detailed miniature figures that Alan had ever seen in his life. Alice reached over for hers: The red-trimmed black robe wearing Wizard which looked exactly like her. Then, Alera grabbed hers and quickly looked over her figure, which also looked exactly like her, augmented with some heavy-looking, crudely made armor, a very tall warhammer, and a mildy angered expression to match.

Alan was the last to retrieve his miniature, and was immediately impressed by the resemblance with its real-world counterpart. The figure's brown hair, black sunglasses, and meticulous facial detail would have been impossible for any normal man or machine to replicate. The rest of the figure was clothed with an exact copy of Alan's usual attire: his black duster coat, his black denim jeans, and his black combat boots. The miniature was striking a casual pose, with one hand free, and the other holding what appeared to be a rather long sort of black dagger.

With everything, and everyone ready for action, Jenny procured a packet of paper, which Alan assumed was the instructions for the scenario that he was going to play. Jenny rearranged some of her pages, and began reading the plot and instructions for the campaign: "The Tyranny of Vampire Queen Relean"

Everything beyond the campaign's beginning had become a blur to Alan. He'd had eaten five boxes of Tweenkies all by himself, and found himself growing more and more hungry as the hours had passed. The more he ate, the more distant the world seemed from him, he felt like he had been in a dream. He could feel that was playing the game, and that he was talking, but the words and actions were too much for his muddled mind to follow...Shouting, Alan heard shouting, loud voices. He wondered what they were saying, and why they weren't as relaxed as him...

*ZAP*

"Gah! Fuck!" Alan shouted as he felt a sharp wave of electricity run through his body, throwing his mind back into gear, and his body out of its chair and onto the floor. Alan hurriedly clambered back into his chair and saw that his character was somehow still in the game, and in combat too by the looks of it. "Can someone tell me, briefly, what's happening right now?" Alan asked while rubbing the tiredness out of his eyes.

"What...? Geez, you're more dazed than I had thought. Your team, Alera, Alice, and yourself went on several quests to gain access to Queen Relean's castle, and now you're in the throne room. Turns out, Alice is the Vampire queen, and that she's been lying to you about her identity all along. You're fighting her, alone now, since she turned Alera into a pile of ash with the power of her shock-magic." Jenny explained, unexpectedly serious.

"Phucking cunt..." Alera muttered, half-awake, and fully drunk.

"You can...still surrender...you know. I've had need for a "personal" slave for some time..." Alice teased. Alan began to wonder just how much his opponent had drank while he was "away", judging from her speech fluency, it couldn't have been much. Alan looked down at his stat sheet, and after realizing that he'd already lost more than three-quarters of his health points, he knew that this fight would require more than a miracle for him to be victorious. Alan would bear his fear for only a little longer though, for as he looked through his character's feats list, he devised a deadly combo that would surely defeat Alice in one shot.

Alan had two feats of interest, and an arguably overpowered dagger that would be used during this turn. One feat allowed Alan's character to replicate and repeat any attacks he made for one turn, and the other feat doubled his damage ouput for the turn it's used. His dagger, which was enchanted to be effective against the undead, had the same minimum damage output as a high-end shortsword, but with the dagger classe's three attacks per-turn bonus, and when used against a Vampire like Alice: the dagger's damage was tripled.

"I'm going to activate feats: "Critical Strikes" and "Habit Fighter", and attack Alice with The Undead's Bane, and the attack is restrained. Alan announced before rolling three D20's. After rolling, and applying his feat's bonuses, Alan had inflicted two hundred and ninety-seven points of damage to Alice. Alice did nothing, save for her staring at her defeat on the gameboard with a look of disbelief, all was quite.

"Vampire Queen Alice has been defeated! Congratulations Alan, by defeating Alice: you've successfully restored balance to the land and ensured the dreadful Vampire Dominion's disbanding, and your name will become respected and praised all around the country. In othe-...huh?" Jenny's tyrade of epilogue details was abruptly stopped when Alice tapped the Baphomet on the shoulder, and began whispering to her.

Soon, both Jenny and Alice were intensely flustered. The Vampire finished her quiet exchange with Jenny, and began to fumble her fingers together, her gaze cast down to her edge of the table, obviously too embarassed to look up as her blush became increasingly visible. Jenna nodded to the Vampire, and an unnervingly sly grin quickly took its place on the matured-Baphomet's face as she began to chuckle for a moment before her attention returned to Alan.

"Having defeated the Vampire Queen, and ultimately completing your quest, you begin to turn towards the great doors that lead to the castle's foyer. Your progress is halted, however, when your defeated opponent, Alice, calls out your name. You contemplate turning around, or ingoring her, and decide to go through with the former. You approach the weakened Vampire and kneel down next to her, grasping her hand most gently as she reaches up for yours. Even though the gorgeous woman lying defeated on the ground before you was trying to kill you only minutes ago, you can't help but to forgive her. Suddenly, but slowly, Alice reaches her free hand up and tenderly grasps the back of your head, and pulls you down into the most warm , and passionate kiss of your life. Her forwardness is unprecedented to you, but you instinctively begin to return her advances."

"Eventually, you break the kiss, and slip one arm under her legs, and your other underneath her arms. Alice's weight is of no burden to your arms as you stand up. Taking one last look into her eyes, your fate with your newfound companion is finally and forever sealed, her eyes, and yours both express a love and need for eachother greater than any other's. One last nod to one another is the last thing needed before you set out to begin your new live's together, and begin peacefully, and anew a-...Alan?"

"I think he's asleep, now's our chance. Nervous?"

"...A bit."