Electromagnetism: The user can turn himself into a powerful electro-magnet which makes it very handy to disarm any attackers he doesn't want to hurt. Other than that he can lift and throw anything metal allowing him to turn the disarmed weapons on their owners.

◾Electromagnetic Vision: The user can also see across the entire electromagnetic spectrum from infared to ultraviolet. This makes it very handy when looking out for ambushes.

◾Lightning Fist of the Lightning God: The user firsts gathers a fair amount of lightning around his fist then punches at a distant target launching a fist made of black lightning at the opponent(s) which explodes on contact creating a large crater in the ground.

◾Soaring Lance of the Lightning God: The user first claps his hands together before drawing them apart to create a large spear made of his black lightning. He can either fight in close quarters with it or throw it at a distance target (or both if the opponent starts to run). When throw it normally pierces the target and explodes just in case the stab didn't finish them.

◾Combat of the Lightning God: This governs all the unarmed strikes used with the magic. For example it counters all punches, kicks, knee etc. with the "lightning of the gods" wrapped around it.

◾The Divine Fist of Raijin: The user leaps forward at his opponent and lands a powerful lightning infused fist to their face which is normally followed by another lightning infused punch to the gut.

◾Hook of the Lightning God: the user creates a hook made of lightning that allows himself to be pull to higher ground or at an enemy with great speed. The hook looks like a standard fishing hook and the "chain" is only able to reach 70 meters.

◾Hundred Swords of Susanoo: The user creates one hundred small lightning bolts in the air that float around him and his opponent for the duration of the spell. Each of these bolts become lightning swords upon Yoshi grabbing them, the swords aren't amazingly durable but the advantage is he has 99 more to go if one breaks.

◾Speed of the Lightning God: The Lightning God Slayer version of the Lightning Body spell of basic Lightning Magic. It allows the user to move at amazing speeds too fast for even the sharpest eyes to follow. The unique thing about this spell it can be used in an offensive manner, the user actually turns into lightning itself and can pass through a group of enemies electrocuting them as he does.

◾Bring the Storm: The user focuses a lot of lightning into his hands and raised them to the sky launching the lightning into sky which creates black clouds above him and his opponants that rain down lightning bolts doing serious destruction to the area around. As the spell only stimulates the creation of a storm the lightning isn't Yoshi's and allows him to recharge by eating the lightning.

◾Storms: Due to the user's lightning-enhanced speed, every time they move, they chip away at surfaces, creating more innate levels of dust particles in the air. Over the course of a battle, this dust accumulates in the atmosphere. These particles are transported by salutation and suspension, eventually leading to the creation of a potentially violent weather storm that can bring forth lightning for the user to control and redirect towards their foes. When sufficient stormy conditions are crated, the user can utilize their own black lightning as a medium to control the flow of lightning, essentially directing its course and location of impact via hand motions. As this uses real lightning, the speed the bolt moves at is fast enough that some wouldn't even see it coming let alone dodge it, nor would it be likely for them to survive the sheer electrical current should they be hit by it directly.

◾Lightning Nerve Infusion: A special supplementary Lightning God Slayer spell; it is not a single-use technique like other techniques; but rather, a constantly activated one. It is a time-limit hyper-nerve technique that, by infusing the user's nerve endings with electricity, can rapidly increase their motor abilities, resulting in an phenomenal increase in speed in both the user's movements and reactions. The user now moves quickly enough that they seem to teleport, and some attacks they unleash are unseen even to the naked eye, also pushing their physical prowess to the absolute limit in an engagement, allowing for tremendous raw speed and increased physical performance all across the board.

◾Electro-perception: The user can see the electric and magnetic field lines in their environment, even able to sense electromagnetic phenomena. The user, however, is able to follow the electric and magnetic field lines using their eyes, something that any other Lightning magic users are unable to do with their limited power. The user also can analyze the reflections of electromagnetic waves they generate and therefore 'see' things all around them as a form of sixth sense, giving them absolutely zero blind spots.

◾Electromagnetism: Through the power of Lightning God Slayer Magic, the user can attract ferrous materials and use it to their advantage, such as being able to create a make-shift shield out of scrap metal or walk on walls, attract the iron particles in the ground around them. The user normally uses this method to create and gather "iron sand" which they can then control to varying degrees depending on the amount of sand involved. Their control is great enough that they are able to create solid objects and weapons made entirely out of sand for their own personal use. For example, they once created a "chain-sword" in a fight by not only manipulating the sand into a sword-like shape but by also making the sand particles of the blade vibrate at such a speed as to dramatically increase the weapon's cutting power. They can also instantly change it's shape or formation, such as when they turned their "chain-sword" into a whip-like weapon that still had its chainsaw-like quality. However, its cutting abilities are limited in that form.

◾Flight: The user can fly if they are on a large body of water such as the ocean, using Lightning God Slayer Magic to induce hydrolysis on the molecules in the air, allowing for them to fly. Doing this, water molecules are collected by gathering magnetism and six sparkling pale wings of various sizes were expanded. From these blade-shaped wings, the water molecules that formed them were consumed and sprayed like a jet burner to make flight possible. However, for the use of these wings, the water molecules in the atmosphere must be distributed at an exquisite ratio, so its use is limited. It is also possible for the user to float through narrow alleyways by manipulating magnetism.

◾Breakdown Fist of the Lightning God: The obligatory 'fist' attack of the Slayer line; though Lightning God Slayer has a unique (and powerful) variation. When utilizing this technique, the user gathers a large amount of lightning around one of their fists, bending their arm and then extending the fist forward in a punching motion. This prompts their magic seal to appear before them, from which an oversized version of their fist, completely composed of black lightning, is generated. There, the fist collects outside sources of lightning, similar to a lightning rod, which gathers upon the fist, which absorbs the lightning in order to accelerate its speed and enhance its power for a few moments, before the user launches it towards the target. When it connects with the enemy, aside from inflicting damage upon them, the electricity stuns them, leaving them open to the subsequent attacks of the user.

◾Heavenward Halberd of the Lightning God: The user raises both of their hands in the air at their sides; slowly, but surely generating and gathering electricity between their open, facing palms. This is rapidly shaped into the form of a massive spear composed of lightning, which the user proceeds to hurl at the enemy. When thrown, it produces a massive blast of lightning that spirals out from the epicenter of the point where the spear impacted. The powerful blast of voltage released by this technique upon impact can quickly reduce anything it touches except for its intended target to ashes, as it inflicts heavy damage upon the user's opponent, wreaking havoc for an extended radius. The weapon generated by such technique resembles a Ji, a traditional Chinese halberd, in appearance.

◾Repulsion Force of the Lightning God: One of two defensive techniques that the Lightning God Slayer is in possession of; with it, the user gathers black lightning within their hands and spreads it out, manifesting it in the form of a wall composed of lightning that is situated in front of the user. This wall is not merely just a barrier made of lightning; it is an electrical magnet, with a high attraction of metals. There, the user reverses the polarity of the magnet; which enables the wall to repulse metal objects, as a complete opposite to attracting such objects. The strength of this repulsing magnetic field is more than strong enough to alter the properties of any metal object that comes into contact with the wall; this magnetizes them, before the wall repels them. The projectiles that enter this repulsion field are violently thrown away in every which direction.

◾Refraction of the Lightning God: The pure 'catch-and-return' version of the above technique; the user projects a string of disc-shaped shields of lightning with a crimson thunderbolt in the center in front of them. The moment that an offending attack impacts upon the first shield, it pierces through the other eight, before stopping at the last line of defense. There, the technique is forcibly modified into that of the lightning element and the attack's purpose is set in motion; the shields act like they were elastic and then rebound the foe's power back at them at twice the speed and force of the original attack, with an added kick of electricity. However, this technique disappears fairly quickly when used.

◾Lightning Flash of the Lightning God: A spell which employs the user's lightning in a peculiar way, revolving around the non-offensive properties of electricity: by pointing one of their hands towards the target with the thumb and index fingers partially bent in a claw-like manner and all the other fingers bent completely, the user can produce a large amount of intense light from their body, generating a "flashbang" out of lightning to momentarily blind opponents, granting the user the time to attack undisturbed; due to the brief moment which the opponent is disabled, the user has around ten seconds to attack; which, if used immediately, the user can utilize their most powerful non-Secret Art without any disadvantages.

◾Violet Lightning: A 'boost' ability granted by Lightning God Slayer Magic; which the user can activate and utilize like the 'Drive' techniques granted by the Third Generation Dragon Slayers. It is recognized as extremely dangerous, and what it does exactly is flare up the user's lightning to it's fullest extended, coating their entire body in a bolt of lightning that is five times the heat of the sun's surface, shrouded in an aura of violet lightning which zaps and crackles around the foe; being incredibly destructive. When the user utilizes Violet Lightning, it is exceedingly difficult to approach them without being burned horribly, if the person isn't reduced to a smoldering husk immediately.

◾Black Fang of the Lightning God: Quite possibly the only close-range technique that Lightning God Slayer Magic is in possession of; the user channels a large amount of black lightning to their hand. The amount of lightning is so great that it becomes visible; appearing as a mass of black lightning that crackles violently in the user's hand; despite its chaotic appearance, it is actually rather concentrated and stable. There, the user punches forward with the lightning fist, unleashing tremendous damage while releasing the lightning as a powerful blast that has the potential to pierce through almost any and all defenses; this drilling effect is formed by the magical power spinning around the bolt of lightning at high speeds, giving it the appearance of a drill; and the user can form this technique on both of their hands.

◾Lightning Speed of the Lightning God: By encasing their body in a layer of lightning, the user is capable of speeding up their reaction time a hundredfold; enabling them to react lightning-quick to danger and send them physical power to their utmost limit and even beyond; granting overwhelming raw speed and even more frightening power. The speed works via taking advantage of the electrical charge generated every few moments, by exploiting the tremendous attraction between negatively charged particles (composing the layer of lightning) to the separated positively charged particles they have situated from their body as an electrical field, enabling them to move at speeds equal to Mach 6; making it almost impossible for all but the most skilled foes to keep up with them. The layer of lightning also drastically increases their defensive measures; reducing, if not completely negating damage from incoming attacks; as a sword snapped when the opponent attempted to pierce the user's chest with it; and it also increases their already tremendous strength by quite a fair bit. While in this form, physical attacks against the user are rendered ineffective, although they are still capable of disrupting their body's now-loose composition.

◾Charged Particle Cannon of the Lightning: The user extends both arms before themselves, their open palms facing, the fingers pointed towards the target. Sparks of black lightning are generated between their arms, growing larger and larger, and gradually extending to the surrounding area; this is simply accelerating the particles that compose this attack until they reach high speeds; this multiplies the speed and power of the blow tenfold. With their arms completely clad in black lightning, the user fires a massive, concentrated beam of the aforementioned black lightning at their target. Such beam is shown to be able to completely vaporize what it strikes, with the charged particles carrying enough energy to melt anything they come into contact with. This spell possesses vast destructive power, with the lightning's voltage being high enough to completely pulverize what it strikes, eradicating it from existence; when Lightning God's Charged Particle Cannon connected with the top part of a building, it created a huge, round hole in it, making all the physical matter previously found there disappear completely.

Take-Mikazuchi: Railgun: The most powerful technique that the Lightning God Slayer possesses; by forming the parallel currents on either side of their hand, the user is able to fire a metal projectile at three times the speed of sound by utilizing the Lorentz force produced by the currents they have created; this technique has a muzzle velocity of 1030 m/s (2307.2 mph) and can be fired at a rate of 8 shots per minute, and it is extremely accurate, only having a target deviation of 18.9 mm. The user will usually utilize their own blade as a projectile for this technique, giving the attack a range of 100 meters. The destructive power of the railgun is said to be so great that it cannot be measured without using a pool as a dampener in order to avoid destroying a large building. The lightning produced by this ultimate technique has a charge of 1,500,000,000 KW and a voltage of 100,000,000 V.

Lightning God's Bellow: The user starts by taking a deep breath, gathering ambient ethernano. They then release a swirling vortex of electrifying, black lightning which is sent straight towards their opponent at 750 miles per hour or 1100 ft per second. This spell inflicts massive blunt trauma and electrical damage on their enemy that in extreme cases, can even result in paralysis. Although this spell is one of the most simple spells of this magic, it is also incredibly powerful and a staple of the Lightning God Slayer.

◾Lightning God's Piercing Howl: Much like the traditional Lightning God's Bellow, the user The user starts by taking a deep breath, gathering ambient ethernano. They then release a piercing beam of black lightning which is sent straight towards their opponent at 770 miles per hour or 1129 ft per second, an even greater rate than the Lightning God's Bellow. This spell inflicts massive piercing and electrical damage that in extreme cases, can even result in paralysis.

Lightning God's Voltage Strike: The user surrounds their arm in high-voltage black lightning then quickly moves forward, throwing their whole body in motion to deliver an impressibly powerful punch. This spell inflicts massive blunt trauma and electrical damage on their enemy that in extreme cases, can even result in paralysis. It has been shown to inflict horrific damage on anything around it with enough force to punch through metal. Despite the obvious strength of this attack, it is a precise attack that only hits the user's target.

Lightning God's Storm of Bullets: The user outstretches their arms and creates over twenty or more small bullet-like forms of black lightning. They then fire the electrifying bullets straight toward their target in a widespread attack which is sent straight towards their opponent at 750 miles per hour or 1100 ft per second. Each bullet that hits inflicts massive piercing damage similar to the regular bullet but also with the addition of horrifying electrical damage. Due to the sheer numbers and speed of this spell, it is incredibly powerful and nearly undodgeable making it one of the most effective spells in this magic.

Lightning God's Static Shot: The user holds their hand in gun-like shape with their index and middle finger pointed forward, and the thumb bent back. By quickly pushing their thumb down, the user releases a laser-like beam of piercing lightning that travels at 770 miles per hour or 1129 ft per second. This spell inflicts massive piercing and electrical damage that in extreme cases, can even result in paralysis. This piercing attack is capable of cutting a hole through wood, bone and even metal making it an incredibly deadly spell.

Lightning God's Electric Tornado: The user thrusts their hands forward, towards their opponent and creates a tornado of black lightning which surrounds the opponent inflicting horrific blunt trauma and electrical damage that can most likely paralyze an opponent. This tornado travels at 750 miles per hour or 1100 ft per second. The impact of this spell is on a widespread level meaning that it cannot be contained easily and effects a large area around it.

Lightning God's Sparking Orb: The user holds their hand forward and creates a large orb of black lightning. They then fire the mighty mass of lightning forward toward their target at 750 miles per hour or 1100 ft per second. This attack is incredibly powerful and inflicts massive blunt trauma and electrical damage that in extreme cases, can even result in paralysis. Despite being incredibly powerful, this spell is compact and precise and only hits the user's target when used.

◾Lightning God's Exploding Orb: Similar to the Sparking Orb spell, the user creates a large sphere of black lightning. They then fire the powerful ball of lightning toward their target at 750 miles per hour or 1100 ft per second and when the target hits, it explodes on impact. This attack is incredibly powerful and inflicts massive blunt trauma and electrical damage that in extreme cases, can even result in paralysis. Unlike Sparking Orb, the impact of this spell is on a widespread level meaning that it cannot be contained easily and effects a large area around it.

◾Lightning God's Voltage Ring : Similar to the Sparking Orb spell, the user creates many orbs of black lightning around their opponent, surrounding them from all angles including the air. They then send the spheres inward on their opponent at 750 miles per hour or 1100 ft per second. As it is an omnidirectional attack it is nearly undodgeable, even to the likes of those with enhanced speed and inflicts incredible blunt trauma and electrical damage that in extreme cases, can even result in paralysis. Unlike Exploding Orb or Sparking Orb, this spell is, as stated before, omnidirectional, making it a deadlier spell than any of the previous Orb spells listed.

Lightning God's Shower: The user hands their hands above their heads and creates mass quantities of around twenty black lightning bolts and thrusts them forward toward their enemy at 750 miles per hour or 1100 ft per second. These bolts of lightning are capable of being created on any side of the opponent as well as have a tracking factor meaning that this attack is nearly undodgeable, even to the likes of those with enhanced speed and inflicts incredible blunt trauma and electrical damage that in extreme cases, can even result in paralysis.

Lightning God's Righteous Bolt: The user holds their dominant fist upward towards the heaven and then swings their arm down, pointing it at their target. That motion summons a fantastically large bolt of black lightning that strikes down from the sky, electrifying the opponent with over 300,000 volts of lightning. This spell is immensely powerful and inflicts an incredible amount of electrical damage onto its target and usually paralyzes the opponent for over a minute, giving the user another chance to strike. Despite the sheer monstrosity that is this spell, it can be seen as quite compact as it only affects the target and a mere three-meter radius around them.

Lightning God's Electric Minefield: The user places both hands on the ground and creates upwards of five black lightning bombs under the earth around the target creating an omnidirectional attack. On pressure or at the creator's command, these bombs will explode releasing an incredible amount of electric and blunt trauma damage onto their foes. Due to the nature of this spell, it is indeed omnidirectional making it nearly impossible for the target to dodge and difficult to block as well. Depending on the quantity and power of the electric bombs, they can paralyze the opponent, giving the user another chance to attack.

Lightning God's Sparking Shuriken: The user creates several plate-sized discs of black lightning with sharp edges then thrusts them forward at the opponent at 50 miles per hour or 1100 ft per second. The user is capable of controlling the trajectory of the discs and where the discs are formed making it so that these lightning discs can appear and strike from all angles creating a deadly attack that deals incredible slashing and electrical damage onto their opponent. This versatile, omnidirectional attack is one of the most powerful attacks in a Lightning God Slayer's arsenal, not because of the sheer power, but the tactical ability that it provides.

Lightning God's Static Whip: The user creates a tendril of black lightning to use for various purposes. This spell is quite versatile and is used to grip, grab, pull and strike opponents at various angles making it handy in many situations. There is extreme force behind the strikes and slashes of the Static Whip which result in incredible blunt trauma and quick zaps, but when a target is ensnared by the whip, it exerts an incredible electric pulse through the target's body at upwards of 300,000 volts.

Lightning God's Imperial Sword: The user forms a massive broadsword of black lightning in between their hands to unleash horrendous slashing, stabbing and piercing damage. Alternatively, the user is capable of creating a sword in the air in front of their opponent to send the sword-like form into their targets body much like a missile, though it is telekinetically controlled. The attacks inflicted by this spell inflict incredible piercing, slashing, stabbing and electrical damage on their opponent with each strike making this a versatile and effective spell use.

Lightning God's Striking Halberd: The user generates a large spear of black lightning in their hands or in the air in front of the opponent. The spear can be used like a solid weapon to block and inflict damage or it can be thrown similar to a bolt of lightning. When thrown it travels at an immense speed clocking in at 50 miles per hour or 1100 ft per second. Though either way, this spell is cast, it inflicts massive piercing and electrical damage that can, in some cases, result in paralysis.

Lightning God's Electric Scythe: The user creates a large scythe of black lightning that is capable of being formed in various sizes and lengths. They then are capable of wielding the scythe much like they would any other weapon to inflict horrific slashing, electrical and piercing damage. The voltage traveling through the scythe usually is upwards of 200,000 volts which can inflict incredible damage that usually paralyzes the opponent. Shockingly, the user is also capable of telekinetically controlling this scythe which allows them to target opponents from afar.

Lightning God's Voltage Hammer: The user creates a large hammer of black lightning that is capable of being formed in various sizes and lengths. They then are capable of wielding the hammer much like they would any other weapon to inflict horrific blunt trauma and electrical damage to anything that makes contact with this hammer. The voltage traveling through the hammer usually is upwards of 200,000 volts which can inflict incredible damage that usually paralyzes the opponent. Interestingly enough, this hammer is capable of being telekinetically controlled.

Lightning God's Shocking Serpent: The user creates a ten-meter long serpent out of black lightning. This snake is under the user's complete and utter control because of its limited intelligence. It capable of ensnaring, biting and delivering horrific blunt trauma and electric damage to their opponents that average at around 200,000 volts which can inflict incredible damage that usually paralyzes the opponent. While this serpent can be left to its own devices, in which it tracks a single opponent until either the target is killed or the creature themselves is killed, it is usually directed by the creator themselves to ensure maximum results.

Lightning God's Thunderbeast: The user creates a monstrous tiger-like creature out of black lightning. This Thunderbeast is user's complete and utter control because of its limited intelligence. It is capable of clawing, biting and bodyslamming their opponents to inflict horrific slashing, blunt trauma and electrical damage that averages at around 200,000 volts which can also paralyze the opponents. While this beast can be left to its own devices, in which it tracks a single opponent until either the target is killed or the creature themselves is killed, it is usually directed by the creator themselves to ensure maximum results. This beast can also be ridden by its creator.

Lightning God's Righteous Eagle(s): The user creates one or more large eagles of black lightning. These eagles are under the user's complete and utter control due to their limited intelligence. They are capable of pecking, bodyslamming and electrifying the users target to inflict massive blunt trauma and electrical damage that averages at around 200,000 volts which can also paralyze the opponents. While these eagles can be left to their own devices, in which they hunt a single opponent until either the target is killed or the creature themselves is killed, they are often and usually directed by the creator themselves to ensure maximum results

Lightning God's Righteous Shield: The user creates a shield of black lightning, that is capable of being created at varying sizes. The shield not only likened to being solid, but the electrical current running through it is also able to disable and break apart spells. The current disrupts the ethernano particles that make up the spell to effectively destabilize it until it breaks apart into miniature pieces. This spell is strong enough to completely block horrendous attacks as demonstrated when Rayden blocked both Tojima Shisen's Shadow God's Bellow and Chase Grimsted's Sky Dragon's Roar on separate occasions, meaning that this spell is effective against at least two types of slayer magics.

Lightning God's Blackout Pulse: The user unleashes an omnidirectional pulse of electricity that can be used in one of two ways. The first way is an electromagnetic pulse that is capable of disabling all electronic devices in a mile radius by frying their circuits. The second usage is a physical omnidirectional pulse of black lightning that is used to knock opponents backward while electrocuting them in the process. The average voltage exerted by the impact of the physical lightning pulse is around 250,000 volts which is capable of paralyzing opponents, giving the user the opportunity to strike again.

Lightning God's Lightning Form: The user transforms themselves into a black lightning bolt, whose size can vary from small, fast-moving sparks to large pillars of lightning. The user is capable of moving through the air and reforming at will. This intangibility allows the user to let physical and magical attacks pass harmlessly through their body so long as the user transforms before the attack hits. Much like the Lightning Nerve Infusion, this also augments the user's speed making it so they move at high speeds and can travel long distances with a visual perception of them teleporting.

Lightning God's Electric Chains: The user creates long chains of black lightning to restrain and shock opponents. These chains are under the telekinetic control of the user and move at an incredibly quick rate of 750 miles per hour or 1100 ft per second. In addition to the fact that these chains electrify the opponents sending over 200,000 volts into their body, they also nullify the opponent's magic until the spell wears or the user relinquishes control.

Lightning God's Static Aura: The user surrounds their body in a large layer of black lightning which augments their strength and defense. This aura surrounds the user, accompanying over a meter surrounding their body. As it is a lightning aura, it shocks anyone within the radius with 200,000 volts of electricity. Additionally, similar to the Lightning Form and Lightning Nerve Infusion, this also augments the user's speed making it so they move at high speeds and can travel long distances with a visual perception of them teleporting.

Lightning God's Thunder Dome: The user creates a dome of black lightning around their opponent to prevent them from fleeing, thus limiting their mobility. This spell can be cast in varying sizes and at varying voltages, making it so if an enemy touches the barrier they only receive a small shock or a bolt of electricity that could potentially kill them. This spell can also be used to surround and protect inanimate objects as well as to protect comrades from attacks, similar to the Lightning God's Righteous Shield. Although this dome is incredibly powerful and difficult to escape, someone who exerts a magical force greater than the magic of this spell is able to break through.

◾Lightning God's Voltage Prison: Once the Thunder Dome spell is cast the user sends large bolts of black lightning ricochetting all around the dome at speeds upward of 750 miles per hour or 1100 ft per second. This attack inflicts horrific, omnidirectional blunt trauma and electric damage charging it at around 200,000 volts. This attack, of course, does not affect the user itself as it is their own magic that makes up the spell.

Lightning God's Shocking Rejuvenation: The user is capable of healing their comrades' wounds with electricity, similar to their Electricity Induced Healing. The electricity the user produces induces accelerated cell division and faster calcium ion discharge. Meaning that the target's wounds clot faster, tissue cells multiply at incredible rates to heal the wound once the blood has clotted. This allows the targets to recover from minor wounds rather quickly.

Fulger's Fury: Rampaging Breath: The user starts by taking a deep breath, gathering ambient ethernano. They then release a horrifying, tremendous, widespread vortex of black lightning upon that affects a large area creating devastating effects that can potentially utterly destroy. This attack travels at 770 miles per hour or 1129 ft per second which is nearly undodgeable, greater attesting to the power of this spell. The voltage induced on anyone caught in this spell is at 1,000,000 volts which can paralyze everyone caught in it, if it doesn't destroy them. Such paralyzation allows the user of this attack, another chance to strike.

Fulger's Fury: Wrath of the Heavens: The user holds their hands upward towards the heaven and then swings their arms down, pointing it at their target. That motion summons several impossibly large bolts of black lightning that strike down from the sky, electrifying the opponent with over 1,300,000 volts of lightning. This spell is also capable of permanently paralyzing an opponent if it does not kill them. Despite how incredibly massive this attack is, it is quite compact and only effects a mere five-meter radius around their target.

Holy Lightning God's Bellow: The user starts by taking a deep breath, gathering ambient ethernano. They then release a swirling vortex of blinding, white lightning which is sent straight towards their opponent at 800 miles per hour or 1173 ft per second. This spell inflicts massive blunt trauma and electrical damage on their enemy that in extreme cases, can even temporarily blind an opponent and can also result in paralysis.

Holy Lightning God's Electric Flashbang: The user creates a compact ball of white lightning and thrusts it at their target at 800 miles per hour or 1173 ft per second. This ball explodes on contact creating a magnificent flash of light, a horrific, deafening, thunder-like boom alongside the electrifying effect it has on the surrounding area. The spell inflicts massive blunt trauma and electrical damage on their enemy that results in ringing ears, and blindness for up to five minutes making it an effective, powerful and strategic spell that gives the user an opportunity for a fantastic counterattack.

Holy Lightning God's Rain of Thunder: The user holds their hands above their head and creates mass quantities of around twenty to forty white lightning bolts and thrusts them forward toward their enemy at 800 miles per hour or 1173 ft per second. These bolts of lightning are capable of being created on any side of the opponent as well as have a tracking factor meaning that this attack is nearly undodgeable, even to the likes of those with enhanced speed and inflicts incredible blunt trauma and electrical damage that in extreme cases, can even result in paralysis.

Holy Lightning God's Illuminating Arrow: The user forms a large bow of white lightning in their hands as well as a monstrous arrow. They then send the piercing arrow toward their target at a phenomenal a nearly undodgeable rate of 800 miles per hour or 1173 ft per second. This arrow blinds the opponent with its glowing light as it is shot toward the target, making it even harder for them to dodge. When the attack hits, it inflicts massive piercing damage that can cut through bone, flesh, stone and even iron, not to mention the powerful electric damage dealt. This spell is also quite compact and only affects the target and not the area around them.

Holy Lightning God's Righteous Blade: The user forms a massive broadsword of white lightning in between their hands to unleash horrendous slashing, stabbing and piercing damage. The attacks inflicted by this spell inflict incredible piercing, slashing, stabbing and electrical damage on their opponent with each strike making this a versatile and effective spell use. Alternatively, the user is capable of creating a sword in the air in front of their opponent to send the sword-like form into their targets body much like a missile. Such alternate travels at a phenomenal, nearly undodgeable rate of 800 miles per hour or 1173 ft per second.

Holy Lightning God's Heavenly Angels: The user creates between one and five large angels formed of white lightning, complete with wings, a sword, and armor. These angels are under the user's complete and utter control due to their limited intelligence. They are capable of flight and fight much like a normal soldier would. They inflict mass blunt trauma, piercing and electrical damage that can reach up to 1,000,000 volts. While these angels can be left to their own devices, in which they hunt a single opponent until either the target is killed or the creature themselves is killed, they are often and usually directed by the creator themselves to ensure maximum results.

Holy Lightning God's Pure Barrier: The user creates a shield of white lightning, that is capable of being created at varying sizes. The shield not only likened to being solid, but the electrical current running through it is also able to disable and break apart spells. The current disrupts the ethernano particles that make up the spell to effectively destabilize it until it breaks apart into miniature pieces. This spell is strong enough to completely block horrendous attacks and is on equal par to the regular, Lightning God's Righteous Shield.

Holy Lightning God's Righteous Snare: The user creates a dome of white lightning around their opponent to prevent them from fleeing, thus limiting their mobility. This spell can be cast in varying sizes and at varying voltages, making it so if an enemy touches the barrier they only receive a small shock or a bolt of electricity that could potentially kill them. This spell can also be used to surround and protect inanimate objects as well as to protect comrades from attacks, similar to the Holy Lightning God's Pure Barrier. Although this dome is incredibly powerful and difficult to escape, someone who exerts a magical force greater than the magic of this spell is able to break through.

Holy Lightning God's Auxillary Aura: The user surrounds their body in a large layer of white lightning which augments their strength, speed, endurance, agility, and durability. This aura surrounds the user, accompanying over a meter surrounding their body. As it is a lightning aura, it shocks anyone within the radius with 1,200,000 volts of electricity. Additionally, similar to the Lightning Form and Lightning Nerve Infusion, this also augments the user's speed making it so they move at high speeds and can travel long distances with a visual perception of them teleporting.