Author's Notes: HHHHIIIIII OMG... its been long time since I have updated this Novel... sooo... ill be back continuing this Novel as of today... during my free time.. so... yup... Dell is a new character and the Bios is made by a friend of mine... apparently he was interested to be in the story. =3= and his character bios has been uploaded.
Game Concept:
Game Name:
Mercenary's Song
Basic hardware Required:
Basic computer setup
Mercenary's Song Unique Card Scanner
Headsets with microphone
Software & hardware:
Mercenary's Song game
MS' Unique Loadout PAN Card (MS-ULPC)
Player's Knowledge Requirements:
Gameplay style
Current World Weaponry
Teamplay strategies
MS' Hardware & software Description:
MS' Unique Card Reader (MS-UCR):
A essential card reader for the game. A self-installing hardware which programs the computer and helps it to adapt to the game. Reads only -Registered- Loadout Cards and extracts it's information for the game.
MS' Game:
Since the adapting and the preparation for the game has been done by the MS-UCR, the installation only has to install the remaining game data required to play the game. Game Data is updated 'live' alongside with upcoming additional add-on's onto the game. Eg. Weapons, Maps...
It will also install a voice recognition program for the game.
The installation will also create a unique anti-hack program which changes it's codes randomly and unpredictably.
MS-ULPC:
The Loadout Cards are used for the game's class loadout that is customized by the players. The settings and the customization of the loadout can be done on the card itself.
Rank, Level and class type are displayed on the Card for easy reference for the players.
The Loadout Cards are classified into two different status. Unique Blank and Registered.
Unique Blank- A brand new Loadout card that has yet to be registered to a existing player or a new player.
For existing players, the extra cards acts as a back up or secondary loadout for the player, it copies the data from the main card(first registered card) via the Player's PAN/body static hence it doesn't require connection to the server. It can be customized separately without affecting the main card's configuration. Class chosen can't be changed this way.
For new players, the card registers the Player's unique PAN/body static and opens up the class selection menu and recommendations. When a class is chosen, the card registers the player as the class permanently until the player requests for a class change via the server by specified methods. Default equipments and weapons will be issued to the new player according to class selected. The new player is then ready to play the game.
Registered Cards are activated cards that are used by players to get their Loadout loaded into the game. Registered Cards can be lent to anyone but the loadout,class and settings can't be changed by the other person, only the owner of the card may customize the Loadout Card due to PAN security.
Player's Requirements:
Gameplay Style:
FPS (First Person Shooter)
Multiple Game modes
Current World Weapons:
'Weapons' Database is updated constantly with known weapons of the current year.
Teamplay Strategies:
Essential for Major Victories.
The phrase "Card Sync":
It is to activate the MS-UCR and prepare it to read the Loadout Card.
Also it is a pun for the game's title, Mercenary's Song, 'Sync' as in 'Sing'
-First Sequel End-
