Overmind Lvl 4
Health – 400/400
Mana – 12500/12500
Abilities:
Physical:
Spawn Hive (200 Mana) – Grows a Zerg Lair at your current location (12 hours)
Burrow (0 Mana) – Go underground; unable to move; can only be detected by sensors
Burrow Move (0 Mana) – Ability to move underground when burrowed
Transfusion (50 Mana) – Instantly transfer 125 health to biological unit or structure
Shapeshift (0 Mana) – Take on the appearance of any target similar in size
Adamantium Armor (Passive) – All physical type damage is blocked 100%
Photosynthesis (Passive) – Ability to obtain partial sustance from light sources
Psionic:
PSI Assault (1 Mana) – Casts a focused PSI attack at one enemy
PSI Blast (10 Mana) – Fires a focused ball of PSI energy at a single enemy
PSI Storm (50+ Mana) – Casts a localized storm of PSI energy
Flight: Mind Over Matter (0 Mana) – Can propel yourself using only your mind, limited only by the mind
PSI Guantlet Lvl 3 (Passive) – Mana Above 0; Strength increased by factor of 30
PSI Armor Lvl 3 (Passive) – Mana Above 0; All attacks do 75% less damage
PSI Sensor (Passive) – Mana Above 0; Able to detect cloaked, burrowed, and hallucinated units
Magic:
Exploding Fireball (5 Mana) – Explodes on contact, not affected by gravity, spreads flame, deflected by opposing opposite force
Fire Charge (2 Mana) – Shoots rapid balls of fire in three round bursts after each charge
Self Combustion (1 Mana per second) – Wrap yourself in flames spontaneously
Lightning Lvl 3 (0 Mana) – Can cast a lightning bolt into any location, even without sky
Animation (10 Mana) - Give inananimate objects a limited form of life; enslaved
Reanimation (15 Mana) – Give limited life to the biological deceased; enslaved
Teleport Lvl 3 (0 Mana) – Can teleport any distance, into any solid, liquid, gas, or plasma, so long as you've been to the location before
Invisibility Lvl 3 (0 Mana) – Can become undetectable to any source, can choose to reveal yourself to individual sources
Flight: Flame Propulsion (1 Mana per second) – Fly using the thrust of conjured flame
Fire Immunity (Passive) – Mana above 0; 100% immune to heat, fire, lava, etc.
Celestial:
Creation Lvl 1 (500 Mana) - Able to build anything with your mind you already know how to build manually; size limited to ten times your own size
Adaptive Strength (Passive) – Base strength is set automatically to allow the ability to lift and throw any weight
Incorporeal (Passive) – Take on a non physical state automatically in reaction to any danger
True Sight (Passive) – Able to see through any limitation to vision (ie. Lack of light, solid matter)
Evolution Milestones
Level 1 – 0 mana
Level 2 – 500,000 mana
Level 3 – 500,000,000 mana
Level 4 – 500,000,000,000 mana
Level 5 – 500,000,000,000,000 mana
Evolution Levels
Level 1 – Hatchery, Extractor, Spawning Pool, Larvae, Drone, Overlord, Zergling, Queen
Level 2 – Lair, Spine Crawler, Spore Crawler, Baneling Nest, Roach Warren, Hydralisk Den, Baneling, Roach, Hydralisk, Lurker, Overseer
Level 3 – Hive, Nydus Network, Spire, Infestation Pit, infestors, nydus worms, mutalisks, corruptors, guardians, scourge
Level 4 – Ultralisk Den, Greater spire, Defiler Mound, Nydus Canal, Ultralisk, Defiler, Leviathans
Level 5 – Cerebrates, Behemoths, all specialty Zerg strains ie. Hunter Killers, Devouring Ones, Torusque
Buildings
Hatchery – 400 mana – 12 hour build
Extractor – 125 mana – 30 min build
Spawning Pool – 150 mana – 30 min build
Lair – 500 mana – 12 hour build
Evolution Chamber – 75 mana – 30 min build
Spine Crawler – 100 mana – 20 min build
Spore Crawler – 75 mana – 20 min build
Baneling Nest – 300 mana – 1 hour build
Roach Warren – 300 mana – 1 hour build
Hydralisk Den – 300 mana – 1 hour build
Infestation Pit – 200 mana – 1 hour build
Nydus Network – 350 mana – 2 hour build
Spire – 350 mana – 2 hour build
Greater Spire – 250 mana – 2 hour build
Defiler Mound – 200 mana – 1 hour build
Nydus Canal – 150 mana – 30 min build
Ultralisk Cavern – 350 mana – 2 hour build
Units
Larvae – 1 min autobuild
Drone – 25 mana – 10 min build – 1 support
Overlord – 100 mana – 10 min build - +5 support
Zergling – 25 mana – 10 min build - .5 support
Queen – 200 mana – 20 min build – 2 support
Baneling – 50 mana – 10 min build – 1 support
Roach – 100 mana – 15 min build – 2 support
Hydralisk – 150 mana – 15 min build – 2 support
Lurker – 150 mana – 15 min build – 2 support
Overseer – 100 mana – 15 min build +5 support
Nydus worm – 200 mana – 15 min build – 0 support
Mutalisk – 200 mana – 20 min build – 2 support
Corruptor – 250 mana – 25 min build – 2 support
Guardian – 250 mana – 25 min build – 2 support
Scourge – 100 mana – 20 min build - .5 support
Ultralisk – 500 mana – 30 min build – 6 support
Defiler – 200 mana – 20 min build – 2 support
Leviathan – 2000 mana – 48 hour build – +5 suppor
Immediate Evolution Checklist
Give Hydralisks and hives automatic fire for spines
Long term Evolution Checklist
Make Buildings fly via Overlord flight
Make Buildings Burrow like the Zerg units do
Figure out an actual biological way to apply Operation Cwal to the Swarm
Apply seed growth from tree to Swarm to replace larvae growth
Daily Mana Income Formula
182,268,340/550=331,396 Lairs and Dronesx550=182,267,800
Total Left=540
Current Lair/Mana Ratio
Key - 1 Lair = 500 Mana Income = 100 square blocks of creep; 1 square block of creep=20 mana income
382,429 Lairs = 182,768,300 Mana Income (interrupted creep)/191,214,500 (uninterrupted creep)
*Interrupted Creep is creep that is blocked by buildings and other obstacles.
*Uninterrupted Creep is creep that has optimum room to grow with no obstacles.
Total Hives Each Planet and its moons can Support
Minecraft System – 228,075,800,050 Hives: 114,037,900,025,000 Daily Mana
M1 – 225,000
M2 – 2,225,000
M3 – 7,500,000
Minecraftia – 65,850,050
M5 – 77,000,000,000
M6 – 76,000,000,000
M7 – 75,000,000,000
Overworld 6,000,000
Lvl 1 3,600,000
Lvl 2 6,000,000
Lvl 3 6,000,000
Lvl 4 6,000,000
Lvl 5 6,000,000
Lvl 6 6,000,000
Lvl 7 6,000,000
Lvl 8 6,000,000
Lvl 9 6,000,000
Underworld 6,000,000
Nether Interior 750000
Nether Shell - 750000
Aether 750000
Moon 50
Notes on the Celestial Class Ability, Creation
At level one, creation of base elements and physical states of matter (Solid, liquid, gas, and plasma) that occur naturally is available, with the ability to create substances that require the manipulation of said elements require knowledge of how to create said item manually. Size is limited to ten times your own, specifically related to mass rather than volume. For example, Adamantium is a naturally occurring solid that forms the shell between the Overworld and Underworld, and can be created. A pickaxe is not a naturally occurring substance, and thus requires knowing how to form said pickaxe from scratch. To simplify it more using Minecraft game rules, any substance that occurs naturally in the world can be created from scratch. Any item that requires the use of a crafting table, ie manufacturing, requires knowing how to create said item.
At level two, creation of base elements and physical states of matter that occur naturally and are manufactured are available. Size requirements for natural and manufactured items are removed. In addition, it is now possible to create new 'natural' substances so long as one can reason how they might exist. For instance, one could create Adamantium this way if it didn't exist before, if they knew every single property of it, ie how it's formed, it's subatomic structure, how it interacts with every other substance known, etc (Very similar to the element creator available in the Burning Sand Program). Another example, would be the creation of a new element power core small and powerful enough to power a fantasized ray gun. Upon creation of the natural substances needed for said ray gun to exist, Level two creation can be used to bring that ray gun into being.
At level three, creation of natural and manufactured substances have all limits removed. Specific knowledge of how an item or natural substance works and/or is manufactured is no longer required. You set the parameters. Reality will do the rest. Want a woman that can turn into a star, a giant ball of nuclear fusion, at will without changing size, appearance, or substance; just light level? (Source: Stardust) Bam! Done. Want to contemplate what life might be like as a rock? (Source: Galaxy Quest Deleted Scenes) Congratulations! You are now a living, thinking rock. Impossible? Yes. Do you care? Nope. XD Please note that having this ability does not automatically grant you omnipotence, omniscience, or perfection, three of the key ingredients required to be classified as a Diety AKA a God. Having phenomenal cosmic powers does not a God make. Now a Genie on the other hand…
