Hey everyone! I'm TheDisnerd, and I'd like to thank you guys for the reviews I've gotten so far! Usually I avoid anonymous reviews, but this one was very answer worthy, so here's to you, awesome anon!
Anon: Thanks! Quorra will be there, and I am not going to spoil the surprise for Sam interacting with the characters! I think I'll be covering that in the next chapter. And no, you didn't scare me off, I have been busy at work and for the last week I was on vacation. So no computer for me.
Guest: Here you go! Next chapter! Kept going!
Twilightroxas7: Do you know who the character is? I don't think I made it that obvious! (blatantly lying…)
So, thanks again for the great reviews and let's get going with the story! I own nothing in this story save for the OC introduced in this chapter. All else goes to Disney and the various game companies who made Wreck-It Ralph possible.
Sam Flynn arrived at the arcade the next morning before it was opened. He had beside him a large object that was covered in packing cloth and was strapped snuggly onto a dolly. After ensuring everything was in order, Sam knocked on the glass door and waited patiently. Soon Mr. Litwak arrived and unlocked the door.
"I was just about ready to get things set up for the week you requested," he said as he let Sam in. He was curious as to why Sam would bring a large object to the arcade.
Sam smiled as he carefully unstrapped the object and unwrapped it. The object was revealed to be an arcade game called "Space Paranoids."
"This is one of the games my father developed," Sam explained as he got it put up in an unused corner of the arcade. "I brought it as not only a tool for solving your problems, but also as a gift. This game is comprised of many games for a player to enjoy, such as bike challenges, disc duals, and other fun sorts. The player gets to choose one of two characters, male or female, to play as. It was an update I gave it on my wife's request. Seems to be a big hit, actually."
Mr. Litwak just nodded. "How exactly is a game going to help you figure this out?"
"It will collect data from all the games in the arcade, another little twist I put in it for my own use. I'll wait for a few hours after you close the arcade today to come in and collect the data."
"But I thought you said you would need a week?"
"I did, and I do. But I need the arcade to be open one more day, and you can also give your customers notice ahead of time about closing."
Mr. Litwak nodded and let Sam finish getting everything set up. Once Sam had plugged in the game and positioned it correctly, he walked over and said, "Mr. Flynn, if you need to come after closing you will need this."
Sam turned to see Mr. Litwak holding a spare key to the arcade. Sam took it and thanked the owner before shaking his hand and leaving for the day.
Needless to say, the children were excited to try out the new game. The guys chose the avatar known as Tron and the girls chose the avatar known as Electra. The kids would play on the game for almost an hour before their turns were over and they had to pass it on to the next people in line.
Finally, just before closing up, Mr. Litwak explained that the arcade would be closed the next week for game updating, and he closed the place once every gamer had left.
After he had turned and went over to his car, an avatar on a DDR console yelled out "Clear!" As soon as it was called out, all the other game characters stopped what they were doing and began to converse and even travel off the screen. It wasn't seen by any gamers, but off the screen there was a train of some sort in every game that passed through a tunnel (to any gamer's view, the power cord) into a common ground for themselves called Game Central Station. (This would be known to gamers as the power strip.)
Every character was excited tonight and almost everyone grouped around the opening for the new game, Space Paranoids. It wasn't often a new game would be brought in, but whenever it was, everyone came to greet the new characters as they took their first step into Game Central.
Near the front were some of the most respected of the characters, mostly the good guys, but the foremost group was what everyone in Game Central called the Fabled Four. These characters consisted of Fix-It Felix Jr., the protagonist of the game of the same name, his antagonist counterpart, Wreck-It Ralph, Vanellope Von Scweetz, the President and main racer of the candy themed go kart racing game Sugar Rush, and Sargeant Tamora Jean Calhoun, the leader and main protagonist of the first person shooter, Hero's Duty. These four had saved the entire of Game central from a great threat, and once the word was out, the four were given the highest of honors that Game Central could provide.
Finally, to everyone's thrill, the train from the new game arrived. Out stepped a male character that was head to toe grey with clothes that were detailed in blue light, even the helmet upon his head. With him came a female character, who had similar apparel but the color of it was pink. They stepped forward toward the crowd, and all the characters yelled out, "Welcome to Game Central Station!"
Ralph, Felix, Vanellpe, and Calhoun all stepped forward and shook the hands of the characters, who introduced themselves as Tron and Electra. After they took in the formalities of getting the safety protocol from the Surge Protector, a little security guard who was blue from head to foot, the two waded into the crowd, being introduced and welcomed by everyone. After the hubbub had calmed, the two discussed their mission.
"Flynn said we were to investigate the game where the character has gone missing," Tron said to his female counterpart. "Once we collect the data, we return to the I/O tower and wait for further instruction."
"Understood," she replied as she scanned the area for the gateway to the game in question. She stopped short when she saw the Fabled Four coming in their direction. "We have company," she warned her partner.
Tron and Electra waited as Ralph and the others came to them. Vanellope spoke first after clearing her throat, "We formally invite you to join us for the viewing of the character selection race for tomorrow's random selection."
"The racers of Sugar Rush take this race very seriously," Felix said.
Tron and Electra looked at each other. Tron nodded, indicating the game they were being invited to was the one Sam had asked for them to investigate. He then turned to the four and said, "We would be honored to accompany you, Programs. However, hasn't the User said he has closed the shop for some time?"
Felix, Vanellope, and Ralph all looked confused, for they had never heard someone speak in such a way before. Calhoun, however, was able to figure out exactly what Tron was trying to communicate.
"Well, Glowstick, even if the arcade is going to be down for a week, we're still gonna keep ourselves going. If we stop doing our roles now, we'll be out of practice, and therefore be sloppy when the munchkins come back for a round."
Tron and Electra both nodded, having understood what Calhoun was saying. They then followed the group into the game Sugar Rush.
On the big screen, it was clear that Vanellope was well in front of the others, with Taffyta, Rancis, and Candlehead close behind. Tron and Electra were intrigued by the race, but they were also scanning the area for code displacements or glitches of any sort.
"So every character races for the random select?" Tron asked Ralph, who was sitting closest to him. Before Ralph could answer, however, a green ball candy that was standing in front of the group turned and said in a grumbly voice, "That's right. It's a tradition from when the… other guy was in charge…"
Felix, who was sitting on Ralph's left, cleared his throat and said, "Sour Bill, I don't think we should mention him. The citizens tend to get a bit antsy when he comes up in conversation."
"Pardon, sirs," Electra interrupted, "But what do you mean by this… other guy?"
Whispers could be heard in from some of the other persons in the crowd. Calhoun reached over Felix and shoved Ralph, which to him was a nudge, and motioned for him to take the two away from the audience so things could settle down. Ralph nodded, and standing up he said, "You guys should come with me if you want to hear this stuff." He then reached down and picked Bill up in his thumb and forefinger and said, "And since you brought it up, you're coming with…"
Figured I'd give a bit of a suspense thing for this. I'm sure you know what talk is going to happen with these guys anyway, but still… R&R!
