Thank you TonightsArmy for reviewing.
I have a basic plot idea but mini scenarios and OCs- ESPECIALLY OCs- would be much appreciated.
Thanks!
Nether stared up at the Ghast. No way. How dare it appear here, now? Her fingers itched to throw a dart- but no point because first, the dart would probably go straight through and second, it was only doing what it was created for. But really? Now? Why couldn't stupid bad luck wait another hundred years?
Four hundred years previously Nether had created the Ghasts because she wanted an effective warning system that was difficult to kill. Since the only way to kill a Ghast was to reflect its own fireball at it, there was a tick in the second box, and a tick in the first box too, because the Ghasts were extremely effective. Sun was so jealous.
Ghasts could see into the future- in a way.
They weren't like one of the humans at all- what were they called? Clairvoyants?- that claimed to have supernatural powers far beyond any human and would say mysterious, meaningful things and then take a pretty penny for their trouble. Not at all.
Ghasts were as Nether had created them to be; wise, quiet, good at reading between the lines.
Ghasts knew more than everyone but the Guardians (Sun, Dragon and Nether). But unlike the Guardians (well, unlike Nether at least) Ghasts could see what was happening, read between the lines, and predict what was likely to happen. Sometimes their prophecies were obvious, sometimes they were not. But there had been only one case in which a Ghast had been wrong. Only one! In four hundred years! No way could Sun or Dragon match that, ever.
When a Ghast appeared before you it was bad luck for you, your family, or bad things would happen in the area you stood on.
There has been much fantasizing in the Overworld for years since the returned 'heroes' (Bah!) had told of giant white squids that swam in the air, breathed fire and cried. Humans had been lost in a fool's paradise for years now, wondering why the Ghasts were so pale and sickly, why their whines sounded like mournful wailing and why they dropped a tear the colour of milk.
Some said they were trapped in the Nether, and that was why they cried (not really, but sort of). Some said Ghasts were the ghosts of ancient squids, who wept because they had been deserted in the Nether (not even close). Some even said that they had once been in the Overworld but had been banished to the Nether because of fireball destruction (nothing like).
In truth the Ghasts were trapped in the Nether, but they liked it that way and didn't want to go to the Overworld. As for the End- no way. They were just fine where they were.
They cried from self-pity, actually. They had one of the most important jobs in the Nether- were wise, useful and helpful- and still they were rejected by society because when they appeared it meant bad luck. So they felt they weren't appreciated, and vented their anger on any human that came. Nether didn't really care when a few of her creatures were unhappy when it suited her, and in this instance it suited her very well. The Ghasts didn't suffer much anyway- they were anything but social butterflies.
But then- if the Ghast meant bad luck- if it appeared around the Fortresses, looking for the Soul of the Nether- bad things were to come- for the whole Nether.
Nether glared up at the creature. Then she turned to the Wither Skeleton.
"Firi iiaa tu yochi. Yi o falnaki."
"Send out more informers. On the double."
