Dawn of War: Destiny War
(The fate of four armies will be determine on Ragnar. Humans, Eldar, Dark Eldar, & Orks will fight for control over the riches. The orks love a great fight; the dark eldar enjoy causing pain. They are the forces of the damned and savage. The imperial guard fight for survival; the eldar seek to save their own kin. They are the forces of hope and order. Who will stand in the end? Continue to enjoy the reading and drop a few remarks, comments, and anything else you like or dislike about the story. Enjoy! )
Chapter 6: Section 6 – 1
The soil is spoiled and landscape is scorching. Time is always counting down; there is too much carnage everywhere. In one sector of the planet, the blood runs quick. The bodies cover various areas. Gun fire is blasting all around and bullets fly through the heads of many. The land has many of them gathering together. The more they have, the louder they get. They scream a single word in union and stomp the ground with every step. The purpose is simple; they have no confusion. There is no pause in their destruction. The only thing that matters is slaughtering everything that is in front of them. The rage of the green skin horde is uncontrollable. None can withstand it save only the brave and insane; the rampage is massive. Yet, in the face of such madness, many stand proud. They wait patiently for the moment. Many stand together and whisper a prayer. Though the ground shakes, they stand shoulder to shoulder. Some have lived long enough to see the end coming. Many have died sooner before feeling the warmth of another. Not many are ready to face the ferocity coming. The breathing is quick for several; the eyes are looking around. Every weapon is pointing to the front. All battle tanks are ready to fire. The dust from the ground blows in their face. As the horde comes closer, the first line of soldiers squeeze the trigger as one person yells out an order. The order is to do one thing: "FIRE!"
Elsewhere, they remember the song of prophecy. The words of promise to save their craft world comes to them. It sings in the ear of every one. None can see how far words will carry them; they only follow and believe in the actions of the leaders. The words sing of what the future will be; however, one is ready to defy what is to happen. The sense in the prophecy leaves doubt and misunderstanding.
"The future of the damn remains unclear. An individual of your enemy will create the change. You will discover an ally and experience a wondrous power. The path will save your craft world from the Great Evil."
Every step has brought them to this point. Each battle reveals what is to happen. Yet, the only logic that keeps coming to mind is manipulation and deception. Manipulate those that are willing to fight for a cause; deceive the pawns with believing in a cause greater than their own hubris. As the green tide approaches a single warrior, she howls in the face of certain death only to have reinforcements appear from the surroundings. They howl with an aspiring yet fearful shriek. The footsteps are silent; the weapons are sharp and lethal. All use speed and graceful displays of attacks to lop off a head, an arm, or a leg. The commander takes to the field and swings the blade. Every stab, cut, slash, and counter brings a single enemy down. Nothing will stand in the path of a warrior of several lifetimes.
There is a land full of misery. It is surrounded by blood and tortured screams; the souls of the departed end up in small vials for pleasurable drinking. The screaming rejuvenates the depraved. All torture tactics become a regular source for sweet promises to come. The groups of various cults lash out and haul back the less fortunate. Be it the weak bleeding out, hurt, or crying for the end, none can expect a quick death; they move out in packs and hunt for fresh victims. Many will be sacrificed for the greater end. A lot more will be captured for entertainment. Such is the fate of those that come to this dark, disturbing area. At the center, a sword takes in all that it hears. The wars cause screaming; the death brings pleasure. A song of misery relaxes it. The only words that are now being spoken only demand one simple need:
"More…the sensations…it must be more…"
The darkness on planet Ragnar cannot be stopped. It comes to all in many forms; the planet holds on the edge of the halo zone. It moves in and out of the halo zone being lost for unknown years. How long before it comes again is anyone's guess. For now, the only concern for many is staying alive. Time is critical. As the imperial guard gun down the last incoming wave of orks, they move up the field of battle. Once they are in range, the battle tanks blast away the ork settlement. It has only been two so far. Progress has been made as they keep advancing and retrieving more resources.
At the front of the line with a bullet in his arm, Max urges the soldiers to fight on. A few turn away only to be reminded by Lucas that a soldier never runs away; Max is pulled away from the front. Lucas takes the charge into the enemy. The squads of skitarii rangers keep their heads down and toss bombs. The orks lose numerous groups. With the last bomb going off, a set of flash bombs are thrown. Lucas uses the blinding effect of the bombs to advance forward; he guns down orks in his way and clears a small path. A handful of guardsmen follow him and take down any surviving orks. Lucas falls on one knee. A war chief comes at him swinging its axe. With a thunderous battle cry, he picks himself up and charges at the ork. The beast tries to cut his head; Lucas ducks the weapon and fires at the stomach. He rolls to the side and pulls out his sword. The ork tries again to chop off his head. The guardsmen fire at the ork and knock him off balance. Lucas rushes the brute and brings his sword down. With one final swing, the ork head falls off.
The guardsmen charge with the packs of ogryns leading them; the heavy armored ogryn packs clash their shields against the ork nobs. For every shield bashing into the orks, the guardsmen fire over and under the brutes to cripple ork lines. Lucas continues his own rampage against the orks. Suddenly, he gets hit in the leg and arm. The guardsmen move up quickly to support him. A medic comes to his side and begins patching him up. He looks ahead to see more orks coming. Before the green skin can make it to him, sniper bullets take down certain ork nobs. Lucas praises the Emperor for the assistance from the skitarii squads. It didn't take Lucas long to shake off his pain and start shouting out orders. The forces of the imperial guard push on; they battle with the same savage fury that matches the ork rampage.
Lucas orders and shouts, "Get those battle tanks up here now! I need medics standing by to get the wounded back to the War Harbinger! Where is my air support?! Move up the next lines! You are men of the Imperial Guard! You will not give up and show no quarter! Where is Max at?! I need a status report on our forces! Damn the orks! By the Golden Throne, I will kill every last one of them before I die of old age!"
The words of Lucas motivate the guardsmen to fight like the possessed. As everyone coordinates and cooperates on the battle field, Lina keeps up with the battle updates of where reinforcements are needed. In the center of the skitarii camp, the Blessed Techno Child keeps everyone focused; her skills at status reports surprise a few.
She says, "I need ten shuttles to the surface now; we got wounded troops down here. They need extraction. By orders of Lucas, five thousand more men are to reinforce the landing site and prepare for battle. Alert deck two and provide air support to the front lines. Inform Max of the recent changes and get both field commanders a status update. I need more raw materials recovered from the surface as soon as it is cleared of orks. Let's move it."
The activity on the War Harbinger is non-stop as everyone helps everywhere when possible. The cannons on the ship fire away their shells at the front position of the guardsmen. Orks keep dying by the many yet they seem endless. The shuttles fly from the ship and land more troops on the ground. Many commanding officers motivate their troops to be ready to come out swinging. As three ships divert to the front line where Lucas is at, five more land at the camp of the skitarii groups to reinforce it. The last three shuttles drop down just two miles away from the front. Once the door opens, the guardsmen come rushing out. As the acting officers approach Max, he assigns them certain tasks. He finishes up the patch job on his wounds.
Max says, "You take your teams through the narrow pass. You will swing around the area and catch the orks off guard here. I need one of you to guide the two companies to the front as reinforcements for Lucas. We are not letting up nor have time to pause so much. The orks will regroup and attack that front again. At least three companies are to remain here with the shuttles. Once the wounded are on, they will head back to the War Harbinger. The rest will journey to the camp of our allies. I need one company of guardsmen to come with me. We got the see what our elusive allies are up to."
The officers acknowledge the command and move out. One of the officers with his company joins Max by his side. The entire company is mostly conscripts with a few experienced ork killers. The only plus side to the arrangement is the single ogryn pack with them.
Max looks to them, "This is for all your new people. We only have one rule: Kill the xeno or die by their hands. If you want run, go ahead. You won't get far if the enemy kills you. You may be left behind if you run elsewhere from any allied areas. Do you understand?"
The company shouts, "We understand sir! The orks will die today!"
Max nods his head and starts walking in a different direction; the company follows him and stays alert for any dangers. As the war on the imperial front lines progresses, the eldar of craft world Alaitoc fight with zeal. The rip through various ork parties and advance on the small encampments before an alert is sent out. The warp powers employed by the eldar shatter the orks. Even with their might and muscles, the green horde fails. The warlocks, the warp spiders, the howling banshees, and rangers make short work of the green tide. At the front of her war host, she removes her blade from the skull of a clumsy ork nob. She had already failed once at her last campaign. Kayleth vows that this time will be different for her kin; they have recovered three more artifacts. Only two more remain hidden. The eldar push hard into the land; they encounter dark eldar raiders torturing slaves. Despite their best efforts to save the wounded, all are granted a quick death. As the eldar finish up the skirmish, Kayleth looks into the landscape.
She thought, "There is something wrong here on this planet. We must be swift and silent if we find the dark eldar here."
As both forces of order keep on advancing, the time for Ragnar shortens. Whatever is meant to happen with the planet, they had to make sure their business is completed.
Chapter 6: Section 6 – 2
She takes no time to wait; every step drives her forward through the harsh terrain. There is no time for words and very little time for rest. They are led through a landscape of broken trees and rocks. The heavy winds carry the heat through the sky. Everything is too humid on the surface they travel through. Kayleth and her eldar war host are nearly there. They seek to obtain the lost artifacts of an avatar of Khaine; there are only two pieces left. With an avatar of Khaine, the chances for victory will greatly increase. The journey takes the eldar to the site of more dead orks. Each one of the orks is shot through the head or has the throat slit. The eldar know that this is not their work; however, a small weapon stuck in a ork shows the true enemy. A howling banshee looks closely at the weapon and finds a symbol of corruption on it. The symbol is of eldar hands only the hands that made it are dark ones. The banshee warrior informs Kayleth of the dark eldar presence on Ragnar.
She says, "The enemy is here. We must hurry to secure the lost artifacts before our dark kin have them."
Kayleth replies, "Agreed. We didn't come this far to be beaten back by our foes and lose a valuable treasure."
As Kayleth and her kin move on, a distant sound is heard. The eldar take the defense stance and wait. They all turn around to see a familiar face coming towards them. The company runs at them and keeps shouting; Kayleth uses her warp vision to see the mon-keigh fools led by the reckless one. At the front, Noble One Max Johnson shows concern. In her heart, Kayleth is nearly overcome with a feeling of happiness and joy. The fact that Max is coming to her side nearly allows her a moment of weakness. She discards it quickly once the humans meet with them. After the group arrives, the few veteran soldiers offer to shake hands with their allies to show a small form of friendship. The banshees move back and keep their weapons drawn until Kayleth allows the gesture of friendship. For many, it is an unusual sign of respect. As the human and eldar forces greet each other, Max comes to Kayleth and nearly falls over from the long run. She bites her tongue to hold in her laughter and shields her smile with a serious look.
Despite being out of breath, Max says, "I am glad I found you over here. You haven't stayed in touch with us since we last departed from the Skitarii camp. Why did you rush off?"
Max falls on bended knees and tries to catch his breath. Kayleth slightly admires his determination and offers to help him. She offers her hand to pull him up; she wants to still be mad at him for constantly coming around. Instead of a negative reply, she becomes serious and focus.
Kayleth says, "We found our foe here in this landscape. Rela and her dark army are on the planet looking for something or enslaving more victims. We can't allow her to escape again. This is our war, not yours. You wasted your time following us here."
As she goes to turn away, Max grabs her wrist. Kayleth holds in her frustration as she turns to face him. She nearly reaches for her blade to slice off his hand. Her displeased look causes Max to let go and try to gain her focus again. He still can't help but admire her beauty.
He wisely says, "If you are looking for Rela, let us help you. I am only traveling with one company and a single ogryn pack. We may not be much to you, but it is better to have help than none at all. Plus, your farseer spirit stone may have me find more of what you seek."
Kayleth quickly turns off the idea of using him; she agrees to allow Max to help her kin. As they step forward, the eldar go into alert mode. The guardsmen do the same and look around. Out from the shadows, Rela reveals herself. As she steps forward, a small band of corrupt humans and dark eldar come forth with her. The eldar see the corruption of Slaanesh has fully converted the humans over. No more did the former guardsmen have eyes of brown, blue, or green. They see the universe for what it truly is. Max points and informs the soldiers of what the horrors have done to them.
He says, "Take a good look at them. That is what happens when you serve the forces of Chaos. You are a former shell of who you use to be. Now, they serve the Dark Gods of Chaos and will never find peace."
Rela laughs and says, "You are mistaken, human. I only offer something to them that allows anyone to surpass what they feel now. And I see you have found your own sense of pleasure with her until I take her from you."
Kayleth switches her stances to aggressive and snarls, "The only thing you will take from me is my blade; I belong to no one and certainly not you. I will stop your plans from coming to fruition."
Rela smiles at the two; she turns away and signals the others to deal with them. The men, the women, and the dark eldar rush at their enemies. Kayleth shrieks as her banshee warriors join her in melee combat. Max and the guardsmen fire where they can at the enemy. The battle is on even terms. The only advantage is Max and Kayleth are fighting the enemy together. Max watches as Kayleth slaughters her foes with ease. Thanks to the spirit stone, Max sees her move with such grace. The flow of her slashes is a sight to behold. Her body shines brightly as everything around him fades away. The determination she shows is amazing. A flow of her unmatched strength is beautiful to see. It leaves Max utterly speechless; she rushes at him. The eyes of Kayleth meet with Max's eyes. He can't believe it is her all over again; Kayleth raises her sword to finish her assault. She rams it through a corrupt human that tries to eliminate Max.
Kayleth says, "Pay attention to your surroundings. I am not here to keep you from dying every time you are not aware."
She blindly swings her blade backwards and throws it into a corrupt human. Max pulls his gun out quickly and fires a bolter into another human. Kayleth looks at him move. She didn't want to lose focus, but she sees something there that can't be explained; they both continue their assault and return back to the matter at hand. It didn't take the long to stop the enemy. A few scratches and cuts are here. Everyone survives this time and move forward checking their surroundings; Max and Kayleth continue to share moments ahead of the others. It leaves them to wonder what the pair speak of.
Max says, "So, what kind of artifacts are you looking for? You can tell me if you want to unless you fear something will go wrong. I seek only to learn of what you search for."
Kayleth sighs heavily and replies, "We are searching for the artifacts of Khaine; he is the war deity of the eldar. We see that an avatar was once used here in this section of the galaxy. If we find them all, it will give us an advantage in our future battles should we need him."
He adds, "I hope you are successful. It sounds like a powerful addition to your people if you manage to bring one."
She smiles slightly, "To have an avatar of Khaine is a worthy sacrifice for any craft world of the eldar. I would gladly make it so if it means saving my kin from the destruction. Only certain eldar can be sacrifice to make it appear."
A concern look comes over Max and he says, "That means you will die, right? If so, then I would advise you to find a better way. To give up your life so foolishly for one avatar is a fool's errand."
Kayleth looks to him with a fierce stare and answers, "There is never a choice of finding another way. It is a high honor to give one life for the eldar to achieve the greater end. Many others before me have done so. If the time comes for me to die, I rather die knowing I can be an avatar of Khaine than accept an unbearable destiny."
Before they talk further, the group comes under attack again by more corrupt humans and orks. An ork nearly cuts at Kayleth; however, Max counters the attack by using the spirit stone of farseer Elenwe. A warp blast expands outward and throws the enemy back. The humans and eldar move around their leaders; they battle the enemy with ease. Kayleth and Max share a moment before they push out towards the enemy. A loud cry for help occurs after a recruit of the company falls on his back. One of the soldiers suffers from a broken leg. After the enemy is dealt with, Max radios for the shuttle to come; Kayleth sees the spirit stone shine rays down at the ground. She looks at the ground to find the hilt of the blade for the avatar. Only one more piece is left. Three shuttles come over to their position and eldar warp spiders join them. They look up to see the Faded Light appear nearby as they secure the area. Kayleth looks at the area around and use the warp to enhance her eye sight. Before she losses herself to her thoughts, Veldoran joins them ground side. He expresses his joyfulness over the second to last piece for the avatar.
He calls to Kayleth, "We are only missing one more. Once we have the final piece, we can summon the avatar of Khaine to aid us in battle if the need is great. This war may be pushing us, but we are gaining an advantage with what we find."
Kayleth nods her head in agreement. As she heads to the front line again, her thoughts are calm and clearer than before. Max sends small reports to the War Harbinger for additional reinforcements. He turns to see Veldoran.
Max asks, "What is your situation?"
He answers, "I can ask you the same thing. I want to know why she is at peace. What else has happen that you are not speaking of?"
Before he can give an answer, Kayleth calls to Veldoran telepathically, "I see that the future is secure once we have the final piece. Elenwe has shown me a vision of us winning the war without the aid of the humans. Our time here will be complete; I will search for the last piece with Max's assistance. If he can keep the orks and mad humans at bay, then all will be settled."
Veldoran bows to Max as he speaks; he takes his leave of him and returns back to the Faded Light. Max is left confused and unsure as to why Veldoran wants to know of his time with Kayleth. As the company under Max is nervous around the eldar, he assures them that they are allies. Once the reinforcements show up, the guardsmen set up a base next the eldar camp. The reports from Lina and Lucas give the company more hope than ever. Lucas proudly leads his company to victory as they take down another tower of the orks. The news of success and victory lets the imperial guard push on despite the dangers the planet offers. The eldar marvel and howl happily as they are one artifact away from having a huge advantage. At the ork camp, War Boss Bone Snappa roars at his ork nobs and remaining war chiefs for lack of focus. He stomps the ground and kills a few in a fit of rage.
Bone Snappa says, "You lot ar muckin' it up fo me! Da humies ar pushing in too close. We can't let em in ere. Use ya skullz fo sumthin' else den thumpin'. An wha iz dis I hear bout eldar? Wha dey doin' ere?"
A war chief answers, "Boss, dey cam outta nowher. I tink da humies an eldar ar ah team and wanna stump us."
Bone Snappa crushes the war chief and snarls, "I don't care wha you'z boyz gotta do. We'z stump both of dem. Humies. Eldar. I wanna see em all ded an not by our camp. So, shut da hell up an get ta killin'."
With his orders given, the last chieftain rallies the orks together. It didn't take the chief long before other orks start voicing their complaints to him.
The war chief growls, "We'z wastin' our time wit dis ere git of ah war boss. All da runnin has leff us in ah worse spot den eva. It is time we gots off dis ere planet. Whos wit me?!"
The orks roar proudly and nearly half of the ork population left to the north. News of the activities reaches the imperial guard as reports come to Lucas.
He rallies the troops, "This is our time. The orks are less than ever. We only have one more charge to complete. Once we stop the ork horde here, we will emerge victorious. It is by the hands and weapons of the imperial guard that we will win this battle. Follow me to glory!"
The guardsmen gear up and load up the transports. Many climb atop battle tanks and hellhounds are mounted with bolter guns. The first wave of the imperial guardsmen meet the front line of orks head on. With a fierce determination for victory, Lucas gives the orders for a full frontal assault. The eldar of Kayleth and companies under Max continue to push forward. The news travels to them as they can't believe the ork morale has been reduce to infighting among them. With luck on their side, they continue to push forward. Max and Kayleth continue to search for the last remaining artifact. The imperial soldiers boast of their victory over the orks.
She says, "It would seem your role in this is coming to an end. Once this is over, you will return to your planet and stay with the others?"
Max replies, "I am only helping them; I am not looking to stay on with the imperium at all. They may look to me for leadership, but I am not the best for a commanding officer role. By the words of Lucas and standards of Vance, I am not imperial guard material. I was found on a planet away from their imperial space and not under any imperial leadership. They would rather pick anyone else to lead this bunch than pick a random person from a back water planet."
Kayleth disagrees, "You have shown more bravery than most men will. Most imperial commanders I have fought have always been in the rear commanding their troops. You and your 'friend' Lucas have always fought at the side of others; you both are showing more danger to yourself than waiting for others to achieve victory. You should be allowed some form of amnesty in return for your services. If you have no desire to be in league with them, what else do you wish?"
He answers, "The imperial guard commander may grant me anything beyond my heart's desire, but I care not for what the imperium offers. I rather have a peaceful retreat for myself than be stuck in more wars across the galaxy."
The chatter is cut short as more of the corrupt humans rush at them. The alliance of eldar-humans easily put them down and continue to advance. A few guardsmen and howling banshee take notice to how long both Kayleth and Max are talking. Though none dare ask what they speak of, they continue to follow their orders with confidence. The group arrives at a small town. Both leaders order everyone to set up here and wait for transports to come; the spirit stone hums loudly as the final piece is resting here beneath their feet in the town. Max and Kayleth journey together with a few soldiers to their back. They enter one building and find a few more devices that Max orders his troops to take back for study. Kayleth checks the roof tops for any signs of danger approaching. Once the area is secure enough, a guardsmen radios for transports to fly to their coordinates. Max steps inside another building. The humming of the spirit stone grows louder. He steps softly inside and looks for any dangerous foe; he looks on the floor in the first room and sees a sharp shard. He reaches for it and pulls it up with ease. A sudden noise is made as he turns to face the intruder; Kayleth bumps into him by accident with a concern look.
She says, "You must not touch the piece. It will burn you alive."
Max looks deep into her eyes and replies, "I am alright, but thank you for worrying about me."
Kayleth backs off a little to keep her concerns hidden. She receives the piece from Max.
Kayleth bows her head, "Thank you. For helping us despite the early misunderstandings we had."
Max answers, "It is nothing. Let us hurry up and get ourselves back to our allies."
Kayleth follows him out the door. Once they step outside, they encounter a disturbing surprise. A guardsmen knocks Max down. Kayleth disappears from sight to avoid the lasgun fire. They pull him up and drag Max over to the conscripts and recruits. With a gun aimed at his face, Max looks around to see that all but two of his veteran troops are alive. Many newcomers didn't understand what is going on.
A soldier comes to Max, "Looks like our intel was right about you. Noble One Max Johnson. The so called traitor to the imperial guard. So, before I kill you and these new comers, I want some information."
Max stands up only to be knocked back down. The eldar are no longer in sight; many guardsmen become frighten by what they see.
Max demands, "So, who are you men working for? Are you under orders from Sergeant Major Turner to kill me?"
The soldier laughs and answers, "We answer to a force greater than that foolish Sergeant Major Lucas Turner and Vance the Bright. Our power comes from something greater than even you and this handful of fools can't understand. I just want you to know that before you die here with a bunch of nobodies. Now, where is…"
Before the mad guardsman can utter another word, a sword is run through him. Several other swords run through the traitor soldiers. Once they fall, the eldar reappear again; Kayleth helps Max up. The soldiers thank the eldar for the help; however, several questions are raised.
She says, "It seems only a few faithful are here. Why did they attack you? Do they know something that others do not know? We must warn your friend Lucas that traitors exist within your companies."
Max suggests, "There is no need for that just yet. I will find out why we have traitors in this company after the war boss has been eliminated. I need to return to the main camp, but I will keep an eye out for any signs of treachery."
As the shuttles arrive at their location, the eldar begin to disappear from sight. Kayleth waits a moment longer as she watches Max issue out orders.
Before he goes, she calls to him, "Do not get killed before this war ends. I will have need of your services and skills later."
Max answers greatly, "And you better not die either. I will want to see you again."
The shuttles take off and head back towards the allied camp. With traitors hiding among the guardsmen, the final campaign against Bone Snappa has become interesting.
Chapter 6: Section 6 – 3
The words he expresses still keep her curious. An eldar warrior is not supposed to hear such things from a life-form less than her. The words of desire and want are a minor emotion that one should never feel to use if anything. As the eldar vessel travels back to safer grounds, they gather in the chamber to observe the artifacts from an avatar of Khaine. The pieces needed to be assembled in order to make the sacrifice worthy to summon him again. For now, the eldar are in high spirits after discovering such a find. The artifacts are a broken sword from the avatar of Khaine. The weapon may be in pieces, but the power is still there. Kayleth puts her mind at ease only to think of Max Johnson for a moment. The last few words make her feel happy and at peace; she nearly blushes and finds more than humor in his last few words spoken to her.
He said, "I will want to see you again."
The very words leave Kayleth confused as to why he would want to see her. She did look forward to meeting him for mutual gain and additional information; there is nothing else he can offer her to help her achieve great results. As Veldoran and the eldar continue to ready themselves for battle, Kayleth approaches the helm of the ship. She is more confident than ever before.
She says, "The time for us to commit our might to the humans is now. Ready a handful of our spirit stones for battle. The orks dies today."
The eldar ready their blades, guns, and spirit stones as they head to the location of the imperial camp. At the camp, guardsmen and ogryn packs rally together. The companies keep themselves focused yet something is wrong. In a tent in the center of the commotion, Lucas and Max learn horrifying truths.
Lucas says, "Why would a conscript of guardsmen turn on you?"
Max answers, "Based on 'their' intel, they seem to know something about me that I am not aware of. I want to know who is providing them with information, but it can wait. For now, we have orks to kill. Let's get this over with."
After the destruction of the last two war chief camps, the main ork camp is in sight. The guardsmen assume that more orks are here. Instead, they discover that the ork numbers are low. The soldiers keep moving towards the camp. They are anxious to eliminate Bone Snappa. A set of lights flicker around the camp; the eldar and warp spiders appear around them. Many new recruits are close to firing shots until veteran soldiers do not allow a single shot fired. Kayleth and Veldoran locate Lucas and Max for a battle plan. Lina sends them updates of the landscape the orks inhabit. The whole area shows many orks still as a presentable threat. Not wanting to give the orks an advantage, the four leaders try to find a common ground of agreement. The imperial army stands and watches for any early advances.
Lucas says, "The orks will fight harder than ever. There is no telling what other surprises they will have waiting for us given their numbers. We can advance slowly with the battle tanks providing cover and fire power. As before, the ogryns can lead companies in. Once we get enough ground covered, we will sort out the rest with ease."
Veldoran adds, "If you are willing to bear the might of the orks, we shall respond in the same strength. Our Wave Serpents are not equally strong, but they can provide the ground forces cover as well. They will transport our dire avengers and rangers to be at the front with your soldiers."
Max suggests, "We are going to get more unexpected surprises even if we don't see them. This I am sure of; we need at least several ogryn packs to be in reserve with the reinforcements. They will guard the shuttles should we all need to retreat quickly. I am not willing to bet the orks will just attack in full force at the front. So, only two of us are needed to lead the charge. The other two will stay back here and keep the base strong on defense."
Kayleth urges, "Even with the numbers split in half, many of our best must be here should the enemy try anything clever. Our ships in the sky can guide us with any scans of the ground activity and give us some support should we need it; we do not know how much longer we have on this planet. I will go ahead and take the fight to the enemy. Veldoran will be a perfect choice for defense tactics."
All the planning is ready; the morale of both sides is strong. They see only victory against savage beasts; the enemy sees more targets that must bleed. As the alliance moves out, Lucas and Veldoran agree to maintain a strong defense at the camp. Kayleth and Max move to the front. Max turns to her with a smile. She responds in kind as they focus on the front. Every soldier and eldar warrior looks upon the two; this will be the last battle the humans and eldar have together against such impossible odds. The best commanding leaders are ready to lead the charge. They step on the hard soil. The ground slowly shakes; the guardsmen take cover behind what they can. Dire avengers and rangers stand shoulder to shoulder with humans they now see as allies and possibly friends. With a single word shouting from their throats, the orks charge at the front. Max orders his the companies to hold fire; Kayleth holds back her banshee warriors. They all see the rampaging orks swinging axes and firing small hand guns at them. The eldar guardians establish shield blockades in the front. Before the orks come closer, Kayleth and Max give their companies one last order to follow.
They both cry, "Give the orks what they desire! We offer death to the enemy!"
Once the orks are in range, the guardsmen fire their las-guns. The dire avengers squeeze the trigger on their weapons; the first few lines of orks die. Many more come crashing into the barrier blockades. Max and Kayleth look on with nerves of steel; the moment is clear for them both. He pulls out a sword; she unsheathes her light blue blade. It is time to annihilate the orks. Three packs of ogryns come forward pass the shield blockades by Max's order. The brutes easily clobber the orks back and form a shield wall. Kayleth shrieks loudly and the howling banshees leap over the shield wall. They slash at the orks. A second wave comes rushing forward; Max and Kayleth both order the charge. The eldar run into the ork line. Before they strike, they leap backwards. The lines of orks get shot by las-gun fire. The guardsmen pour on the pressure and hold their gun-spears forward. The orks crash into the line of ogryns only to have their heads lopped off by eldar warriors. As they alliance pushes back the orks more and more, Kayleth and Max do what they know best. They fight ahead of the main camp with a personal guard covering their backs.
At the camp, Veldoran and Lucas keep the reserving companies ready. Before they can take a status report on the frontal assault, orks come rushing from the east. Lucas and Veldoran call to everyone to get ready for battle. The orks get eager and think this is their chance; they pick up their pace and fall into the traps on the field. A set of explosive bombs go off. The orks keep on rushing; Veldoran and his warlocks prepare to use warp powers against them. Once the orks get in range, the warlocks burn the ground in front of their position. The fire keeps the orks back; however, Lucas and the ogryns come through the flame shooting and hacking. Veldoran summons more of his warp powers and sends a hail storm of fire down on the orks. Lucas shouts for the army to advance. The few howling banshees join the field and keep Lucas covered. The warlocks rush up with guardians providing cover. They fire bolts of lightning from their fingertips; they send flaming spheres of fire at the orks from their palms. As the guardsmen, ogryn packs, eldar, warp spiders, and few rangers advance, the battle went accordingly for an imperial-eldar victory alliance. Even the skitarii squads continue to make each shot count.
The orks keep pushing in on the front lines; Kayleth and Max keep each other covered in the middle of battle. Thanks to their show of support, the eldar and imperial guard do the same for each encounter. For every guardsman that nearly dies, an eldar saves a life. For every eldar close to death, a guardsman rushes into an ork with no regret. The alliance proves too much for even the orks to handle. As more troops rush into battle, the Faded Light sends energy blasts across the sky and eliminates ork parties trying to ambush allies. The eldar warriors aboard the vessel take a leap of faith and dive to the surface. Upon landing on the ground, the eldar parties rush into a nearby ork party and eliminate the enemy. The imperial guard ships fly near the area. Upon arrival, the War Harbinger sent reinforcements in by order of Lina. Her newly acquired skitarii infantry provides ground support at the main camp and reinforce the nearby squads; the alliance pushes to the first gate of the orks. Battle tanks move up and obliterate the entrance and send orks flying into pieces. Max and Kayleth step through the debris and find a strong ork presence within the area. From looter tanks to mobs of orks, the enemy shows a strong force ready to rampage.
Kayleth calls to her banshees as they gather around her; Max orders the guardsmen to join him and stand firm in the face of the enemy. A roar silences all the chatter as the true face of the orks stomps forward. On his back, a trophy stick of heads from various humans is displaying. The right hand is a metal claw. The beast carries a hand gun in his left palm. The orks seem endless now. As he steps forward, the monster rallies his kind for a bloody last stand. He has broken many human territories; he carries the blood of the innocent on his hands. The time for retribution is at hand.
Bone Snappa points to the leaders, "You'z gotta be crazy ta mes wit me now! I'm war boss Bone Snappa! My boyz ar ere to kill ya all. I hope you don't die too eazy. It would be ah shame fo me an da boyz."
Max steps forward and shoots his gun at an ork. The bullet hits the armor at the shoulder, "Are we going to stand around all day, or are we going to fight?"
Bone Snappa roars for the charge. As the orks move in, Max and Kayleth rally their army for the final battle. Both sides clash in the center of the ork camp. Howling banshees leap in the air and slide under ork attacks; the guardsmen fire and slash at the orks. As more orks come from the sides of the area to support and overwhelm the alliance, the alliance holds strong. For every eldar and human slain, five orks die. The orks continue to arrive; Kayleth and Max stand back to back. They do their best against the orks that surround them. The battle tanks of the imperial guard fall back for repairs; the ork tanks move in and destroy the light armor transports of the eldar. Things slowly turn grim for the leaders as they are being driven back. Despite the heroic losses, the orks seem endless as more keep coming out from the mountain.
Max guns down an ork, "Kayleth, fall back and wait for reinforcements. I will keep them busy."
She slays an ork nob, "Your bravado will do you no good here. I welcome my fate as it is."
Before they can talk further, they look around to see the orks have them cut off from their main army. Despite how brave the alliance tries to push in, the numbers of orks continue to hold the allies back. Bone Snappa comes to the center and throws down his gun. He chuckles with pleasure as the two face him alone. The great ork smiles at his foes since they are without any allies.
He says, "You'z both ar ready to die? Dis iz da last time you will eve see a sun rize."
Max and Kayleth stand shoulder to shoulder against the massive ork. He allows the other orks to go after their allies. Only the remaining bodyguard of Bone Snappa stands by with their war boss. Each ork is ready to spill blood from their body; Bone Snappa runs at the two. They both dive for the side and engage the ork. Max jumps back as the ork crushes the ground with its power claw; Kayleth tries to help only for the bodyguards to slash at her. She lops off the head of two and injures a third. The situation goes from bad to worse as the orks continue to drive back the others. How long would they last until they can do no more?
Chapter 6: Section 6 – 4
The thoughts of glory turn to thoughts of survival. The alliance is being held at bay by ork waves; every attempt to create a path is shattered by the orks stopping them. Ten more orks push the lines back for every opening they create. Each effort to move up the line is stopped by the orks as the green horde pushes them back twenty yards. Though death is coming to many and a few, the center of the ork camp has two leaders fighting for survival. The largest of the orks keep them on constant alert as they try to hack off the limbs of Max and Kayleth. With his lasgun out of power, Max pulls out his sword and dagger. The ork proudly taunts him to try and attack. They hear a scream as Max looks to see Kayleth fighting back against the other ork nobs. He turns his sight back to War Boss Bone Snappa and slowly advances on the ork. Max knows his options are limited; he picks up his pace and runs at the monster. With a giant leap at the ork, Max gets smacked to the ground with one punch. The orks roar at his failed attempt and Kayleth looks over to see Max struggle to get up. She keeps her thoughts focused on the other ork nobs around her. As she tries to move in, Max shouts at the war boss for another challenge. The ork proudly grants his request as he knocks him down again. No matter how many times the ork smacks him down, Max stands up and continues to challenge the beast again. He is knocked down again. Before he can get up, Bone Snappa grips Max in his power claw and holds him high above his head.
Kayleth slays another nob only to see a horror that leaves her worried for the first time in her long lasting life. The ork holds Max high in the air like an innocent child before throwing him to the side with ease. The pain he endures from the metal claw weakens him further; Max's lifeless body smashes into the soil. Kayleth roars loudly again as she slays the rest of the ork nobs nearby. The war boss turns to her with his bodyguards ready to receive her fury.
Bone Snappa says, "Ooh, woud ya lok at dis? Da eldar iz worried bout her humie frien'. Ha, well I leff him ova dere if ya need him. You gotta go throoh me an da boyz first."
At this moment, Kayleth looks at the spirit stone around his neck. The bright light is slowly fading away.
Kayleth raises her blade, "I will not let you touch him again!"
She rushes her enemy with unmatched speed. Kayleth leaps over the orks and lands in front of Max. She holds her sword as the orks move around her. Bone Snappa laughs. The ork nobs growl at their enemy. Kayleth looks down at Max to see him slowly stand; the pain he endures is great.
She demands, "You must retreat. You will not win here. That ork is too strong for you."
Max chuckles a little, "I didn't know you cared so much about me. What ever happen to that warrior spirit of yours? And I can't leave yet. Bone Snappa and I didn't finish our fight."
"If this is a poor attempt to convince me that you are staying, it is useless," She said. She continues, "Our allies are pushed back. You must go and save yourself or I will take Elenwe from you and leave you to your fate."
She looks back to see Max finally fall over. The injures on him finally have taken effect; Kayleth sees the orks push in. She slays a few more only to leave Max unattended. As one ork grinds his foot into Max's face, Kayleth quickly returns to his side and slays the ork. Four more orks rush at Kayleth and force her to jump away. Bone Snappa grips Max in his power claw and laughs proudly. She looks on and becomes unable to move. Though the spirit stone is safe for now, Max is in more danger than ever. Kayleth sees no chance of recovering her ally or saving him. The ork nobs cheer and mock the eldar autarch; Kayleth didn't care for the noise or the fact that she is surrounded. She sees a human taking his final breath. The spirit stone of farseer Elenwe stops glowing. She finally falls to her knees and bows her head.
Kayleth thought, "How did it come to this? Why can't I save them?"
A small tear nearly comes from her eye as she looks back to see Max. Even with all her fury, the ork horde reminds Kayleth how easy it is to be vulnerable. Surprisingly, Max opens his eyes and smiles at her. She didn't understand until gun fire from a set of rifles is heard. Bone Snappa drops Max to the ground and grips his arm. The monster cries in pain and everyone looks up. At the top of a mountain, a set of snipers radio to Max from the distance. Kayleth didn't understand how it happens, but she silently thanks the rangers. An ork nob rushes up and calls to Bone Snappa.
He says, "Boss! Boss! Da humie and eldar armies ar coming bak wit help. Dey led us to tink we was winnin'. We gotta go!"
Bone Snappa crushes the ork for delivering the message. As they look to the top of the mountain, more imperial guardsmen appear and fire from a safe distance. The orks parties come rushing back to the war boss. Bone Snappa looks toward the front and sees two ships flying in the sky. The Faded Light and War Harbinger come forward and blast more ork parties away. The last ten thousands of orks join their war boss in the center. Though Kayleth and Max are surrounded, the area becomes lively with more reinforcements ready to bring down their might on the last orks. From the front of the advancing front lines, Lucas walks forward smoking a cigar; he smirks and grins. The Sergeant Major gives the orks a serious look.
Lucas flicks the cigar to the ground and says, "You orks are not leaving here alive. It is time for all of you to die so we all can go home."
The ogryns bash the front lines with shields and push them back. The Faded Light eliminates the last few looter tanks of the orks. As the orks try to retaliate on the alliance, every attempt is now meet with a deadly surprise. The War Walkers join the battle as they put down groups of orks. From all sides, the howling banshees rush at the mobs and cut down the orks in a frenzy. Max stumbles back to Kayleth weaken, but they hold up until every ork goes to fight the others. Bone Snappa looks back at the two and roars one last time. He tries to engage Kayleth and Max. Veldoran appears beside Kayleth with Lucas joining Max. The ork stops in his tracks and picks up a war hammer.
Veldoran points to the ork, "You should have just quit before it came to this."
Lucas reloads his gun, "This is for all the men and women of the imperium you killed. You will die today, you damn dirty ork!"
The beast swings his war hammer at the group; Kayleth leaps away with Max in her arms. Lucas is guarded by the hammer attack thanks to Veldoran using warp powers on him. A few guardsmen make it to the center of the land. They help Max as Kayleth watches over him. Seeing him in a weaken state brings her fury back to full; she turns and runs at the ork war boss herself. Lucas is pushed away by Veldoran as they watch Kayleth drive back the ork. Every strike against the war hammer sends the ork falling back. The might of the war boss appears weak as everyone now sees him get driven back. Kayleth breaks through the war hammer and cuts at the ork. She slices off the power claw. Before he can counter, she slices off the leg of the brute. As the ork looks up, Kayleth brings her sword high into the air. She drops her arm and smashes the blade into the skull of Bone Snappa. The ork tries to stand up with the blade stuck in its skull. Kayleth wastes no time making sure his end will go badly. She pushes a lift grenade into the side. As she kicks the ork back, her sword leaves from the skull. The bomb goes off and tears the beast in half. Once he is lifted in the air, Kayleth brings the end to the monster with a swing of her blade. The blade throws a massive force of warp power at the ork; the blast destroys the ork completely. The other orks can't believe what they see; the imperial forces are flabbergasted. Kayleth roars proudly that the ork war boss is no longer living.
War Boss Bone Snappa is no more. The great ork is dead; the morale of the orks is broken. As many more try to flee, they are cut down and shot by the allies. Kayleth calms her rage and returns to Max to check on him; he is slowly recovering. Veldoran and Lucas notice the new display of care she shows. Instead of asking about her own health, they set the army in order as they take care of the orks left behind. Despite the number of human and eldar hurt, none of them hold more concern for health save only Max. Kayleth sees the spirit stone of Elenwe slowly glowing again. She breathes easy and focuses on Max. As the alliance recovers its losses, they begin to return back to the area of safety. The troops try to take Max by transport, but Kayleth argues them down with vicious reasons.
She adds, "If he is to be transported, I will stay at his side for protection."
Lucas agrees to her condition provided she relaxes her protective urge. She understand and accepts. In a single transport heading back to the base, Kayleth stands inside alone with Max. She is less concerned about Elenwe. She looks at her palm; something is there and she can't explain it. Kayleth looks down at Max to see him move. She reaches for the spirit stone. It glows less than before. Instead of grasping what is hers, Kayleth moves her hand over Max's hand.
Kayleth looks to him and thought, "Why would you risk yourself to stop the ork? You should have listen to me and left. Now I am here with you."
Before she speaks words of sorrow, Max squeezes her hand, "I am glad to see you safe before I sleep again. I didn't want nothing to happen to you."
Max looks into her eyes with happiness. Instead of feeling hatred for him, she smiles a little to know he will be fine. Kayleth regains her composure as they continue to head back to the camp. The campaign against Bone Snappa is over; the orks will be reduce to infighting among each other. The victory cries of the imperial guard ring loudly; the success of the alliance brings everyone much happiness. There are no words to express how hard it has been for everyone to finally see the ork dead. Once the last transport of the guardsmen leaves the battle, Rela appears in the center to see the impressive work. The dead orks, humans, ogryns, and eldar cover the field. This worked out for her more than she had counted on; there may have been more dead orks all around, but the count is still noteworthy. She pulls out the blade and stabs the ground with it. The daemon infused weapon takes in the rest of the damage. The blood is pulled in; the flesh is taken by the warp. Everything in the ork camp is now slowly coming towards the blade. The Daemon is happy beyond words.
Rela bows to the weapon and says, "The ork war kept us hidden from those who can sense us. We have gained much more power from this. Now, a new war chief is heading back to the planet Saneesh to try and retake it. I shall let the informer know to be ready for our next plan. We are almost there."
The daemon inside the blade growls, "See to it that the next plans go well. True salvation awaits you and your kin."
The whole area becomes concealed in warp power. With the dark eldar plan in motion, the future still remains unclear. For now, the alliance of the human-eldar can thrive on the successful victory over War Boss Bone Snappa.
Chapter 6: Section 6 – 5
Victory always comes at a high cost. Death will always be a common thing at this time in the galaxy; many people in the guardsmen won't live to see even a year; in fact, most will never go back to their home world. In this future, nothing is promised for an imperial guard soldier; however, this day means so much more for those that have come far and lived. All the lives taken from the ork horde of War Boss Bone Snappa have finally been avenged. The dead can now sleep and be at peace. It wasn't just human hands alone. The eldar provided the guardsmen the additional firepower needed to break the ork morale. Only the final stroke against the enemy came from the hand of the eldar. The autarch eldar brought about the death of the ork war boss. At the camp of the allied forces, the eldar and humans bandage the wounded and bury the dead. Every eldar spirit stone is collected and the time for celebration is a must. The eldar maintain a high alert for any trouble. Many conscripts of the imperial guard take a moment to relax and enjoy the victory. At the tent away from others, Max rests. Lucas, Veldoran, Lina, and Kayleth discuss what comes next.
Lucas says, "It was a long hard battle; I am glad to see this nightmare end. Max is still hurt, but he is tough. I want to thank you for helping us bring an end to the orks."
Veldoran bows, "Yes, this journey has been worth it. And now, we humbly ask that you honor our agreement by returning Elenwe to us. Once she leaves with us, we will have what we need and trouble you no more."
Lina happily agrees, but Kayleth says, "I am willing to let Max keep her safe until he hands the spirit stone back to us. It only seems fair since our farseer did pick him to watch over her."
The others are surprised at this respond and ask why.
She answers "Max has proven himself able to stay alive even when faced with death; I want him to safe guard Elenwe for a little while longer. As long as he wears the spirit stone around his neck, he will heal and be stronger."
Lucas and Lina are at a loss for words; however, Veldoran speaks with Kayleth privately.
He says, "You still believe he can help us with our own problems? By letting him keep the spirit stone, you are allowing Elenwe more time to reveal the prophecy to him. It may frighten him."
Kayleth assures him, "I know the full extent of Max. He may be still a useful ally once we face Rela. If her plans are complete, then the guardsmen will be the fire power our kind requires. For now, let us wait and continue to trust the humans. As you once told me before, we still have time before we take what is ours."
As the leaders join the others, they take what they can from the planet Ragnar for the trip back home. With little time left before the planet leaps into the warp, evacuation gets underway. At the battle zone, the daemon infused sword finishes its task. The blade resonates with untold power; Rela picks up the sword and feels the power from the sword sustain her soul. It is invigorating and pleasurable. The death of the orks, humans, and eldar are blooming in the blade; all the blood from the death enhances the power of the daemon within. Everything the blade has taken into its core gives Rela a strong sensational feeling. She moans highly with so much delight; the pleasure from the weapon gives her senses an intense feeling.
The daemon instructs, "I must feed on the whole planet. Release my power into the planet. I will soon be closer to escape."
After Rela marvels at how strong she has become, she raises the sword high into the air. She rams it into the ground and twists it once. The warp powers from the daemon sword slowly drink away the area and begin to spread. As the blade grows stronger, Rela gains more power as well. Her skin becomes as smooth as a newborn child. She gains a new form of power that changes her soul completely. After most of the people are gone from the planet, reports come to the ships about strange warp activities. Lina contacts her allies and informs them to check the monitors. Lucas gets to a screen and see a dark thin veil approach anything living. The veil sucks away the lifeforms. Many orks are caught in the veil and die quickly. With one strong yell over the com channel, Lucas issues an order for everyone to retreat. Max awakes aboard his own shuttle to see the destruction coming from his monitor; he looks down at the spirit stone to see it glow brightly. After most shuttles pull away from the planet, the last handfuls on the surface are engulfed in the veil. The Faded Light and War Harbinger pull away from the planet with the shuttles following closely behind them. The losses of twelve shuttles range at two hundred men and women dead. After the ships retreat to a safe distance, everyone aboard the shuttles, the Faded Light, and the War Harbinger view what is happening to the planet. The entire surface turns black as the red soil fades away; the dark veil changes the planet Ragnar into something worse.
Everyone can't believe what they see. No words of victory are said here. No songs of praise will sing. All they will remember is the death of an entire planet; a massive wave of energy shoves the ships backwards. The eldar aboard the Faded Light feel the pain; they fly their vessel to the moon leaving the humans to witness an unusual moment. A large purple light appears from the surface of the blacken planet. It quickly gathers in one section of the planet and glows brighter than ever. The purple light forms into claws that stabs the planet; it pulls the planet and drags it into the warp. Instantly, the planet is no more. Nothing but a hollow opening is left. There is nothing to see.
Lucas says, "Did we just see the warp swallow a planet after it killed everything on the surface?"
Lina pulls up the status of the ship. Everything is still green for go, but she sends her tech priests to double check the readings and damage if any are present.
Max looks at the spirit stone and feels nervous. He contacts Lucas and Lina, "We must get back to the ice world at once. Something is coming; we must be ready for it."
Lucas objects, "We must go to Commander Vance first. Only he can decide if the threat coming to us is dangerous. The ice world is the most secure place we got; we can go there last if things turn for the worse."
As the War Harbinger journeys to the moon, they receive an incoming vox from the surface forces. The ship arrives at the moon and finds the eldar ship waiting quietly. Max takes a shuttle over to the Faded Light. Despite his terrible wounds, he uses the strength he has to honor the final request of the eldar. Lucas and Lina send shuttles down to bring up the survivors on the moon; they discover some of the new resources gathered from the surface. Max sits in the shuttle with a few soldiers ready to meet with the eldar. He looks down at the spirit stone to see it stop glowing. He rubs it gently and whispers softly to it. There is nothing else for him to do with it. Maybe it is the sign to let go of it. Kayleth and Veldoran did want her back after the ork war boss dies. Once Max arrives at the Faded light, he requests to come aboard. The ship opens underneath its belly. The shuttle rises up and safely lands; the guardsmen and Max exit slowly the shuttle. They stand near by the shuttle and see the eldar watching them.
Max cautions the men to not annoy the eldar. One of the howling banshees bows to Max and guides him to the chamber of Kayleth. Max feels honored to be the first human to step aboard a light vessel. Many other eldar, warp spiders, guardians, and rangers look upon Max with some suspicion. Though the banshee warriors wish to challenge him where he stands, they honor the order of Kayleth to bring no harm to him nor his escort. The other soldiers look on at the eldar to see them stand alert and ready to strike should they endanger their kin. The banshee warrior leaves Max at the door way to Kayleth. Once alone, Kayleth invites Max inside. The chamber of Kayleth is quite peaceful. There are no chairs, no table, and no places to rest against. The view of her private chambers is roomy. Max didn't see her at all until he feels a sharp edge touch his shoulder. She reveals herself at his side. Like always, her blade is only a few inches away from cutting him. Max turns to her. She doesn't seem happy or glad. He looks back at the spirit stone. Something is not ok with the eldar.
Max says, "Are you alright?"
Kayleth places her blade away and replies, "You over step yourself, Max. Be quick with your words and leave Elenwe behind."
He moves towards her. She draws her blade again; Max doesn't keep his distance from her as he walks closer to her. The blade touches his neck. Kayleth wants to strike him down for pushing pass his limitation. She keeps her guard high.
He asks, "Are you alright, Kayleth?"
She breathes hard and grips her weapon tightly. Kayleth quickly pulls her weapon back and moves out of his reach.
She says, "No…I am…not alright. What we experienced and felt through the warp was not gentle. It was the soul of a planet dying. Even with our success, the loss of a planet is harmful to us. It brings us back to the day 'She' was born. You and your mon-keigh will never know what it means to lose something more precious than another life. For you to understand how that experience for us feels will frighten you."
Max proudly replies, "You may think less of us, but do you think humanity is incapable of feeling weak when we lose more than a friend or ally. I won't take up your time; I am here to give you her back as part of our agreement."
He removes the spirit stone from around her neck. Kayleth takes it from him only for her to feel cold. Max looks at her tremble so much. He rushes to her and tries to help. She falls to her knees cold and weaken; Max looks to her and holds her hand. Suddenly, she feels ok. The cold feeling is gone. As fast as it came, the room feels perfect to her. Kayleth is shocked by what she feels at the moment. She looks up at Max and gazes into his eyes. What is this she can't explain away with words? What is going on? Kayleth slowly backs away trying to keep her anger in check. Max tries to approach her, but she points the blade at him. He tries to step towards her once only for her to strike the floor.
Kayleth harshly says, "I don't know what that was, but you are to stay away from me. Do not ever let your mind give you thoughts of me ever again."
Max advances towards her more. Kayleth tries to strike him, but the cold feeling comes back. Max looks deeply into her eyes; he sees her suffer from something unusual. Max backs away and gives her plenty of space.
He says, "I don't know what is going on, but I want you to know this. I will never hurt you or do anything to you. I have given you your farseer back. I take my leave of you."
Max backs away and Kayleth opens him a small warp portal to his shuttle. He takes one look at her; they lock eyes. He admires her beauty one more time before he leaves. Once the portal closes, Kayleth breathes heavy and recalls the unusual feeling. The whole chamber was cold. There is something much worse going on that is blinding her to it. After the human shuttle leaves, the eldar relax themselves. Kayleth speaks to Veldoran privately. The experience of the cold sensation leaves her afraid.
She says, "I do not understand what happen when that mon-keigh gave me Elenwe. It was so cold in the chamber. It didn't feel like anything I experienced before."
Veldoran replies, "I didn't feel anything. For now, it may be nothing. There will be questions for it later should you feel it again. The time for us to go after Rela draws near. Surely, we will be ready for an avatar of Khaine to be born when we face her."
Kayleth agrees with Veldoran; they focus their mind on what the future shows for them. For now, they can smile at two successful gains. The lost fragments of an avatar of Khaine are acquired. The spirit stone of Farseer Elenwe has rightfully returned with the eldar. They have more help from warp spiders and collected many other lost spirit stones for the infinity circuit. For the first time in what seems like forever, the eldar begin to have hope. After the survivors from the moon are back on the War Harbinger, the FTL drives charges up for the trip back to Saneesh. Many guardsmen retire to their cryo tube for a long and peaceful rest. The journey to Saneesh will be one for the record. The Faded Light also powers up and makes a jump to another destination away from guardsmen. The war is truly over. The ork war boss may be dead, but what the future holds is impossible to tell.
