Phase 4 (Dark Justice)

Batman vs Superman: Night and Day

Zatanna: Mistress of Magic

Flash: Absolute Zero

Constantine

The Suicide Squad

Black Orchid

Dark Justice

Green Lantern: Red Rage

Justice League: Warworld

Batman vs Superman Night and Day: Superman has been reborn thanks to the Flash, but with the return of the Man of Steel comes the return of xenophobic anti-alien comments. The fears now grow bigger, however, as stories of the Son of Krypton murdering criminals and police start coming out. So, when footage of Superman destroying an entire police blockade and killing onlookers leaks online, the world's greatest detective comes to Metropolis to solve it: Batman. The caped crusader's first stop: the Daily Planet, where Bruce Wayne gets an interview with Clark Kent. Clark proclaims innocence, telling Bruce that he would never do this, but Bruce comes up with a theory of his own: Superman is unable to remember these acts due to his regeneration in Zod's ship. During his regeneration process, Bruce suspects something went wrong, and gave Clark some sort of brain hemorrhage that gives him massive bouts of anger that his memory doesn't keep. Clark becomes offended that after all these years, Bruce still doesn't trust him to be telling the truth. So, Bruce is removed by security, and heads back to his mobile command center, where he waits for another Superman attack.

Instead, however, Batman finds himself face to face with the Man of Steel, who breaks into his command center and threatens the caped crusader to let this go and leave Metropolis. Batman tries to fight back, but is easily defeated. Superman then leaves, allowing Bruce to live with the warning. The next day, Batman opens a secret chamber in the mobile command center, which holds one of his greatest weapons: a Kryptonite-powered suit. He then returns to the Daily Planet that night and challenges Superman. In seconds, the Man of Steel arrives, and while he is confused, doesn't have much time before Batman attacks. The two fight in front of the Daily Planet, with Batman able to hold his own against Superman with his Kryptonite suit. But just before Batman can kill Superman, Lois Lane stops him. She then reveals that she had overheard Bruce talking to Clark, followed Bruce out of the Daily Planet, and into his mobile command center. She then watched as Superman arrived and beat Batman, but made note that even though Bruce had a piece of Kryptonite on his desk, Superman seemed unaffected. This led her to believe that this was not Superman, and Batman agrees.

So, Batman apologizes to Superman, who accepts, and then returns to his command center, waiting for this imposter to come. He does, and Batman calls the real Superman, who arrives and attacks this false Superman. Noting that this imposter has the exact opposite powers as Superman, the Man of Steel requests to know who this man is. The false Superman then explains that he was born three years ago, when Flash went back in time and placed Superman in Zod's ship. By traveling back, Flash altered the timeline, inadvertently crossing their Earth with one that had another Superman on it. This Superman, however, grew up to hate humanity, and had become a villain. Lois, seeing that this doppelgänger was little more than an accident, she gives him the name Bizarro. Bizarro then tries to escape, with Superman following him.

Batman, hoping to find a way to beat Bizarro, calls up the half-physicist Firestorm with a theory: to beat Bizarro, you have to use the opposite of what you use to beat Superman. Firestorm arrives in Metropolis the next day, meeting up with Batman and Superman, who lost Bizarro in the night. Using his molecular controlling abilities, Firestorm creates a new mineral: Blue Kryptonite. The opposite of Kryptonite, Batman hopes to use this to beat Bizarro, and creates a new suit powered by it. Superman and Batman then head to the Daily Planet, where they call out Bizarro, who arrives shortly after. When he does arrive, he is substantially weakened by the Blue Kryptonite, enough for Superman to defeat him and take him to the Fortress of Solitude, where he uses a projector in Zod's ship to send Bizarro to the Phantom Zone. Thus, the city is saved by the two heroes.

After credits scene:

Bizarro is shown floating in the Phantom Zone, with pieces of his face breaking off as he screams.

Screen cuts to black.

After credits scene 2:

Batman is shown placing his Kryptonite suit into a pod and placing it in a circular room.

The camera then pans past Batman's other plans to defeat the Justice League, including: a nanite suit for Martian Manhunter, an aquaphobic magnetic suit for Aquaman, a virtual reality program for Wonder Woman, a vibra-bullet for Flash, an emp for Cyborg, a watch for Atom, and fear toxin for Green Lantern.

The camera then turns one more time, revealing a chamber with the Bat signal on it, and a picture of Bruce's parents, alongside a sledgehammer.

Screen cuts to black.

Zatanna Mistress of Magic: Seeing is believing, but magic is made up illusions, right? Wrong. Magic is very much real, and can be mastered by a select few; one of those people was Giovanni Zatara. Under him, his nephew Zachary Zatara and his daughter, Zatanna, were taught in the mystic arts and they too lived up to their legacy of Homo magi. However, when Giovanni goes missing his daughter Zatanna is the only one capable of finding out what happened to her father. Journeying across the US, she locates her father in San Francisco, where his magical abilities are being used to split people from their souls to sell on the Black Market of Magic. Obviously, Zatanna tries to intervene, but this results in the leader of the soul trafficking, Brother Night, to slash her father's throat, killing him instantly. He then takes Giovanni's soul for himself, preventing him from moving on to becoming one with the universe. He then teleports Zatanna back home, where she finds her mind destroyed by the grief of her father's death. That's when she meets someone willing to help train her: a mysterious magic user named Doctor Fate.

Zatanna travels with Doctor Fate to Romania, where they go into a dark alley that turns out to be a portal to another world: the Nexus of the Subtle Realms. In there, they go to Fate's home, the Tower of Fate, and Doctor Fate explains that while they are there, they are outside of the timestream, and he can train her for what might seem like years, but is really seconds. Zatanna then has her magic challenged, as Doctor Fate attacks her to test her skills, and though she is powerful, she is defeated in a matter of seconds. Giovanni taught her a lot of magic, but not enough to protect her from other magic users. So, Doctor Fate begins to train Zatanna for five years in the Tower of Fate, ensuring that she is a true magic warrior. Doctor Fate then expels her from the Nexus of Subtle Realms, revealing that Zatanna was gone from her world for only a minute of time.

She then returns herself home, dons her magician costume, and goes off to San Francisco. When she reaches the city, she encounters a magic barrier intended to keep weak magic users out, but it fails to hold Zatanna back. She then sets herself up in a hotel for the night, but when she goes to sleep, she experiences a nightmare where a powerful demon is attacking her. When she wakes up, she finds the very same demon standing over her bed, and attacks him. When the demon is cast back to its realm, Zatanna heads out to find the soul trafficking network, eventually finding none other than Brother Night. For the crimes of murdering her father and stealing souls, Zatanna tries to banish him to Hell. She then sees that not only can he not be banished, but he gets his power from Hell. So, she does the opposite, and sends him to the Nexus of Subtle Realms, into the Tower of Fate, where Doctor Fate permanently seals him in a cage. Zatanna then frees her father's soul, allowing him to become one with the universe.

After credits scene:

Zatanna is shown lying in her bed asleep. Suddenly, three demons appear above her bed, and enter her mind.

Screen cuts to black

Flash Absolute Zero: In Central City, Barry Allen defends the innocent as the Flash, master of the Speed Force. From minor muggings to major homicides, the Flash is always there to do his best to stop it. This results in him gaining many enemies in the criminal underworld. One of these enemies is Leonard Snart, a man hellbent on beating the Flash and ending the hope that he inspires. With his research, Snart learns of a theoretical way to stop Flash from using his powers to fight crime: freeze him. However, this is far more than just normal freezing, this is reaching absolute zero. Without his molecules moving, Flash's Speed Force would be useless, and Snart would become known as the man who beat the Flash.

So, Snart heads to Star Labs, where he kidnaps one of the greatest particle physicists, who he uses to build him a gun that can reach absolute zero. Now that he has the weapon, he merely has to draw Flash out, which he does by committing a massive bank heist. Flash arrives, but when he tries to run at Snart, his legs are frozen solid, and he is thoroughly beaten up by Snart. Stealing the money, Snart leaves, warning Flash to beware Captain Cold. Flash takes this on the nose, and begins to develop his powers more, using a weapon that can convert his kinetic energy into thermal energy, creating massive fire blasts. He then waits, eventually locating Captain Cold when he robs an armored truck containing an unknown prisoner. Flash intervenes, and the two fight, with Flash reversing every move Captain Cold tries. Cold, however, is able to stay a step ahead of Flash, and freezes the area directly in front of him, so when Flash steps forward, his molecules are halted, and his momentum is completely broken. He then begins to freeze Barry's body more and more, leaving only his head visible. Not wanting to end his little game with Flash, Captain Cold leaves Barry alive, only taking his gun, and then freeing the prisoner Mick Rory.

The two then travel back to their safehouse, where they suit Rory up as Captain Cold's opposite, to truly ensure Flash doesn't have the advantage. Calling himself Heat Wave, Rory joins Captain Cold on his next heist, so when Flash shows up with a new fire gun, he finds it useless against the flame-touting Heat Wave, but after having Captain Cold and Heat Wave cross beams, Flash is able to get them arrested. However, Captain Cold wanted this to happen, as it allows him access to his sister: Lisa Snart. Encountering her boyfriend in prison, Captain Cold and Heat Wave are broken out by Lisa, and the three go to the safehouse. Meanwhile, Flash begins hunting the now free Captain Cold and Heat Wave, but by the time he finds them, there is a third weapon wielding villain on scene: Golden Gilder.

Lisa, in her time at the safehouse, had the kidnapped physicist construct her an alchemy gun, which, when it interacts with organic material, converts it into gold. So, Golden Gilder, Captain Cold, and Heat Wave duel with Flash, but find that having three villains wielding fire, ice, and gold don't interact very well. Heat Wave ends up cancelling out Golden Gilder, and Captain Cold later cancels out Heat Wave. Thus, only Leonard is left, and the Flash is able to defeat him. So, Central City is saved again by the speedster known as the Flash.

After credits scene:

Flash is shown running down the street. Next to him, suddenly, other versions of Flash appear: Jay Garrick, a yellow Flash, a Flash wearing a visor, a Flash with a military vest, and a female Flash.

Screen cuts to black.

After credits scene 2:

Captain Cold and Heatwave are shown in prison, when they are approached by a fellow inmate.

Unknown: "Are you two by chance Captain Cold and the Heatwave?"

Cold: "Who's asking?"

Unknown: "They call me Boomerang. I'd like to talk with you two about forming a team."

Captain Cold and Heatwave smile.

Screen cuts to black.

Constantine: John Constantine is the protector of Earth from the forces of Hell. For years, he has investigated stories about demons from Hell entering the real world and using his wits and occult abilities to send them back to where they came from. From dealing with shadow dogs to women obsessed with the occult, Constantine believed he had seen more than anyone else could ever have seen. But even Constantine wasn't ready for what he saw next. While visiting the funeral of an alcoholic in Ireland who was cursed with an unending wine bottle, Constantine comes across a demon that claims to be the First of the Fallen: the first demon to be cast into Hell. This demon then gives Constantine the chance to join him and serve the master of evil: Satan himself. Constantine refuses, and the two fight through the funeral, with Constantine stabbing First of the Fallen with a cross, sending him back to Hell.

Constantine then returns to his apartment where he finds someone waiting for him: his dying childhood friend, Brendan, who wants Constantine's help. He tells of how as he laid dying in the hospital, he sold his soul to the devil, and a demon known as the First of the Fallen came and took it. However, Brendan only agreed to sell his soul in exchange for a cure to his fatal disease, which he never received. Realizing the demon he fought was in fact the First of the Fallen, Constantine promises to protect Brendan and get his soul back. Constantine journeys to a nearby bar, where he finds a group of devil worshippers. He then tortures this group into summoning the First of the Fallen, which they do successfully.

When First arrives, Constantine grabs ahold of him and tries to convince him to return Brendan's soul. First refuses, as Constantine has not beaten him enough to warrant listening to him, he attacks Constantine with his devil dog companions. This kills the devil worshippers, but Constantine is able to fight through them and kill First once more. As he is sucked back to Hell, he promises his return, with the refusal to return Brendan's soul. This greatly angers Constantine, who let him get away again, and he begins to sink back into drinking, ignoring his duties as a paranormal investigator.

That is, until news of Constantine's sister's magic powers are heard. Constantine heads to check on her, and finds that the First of the Fallen has taken control of her body. First then makes it very clear that if Constantine can kill his sister, Brendan's soul will be returned, and First will never return to Earth. Constantine is distraught about killing his sister, but knows it's for the greater good, and shoots her in the head. Thus, Brendan's soul is returned, his sister is killed, and the First of the Fallen is defeated by the paranormal investigator John Constantine.

After credits scene:

A shaman is shown in his hut, when suddenly, he gets a vision of Constantine being devoured by some beastly man.

Shaman is shown rocking back and forth violently, when another tribesman splashes water on him.

Tribesman: "What is it father? What have you seen?"

Shaman: "Mako has returned. May the Gods guide us to safety."

Screen cuts to black

The Suicide Squad: In a world where Superman could destroy any country he chose, the need for a superpowered strike force is more necessary than ever. This though dawns upon Amanda Waller of the US ARGUS department, and she thinks she has a way to establish such a force. Taking some of the worst of the worst villains in the US, Waller assembles a team that could be thrown under the bus at any time: the Suicide Squad. Led by government operative Rick Flag, the Suicide Squad is composed of: killer for hire Deadshot, strongman Killer Croc, the martial artist Bronze Tiger, the insane Harley Quinn, and the fiery El Diablo. These six are to be sent on the most dangerous of missions, with the fact that odds are, one of them will die in the process.

So, their first mission sends them to Afghanistan, not to fight common terrorists, but to deal with an infestation of metahumans. These metahumans have established themselves across the country, creating a terrorist group that intends to outgrow the Taliban and not just kill all non-believers, but all non-metahumans. This is an obvious problem for the US government, who send in Suicide Squad to neutralize the problem. The team then finds themselves in a city where anyone could be a metahuman, and they have no way of telling. So, they do what bad guys do best: kidnap random people until they find a terrorist who knows where the metahumans are. Eventually, they locate one, who tells them that Onslaught, the terrorist group, is located in a compound outside of town.

Thanking him for the information, Suicide Squad kills him, and heads to the compound. Inside the compound, the team discovers another group of metahumans, who supposedly are the ones who are part of Onslaught. Composed of Chimera, Djinn, Jaculi, Manticore, Colonel Mushtaq, Ravan, and Rustam, this team attacks Suicide Squad, but are outmatched as Ravan, Manticore, and Jaculi are killed in the battle. The rest of the group escapes, but Suicide Squad is able to attach a tracker to one of its members. This gives Suicide Squad their next target, which is revealed to be a cave system where the organization is hiding out. The team throws a smoke grenade down the tunnel, forcing out many of the members, who they gun down the second they step into the light. During the assault, however, they come across Chimera, who reveals herself to be an ARGUS informant known as Nightshade, who is supposed to join the squad as soon as they meet.

The squad agrees, and they head inside, where the rest of the metahumans are waiting. During this battle, Bronze Tiger tries to escape, but seeing as he's breaking protocol, suddenly detonates, resulting in a large explosion that engulfs a large amount of the metahumans. As the Suicide Squad leaves, Deadshot questions why Bronze Tiger detonated, and Amanda reveals the truth: Each one of them was implanted with a nano-bomb to ensure they wouldn't fall out of line. So, the organization known as the Onslaught is destroyed by an unknown force of unknown metahumans.

After credits scene:

Nightshade is shown walking through a maximum security prison alongside Amanda Waller.

Waller: "Here she is. Prisoner SA-187-1966. Be careful when you talk to her, she's known for her deceptive abilities."

Nightshade: "I think I can handle her."

The door is swung open, revealing a woman in a tattered green dress and entirely black eyes.

Unknown: "The Enchantress welcomes you to her humble abode, Ms. Eden."

Screen cuts to black.

After credits scene 2:

Batman is shown walking through the ARGUS facility. He then forces open a door, where Amanda Waller is waiting.

Waller: "The Bat of Gotham. To what do I owe this pleasure?"

Batman: "You released Harley Quinn, you are risking everyone's lives for your own agenda!"

Waller: "Let me tell YOU something, Bat. Who I do or don't free is sanctioned by the US Government, so if you want to take it up with someone, take it up with the President. Also, if you so as much mention my Suicide Squad again, to me or to anyone else, I will ensure that the Batman never flies again. You may instill fear in the common criminal, but the only thing you instill in me is a reason for my department to exist. To keep people like you in line."

Batman begins to walk away.

Waller: "Thank you for visiting, Mr. Wayne."

Batman stops and turns back, and Waller is shown smiling smugly.

Screen cuts to black.

Black Orchid: Alba Garcia was a college student strapped for cash, and as a result, she took some weird jobs, one of which was an experiment by the government organization known as ARGUS. This experiment involved her being exposed to a dangerous metahuman called the Enchantress. Through the Enchantress's strange powers, Garcia gains the powers to shapeshift, communicate with plants, flight, and superhuman strength. She then escapes the grasp of ARGUS, and tries to use her powers to become a superhero known as the Black Orchid. During this time, she fights basic criminals and thieves across her city, but she soon finds herself slipping into the world of metahumans and the world of magic.

She is then sucked into another world, where she is told by an alternate universe Black Orchid who explains that they are connected via the Green, a magical force that binds all the plants in the multiverse. She is then brought back to her world, with the other Black Orchid guiding her with her powers, training her to sense the Green and use its connection to locate magic users across the city, and hunt them down for doing wrong. Black Orchid then defeats her first magic enemy, using her plant controlling powers to capture him and absorb his magic. With this, the other Black Orchid leaves her mind, claiming that her work is done.

So, Garcia once again sets out alone as the Black Orchid, but soon finds a magic wielding serial killer who can shapeshift on a level even Black Orchid can't recreate. She eventually finds the woman's name is Jane Doe, and does her best to track this woman, finding that she works for the local university as a TA to Jason Woodrue, who Garcia believes is also a magic user. She then loses the trail of Jane Doe, who has disappeared into the blue, so Garcia instead follows Woodrue, eventually discovering that he is not only a magic user, but is connected to the Green like she is. She then forgoes secrecy, and as Woodrue leaves the campus for the night, he is greeted by the Black Orchid. Woodrue, however, is less scared than Garcia expected, and uses his superior knowledge of the Green to take control of Black Orchid's body. He then brings in Jane Doe, who takes on the identity of Black Orchid, hoping to use the hero's status as a hero to get closer to potential victims. Meanwhile, Garcia is trapped into in the garden of the university, with Woodrue keeping her trapped beneath the largest tree.

Garcia then reaches out through the Green, calling upon a large creature made of plants known as the Swamp Thing, asking him to save her. The Swamp Thing does so, and distracts Woodrue so that Black Orchid can fly out to find Jane Doe. She does, and the two have a battle, which in the end, results in the arrest of Jane Doe. When Black Orchid returns to the university to deal with Woodrue, she finds that Swamp Thing trapped Woodrue beneath the tree and left without a trace. So, Garcia has Woodrue arrested, and the two villains are taken to Arkham Asylum, courtesy of the Black Orchid.

After credits scene:

The ARGUS facility employees are shown walking to the Enchantress's location.

They open the door, but find no one in there.

A message is shown on the ground that reads "look up".

The camera then pans up, to reveal the floating Enchantress, who jumps at the camera.

Screen cuts to black.

After credits scene 2:

A dank swamp is shown, when suddenly, the head of Swamp Thing pops out from it and looks at the camera before diving back into the muk.

Screen cuts to black.

Dark Justice: When the Justice League are off saving the world from the big bads that terrorize the galaxy, it's up to a smaller group of heroes to pick up the slack on the side. This group is known as the Dark Justice League, created to specifically deal with mystical and paranormal threats to humanity. Led by none other than John Constantine, the team was brought together by ARGUS, and is composed of: Private investigator John Constantine, heroine Black Orchid, magician Zatanna, ARGUS paranormal consultant Doctor Mist, the spirit known as Deadman, the vampire with a debt to Constantine named Andrew Bennett, and none other than Frankenstein's Monster. Their mission is to stop the most dangerous magic user on Earth, the Enchantress. Broken free from ARGUS containment, she has begun to wreak havoc on the area around her: Transylvania.

So, the Dark Justice League heads to the city of vampires, where they find Enchantress has sucked the entire city into another dimension. Zatanna takes the team into that dimension, where Enchantress has taken control of the entire city, turning its people into mindless slaves. Enchantress then sicks her mindless army against Dark Justice, and a massive battle ensues. Meanwhile, the Enchantress begins to take the many buildings around her castle and transform them into more building material to fortify her position. So, when the team is able to fight through the army, they find a hundred layers deep bunker, stronger than anyone could break through.

Thus, Zatanna pulls her team to another dimension: the dimension of Doctor Fate. She then heads to the Tower of Fate, where she requests Doctor Fate to help her break through the bunker. Fate agrees, and the team travels back to Enchantress's dimension, where her and Doctor Fate deconstruct the entire bunker, leaving the Enchantress completely exposed. She then casts a magical barrier which forces Doctor Fate out of the dimension, leaving Dark Justice once again on their own. So, the team tries to fight Enchantress, but find her magic far too strong. Constantine then does the one thing she could never expect him to do: pull out a gun and shoot her. Obviously, she reflects it, but it distracts her long enough for Andrew Bennett to pounce on her and bite her neck, transforming her into a vampire. He then has Constantine fire off wooden stake bullets into the two, killing them both instantly. With the Enchantress dead, Zatanna calls back Doctor Fate, who helps her rebuild Transylvania and free the enslaved people. Then, in a final bout, the two magic-wielders bring the city back into the real world, and Dark Justice are declared heroes to the world.

After credits scene:

Gotham's cemetery is shown. Suddenly, a pale hand comes from the ground.

Screen cuts to black.

After credits scene 2:

The Dark Justice League is shown going their separate ways, when Constantine senses a magical aura heading towards the swamp.

Constantine then begins to follow it.

Screen cuts to black with a roar from Swamp Thing

Green Lantern Red Rage: Hal Jordan has returned from his time as a Blue Lantern, and alongside his deputy John Stewart, he continues to police Sector 2814. During his time as a Green Lantern, Hal has encountered the Orange, Blue, and Yellow Lanterns, but now, he'll be encountering another: the Red Lanterns. On the Emotional Spectrum, the Red Lanterns represent rage, and exist only to kill and cause violence. The Red Lanterns are said to have been contained on the world of Ysmault long ago when the Green Lanterns took control, but it seems that this might not be true, as stories of enraged monsters glowing with red light and breathing fire have started to become more and more common amongst the galaxy. This includes Sector 2814, which has received forty different reports of Red Lantern activity.

So, Hal and John go to a planet where the latest report came in, and find themselves face to face with a Red Lantern. The battle is hard fought, but as Hal now has access to talking to the Blue Lanterns, he calls one in, who uses his powers to remove the Red Lantern Ring from its user, which sends the ring on a mission back to Ysmault. John and Hal thank the Blue Lantern, and fly off, following the ring to Ysmault, where they hope to ensure the Red Lanterns aren't building an army to oppose the Green Lanterns, and instead, discover a world torn apart by war. Even from the atmosphere, barrages of bombs and missiles can be seen raining down on the world. So, when the two land on the surface, they see what would normally be a desolate world. However, with the power of the Red Lantern, the buildings of the Ysmault are protected from harm, and hundreds of Red Lanterns walk around as though nothing is wrong.

Heading inside the capital, the Green Lanterns come across the leader of the Red Lanterns, who attacks them immediately. The two then fight back, and seeing their power, the Red Lantern stops his assault, and introduces himself as Atrocitus. The two are then escorted to the Red Lantern Battery, where Atrocitus tells of his origin. Long ago, the Guardians chose not to create sentient Green Lanterns, but instead, constructed beings known as Manhunters were used. That is, of course, until some of the Manhunters gained sentience, including Atrocitus, and abandoned the core, using their Green Lanterns to fight the Guardians. Atrocitus, however, created the Red Lantern Battery, and used his rage to fight for his right to exist. He won this, and with the agreement that Red Lanterns wouldn't fight outside of Ysmault, the Red Lantern Corps were created. The Green Lanterns then get straight to the point, asking if he plans to build an army, which he denies, then in a swap of faith, says he is, and Red Lanterns begin to flood the room.

One of the stronger lanterns, Dex Starr, attacks John Stewart, and the two fight, all the while Hal holds off the others. In the end, the Green Lanterns are able to beat the Red Lanterns through altering the energy of the Red Lantern, lowering the shields over the city, causing extreme damage to their infrastructure. So, the Green Lanterns escape, knowing that they've slowed an inevitable Red Lantern attack.

After credits scene:

Hal and John are shown flying past an asteroid. As soon as they pass it, an undead looking creature appears from it. Its hand is then shown, revealing a Black Lantern Ring.

Screen cuts to black.

After credits scene 2:

The Red Lanterns are shown on Ysmault, which has been reduced to rubble due to the bombings. Suddenly, the dead Red Lanterns are shown standing up, with black outfits on instead of red.

Screen cuts to black.

Justice League Warworld: The Justice League returns with a slightly altered roster (Superman, Batman, Wonder Woman, Flash, Hawkgirl, Cyborg, and Martian Manhunter). Their mission this time has called them to orbit of Earth, where an alien probe has been seen. The group investigates the probe, which turns out to be little more than a commercial for an intergalactic gladiatorial arena known as Warworld. Its owner, a being known as Mongul, appears, offering Earth a chance to ally with Warworld, meaning that they will send gladiators to Warworld to fight in exchange for safety from the dangerous empire.

Almost all of the Justice League refuses to submit to this being, save for Martian Manhunter, who knows of Warworld from his time on Mars. He then explains that this message was once sent to the Martians, who attempted to refuse as well, only to be threatened with nuclear annihilation. So, Martian Manhunter agrees to send himself as Earth's gladiator, just to ensure Earth is safe. The Justice League try to refuse, but J'onn in turn refuses to listen. He then flies to the outer edge of the solar system, where Warworld and Mongul is waiting. He offers himself, claiming to be the strongest gladiator of Earth, which pleases Mongul greatly. He accepts, and J'onn is taken into Warworld. However, as soon as J'onn is under his control, Mongul sends out another probe to ask for a second gladiator.

The Justice League then realize that Mongul didn't expect anyone to accept, and had intended to simply conquer Earth and force them to assimilate into Warworld. So, Superman fires the probe right back at Warworld, where it crashes. This greatly angers Mongul, who brings the entire planet into Earth's orbit, threatening Earth with nuclear annihilation if they refuse to become a new member of the Warworld Empire. Superman refuses for Earth, asking whether Mongul could ever handle a fight against a Kryptonian, which Mongul refutes. He then admits that he can't find a Kryptonian, but has no intention to, as his nuclear arsenal is strong enough to discourage the Man of Steel from fighting him directly.

Meanwhile, Martian Manhunter is fighting through the gladiatorial arena, encountering the gladiatorial champion, Draaga, and finds him willing to participate in a rebellion to fight Mongul. The way they do this is forcing the other gladiators to purposefully lose their fights against J'onn, and eventually, he is able to reach the top of the ranks, placing him in a fight against Draaga. The two then fight, but in the middle, Draaga throws J'onn into the stands, where J'onn shapeshifts into another alien, disappearing into the crowd. While in this form, J'onn reaches the box of Mongul, and throws him into the arena, where Draaga attempts to kill him.

However, Mongul shows his real strength, and kills Draaga instead, ordering his guards on Martian Manhunter. During this escape, J'onn calls on the rest of the Justice League, who rush Warworld and take control of Mongul's nuclear weapons, threatening to use them on Warworld if he doesn't abandon his claims on Earth. Mongul agrees, and is forced to step down as leader of Warworld, with Draaga taking his place. So, Warworld leaves the system, with Draaga promising to use the Warworld for good, and ensuring it will never return to Earth ever again.

After credits scene:

Batman is shown in the Fortress of Solitude, displaying a projection to the rest of the Justice League.

Batman: "As our ranks grow larger, it will be necessary we create a base of our own. While you have been incredibly accommodating, Clark, we need a more public location. And I have just that."

Batman then extends his hand towards the projector, which shows a building labeled "Hall of Justice".

Screen cuts to black.

After credits scene 2:

The Warworld gladiatorial arena is shown, with Mongul in its center. Suddenly, the doors open around him, revealing all the gladiators he had forced to fight.

Screen cuts to black.