D3 Code N

Mira stared at the statue of Nosedive without knowing what else to try. She put her hands in her pockets and drew out the two keys that she had found on her first day in the castle, but what good were they to her now?

"If only I could get you to believe in yourself again," she said, looking up at him. "But I must have missed something if I can't help you break your curse."

Suddenly, a red light filled the room again, and the sorceress whisked past her, seizing the keys from her.

"I don't know where you found these talismans, but they won't help you now. You would have had to wake this one in stone before you could use them. But you've failed."

She laughed and shot out red magic that encased Nosedive and Wilding's figures in a circle of red magic.

"They will be my prisoners for all time."

"No!" Mira called out, but a strange glow surrounded her and drew her out of the castle.

When it faded, she found that she was standing before the other four ducks in the middle of a street in Anaheim.

"You're back," Mallory said with a smile, but it faded quickly. "Where's Nosedive and Wildwing?"

Mira looked around her helplessly … almost hoping to see the castle, or Nosedive and Wildwing.

"Then I really did fail them…" she realized.

"You mean they're still cursed?" Duke asked.

"Yes, and the sorceress came. She used her magic… and I couldn't get to them. I just don't understand what I did wrong."

A short elf-like figure walked out from behind Grin with a sad expression.

"I had hoped you would be able to save all of our friends," he said.

At Mira's confusion, Tanya stepped closer and said,

"This is Borg. He was with us when we defeated Asteroth, Alastrid's brother. He used his magic to send you to the castle to help us."

"Can you help Nosedive and Wildwing?" Mira asked quickly.

"My magic's not strong enough… not while that sorceress has fear to feed her power. That's why I sent you to help the ducks. But now she's taken two of our friends, and her magic is stronger because you couldn't free them. We can't save them now."

"No, that can't be true!" Mira insisted. "Please, there must be something."

"She's put up defenses to keep us out of her realm," Borg said as he shook his head.

The other ducks listened in dismay as their expressions conveyed the grief they felt.

"We can't be the Mighty Ducks without Wildwing and Nosedive," Tanya said sadly.

Borg walked over to Mira and held out a small device.

"I do possess one thing that might help us," he said. "This amulet lets me create a time spell that sends you back to an earlier hour. If you could go back and make different choices, perhaps you could save Nosedive and Wildwing before it's too late."

"Yes, I'll do whatever it takes," Mira agreed quickly.

Borg activated the device with these words:

You are safe, but the ducks are not yet free.

If you would help them, then you must go back in time and choose differently.

You have the power, but what your choice will be,

We shall see.

Magic covered Mira's vision as the scenes around her began to change, and she felt things move around her.

You've reached Ending #5.

(Okay, so in one sense to follow along with the concept of an interactive story, you would go back to Day One and go through the story to help Mira make different choices to try to find what she missed before, but if you don't wish to go back to the beginning, you can select D3 Tell Mallory to Move and just make a different choice there.)