I guess I should apologize for not writing anything sooner. I managed to buy a gun! I honestly thought that I would be questioned or something, but gun laws aren't a thing in the U.S. apparently. I'm thinking of going to a range to practice so I don't cause an accident. I should explain one day why I'm writing these notes in the first place. Maybe next time.
The Relics
The Relics are 4 objects created by the supposed brother gods that made Remnant and its inhabitants. No matter your religious beliefs, there is no denying the potential of their combined power. Not a lot of information is given about the relics other than that each relic is at one of the main Huntsmen academies and each needs a respective Maiden to open the doors. I refuse to put such information on what Kingdom has what relic and which Maiden is required because of the fact if this info got out among a traitor, then they use what they know for personal gain. I can, however, list off the relics and how they could be used for personal gain. Nothing has shown the capabilities of the relics and these are only predictions to something unpredictable.
The Relic of Choice: The relic can, in theory, sway people to choose decisions for whoever holds this relic. The dangers to this relic are how if certain groups or governments got their hands onto this relic, free will be a myth, forcing people who revolt to stop their causes or even fuel people's patriotic love for a certain country.
The Relic of Creation: I believe that this relic can create anything that follows the rules of natural laws and physics. The risk is that someone can create a perfect army, unlimited resources, dangerous weapons, monstrous creatures, anything that would be required to start a war even if initially the side is only one person.
The Relic of Destruction: Unlike what most people seem to think, I don't think that the relic simple works as snapping your fingers and whoever you are thinking turns to ash. I believe after reading theories into the matter that the relic is able to create things that have the capability to destroy. Monsoons, tornados, fires, disease, etc. I don't need to explain what risks would pop up if an idiot managed to get his hands onto this relic
The Relic of Knowledge: This Relic could give anyone who holds it the ability to know anything that they desire. Knowing everything wouldn't need much-explaining everything. You know all secrets, all ideas, what happens in the world. You are all knowing.
My advice is to set up more defenses at each of the academies and strengthen relationships with the kingdoms. The last thing that we want is a distraction like a war for Salem to exploit. Not much information is given about the Relics and maybe that's for the best. Secrecy is the best ally for everyone.
I'm so thankful for everyone who has been reading so far! Not long before I start to initiate Project II for later! Just at most 10 more chapters!
Guest: The idea of putting the Maidens in a disclosed location is interesting, but forceful means doesn't sound all that smart by how in the Fanfic RWBY: Emergence, a similar situation happened when U.S. soldiers tried to force Yang to follow them in the Middle East and they ended up dead, so maybe don't use force against those who know literal magic.
