Idea

I was reading a few manga recently, most notably Re:life and My Life as a Slime, and it occurred to me, except as a Dragon or essentially a gigantic mass of flesh, I haven't actually yet seen a fic where Taylor is inhuman. I also have a fondness for good Game fics, so I kinda had to mix the two So, in line with last chapters concept of Taylor actually triggering with a power that can be sort of related to the cause of her trigger, I give you

Slime'd

Taylor screamed from within her coffin of steel and filth. She could feel her body burning, and dissolving from whatever Emma, Madison, and Sophia had shoved in her locker.

She had to get out.

She had to get out now.

But, instead, her body continued its changes, and finally, as her locker door opened, she reacted by instinct and attacked.

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Emma and Sophia looked at the locker cautiously, they had been laughing as Taylor screamed from within the locker, but then Taylors voice had started to feel wrong, almost like it was melting, and then the Locker had shudders like it was about to break apart, and then nothing.

Sophia looked and Emma and nodded, before cautiously moving to open the locker.

And then they both screamed as a wall of toxic green slim exploded outwards, wrapping around them both, Emma and Sophia clawed at their throat, and at the slime surrounding them, but as they chocked, something else far more alarming happened.

They began disintegrating, the clothes, the hair, the skin.

Finally they both gasped their last and finished dissolving, once they had, that green orb of slime seemed to twitch, its form swirling around and somehow conveying an expression of the utmost panic. It then slid its way towards the doors at a sprint, still somehow squirming in panic.

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Congratulations! You passed the Tutorial!

Prizes: Basic resistance to poison/disease/toxins, Basic resistance to mental control, Ability Consume to gain strength, Ability poison damage, Ability Toxin Damage, Ability disease damage, Ability Corrode, Basic Sight, Human Soul

Loot

Emma Barnes: Basic Diplomacy, Basic Leadership, Basic Acting, Basic Emotional Assault, Basic Mental Assault

Sophia Hess/ Shadow Stalker: Basic Martial Arts, Basic Marksmanship, Weakness to electricity, basic resistance to blunt damage, basic resistance to cutting damage, Basic Sneak skills, Advanced Sneak skills, Advanced Mental Assault gained, Basic Shadow Magic gained

Continue onto Chapter 1: Mercantile endeavors?

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You have selected Yes

Scene Break

A toxic green slime inched its way through a back alley, periodically taking in a piece of trash or metal into its body, where it would then dissolve and then the Slime would either seemingly droop in sadness or disappointment, or perk up like a puppy getting its ears scratched.

It was busy scrounging around in the trash for useful items to consume, it didn't notice the trio of grungy looking men bearing Merchant colors and clothing walk into the alley.

However they definilty noticed the slime, they poked each other and whispered for a few times before approaching the Slime quietly, a upended trashcan held at the ready, once they were within a few feet, the Slime seemed to freeze, and then in a rush the three Merchants brought down the empty trashcan onto the slime, and then began high-fiving and congratulating one another, absentmindedly wondering just what Skidmark would give them for delivering a Tinker creation to him.

In their drug induced fantasies they did not notice the slight hole burnt into the top of the trash can, and the long tendril of virulent green slime that extruded itself from that pinhole until its full form was resting on top of the trash can.

The Slime seemed to pause there for a few moments, as though considering what to do, the merchants finally turned around, and their eyes widened as they saw the now free slime, they began to panic and reach for weapons, screaming.

Wether it was the screams, the aggressive action, the fear, the fact they had attempted to trap the slime, or simply because it felt like it, the slime leapt into action, expanding in monstrous fashion to encompass all three of the men.

And like before after a short period of digestion, any sign that the three men had been there, was gone forever.

The Slime, after the large meal it had just consumed seemed to pause, considering its next, but then with an abrupt jolt, the Slime head off with a distinct purpose.

Congratulations! You passed Mercantile Endeavors Pt 1

Prizes: Ability: Echolocation, Ability: Acid touch, Ability: Resist Bind, Information Received: Bounty: Skidmark, Mush. Rescue: Squealer, Interrogate: Trainwreck

Loot: Merchant thug 1: Basic Drug Resistance, Advanced poison resistance, Medium leadership, Basic Firearm skill

Merchant Thug 2: Advanced Drug Resistance, beginning brawler, beginning morse code, medium firearm skill, Beginning Decoder

Merchant Thug 3: Master Drug Resistance, Medium Brawler, Medium Martial Arts, Beginning First Aid, Advanced Firearm skill, Beginning explosive expert

You have can now proceed on to Merchantile Endeavors Pt2!

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