Frank Colton
"Frank, are you sure you can't come for dinner?" he heard his mum ask over the mobile. Frank shook his head, "Mum, you know how much this work means to me."
"Doesn't mean you can't come home and have dinner with your family," his mum scorned him. Frank sighed and nodded, "Aye, you're right, but I promised. You always said to keep promises, as I remember."
"Please, don't overwork yourself," his mum cautioned him. Frank smiled, "I won't, mum."
The call ended and Frank rubbed his light blue eyes as he overlooked a stack of paper in front of him. Frank had been writing constantly since last night and he had already gotten past his writing block. He had been working on a crime novel for a little over a year. He was almost done but he felt like he was missing something. He thought his writing was rough, his writing was too loose with the grammar, sentences were too long, too descriptive, too whatever and Frank had been looking over the two-hundred pages he typed. Frank sighed and glanced at his typewriter, he had been working on another page until he had gotten a call from his mum. Frank overlooked the page and rubbed his chin, he thought it was good, but his mind was fettered with worry.
Frank took a deep breath and got up, went over to his wine cabinet that he stocked with no wine at all, but bottles of scotch. He grabbed a bottle and a glass, fetched two cubes of ice and had himself a drink, it helped collected his thoughts. Frank sipped on the scotch as he paced around his one room flat, overlooking the desk with the stack of pages and the typewriter, his mind called to order his story. Short and sweet, this was what the story was about:
A detective and his companion are searching for details to bring the downfall of a corrupt corporation that worked for the military. The corporation had been under investigation; supposedly the corporation had been illegally experimenting on people. The detective and his companion had been looking through public records and the like, until they indeed found the smoking gun. For the romantics, the detective's perspective is clouded when he finds that the woman he had been seeing worked for the corporation and she never told him. The woman pleaded the detective to not bring the information forward—the military needed those experiments for their weapons, yes there were people being experimented on but it was for good of the country and if the detective loved her as he did, he'd understand that and not reveal the information. The detective was torn between love and his honor and his companion ushered him to make the right decision. So, the detective, with a single tear in his eye, revealed everything and the corporation had gone under from the controversy and the military scrutinized. The woman was charged and jailed for accessory and the detective, heartbroken, continued on with his companion to solve another case.
As it stands Frank believed his book still needed work and with that, he set about correcting mistakes and the like. As he finished another page, his mobile lit up. On the other end it was his best friend, Alice Walker. "Hey Frank," Alice greeted. Frank smiled as he replied, "Hey Al, what can I do for you?"
"You said you needed some inspiration didn't ya?" Alice mentioned that Frank wanted to see some firsthand experience. Frank replied, "Yeah, I did, what about?"
"How about you come along with my patrol, I can help you with those parts about procedures," Alice offered. Frank pondered and agreed, "Alright, I can go for a tag-along."
The call ended and Frank got up from his desk. He readied and grabbed for his notepad and pens, he stuck his pens into his breast pocket and held his notepad as he exited the flat. Waiting for him was Alice as he had his hands crossed. "Are you ready for the tag-along, Frank?" Alice asked. Frank nodded, "Yep, ready as I can be, so where are we heading?"
"I heard some blokes are trying to smoke up at the back of the warehouse again. Why do these people make it easy for us to find them?" Alice sighed. Frank chuckled, "Well, better to be easy than hard."
"Ain't that the truth," Alice snorted.
Frank entered the passenger side of the cruiser and Alice got into the driver's side. Alice drove along Industrial Road toward Wash Warehouse, a warehouse in the market district where packaged goods are stored briefly before being shipped further down the country. It was also a place where people liked to go in the darkness of the night to partake in illegal drug activities. The drug trades weren't bad in Galahad but there were still cases of drugs being found here and there.
Frank wrote quick notes on his notepad as Alice drove the cruiser toward the back area of the warehouse. Frank quickly stuffed his notepad into his coat pocket and followed Alice out of the cruiser as he began to look around the area. "Now, remember Colton, stay behind me," Alice warned him. Frank chuckled, "Right, you're the officer after all."
"I try," Alice said modestly. Frank followed closely behind Alice as he patrolled the area with flashlight in hand. "So, how would you know if there had been drugs?" Frank asked. Alice flashed a spot near a rubbish bin as he replied, "Depends on the drugs and sometimes people say it smells different. In my opinion, opium smells like burning glue, marijuana smells like burning weed, the actual weed, and meth smells so bad it hurts my nose."
"I see and do the residual smells affect you in anyway?" Frank continued as he followed Alice toward an alley. Alice shrugged, "Contact high is kind of dependent on the guy, but if a room if filled to the brim with lit marijuana, I'd get a headache and become dizzy."
"Fascinating," Frank muttered as he quickly grabbed his notepad and wrote short notes. By the time he had finished, Alice was calling for him and he quickly rejoined Alice as he was looking through an opened rubbish bin. "Broken pipe, someone's been smoking," Alice pointed at the lightbulb with a small circle cut out on the glass and the bottom half of the screw broken off. Frank nodded, "What does this mean?"
"Means that someone's around," Alice shrugged.
Frank followed Alice as Alice went around the corner flashing light down by the loading docks. "Freeze!" Alice suddenly shouted as he bolted, leaving Frank scrambling to catch up to him. By the time Frank got to the loading docks, Alice was nowhere to be seen. Frank went around the area, cautiously looking for Alice while calling out his name. "Alice!" Frank coughed as he glanced around. It was quiet, Frank couldn't find Alice anywhere, and he was becoming increasingly worried.
Frank went down an alleyway and looked around, afraid of who else was with them. There hadn't been cases of brutality against the police as of late, but Frank remembered, he wasn't a policeman and that some people on drugs aren't exactly able to tell apart a writer from a policeman. Frank slowly moved down the alleyway, stopping when he felt there being a presence behind him.
Frank took a deep breath and turned around, no one was there and Frank touched his chest lightly. His heart was beating loudly as he looked down the empty alleyway. Frank decided that he would wait it out at the cruiser; if he had to he'd try to get some backup on the radio, or however the police do it.
As Frank slowly walked down the alleyway that was insufferably long, his heart kept beating profusely. There was no one else and it was getting to Frank. He wanted to run, nay he wanted to run. He couldn't, it would be poor judgement on his part, after all Alice was somewhere and Frank couldn't find him.
Before Frank's two morality sprites came to a conclusion, there was a sound of the rubbish bin behind him spilling over. Without blinking, Frank ran furiously out of the alleyway and toward the exit. There was a pathway directly toward the back of the warehouse, if Frank could get to it, he'd be able to get to the cruiser.
Frank stumbled as he ran, he wanted to look behind but he was afraid to. His lungs started to hurt and he begun to wheeze as he tried to make his way toward his only salivation from this torment.
When Frank was running toward another alleyway, he felt his foot being caught on something and he felt himself flying through the air and coming to a complete stop on the filthy ground. Frank groaned as he slowly opened his eyes and glanced around. "Bloody hell," he hissed as he glanced at the cuts and bruises he sustained. Before Frank could even push himself up, a bright light blinded him. Frank cried out as he covered his face with his hands, "Oi, Alice it's me!"
"I know," he heard Alice. Frank yelped in pain as he felt the baton smack against his head and became stunned. Frank groggily tried to look up and saw looking down him, Alice, with baton in one hand and flashlight in another. "I'm sorry, mate," Alice said to him. "It's me job, you understand."
Delta comes forth…
This is Subject Delta. Unlike the others, his quirk is unusual but easily managed. For some reason, he likes to play a certain song. What the song is or whatever it means, it's nothing. It's just a song that he likes to play and more on occasion he will get audio equipment to play it. Why Delta likes this particular song is beyond us, but since his quirk is manageable there shouldn't be any problems. When Delta wants to play the song, all you have to do is lead him to the specially marked audio equipment and he'll be a happy cybernetic war machine. Now, I know what you're thinking. 'I can't handle listening to that song all the damn time!' is a common thing amongst his Keepers. So! We have some earplugs for when the ad nausea kicks in. As for what happens when Delta is denied the ability to play the song, likely or not he'll throw you through a window. And if there aren't any windows he'll probably horrifically maim you. Don't worry, you have nothing to worry about! As long as you keep your disgust of that song to yourself and chew on gum, you'll make it through. Oh and I am to warn you that due to unspecified reasons, Delta cannot be around Warden-Commander Alice Walker. For whatever reason, Delta becomes hostile towards him. So, avoid Warden-Commander Walker when you can. Failure to do so will possibly result in death for Warden-Commander Walker as well as your termination. Have a great day.
