60. Game

As the rest of the student body returned home for Thanksgiving, twelve remained: Seeley, Tempe, Angela, Jack, Camille, Lance, James, Zack, Daisy, Arastoo, Wendell and Jessica, or simply the squint squad. Eight intended a career in forensics, two with the FBI, an artist and a psychologist. They'd formed close friendships, bonding over the knowledge that none of them had a caring family to return to— well, most of them, the others simply didn't fit in anywhere else.

The decision had been made that they'd spend Thanksgiving together at the Hodgins estate, owned by Jack's parents which he would one day inherit along with their fortune. A two hour drive, Jack, Seeley and James all behind a wheel, eight of them fighting over the remaining seats, desperate to avoid being trapped in a car with Seeley and Tempe— the one established couple amongst the group who tended to bicker constantly. They'd managed to squeeze themselves into the two remaining cars, leaving the couple alone, which the group knew they'd taken advantage of when they arrived an hour after everyone else.

On Thanksgiving the group sat in a circle on the floor of the spacious living room, working their way through board games, movies, video games and the seemingly never ending supply of alcohol.

"Okay, someone needs to suggest a game and fast because Tempe gets extremely frisky when she's drunk, and we all know how that ended last time."

A collective groan came from the group at Angela's reminder of what had occurred last Spring Break.

"We used to play this game in high school," James began, "I think it was called Paranoia, all we need is a flip-flop..."