DTKAU THE MOVIE
DTKAU THE MOVIE LEVEL 20
At this point so close to level 20,
I have to really reflect on every
game that involves leveling. Some
thing where you have to have an
amount of time already spent doing
an activity to gain levels to have
an increased advantage in the
activity that you are doing. Hence
the leveling. You are getting close
to level 20. And uh, I just can't
believe how much it takes to get us
there, ya know. We are just at it
for days... we are just at it...
going at it... going at it...
And it is like who set these titles
there to try and be achieved and by
what means are we moving forward to
achieve them. The titles. You are
honestly never going to be done
with this thing. Relenting into the
shallows. Prison cells and traps
intending to entrap demonic beings
once sprawled across the region
but Derro excavations cracked the
portion of the dungeon and roof and
flooded the region with murky water
only pockets of structures remained
within the region shallow wash
surrounded by dungeon debris and
parished demonic prisoners during the
centuries following the flood.
Sentiment corrupted the Leg as well
as beings swarming the lake. Of the
Region. Many of the Regional beings
having censored the room paranoid
and in some cases openly hostile
eventually curious in migratory
monsters, crept into the dungeon
through the monument. The mountainous
lake. Caverns adding to the region.
Some where killed or victimized.
To the region adding traps and other
floors. And rose to power dominating
all others. Wisher course and liking care.
A hail of Hags has taken up residence.
And Anorara a narrow straight.
A narrow stretch of partially collapsed
dungeon rooms. A butting of undead
tombs in the region. The vicious
creature plot to take control of the
region for themselves.
All unattainable opposition and
enslave all others. A wide variety
of terror tactics at hand. Are feared
at hand by nearly all the dead. Citizens
who VIEWS them as great lingering evil.
For the wash floored in, and great
DRAGON LAIR.
Lording over all territory within
view. And praying mercilously of
any who pray without.
The dark waters and few remaining
dungeon corridors.
The beast has grown too large to
leave this place.
And contents remains with its
surroundings remaining the fulcrum
of power.
HE VIEWS EVERYTHING AS PROPERTY!
Terran as play things and to be toyed
with as cruel pleasure.
AS HE SEES FIT
Cut between these two outpost are
outfits of disfit.
Aquatic races both resting in the
north and western waters.
MERFOLK
Naturally a defense of mischevious
personalities.
MERFOLK TOO VIOLENT
They view their water home as a
prison yet they must defend it if
they are to survive.
SWAMP MANITEES
VIEW YOUR FINAL HOME!
keep outsiders at Bay.
OPEN
CONFLICT
OF RECENT EVENTS
Anu reflection of recent disfactions.
Creepy Crawlers in Deep Waters may be found.
UNDER WATER EPIC SKELETON BATTLE
Mosaic room (just like in the beginning if you heard it.)
TILES AND MOSAIC PATTERNS
COLLAPSED
ROOM
DENSE FONG
...
...
WRYM BOSS BATTLE
NECROJADES BOSS BATTLE
GRAY RENDER BOSS BATTLE
WATER NAGA BOSS BATTLE
MERFOLK ARMY BATTLE
THIS HAS BEEN AN UNDERWATER CAVE ADVENTURE
FORGE
Coral Reef
Bog lands
Merfolk Outcast
Bright lights, deep folly
Lake Channel
The Final Resting place
Dragon Snare.
Dragon Strike.
Caged Avatar.
Abyssal Edge.
Well of the last resort.
Hunting Mist.
Scouts.
Camps 1, 2, 3.
Checkpoint.
Chains of remorse and eternal charm.
Golem POST
Lizard Folk TRAP.
THAT SETTLES IT!
YOU WENT THROUGH SO MUCH!
ITS BEEN AN OBSCENELY LONG TIME
YOU ARE LEVEL 20 and now FULLY
LEVELED UP
(YOU ARE LEVEL 20 OF YOUR CHOSEN CLASS)
{how often do you actually reach level 20}
