For those who are curious about Dante's I.S:
EXTRA CHAPTER:
I.S : DMC
I.S Core : Heart Of Nephilim v0.1
I.S Pilot: Dante Sparda
I.S Type: Ground to Air type
I.S Specifications:
1. Built-in armor:
· Gilgamesh CQC Tac Armor: This state of the art multi purposes I.S armor manufactured by Sparda Company offers a serious protection for a total 3500 hit points with high resistances on non-elemental explosives, conventional firearms, and plasma damages. Upon deployment, it triggers Iron Lung together with Steel Heart Systems from the mouth cover which enhance greatly pilot's lung capacity and maintaining heart pressure as normal as possible for piloting DMC up to a total time of 3 hours. While being an armor, Gilgamesh also functioned as a default weapon embedded to it's pilot that deals a 75 hit damage whenever dealt to hostile shield. Further damage will be increased by default from training results and longer deployment period.
2. Features:
· Wings of Nevan Aerial Combat System: A manually deployable mechanical wings that switch the I.S from ground into air unit and enable the pilot to soar the sky. Maximum flying speed is 1000km/hour, acceleration from 0 to 100 km/minute can be achieved within 10 seconds. Additional layers of light armor type coated above the initial layer provides mediocore durability against medium explosives, light shells conventional firearms and a band of 9 to 150s TP plasma lasers. Upon wings activation, the pilot can utilize additional weapons to be called into deployment. Further weapon details will be written on weapons section.
· Cerberus Cool Down System: An automatic temperature manager system which provides very high resistance under absolute degrees. In addition it functions as a resistance against ice and water types of attacks. The pilot can utilize additional weapons to be called into deployment. Further weapon details will be written on weapons section.
· Agni and Rudra Heat System: An automatic temperature manager system which manages body temperature during I.S deployment. In addition it functions as a stabilizers for Wings Of Nevan to reduce turbulences throughout the flight also as a resistance system against fire type of attacks. The pilot can utilize additional weapons to be called into deployment. Further weapon details will be written on weapons section.
· Beowulf Flash Supersenant: An enhanced feature from Vision Eye visor that automatically deployed together with Gilgamesh CQC Tac Armor Iron Long and Steel Heart Systems. Beowulf Flash Supersenant gives absolute protections against blinding lights that damage pilot's vision. The pilot can utilize additional weapons enhancement feature to increase Gilgamesh CQC Tac Armor's overall performance in combat. Further weapons details will be written on weapons section.
· Four Styles Of Battles: Sparda Company designed DMC to be a multiple states of single I.S to respond in different combat situations each with it's own significant feature for advanced hostile neutralizations.
i. Trickster: The default state of DMC. Upon being called in this state, the NERV FLEX system provides massive boosts in movement speed and enhancing the pilot's reflexes in exchange for a total of 500 shield points that will be shifted into Royal Guard Style. In addition, the 2nd layer of the I.S' armor will be dispersed resulting from medium to lightweight armor that allows faster mobility with huge exposures to wider range of damage.
ii. Gunslinger: The state where DMC shifts its purpose to a ranged type of I.S. When this state is being rendered in combat, all firearms within disposals will be enhanced by .45 Art Warks nanomachines and new shooting features will be available for executions. With Dead Eye targeting system installed, the software will automatically flag all hostiles and light up possible destructible objects in combat, furthermore correcting the pilot's aim to deliver an absolute accuracy when engaging targets. Similar Trickster state, the pilot will be exposed to wider range of damage, only additional bulletproof armors will be coated throughout the I.S to minimize the damages against all types of projectile weapons. To prevent the pilot from being vulnerable to series of close range attacks, Sparda Company developed John Wick Gun Kata System to counter close ranged targets using any currently equipped firearms.
iii. Royal Guard: The mode where DMC changes into a heavy duty I.S. Once this state is activated, 3rd layer of additional Goliath Vanguard Armor manufactured by Tatenashi INC will be reinforcing the 2nd layer of medium weight Knight Armor of Sparda Comapny as well as deploying it at the same time. By restricting ground and aerial movement speed to 50km/hour and 200km/hour for utilizing Active Inertia Canceller system, the I.S is able to reduce any incoming damages and absorbed them cleanly into its system to be returned in a devastative blast toward multiple targets within a straight line.
iv. Sword Master: The most stable state in DMC. During this state, a 2nd layer of medium weight Knight Armor will be covering the 1st layer of lightweight armor to provide balanced movement speed and defence capability. All weapons will be enhanced slightly during Sword Master activation and more close quarter combat sleighs will be available for advanced hostile neutralizations.
· Devil Trigger 2nd Shift: [UNKNOWN]
3. Weapons: Below listed all weapons which are ready for combat disposal within DMC.
· Rebellion Claymore: A memento from Dante's father which is a mysterious high frequency blade that is capable to engage enemies within medium range with a wide radius due to its length and build. The reinforced metal alloys provide an absolute durability against all attacks and able to shatter any weapons in a deadlock contest of strength.
i. Default sleighs:
1. Stinger: The pilot struck a target with a concentrated charging power at the tip of the blade resulting in a massive kickback force on enemy upon contact.
2. Million Stabs: The pilot struck a target with consecutives stabs in jet speed to deal an accumulated of a massive 2500 damages. Further damages will be added if the pilot does not break attacking contact with a hostile force.
ii. Additional sleighs in Sword Master state:
1. Drive: A quick charged ranged attack where the pilot cut the air to send an electrical shock on enemy.
2. Over Drive: A series of air cuts derived from and executed after Drive.
3. Helm Breaker: An impactful down cut that deals a total of 1000 damage upon contact.
· Ebony and Evory .45 Twin Pistols: A pair of identical pistols left by world's renowned gunsmith under the name of .45 Art Warks whom died during a fire that broke out in her apartment. Ebony offers a very high accuracy and damage while Evory provides a very quick fire rate as well as high stopping powers. Both pistols mainly use a .45 caliber rounds for optimal performances.
i. Additional sleighs in Gunslinger state:
1. Charged Shots: Ebony and Evory unleashed a barrage of bullets on target after 3 seconds of charging. The shots are able to penetrate hostile's shield and deals slight physical injuries on targets.
2. Rainstorm: A 360 degrees shot to engage multiple targets surrounding the pilot from air.
3. Inverse Rainstorm: Similar to Rainstorm, only Inverse Rainstorm begins to engage enemies from the ground. Upon reaching the air, the pilot can chain into Rainstorm for engaging assurance.
· Coyote-A Double Barrel Shotgun: A heavy duty conventional double barreled shotgun. It boasts a devastating damage and kickback power that instantly shatters as well as injuring multiple enemies within a point blank range. Effective range of shooting is 100 meters. Further effective range is increased to 500 meters in Gunslinger state.
i. Additional sleighs in Gunslinger state:
1. Charged Shots: Coyote-A unleashed a devastating single shot using all bullets within a very wide radius and instantly shatter hostiles' shield points. Heavy casualties will be expected upon sleighs execution.
2. Shotgun Stinger: Likewise Stinger, the pilot strikes his target with a body blow following by a concentrated shots from the current weapon.
3. Firework: The pilot unleashed a 360 degrees shot as well as reloading it in a motion to engage multiple surrounding enemies simultaneously.
· Pandora Box Multi Purposes Heavy Guns: A heavy duty shape shifting gun consists of 666 different weapon parts that can be changed into multiple forms of crowd control.
1. John Rambo: A compound bow that shoots an explosive bow that penetrates enemy's shield.
2. TX 133 Gatling Gun: A heavy duty double barreled 128mm gatling gun with infinite ammo. With Cerberus Cooling Down system installed, it prevents the gun from overheating.
3. Boondock Saints Row Twin Blasters: A pair of hip fired 1500TP rail guns with auto targeting devices.
4. Commando Quadzooka: A quadzooka that fires multiple seeking Dumb Fire EMP misseles.
i. Alternate shooting modes in Gunslinger State:
a. Terminator (TX133 Gatling Gun) : A Glass Cloak armor will be coated on the pilot reflecting plasma projectiles as well as a very high resistance on any other type of damages
b. John Constantine (Boondock Saints Row Twin Blasters) : A nuclear weapon that emits radiation type of attack with a radius of 120 km. In addition, there is a high chance to the victims who are exposed to the radiation will be risked with blindness.
c. Zoulda Launcher (Commando Quadzooka): A rapid fire cannon that shoots 70mm explosives with 4 different types of ammunition:
i. Venom Rounds : An explosive that splashes a very high corrosive acids upon contact.
ii. Canonazo Rounds A high explosive ammunition with a wide radius of stopping power.
iii. Ifrit Rounds: A powerful round that not only explodes on contact but also set multiple targets on fire.
iv. Sub-Zero Rounds : A movement restrictive nitro rounds that slows down enemy's movements.
d. Faixa Hellfire Walker: A deployable bipedal mechanical walker that is able to engage targets automatically. Equipped with a pair of 128mm Gatling gun on each sides of the robot's hind legs and a single anti ballistic missile inside the robot's jaw which is able to deploy a total of 100 multiple target seeking mini missiles from the main missile's body.
· Nevan: A guitar-like weapon that utilizes lightning type of attacks. Upon deployment, it grants the pilot resistances against lighting and water type of elemental attacks, but renders the pilot defenceless upon fire type of elemental attacks. The distorting tunes generated from this weapon interrupts enemy's I.S system while producing electric type of attacks. Additional form is a three levels of foldable schyte underneath that can be instantly deployed with a swing.
i. Default sleighs:
1. Tune Up: Fundamental stance to specify hostile targets. Up to 3 targets can be locked before engagement procedures.
2. Jam Sessions: A massive electric shocks that struck multiple enemies in blinding speeds.
3. Reverb Shock: A powerful shockwave that kickbacks surrounding enemies.
ii. Additional sleighs in Sword Master State:
1. Slash: A series of jet speed attacks using the schyte form.
2. Feedback: A spinning attack to repel any surrounding foes.
· Cerberus: A triple stick with incredible attacking range infused with Sub Zero ice system that generates ice type of attacks. Upon deployment, it grants the pilot resistance against water and fire type elemental of attacks, however lightning type of attacks will deal more damage on DMC as long as the pilot wields this weapon in combat.
i. Default sleighs:
1. Revolver: A an attack executed by jumping to spinning violently in mid air multiple times to quickly generate a powerful force to strike multiple enemies.
2. Windmill: A defensive sleigh where the pilot spins the weapon to protect himself from any incoming projectile attacks.
3. Satelite: An offensive sleigh where the pilot strikes all surrounding enemies within a spin around his body.
ii. Additional sleighs in Sword Master state:
1. Flicker: A quick flicking succession of attacks.
2. Crystal: Slamming the weapon to the ground's surface to generate huge ice pillars to strike multiple enemies in a single line.
· Agni and Rudra: A pair of identical single edged butterfly swords. Upon deployment, the user is exposed to water type of elemental attack, but resists more against fire type of elemental attacks. This weapons bestow it's user with fire and wind type of elemental attacks for wider spread of damage.
i. Default sleighs:
1. Jet stream: A multiple slashes that cut down enemies within an infused cross slashes.
2. Whirlwind: A powerful strike with a knockback force that disturb the enemy's balance.
3. Million Slash: A devastative multiple slashes that cut down all enemies within a 180 degrees arc.
ii. Additional sleighs in Sword Master state:
1. Twister: A fire tornado that burns surrounding enemies generated by spinning the twin swords above the pilot's head.
· Beowulf: An enhanced feature to Gilgamesh CQC technique that shoots blinding lights that disturbs enemies' vision the moment the pilot throwing a punch or kick from Gilgamesh CQC in exchange for the Flash Supersenant protection feature.
· Gilgamesh CQC: The default weapon of DMC that utilizes the user's hands and fists as weapons. No additional resistances nor vulnelaberity will be granted upon weapon usage.
i. Default sleighs:
1. One Pair: A 2 hits punching combos.
2. 2 Pairs: A 4 hits punching combos.
3. 3 Of A Kind: A succession of rapid punches.
4. Full House: A 5 hits punching combos.
5. Straight: A powerful charged punch that knockbacks the enemy.
6. Flush: A jump kick attack.
7. Draw: A counter evasive action where the pilot steps back while elbowing the enemy behind.
8. Kick 13: A consecutive 13 kicks attack.
ii. Additional sleighs in Sword Master state:
1. Handouken: A punch that generates a shockwave that critically damage the enemy's shield points. It is possible to turn this sleigh into a projectile range that can be launched from the fist on a medium range before it loses its power.
2. Soryuken: A charged uppercut that launch the enemy onto the air.
3. Hiryu Soten Ha: A followable charged uppercut after Soryuken that brutalizing the enemy pilot completely from her shield bar.
Next chapter will be available once I sorted my stuffs here. So stay tuned.
Peace out.
