Eraqus Empire Xehanort's Skill
Physical
[Single Sword Stance] – Lv 16 – Increased one hand sword attack by 32%, increase defense by 16%, and increased chance of blocking powerful physical attack by 32%.
[Dual Sword Stance] – Lv 14 – Increased one hand sword attack in both hands by 42%, increased agility by 28%, increased chance of blocking powerful physical attack by 28%.
[Quick Blitz] – Lv 14 – Perform two dash attack to two enemies and deals 15 to 21 damage with the second dash dealing an extra 12 damages. Have an 10% chance of inflicting elemental damage of [Fire], [Ice], and [Lighting]
[Strike Raid] – lv 14 – Throw a sword to spin-slash an foe, has a 45% plus half of Agility to stun a foe with a 15% chance to instant kill an foe. Can jump to an second enemy with half the chance of both stun and instant kill. Have an 20% in inflicting elemental damage. Deals 27 to 42
[Binding Strike] – Lv 14 – Perform an spin attack to stun an foe. Has an 28% + ¼ of Agility chance of stun plus making an second strike with half the current chance. Binding has spike, dealing 5 Bleed every second for 3 second. Inflict [Fire] damage. Deal 28 to 38 (+10)
[Basic Swordmanship] – Lv 16 - Increased [Slashing] damage attack by +8, increased [Piercing] damage attack by +8.
[Darkvision] – Lv 2 – see in the dark between 6 to 9.
[Sneak] – Lv 1 – Increase Sealth by 1% when passive and 2% when active
Magical
[Observe] – Lv 5 – Can see the HP and MP bar of everyone.
[Lesser Earth Magic]
[Manipulate Earth] – Lv 40 – Can control 80 cubic foot of earth or soil, can open up holes in the ground, can form earth spikes from the ground, Increase EXP to Tier 1 - 4 by 25%, and can shape earth into basic statue.
[Earthen Fist] – Lv 11 – Can create an gauntlet of earth on both hand. Small spikes can be erupted from the gauntlet.
[Earth Shot] – Lv 10 – Can shoot compressed rock at single enemy with an 20% chance of shooting two Earth Shot. Earth Shot now deal an extra 10% [Piercing] damage.
[Remove Dirt] – Lv 1 – Remove dirts from object.
[Soften Earth] - Lv 31 - Soften 62 cubic foot of earth or soil, leave an lingering effect, can affect stone walls, and to a lesser extent, metal walls, extend downward 6 meters, can affect sands.
[Harden Earth] - Lv 31 - Harden 62 cubic foot of earth or soil, leave an lingering effect, can affect stone walls, and to a lesser extent, metal walls, extend downward 6 meters, can affect sands.
[Raise Earth] - Lv 31 - Raise ten cubic foot of earth or soil to 31 feet up, can create 20 Hills, Hills can be hollowed out.
[Lower Earth] - Lv 31 - Lower ten cubic foot of earth or soil to 31 feet down, can create 20 Craters, Craters can be hollowed out.
[Plough Earth] - Lv 31 - A farmer spell that plow through the soil. Create 18 plough line up to 46.5 feet long. Can be used on both humans and giants, and can be combined with [Air Magic].
[Earth Pillar] - Lv 1 - Raise a pillar 1-meter-wide diameter and 4 feet tall.
[Earth Spear] - Lv 1 - Create a spear made of rocks.
[Lesser Fire Magic]
[Create Small Fire] - Lv 1 - Create a small fire on the palm of the hand.
[Remove Heat] - Lv 1 - Remove heat from the air per one cubic feet.
[Manipulate Fire] - Lv 1 - Control fire per one cubic feet.
[Extinguish Fire] - Lv 1 - Put down one cubic foot of fire.
[Fireball] - Create balls of fire.
[Murder of Crows] – Lv 10 – Summon 30 crows and summon an Crow Familiar who is level 10 and can summon his own Murder of Crow but at 10.
[Necromancer]
[Summon Undead: Skeleton Horde] - Lv 6 – Summon 10 Skeleton with leather armor and sword
[Summon Undead: Zombie Horde] – Lv 6 – Summon 10 Zombie with some muscle and some of them have an melee weapon.
[Summon Undead: Bayrok] – Lv 6 – Summon an undead archer with leather armor
[Summon Undead: Totenhund] – Lv 6 – Summon an large undead hound
[Ray of Death] – Lv 1 – Shoot a beam of death energy that deals 50 Damage
[Drain Life] – Lv 1 – Drain life from a enemy and transfer it to a second target.
[Command Undead] – Can command undead not created by you.
[Ray of Enfeeblement] – make enemies weak by 25%
[Enhance Undead] – Level Undead Summon
[Summon Spirit: Ghost] - Lv 7 – Summon a swarm of spirits.
[Summon Spirit: Bestial Spirit] – Lv 6 – Summon an swarm of ghost rats or a large ghost wolf
[Summon Spirit: Wraith] – Lv 8 – Summon an vengeful spirit.
[Summon Spirit: Living Armor] – Lv 9 – Summon an slightly polished possessed armor with an repaired bastard sword and an Morningstar.
[Summon Spirit: Nightmare Horse] – Lv 5 – Summon an spectral horse.
Skill Tree
Attack UP (3/3) – Increase Attack Point by 3 points
Magic (2/3) – Increase MP by 0.4% of MP provided by INT stats.
Elemental Control (2/3) – Granted [Fire] and [Ice] Perk
Stamina Boost – (1/5) – Increase END by 1
Bigger Brain – (1/5) Increase INT by 1
Dark Skill Tree
Unit Perk (1/1) – Grant All Dark Units Perk every 10 levels
Health Boost: Heartless (1/5) – Grant 5% increase to Heartless HP
Soldier Heartless (1/1) – Unlock Soldier Heartless
Perk
Minor Healing Boost – Increased magic defense to 0.75, increased health regen to 10 points every 15 minutes.
Minor Magic Boost – Increase magic attack to 0.75, increase MP to 20 points x INT.
Minor Magic Recovery Boost – Increase magic regen to 10 point every 15 minutes.
Strongarm's Body - Increased Inventory space by 4 per points, Weapon STR requirement is cut by 25%, Non-weapon attacks damage increased by 50%.
Keyblade Unlock – Unlock any locked door or lock with the Keyblade
