bopdog111: We're back at the tournament.
Ulrich362: Yup, and next up we have Joey taking on Hart.
bopdog111: How will our underdog do?
Ulrich362: Only one way to find out, enjoy the chapter.
Disclaimer: We don't own Yu-Gi-Oh! ARC-V or Yu-Gi-Oh! VRAINS but we own the OCs!
"What kind of duel do you think it'll be this time?" Ace asked curiously.
It spin right at Master Duel.
"Master Duel, ok." Hart smiled.
"Alright! Then time to show everyone that Joey Wheeler is still as strong as ever!" Joey grinned.
"Duel!" Joey and Hart called together.
(Dueling Theme: Wake Up by No Resolve)
Joey: 4000
Hart: 4000
Let the duel begins!
Joey 1st Turn:
"Alright I draw!" Joey called drawing, "And to start I'll activate, Red-Eyes Insight!"
Red-Eyes Insight
Normal Spell Card
Send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard; add 1 "Red-Eyes" Spell/Trap Card from your Deck to your hand, except "Red-Eyes Insight". You can only activate 1 "Red-Eyes Insight" per turn.
Hart nodded with a smile.
"And next, I'll activate Red-Eyes Fusion!" Joey called.
Red-Eyes Fusion
Normal Spell Card
Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Materials, and if you do, its name becomes "Red-Eyes B. Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.
Hart's eyes widened seeing the card.
"This allows me to do a Fusion Summon!" Joey grinned, "So I'll use Red-Eyes with Gearfried to summon Red-Eyes Slash Dragon!"
The two fused into a big dragon.
Red-Eyes Slash Dragon
Dark Type
Level 7
Dragon/Fusion
ATK: 2800
DEF: 2400
"Red-Eyes B. Dragon" + 1 Warrior monster
When a "Red-Eyes" monster declares an attack: You can target 1 Warrior monster in your GY; equip it to this card as an Equip Spell with this effect. ● The equipped monster gains 200 ATK.
When a card or effect is activated that targets a card you control (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect: You can Special Summon as many monsters from your GY as possible, that were equipped to this card.
"That's a strong start." Hart admitted.
"I place a face-down. Your turn." Joey grinned.
Hart 1st Turn:
Hart drew his card and smiled. "I summon Photon Thrasher in attack mode."
Photon Thrasher
Light Type
Level 4
Warrior
ATK: 2100
DEF: 0
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control no monsters. Cannot attack if you control another monster.
"Then I'll summon Photon Crusher."
Photon Crusher
Light Type
Level 4
Warrior
ATK: 2000
DEF: 0
If this card attacks, it is changed to Defense Position at the end of the Damage Step.
Terri smiled seeing that.
"Now, I sacrifice my two monsters." Hart grinned. "The galaxy that lurks in the darkness. Become the light of hope and my very servant. The embodiment of light, now descend! Appear now, Galaxy-Eyes Photon Dragon!"
Galaxy-Eyes Photon Dragon
Light Type
Level 8
Dragon
ATK: 3000
DEF: 2500
You can Special Summon this card (from your hand) by Tributing 2 monsters with 2000 or more ATK. During the Battle Step, if this card battles an opponent's monster (Quick Effect): You can target that opponent's monster; banish both this card from the field and that target. Return those banished monsters to the field at the end of the Battle Phase, and if you banished an Xyz Monster, this card gains 500 ATK for each material it had when it was banished.
His dragon appeared roaring ready.
"I set two cards, and now Galaxy-Eyes Photon Dragon attack Red-Eyes Slash Dragon with Photon Stream of Destruction!" Hart called.
Galaxy-Eyes as Joey called, "Not so fast, I activate Skull Dice!"
Skull Dice
Normal Trap Card
Roll a six-sided die. All monsters your opponent currently controls lose ATK/DEF equal to the result x 100, until the end of this turn.
Hart's eyes widened seeing the trap.
"I roll a dice, and what I roll your monster loses points equal!" Joey called as a jester rolled a dice spinning it before stopping at 1, "Ah! Just my rotten luck!"
Galaxy-Eyes Photon Dragon: (ATK: 3000 - 100 = 2900)
"Oh well, it happens sometimes." Hart mentioned as his dragon destroyed Joey's.
Joey grunted from the attack. (Joey: 3900)
"I end my turn." Hart mentioned.
Galaxy-Eyes Photon Dragon: (ATK: 2900 + 100 = 3000)
Joey: 3900
Hart: 4000
Joey 2nd Turn:
"My turn!" Joey called drawing, "And to start things off, I'll activate Silent Doom!"
Silent Doom
Normal Spell Card
Target 1 Normal Monster in your Graveyard; Special Summon it in face-up Defense Position, but it cannot attack.
"So now I can summon Red-Eyes again!" Joey called as Red-Eyes appeared roaring.
Red-Eyes B. Dragon
Dark Type
Level 7
Dragon
ATK: 2400
DEF: 2000
A ferocious dragon with a deadly attack.
Hart smiled seeing the dragon.
"And now, I activate Inferno Fire Blast!" Joey called.
Inferno Fire Blast
Normal Spell Card
Target 1 "Red-Eyes B. Dragon" in your Monster Zone; inflict damage to your opponent equal to its original ATK. "Red-Eyes B. Dragon" cannot attack the turn you activate this card.
"So now you take a big lot of damage!" Joey grinned as Red-Eyes fired a blast.
Hart's eyes widened before bracing himself as the attack hit him.
(Hart: 1600)
"Then I'll sacrifice Red-Eyes!" Joey called as Red-Eyes vanished, "By doing that I can take a page from Moneybags!"
"What?" Hart asked in shock.
"Go Red-Eyes Alternative Black Dragon!" Joey called as a red dragon appeared roaring.
Red-Eyes Alternative Black Dragon
Dark Type
Level 7
Dragon
ATK: 2400
DEF: 2000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Red-Eyes" monster from your hand or field. You can only Special Summon "Red-Eyes Alternative Black Dragon " once per turn this way. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 Level 7 or lower "Red-Eyes" monster in your GY, except "Red-Eyes Alternative Black Dragon "; Special Summon it, and if it was a "Red-Eyes B. Dragon" that was Special Summoned, its original ATK becomes doubled.
"What is that?" Hart asked in shock.
"Looks like Joey had some new cards." Rin said seeing this.
"Yeah." White Wing agreed. "I wonder what else he has in mind."
"Then I'll equip him with Black Metal Dragon!" Joey added as a dragon equipped.
Black Metal Dragon
Dark Type
Level 1
Dragon
ATK: 600
DEF: 600
You can target 1 "Red-Eyes" monster you control; equip this monster from your hand or field to that target. It gains 600 ATK. If this card is sent from the field to the GY: You can add 1 "Red-Eyes" card from your Deck to your hand.
"So now it gains 600 attack points!" Joey called as the dragon gained power. (ATK: 2400 + 600 = 3000)
"It's as strong as Galaxy-Eyes." Terri whispered.
"And now Alternative take down that Dragon!" Joey called as Alternate charged a blast attacking.
"I play Galaxy-Eyes Photon Dragon's ability!" Hart countered. "This banishes both our dragons until the end of the battle phase, and by discarding Dimension Wanderer you take 3000 points of damage!"
"What!?" Joey asked as the two vanished only for Galaxy-Eyes to attack as he cried out. (Joey: 0900)
"At least Black Metal Dragon's effect activates." Kelly mentioned.
"When sent to the graveyard it allows Joey to add another Red-Eyes card." Gale explained as Joey took a card.
"At the end of the Battle Phase our dragons come back." Hart told Joey.
The two reappeared at this.
"Looks like this one's over." Blue Frost admitted. "Joey just had some bad luck with his Skull Dice."
"Galaxy-Eyes would still use it's ability during that earlier battle wouldn't it?" Black Fang asked.
"Yeah, unless Joey has something planned I think he'll end up losing this time." Blue Frost admitted.
"I place a card down. Your turn." Joey told Hart.
Hart 2nd Turn:
Hart drew his card and smiled. "I play Galaxy Expedition, since I control Galaxy-Eyes Photon Dragon this card summons Galaxy Knight from my deck."
Galaxy Expedition
Normal Spell Card
If you control a face-up "Galaxy-Eyes Photon Dragon": Special Summon 1 "Galaxy Knight" from your Deck.
Galaxy Knight
Light Type
Level 8
Warrior
ATK: 2800
DEF: 2600
If you control a "Photon" or "Galaxy" monster, you can Normal Summon this card without Tributing. If Summoned this way: Target 1 "Galaxy-Eyes Photon Dragon" in your GY (if possible); regardless, this card loses 1000 ATK, and if it does, Special Summon that target (if any) in face-up Defense Position. This ATK decrease lasts until the end of this turn.
"Galaxy Knight attack Red-Eyes Alternative Black Dragon!"
The attack destroy it as Joey grunted. (Joey: 0500)
He grinned, "Exactly what I wanted ya to do!"
"Huh?" Hart asked.
"When Alternative goes it revives Red-Eyes with double the points!" Joey called as Red-Eyes appear again roaring. (ATK: 2400 x 2 = 4800)
"Attack points won't help, Galaxy-Eyes Photon Dragon can attack and use his special ability." Hart pointed out.
"Wha-Not when I attack?" Joey asked in shock as the two vanished again.
"Galaxy-Eyes Photon Dragon's special ability activates when it battles, it doesn't matter who attacks." Hart explained. "But now the Battle Phase ends so our dragons come back."
The two appeared with Black Dragon's points back to normal.
"This was fun Joey, but you lose." Hart told him.
Joey only grinned.
"I play my facedown, the spell card Miracle Galaxy." Hart mentioned revealing the card. "Since I didn't take any damage during the battle phase, this spell lets me have a second one this turn but only one monster can attack."
Miracle Galaxy
Normal Spell Card
During your Main Phase 2, if you took no battle damage during this turn's Battle Phase: You can conduct your Battle Phase once again this turn. If you do, only 1 monster you control can attack during that Battle Phase.
"Galaxy-Eyes Photon Dragon attack Red-Eyes Black Dragon and end this duel!"
Galaxy-Eyes attacked again as Joey cried out.
Hart: 1600
Joey: 0000
Hart wins the duel!
"Are you alright?" Hart asked him.
"Yeah." Joey nodded.
Hart smiled as they walked off.
"And that's the end of a match between them! Let's see who's next!" Nico called as they turned to the screen.
"I wonder who it'll be." Julia mentioned.
It then appears.
Spencer vs Larsa.
"Good luck Larsa." Lilly smiled.
Larsa gulp before nodding with a smile as they walk to the field as the spinner spinned. Everyone looked to see what it would land on. It then landed on Master Duel again.
"Guess they'll be having a Master Duel." Julia mentioned before pausing and turning to White Wing, Blue Frost, and Rin. "Hey, do you three mind if I ask you something?"
They look over to her.
"Well, you three are all... expecting, and I had a question about the process, if you don't mind." Julia admitted.
"What is it?" Rin asked her.
"Well... should I be concerned if during that process, he wasn't moving and seemed scared of me?" Julia asked her.
"Why?" White Wing asked hearing that.
She blushed slightly. "Well, the other night Double Iris and I had that issue. We're still not trying to have a baby, not for a while anyway, but I was just worried because he acts so... timid and afraid."
"That's just Double Iris." Blue Frost giggled, "He's always so timid, but he means well."
"I hope, because I don't want to upset him and after the other night..." Julia started only to frown.
Rin patted her back, "Have you talked to him about it?"
"What am I even supposed to say?" Julia asked her.
"Ask him why he's scared." Rin told her.
Julia nodded before turning to the duel.
"DUEL!"
(Dueling Theme: Looking for Angels by Skillet)
Larsa: 4000
Spencer: 4000
Let the duel begin!
Spencer 1st Turn:
"I'll be making the first move." Spencer said drawing looking.
Ace was watching closely to see what Spencer did.
"First off, I'll summon Fallen Dreg!" Spencer called as a alien holding a small pistol appeared.
Fallen Dreg
Dark Type
Level 3
Warrior
ATK: 1100
DEF: 900
If this card is Normal Summoned: Add 1 "Fallen" monster from your Deck to your hand. If this card is in your GY: Shuffle this card to your Deck, but you cannot summon monsters with the same name as this card. You can only activate each effect of "Fallen Dreg" once per turn.
"Fallen?" Mason asked in confusion.
"I don't know." Bonnie admitted.
"As Dreg was summoned, I can take a Fallen, and add it to my hand." Spencer said adding a card.
Larsa nodded hearing that.
"Then as I have a Fallen with a lower level in play, I can summon Fallen Vandal!" Spencer called as a white alien warrior with a black cape, and four arms with two swords, and two pistols emerged.
Fallen Vandel
Dark Type
Level 4
Warrior
ATK: 1500
DEF: 700
If you control a "Fallen" monster with an equal or lower level then this card: Special Summon this card from your hand. If this card is Special Summoned: Look at one card in your opponent's hand. You can only activate each effect of "Fallen Vandel" once per turn.
"They aren't the same level, and neither one is a tuner. Maybe this is a Fusion or Ritual deck?" Dawn suggested.
"And now as Vandel was Special Summoned a card in your hand is revealed to me." Spencer added as a card was shown as Incorruptus Pact.
"I have a bad feeling." Lilly frowned.
"And now I send back Dreg, and Vandel for Contact Fusion!" Spencer called as the two flew up.
Yuri raised an eyebrow. "Contact Fusion, interesting."
"Aliens of the Darkness! Lead on to fulfill the desires of your Kell! Contact Fusion! Level 6, Elyksis, Wolf Rebel of the Fallen!"
A much more stronger version of Fallen Vandel appeared readying himself.
Elyksis, Wolf Rebel of the Fallen
Dark Type
Level 6
Warrior/Fusion
ATK: 2100
DEF: 1400
"Fallen Vandel" + 1 Level 4 or lower "Fallen" Monster
This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) When this card is Special Summoned: Declare 1 card name in your opponent's hand. If your opponent has the declared card in their hand, shuffle that card in your opponent's Deck, and if you do this card gains the following effect:
● Once per turn: This card gains 500 ATK for each card you declared correctly this turn.
If this card is destroyed you can Special Summon 1 "Fallen Dreg" from your Deck.
Celina frowned seeing the monster.
"And as this card is summoned, I can declare a card name, and if you have that card in your hand, you have to send it back, and draw another!" Spencer told Larsa who looked shocked, "I declare Incorruptus Pact!"
Frowning Larsa shuffled the spell before drawing.
"Hand manipulation, that's something you don't see very often." Yuto admitted.
"And I activate Fallen Insurance!" Spencer added.
Fallen Insurance
Continuous Spell Card
Once per turn, during your opponent's Draw Phase: They draw 2 cards instead of 1. While this card is face-up on the field: "Fallen" monsters you control cannot be destroyed by battle, or by card effects. You can send this face-up card to the GY: Inflict 500 damage to your opponent for each card you declared correctly this turn.
"During your Draw Phase, you draw 2 cards instead." Spencer told Larsa.
"Wait what?" Larsa asked blinking.
"And as long as it's in play the Fallen can't be destroyed, and by sending it to the graveyard, you lose 500 points for each card, I declared correctly this turn." Spencer added to him.
Bonnie frowned. "He's going to be tough to beat."
"I place 1 card down. Your turn." Spencer told him.
Larsa 1st Turn:
"Alright, and due to Insurance, I can draw 2 cards." Larsa said drawing twice.
'Be careful Larsa.' Lilly thought nervously.
Larsa looked at his hand before saying, "Alright, I'll summon Yshrenian Soldier!"
A armored man holding a sword appeared.
Yshrenian Solider
Dark Type
Level 4
Warrior
ATK: 1300
DEF: 1000
When this card is Normal or Special Summoned: You can add 1 "Adveni", or 1 "Yshrenia" monster from your Deck to your hand. You can only activate this effect once per turn.
"When this card is summoned, I can take Adveni, or a Yshrenian from my Deck, and add it to my hand." Larsa said adding a card.
Yuri smirked hearing that.
"Next, I'll summon Yshrenian Harlequin Belcitane!" Larsa called as a short man having a curled mustache dressed like a jester appeared.
Yshrenian Harlequin Belcitane
Dark Type
Level 6
Spellcaster
ATK: 1800
DEF: 2100
When this card is added to your hand by the effect of a "Yshrenia" monster you can Special Summon this card from your hand in Attack Position. Once per turn: You can add 1 Spell to your hand from your Deck however you cannot activate that card, or cards with the same name for the rest of the turn. When this card is sent to the GY for the Fusion Summon of a "Yshrenian Gigas" Fusion Monster you can target any number of "Adveni" in your GY: Shuffle them to your Deck, and if you do gain 1000 LP.
"If Belcitane was added to my hand, I can summon him straight from there!" Larsa explained.
Ace smiled seeing that.
"Then with Belcitane's special ability, I add Adveni to the hand, but I cannot use it this turn!" Larsa said showing the spell.
"That'll help." Rin admitted.
"Appear the circuit of Yshrenia!" Larsa called as a blue box with 8 arrows appeared, "The conditions are two Yshrenians!"
The two entered the bottom diagonal arrows making them highlighted red.
"Link Summon! Link 2, Sages of Yshrenia!" Larsa called as an elder man holding a staff appeared.
Sages of Yshrenia
Dark Type
Link Rating 2
Spellcaster/Link
ATK: 2300
Link Markers: Bottom-Right, Bottom-Left
2 "Yshrenian" Monsters
When this card is Link Summoned: You can either add 1 "Yshrenia" Field Spell to your hand from your Deck, or Special Summon 1 "Yshrenia" monster from your Hand, or GY where this card points too. You can only Special Summon(s) 1 "Sages of Yshrenia" once per turn.
"Well, it seems Larsa is the next duelist to perform a Link Summon." Melissa announced.
"And now with this card's summon, I can add Vellgander to the hand, and activate it!" Larsa called as they appeared in a big kingdom.
Yshrenian Capital - Vellgander
Field Spell Card
"Yshrenia" monsters on the field gain 500 ATK/DEF. Once per turn: You can Normal Summon 1 "Yshrenia" monster from your hand in addition to your Normal Summon/Set. When you Fusion Summon a "Yshrenia" Fusion Monster you can set 1 "Yshrenia" Spell Card from your Deck or Graveyard to your field. Your opponent cannot target "Yshrenia" monsters you control with card effects.
"All Yshrenians gain 500 points!" Larsa explained.
Sages: (ATK: 2300 + 500 = 2800)
"And now this allows me to summon one more time so I'll summon Yshrenian Count Caesar!" Larsa called as a tanned man appeared.
Yshrenian Count Caeser
Earth Type
Level 4
Warrior
ATK: 1800
DEF: 1400
This card cannot be destroyed by effects. This card can be used to summon "Yshrenian Incorruptus - Larvanye". If this card leaves the field to summon a "Yshrenian Incurroptus" Fusion Monster: You can add 1 "Yshrenia" Card to your hand.
Caesar: (ATK: 1800 + 500 = 2300/DEF: 1400 + 500 = 1900)
Yugo grinned. "Not bad at all."
"And now battle! Caesar attacks!" Larsa called as Caesar charged at Elyksis striking it. (Spencer: 3800)
Spencer called, "I activate the trap, Fallen Resources!"
Fallen Resources
Normal Trap Card
When you take Battle Damage: Declare 1 card name in your opponent's hand, if your opponent has the declared card in their hand; You can Special Summon 1 "Fallen" Monster from your Deck who's ATK is less then or equal to the Battle Damage you took, then shuffle that card in your opponent's Deck, and if you do they can draw 1 card.
"More hand manipulation, what's his goal?" Celina asked suspiciously.
"If I take damage, I can declare a card in your hand, and if you have it not only can I summon a Fallen from my Deck who's attack points are less or equal to the damage, I can also shuffle that card to your Deck, and you can draw." Spencer told him, "And it's obvious. Adveni!"
Larsa grunted, "Dang it!"
He shuffled the card drawing.
"He keeps stopping Larsa from getting to Fusion Summon." Ace frowned.
"And now come out, Fallen Shank!" Spencer called as a small drone appeared.
Fallen Shank
Dark Type
Level 2
Machine
ATK: 100
DEF: 1100
During the End Phase if this card was Special Summoned this card: Look at 1 card in your opponent's hand. If this card is in your GY: Add this card to your hand, but you cannot Summon this card until your opponent's next End Phase. You can only activate each effect of "Fallen Shank" once per turn.
"I'm guessing this card also has an effect related to Larsa's hand, which probably means the way to beat him is to not have one." Yugo said quietly. "Like Kalin."
"Sages!" Larsa called as Sages attacked Elyksis. (Spencer: 3100)
"So far so good." Lilly admitted.
Larsa looked to see he has 6 cards in his hand before taking 3, "I set three cards, and end my turn!"
"Which means Shank reveals a card you have." Spencer said as Shank revealed Larsa's middle card to be The Final Awakening.
"He has to be planning something, but what?" Rin asked in annoyance.
She then felt a assuring kick. She smiled at that and put a hand on her stomach.
Larsa: 4000
Spencer: 3100
Spencer 2nd Turn:
"My turn. Draw!" Spencer called drawing, "And now, I start off by summoning Fallen Captain!"
At that another Vandel appeared looking mean.
Fallen Captain
Dark Type
Level 4
Warrior
ATK: 1700
DEF: 1100
If this card is Normal Summoned: Declare 1 card name in your opponent's hand. If your opponent has the declared card in their hand, shuffle that card in your opponent's Deck, and if you do they can draw 1 card. Once per turn: Special Summon 1 "Fallen" monster from your Deck equal or less then this card's level.
"First off Final Awakening, gets sent back." Spencer said as Larsa shuffled the trap drawing, "And then Captain summons back Dreg!"
Dreg reappeared at this.
"And now I sent back Shank, Captain, and Dreg for Triple Contact Fusion!" Spencer called as the three flew up.
"Triple Contact Fusion..." Yuri whispered in shock.
"Aliens of the Darkness! Go on to fulfill the destiny of your Kell to rule the Universe! Triple Contact Fusion! Level 8, Aksor, Archon Priest of the Fallen!" Spencer called as a huge alien warrior holding a two-handed blaster appeared.
Aksor, Archon Priest of the Fallen
Dark Type
Level 8
Warrior/Fusion
ATK: 2700
DEF: 2000
3 "Fallen" Monsters with different levels
This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) When this card is Special Summoned: If your opponent has 3 or more cards in their hand of the same card type this card gains this effect:
● Once per turn: Inflict 400 damage to your opponent for each card in their hand, and if you do, they can add 1 card in their Hand from their Deck that's the same type as those cards in their hand.
If this card is destroyed you can Special Summon 1 "Fallen" Fusion Monster from your Extra Deck, or GY ignoring summoning conditions.
Ace looked at the monster before taking out his cards and looking at his copy of Sky Galloping Gaia the Dragon Champion. 'Can I beat him... he looks so strong.'
"And now without showing me your hand, tell us is your hand full of only Spells, Traps, or Monsters?" Spencer asked Larsa.
Larsa looked before saying, "Only Monsters."
"Then Aksor can use his ability which is what the Fallen can really do! If you have 3 or more cards in hand, that are the same card type, then it gains an additional ability. An ability where you lose 400 points for every card in your hand, and you take another monster, and add it to your hand!" Spencer revealed.
Larsa's eyes widened in shock hearing that.
"Of course by restricting Larsa's use of his spells, and traps then he'll be stuck with a monster only hand, and his monsters get stronger by that!" Astral realized.
"Right now!" Spencer called as Aksor fired from his rifle hitting Larsa who grunted. (Larsa: 2800)
Larsa grunted before showing the adding monster was Yshrenian Farian, Nanazel. Celina frowned seeing that.
"And now battle time! Aksor attack Caesar!" Larsa called as Aksor aimed at Sages.
Larsa called, "No ya don't! I activate the trap, Emergency Pact!"
Emergency Pact
Normal Trap Card
Activate only when an opponent's monster declares an attack: Target 1 "Yshrenia" monster you control; Send it to the GY, also, after that, if it left the field by this effect, Special Summon 1 "Yshrenian Incorruptus" monster from your Extra Deck that says the name of the monster on the card's text. During your Third End Phase: Return that monster to the Extra Deck, and Special Summon the monster used to summon it. (This Special Summon is treated as a Special Summon from "Incorruptus Pact".)
"With it, I can take Caesar, and make a Pact with him!" Larsa called as Caesar stood up.
Lilly smiled at that.
(New Dueling Theme: Crimson Pterosaur)
A pink dragon belt appeared in Caesar's hand as he threw in behind him chanting, "O Larvanye, Vermillion Drake, Leveler of Ancient Lands. Grant me your power!" The belt wrapped around his waist as he called, "Verto!"
The light glowed as he is surrounded in a light blue green circle as he crosses his arms up so does an Incorruptus behind him. They plunged their hands into their chests as the Incorruptus' eyes glowed before it pulled out a spear showing a big knight.
Yshrenian Incorruptus - Larvanye
Earth Type
Level 7
Warrior/Fusion
ATK: 2700
DEF: 2300
Must be Special Summoned with "Incorruptus Pact" and cannot be Special Summoned by other ways. This card gains 200 ATK for every "Yshrenia" monster in your GY. (Quick Effect) You can banish 1 "Yshrenia" monster from your GY to negate the activation of a Monster Effect your opponent activates. When this card leaves the field: Add 1 "Adveni", and 1 "Yshrenia" monster from your Deck to your hand. You can only activate each effect of "Yshrenian Incorruptus - Larvanye" once per turn.
"Well, two powerful Fusion Monsters set to battle it out for supremacy." Nico announced.
"Larvayne gains 200 points for each Yshrenian in the graveyard!" Larsa said as Belcitane, Caesar, and Yshrenian Solider joined with Larvayne, "Plus with Vellgander it gains 500 points again!"
Larvayne: (ATK: 2700 + (200 * 3) + 500 = 3800/DEF: 2300 + 500 = 2800)
"3800, that's powerful." Lilly admitted.
"I can't beat that with Aksor's 2700." Spencer grunted, "I'll hold off my attack."
Aksor lowered his rifle at that.
"Then I'll place 1 card down. Turn end." Spencer finished his turn.
Larsa 2nd Turn:
"My turn! Draw!" Larsa called drawing twice looking.
Yuri smiled.
"Alright first off I'll summon Yshrenian Farian Nanazel since I have no Yshrenian Gigas' in play!" Larsa called as a horned man with red face paint appeared.
Yshrenian Farian Nanazel
Dark Type
Level 6
Warrior
ATK: 2300
DEF: 900
If you do not control any "Yshrenian Gigas" Fusion Monsters you can Special Summon this card from your hand. Once per turn: You can add 1 "Adveni", and 1 "Yshrenia" Monster from your Deck to your hand. If you Fusion Summoned a "Yshrenian Gigas" Fusion Monster with this card, you can target 1 monster your opponent controls: Reduce it's ATK by 1000.
"Then, I take Adveni, and a Yshrenian to the hand!" Larsa said showing the card, "And now finally, I use Adveni!"
Adveni
Normal Spell Card
(This card is treated as a "Yshrenia" card.)
Fusion Summon 1 "Yshrenian Gigas" Fusion Monster from your Extra Deck using monsters on your field. During your End Phase: Gain 500 Life Points for each "Yshrenia" Monster you control. You can only play this effect once per turn.
"With it, I fuse monsters together to summon a Yshrenian Gigas!" Larsa called.
"He's certainly skilled." Specter noted calmly.
"I fuse Nanazel along with Dragias, and Grazel!" Larsa called as the three fused, "I Fusion Summon, Yshrenian Gigas - Lamia Comitis!"
At that a centaur winged demon that has yellow lines, and wings on it's lower body shaping as a woman appeared.
Yshrenian Gigas - Lamia Comitis
Dark Type
Level 9
Fiend/Fusion
ATK: 3200
DEF: 2000
3 "Yshrenia" Monsters
Must be Fusion Summoned with "Adveni", and cannot be summoned by other methods. This card gains 100 ATK for every "Yshrenia" monster in your GY. (Quick Effect) When your opponent activates an effect that declares a card name: Pay 1000 LP; negate the activation. When this card leaves the field: Add 1 "Incorruptus Pact", and 1 "Yshrenia" monster from your Deck to your hand. You can only activate each effect of "Yshrenian Gigas - Lamia Comitis" once per turn.
"I have a bad feeling." Mason admitted.
"Lamia Comitis gains 100 points for each Yshrenian!" Larsa called as Lamia Comitis glowed. (ATK: 3200 + (100 * 6) + 500 = 4300)
Larvayne: (ATK: 3900 + (200 * 3) = 4500)
"Two monsters with over 4000 points!" Melissa cried in shock.
"And now Larvayne attack Elyksis!" Larsa called as Larvayne charged as the blow struck as Spencer grunted as the attack didn't destroy Elyksis. (Spencer: 0700)
Spencer grunted, "I activate the trap, Presence of the Kell!"
Presence of the Kell
Continuous Trap Card
When you take battle damage: Place 1 Fallen Counter, on this card for each 1000 battle damage you took then end the Battle Phase. (Other effects will be revealed.)
"With this I place a Fallen Counter for every 1000 points, I took!" Spencer called as it glowed. (Fallen Counter: 2) "And then you can't attack anymore this turn!"
"And Spencer manages to hold on with a mere 700 points, will he be able to mount a counterattack?" Nico Smiley asked.
Larsa grunted, 'So close! I still have an advantage though.'
"I end my turn," Larsa told Spencer which uses Adveni's other effect.
(Larsa: 4100)
Larsa: 4100
Spencer: 0700
Spencer 3rd Turn:
"My turn draw!" Spencer called drawing.
"What do you think Yusaku?" Ryoken asked him.
"Which one? The one who uses Hand Manipulation, or the one who uses Transformation Summoning?" Yusaku asked.
"Both of them." Ryoken replied.
"They both are highly skilled, and can prove quite a challenge." Yusaku admitted to him.
Spencer looked before calling, "Alright, I activate Presence's effect! For every monster on your field, this card gains a Fallen Counter!'
Presence: (Fallen Counter: 2 + (1 * 3) = 5)
"And now by sending Presence to the graveyard, I can summon a Fallen from the Extra Deck who's level is equal to the amount of Fallen Counters on it! So come Aksis, Archon Prime of the Fallen!"
A cyborg Fallen with white spider legs appeared.
Aksis, Archon Prime of the Fallen
Dark Type
Level 5
Warrior/Fusion
ATK: 2200
DEF: 1100
"Fallen Shank" + 1 Level 5 or lower "Fallen" Fusion Monster
This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) When this card is Special Summoned: Declare 1 card name in your opponent's hand. If your opponent has the declared card in their hand, shuffle that card in your opponent's Deck, and if you do this card gains the following effect:
● Once per turn, if this card should be destroyed it is not destroyed.
If this card is destroyed you can add 1 "Fallen" Spell/Trap Card from your GY to your hand.
"And now time for this." Spencer smiled, "Time to summon a Kell!"
"A Kell?" Larsa asked.
"I send back Aksor, Aksis, and Elyksis for Triple Contact Fusion!" Spencer called as the three flew up.
"What the?" Lilly questioned in shock.
"Aliens of the Darkness! Please welcome to this planet the Kell that is your Leader! Join together, and take over this world! Triple Contact Fusion! Skolas, Kell of the Fallen!"
A four armed alien warrior looking royal, and two horns growing on his back appeared holding a alien rifle with one hand.
Skolas, Kell of the Fallen
Dark Type
Level 10
Warrior/Fusion
ATK: 3800
DEF: 2800
3 Level 5 or higher "Fallen" Monsters
This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) Effects will be revealed.
Everyone stared at the monster in awe.
"That's some monster." Declan admitted before Casey gasped.
"Casey?" Riley asked hearing that.
Casey rubbed his head. Riley frowned taking his other hand. "Are you alright?"
"Yeah. Just felt a bit startled." Casey smiled assuringly.
She nodded before kissing him gently and turning back to the duel. He turned back looking at Skolas.
"And now as long as Skolas is in play your hand is revealed!" Spencer called as Yshrenian Doppleganger Leonard was in Larsa's hand.
"More hand manipulation?" Melissa asked. "But how will it help him in this situation?"
"This is how! I activate the Spell, Fallen Order!" Spencer called.
Fallen Order
Normal Spell Card
If you control a "Fallen" Fusion Monster: Declare 1 card name in your opponent's hand, if your opponent has the declared card in their hand; negate the effects of all monsters your opponent controls, then shuffle that card in your opponent's Deck, and if you do they can draw 1 card. You can only activate 1 "Fallen Order" once per turn.
"So now by declaring Leonard, he has to shuffle that card, and then all of his monster's abilities are negated!" Spencer called.
Larsa called, "Not this time! Lamia Comitis' ability activates! When you activate an effect that is involving declaring a card, I can pay 1000 points to stop that!"
(Larsa: 3100)
The Spell's effect failed to activate.
"A perfect counter." Lilly smiled.
"In that case, I activate Skolas' ability! As he's the only Fallen in play right now, and no other Fallen in the graveyard, I am allowed to lower the points of 1 of your monsters equal to every monster on the field times 600! You can't activate cards against this effect!" Spencer declared.
'Larvayne can't stop it?' Larsa thought shocked.
Sages: (ATK: 2800 - (600 * 4) = 400)
Ace's eyes widened in shock.
"And now Skolas attack Sages of Yshrenia!" Spencer called as Skolas jumped up raising his rifle in the air aiming at Sages of Yshrenia, "Fallen Blast!"
Skolas at that fired striking Sages as Larsa cried out landing.
Larsa: 0000
Spencer: 0700
Spencer wins the duel!
Ulrich362: Well, Spencer isn't someone to underestimate.
bopdog111: Hand Manipulation is always a tricky thing to take down.
Ulrich362: True, but it isn't impossible.
bopdog111: With Spencer advancing what is next?
Ulrich362: We'll have to wait and see. See you in the next chapter.
bopdog111: Be sure to review!
