Hero Notebook #1 Izuku Midoriya
Izuku Tennyson Midoriya
Hero Name: Not Yet Decided
States
Power: 4/5
Speed: 3/5
Technique: 5/5
Intelligence: 6/5
Presence: 4/5
Cooperativeness: 5/5
Izuku Tennyson Midoriya has both green eyes and hair while standing a 5'5 1/4, with fair skin and four symmetrical freckles in diamond formations, one on each cheek.
Izuku's hero costume is a jungle green full-body jumpsuit with a red belt with ten pouches, elbow pads, a pair of green jungle gloves that held a red gem that had the Omnitrix symbol on the back of the hand, and black Flame-type designs also covers the base of the gloves, all eight of his rings dawned his fingers. His right arm has a metal cannon strapped to it, with a skull's face over the glove and a barrel aimed out of the skull's mouth. Another head mounted on the rear end of the cannon allows various ammunition to be loaded. A bangle on his left shoulder with a circular-shaped plate with 10 pieces of metal sticking out to make it look like a sun, knee pads, and black combat boots. He also had on a lime green jacket. On his head was a green jungle helmet that resembled a lion with a gold-tinted visor that highlighted the jaws of the lion over the eyes, around his waist as another belt that held silver sinny thin rectangular tubes eight in total.
Quirks
One-For-All
One-For-All is a Quirk that eight other people have passed down, and it doubles in power each time until it has reached the point where it has reached singularity.
When Izuku had been One-For-All, the Omnitrix gave him new forms.
One For All also allows Izuku to stockpile an enormous amount of raw power, allowing him to enhance their physical abilities to a superhuman level significantly. This results in unbelievable strength, speed, agility, and durability levels.
Super Move
No Super Moves Yet
Quirks Within One-For-All
Energy Transfer
This Quirk allows the user to transfer energy from the Quirk to another person.
Super Move
No Super Moves Yet
Family Stockpile
This Quirk allows the user to stockpile energy for strength, speed and stamina.
This Quirk also stockpiles Quirks of the past users of One-For-All.
Super Move
No Super Moves Yet
Strength Of Hercules
This Quirk allows the user to gather energy to boost their strength.
Super Move
No Super Moves Yet
Speed Boost
This Quirk allows the user to gather energy to give a boost to their speed.
Super Move
No Super Moves Yet
Charge
This Quirk allows the user to gather energy and send it to any body part.
Super Move
No Super Moves Yet
All Night Long
This Quirk allows the user to gather energy to give a boost to their speed.
Super Move
No Super Moves Yet
Lovers Bond
This Quirk is currently unknown on what it can.
Super Move
No Super Moves Yet
Multitasking
This Quirk allows the user to concentrate on more than one thing at a time, but the time limit for what he needs to focus on is currently unknown.
Super Move
No Super Moves Yet
Fa Jin
Fa Jin allows the user to build up kinetic energy by repeating regular motions and storing it for later use. Then, when the user chooses to release the energy, they gain an explosive burst of speed and power.
The user can choose only to use some of the stored energy at a time, allowing them to achieve multiple bursts of speed and power.
The addition of the already stockpiled energy that makes up One For All dramatically increases the power of Fa Jin to the point that just 45% of One For All's power, in conjunction with energy stored up by Fa Jin and slinging with Blackwhip, is enough to reach comparable 100% levels, and without the backlash to the body.
Super Move
No Super Moves Yet
Danger Sence
This Quirk allows the user to detect potential threats in the surrounding area, thus allowing the user to react to them quickly and appropriately, similar to a sixth sense.
Izuku describes the detection of a threat as a sharp stabbing sensation in his head.
The Quirk can sense one's intent and negative emotions.
Against human enemies, their intentions of threat and malice trigger Danger Sense.
According to Izuku, this Quirk takes a significant toll on the user's body depending on the threat it senses, although this may be a result of the Quirk being strengthened by One For All.
This drawback doesn't seem to adversely affect Izuku anymore, implying that it can be mild through training.
Sufficiently fast attacks can also prevent the user from being able to dodge them properly.
Super Move
Hyper Instinct: By being born with Sky Flames, Danger Sence has been boosted, and he can now judge someone with it.
Blackwhip
Blackwhip grants the user the ability to produce energy tendrils from any part of their body and command them at will.
These tendrils are black in colouration with a glowing light teal outline.
This Quirk appears to be powered by emotions, primarily anger, meaning the more significant the anger, the stronger the Quirk becomes.
Daigoro describes Blackwhip as a top-grade Quirk.
It appears to help capture enemies and increase one's mobility by grabbing onto objects.
Izuku has also been shown to use Blackwhip inside his own body.
As Daigoro described it, if not entirely in control of their emotions, the user risks losing control of Blackwhip.
Since its power is linked to the user's emotions, Blackwhip can be difficult for the user to control, as Daigoro explains that it isn't a Quirk that can be used carelessly.
Furthermore, it has become even harder to control and master due to being empowered by One For All.
Super Move
No Super Moves Yet
Smokescreen
Smokescreen allows the user to generate a thick cloud of smoke from their body.
The smoke can be spread to cover a vast area.
This serves to obscure opponents' vision and catch them by surprise.
If too much smoke is released, the user might have difficulty navigating through the thick haze, and it can backfire if the opponent manages to get the drop on the user.
This Quirk also has no offensive potential, and according to En, it can't be raised to the ultimate move level.
Smokescreen cannot spread very far in the rain.
Super Move
No Super Moves Yet
Float
Float allows the user to levitate and suspend themselves in mid-air.
With the added enhancement of the stockpiled energy from One For All, Float becomes drastically more powerful, allowing the user to fly at high speeds.
Super Move
No Super Moves Yet
Dying Will Flames
The Dying Will Flame is described as a high-density form of energy refined from one's life force. Due to how it resonates with one's emotions, it has been regarded as a battle aura.
However, unlike the aura, a supernatural phenomenon that a few individuals can only see, the Dying Will Flame is more like a real flame, possessing even its destructive properties.
Dying Will Flames are graded according to their purity, which directly relates to the strength of an individual's resolve; this makes the purity of a flame a reflection of the power and size of a person's determination.
Among other things, this purity rate indicates how much of the unique characteristics of the Flames are being drawn out.
Each Flame's attribute has its unique characteristic.
Flames must be used using a ring that has a level equivalent to the purity of the Flame; if the wearer wears a ring with a lower level of flame purity, the ring will break as it cannot withstand the force of the Flame.
Types of Dying Will Flames
Sky Flame
Sky Flames are coloured mostly orange in the core with yellow-orange to bright yellow outlines. It also flickers like fire.
Two different types of Sky Flames are known to exist.
First is the "Soft" Sky Flame, the standard kind that Sky Flame users can produce.
Its energy concentration is dispersed, so it is suitable for hovering or maintaining a stance.
The soft Sky Flames have an orange core with pale orange to the bright yellow-orange body.
The second type is the "Hard" Sky Flames.
They are said to have the highest purity among the other types.
They are released by an increase in explosive energy and are used for a straight burst of speed or simply raw power.
Its core has a reddish shade of orange, and the parts closer to its edges are coloured with varying shades of orange with sparkling crystal-like particles.
Described as having many mysteries, its characteristic, Harmony, represents a state without contradiction nor flaws in which the balance of the whole is maintained.
The Harmony characteristic allows it to combine with other types of Dying Will Flames to create a new one.
The Oath Flame is a combination of Sky and Earth Flame.
The Flame of Wrath is a fusion of Sky and Storm Flames.
Zero Point Breakthrough: Revised utilizes the Harmony characteristic, as it "harmonizes" with the enemy's Flame and absorbs it.
The Sky Flame was also shown to have the ability to petrify.
Super Move
Stinco di leone (lion knuckle): A punch of sky flames
Stinco di leone: Pugno del re Bestia (Lion knuckle: fist of the beast king): Gekiju Shishi-ken Geki Shin Jūouken but with sky flames instead of Geki
Jū Jū Shishi-ken leone Shissō (Lion dash): Izuku gets down on all fours as his body gets covered by sky flames and his lion spirit, and so he runs thou the target, and when he is on the other side, the target is turned to stone.
Storm Flame
The core of a Storm Flame is an ordinary red shade. However, its inner layer is pale red, almost pink-like.
The outer edges of the Flame are deep crimson.
The core and inner layer remain intact while the outer edges of the Storm Flame "burn" erratically and form soft tendrils before leaving the main body.
Storm Flames are highly offensive, primarily used for attacking.
Its disintegration characteristic causes anything it touches to decay and break apart, including other Dying Will Flames.
It can also minimize the effect of other Flame-enhanced attacks or breakthrough other Flames.
Super Move
Storms Roar: Izuku sends a shock wave of Storm Flames from his mouth.
Rain Flame
Rain Flames are primarily blue with shimmering particles that seem to "flow" through them, giving them an appearance similar to rippling water.
The core is cerulean blue, and the outer sections are a lighter tone of blue.
Its Tranquility characteristic allows it to weaken anything it touches.
It can be used to slow down the opponent's movements or attacks.
It can also negate and cancel out other flames or energy up to a point.
One proficient in the Rain Flame can use its Tranquility characteristic to such a degree that anything entering a certain barrier will be completely immobilized, effectively breaking machines & killing a human by stopping all biological functions.
Rain Flames are also able to be frozen, just like Sky Flames.
Super Moves
Rain Shield: Izuku covers himself if rain flames that slow the impact of an attack that would hurt him.
Lotus Dance-Spider Wave Crash: Izuku sends out waves of Rain Flames at his target.
Lotus Dance-Rain Web: After stabbing all eight Rain Tubs into the ground, it forms a web of rain flames that can slow anyone down.
Sun Flame
Sun Flames possess a whitish core with layers of yellow enveloping it.
Its most distinguishing characteristic is the tiny dot-shaped sparkles it beams, similar to small stars.
They constantly appear in motion, spiking in some places and flowing in others.
The Activation characteristic of Sun Flames has the power to induce and improve the efficiency of any activity.
It can increase the blood flow rate and cell regeneration, making it optimal for support roles such as healing and strengthening individuals.
Sun Flames can also stimulate muscles and joints, drastically increasing the user's body functions.
The Activation characteristic also makes it challenging to use Sun Flames in direct combat, as the user must spend his energy and Flames for healing and attacking.
Also, overusing the Activation characteristic can lead to cellular death.
Super Moves
No Super Moves Yet
Lightning Flame
Unlike other Dying Will Flames, Lightning Flames are in many ways more similar to electricity than actual flames.
They have a light green core with extremely sharp dark neon-green electricity-like "spikes".
It forms round shapes around its source with the sharper parts violently thrashing about, similar to how electricity is often depicted in animated works.
Also, when a Lightning Flame is "lit", a buzzing sound similar to that of electricity is heard instead of the typical Flame sound associated with fire.
The Lightning Flame is known as the toughest Flame due to its characteristic, Hardening.
Lightning Flames can be employed to solidify and increase the firmness of objects.
By themselves, the Flames can be used defensively by projecting a solid barrier and offensively by cutting like a sharp blade.
It can also be used to electrocute like actual electricity.
Super Moves
No Super Moves Yet
Mist Flame
Like Sky Flames, there are two types of Mist Flames.
Soft Mist Flames do not have a core and are indigo with lighter tones going to almost white the closer it is to the source.
Hard Mist flames also do not have a core and are dark indigo with grey particles.
The Mist Flames' characteristic, Construction makes it optimal to be used in conjunction with illusions.
It can be used to create realistic illusions, easily fooling the senses.
The created real illusions can be used for either escaping or rendering the opponent vulnerable to an attack.
Stronger illusions can also affect bodily functions.
Super Moves
Beat King Paradise (Soft Flame): Izuku calls out lions.
Cloud Flame
Cloud Flames' primary colour is purple.
The core is purple, and the rest of the Cloud Flame has an ashen tone of violet, making it one of the most light-coloured types of Flame.
The Cloud Flame's shape is more oblique and somewhat unstable-looking, randomly flickering and spewing particles similar to how smoke disperses.
Its characteristic, Propagation, carries the ability to increase and multiply. As such, it is suited for anything that involves an increase in size and multiplication of numbers.
It is highly advantageous when performing techniques involving a large area, such as creating a cyclone or an impervious force field.
Super Moves
King's Lariat: Izuku can make his arm's muscles grow before using a Lariat on the enemy.
Gorira Form (Gorilla): Izuku 30% of Grira-Ken Geki and 70% of Cloud flames to make his muscles bulge.
Snow Flame
The Snow Flame seems to vaguely resemble Mist Flames, though they are much lighter in colour.
The margins of the Flame gradually turn into a light blue colour, and there are also some "sparkling" elements inside the Flame.
The Snow Flames are the ones seen as the most concerning Flame as it's characteristic of Elemental.
The user can while the elements with this Flame and use it however they see fit.
Super Moves
Lighting King (Thunder): Izuku slashes at the air with a claw-like strike sending out waves of lightning.
Surface Slicer (Water): Izuku kicks and sends out a sharp arc of water.
Mud Wall (Earth): Izuku forms a wall of earth in front or behind him.
Dark Swamp (Earth): Izuku can turn the floor or the sealing into mud to trap the enemy.
Gekiju-Ken
Gekiju-Ken is the various martial arts techniques that utilize Fierce Ki, known as "Geki Waza".
Geki Shin: A standard Gekiwaza.
Geki Da: A common Gekiwaza. Uses physical moves.
Geki Dan: A common Gekiwaza. Uses special moves.
Super Moves
Gekiju Seishin wakagaeri: Izuku gathers energy around him to give him a fresh start.
Gekiju Jūken Geki Waza Tenchi Gōmei: Izuku sends out a Geki Waza of all of his animal spirits at the target.
Forms of Gejiu-Ken
Shishi-Ken
Shishi-Ken is a fighting style that uses the spirit of the lion.
Super Moves
GekiJu Shishi-ken Geki Waza Ō Ō Dan (King King Bullet): Izuku sends out a golden lion at the target.
Gekiju Shishi-ken Geki Shin Jūouken (Beast King Fist): Izuku shoots a golden lion head at the target.
Gekiju Shishi-ken Geki Da Gōon Appākatto (Roaring Uppercut): Izuku's fist gains a golden lion paw around it.
Gekiju Shishi-ken Geki Da Gōon Suramu (Roaring Slam): Izuku's pam has the visage of a lion's paw before sending out a wave of ki.
Jū Jū Shishi-ken leone Shissō (Lion dash): Izuku gets down on all fours as his body gets covered by sky flames and his lion spirit, and so he runs thou the target, and when he is on the other side, the target is turned to stone.
Gorira-Ken
Gorira-Ken is a fighting style that uses the spirit of the Gorilla.
Super Moves
Gorira Form (Gorilla): Izuku 30% of Grira-Ken Geki and 70% of Cloud flames to make his muscles bulge.
Omnitrix
In the first form that Ben encountered, the Omnitrix looked like an oversized wristwatch, primarily black and grey, with a grey (or black) dial in the middle (like a watch face), which has a green hourglass shape on it.
It has a circular tube.
When Izuku selects his aliens, it shows the alien's silhouette.
When Izuku gained One For All, the Omnitrix changed.
The Omnitrix now resembles a digital wristwatch. Its faceplate is now square rather than round and has a white, green, and black colour scheme.
The faceplate is black, with two green stripes forming an outline for the hourglass of the Galvan tech logo. When the faceplate is slid back, the Omnitrix's core is revealed.
When Izuku selects his aliens, it shows the alien's hologram standing on the core rather than the alien's silhouette.
Transformation
Heatblast
Heatblast is a plasma-based life-form whose body is composed of a super hot inner plasma body covered by dark reddish brown volcanic rocks.
As a fire-based entity, his body radiates high amounts of heat.
His feet have a slight oval-like design with only two and one back toe.
His tongue is also made of fire, while his collarbone resembles a volcano which generates a fiery "hair" that covers his head, leaving his mask-like face visible with no nose or ears.
Super Moves
No Super Moves
Wildmutt
Wildmutt appears to be a large orange dog-like creature with no eyes, ears, nose, or tail.
He stands on all fours, and his movements are somewhat apelike.
His teeth are very defined, and his bottom jaw sticks out of his mouth.
The various spines found all across his body function similarly to whiskers with tactile sensing and are not fur.
Since Wildmutt has no eyes, he uses his sense of smell and hearing to navigate, aided by three gill-like nostrils on each side of his neck.
It has the Omnitrix dial on a collar.
Super Moves
No Super Moves
Diamondhead
A silicon-based life form made of super-hard, green/blue diamond-like material, Diamondhead's body is composed of durable pale green crystals. He sports four crystal shards on his back and has a short head.
Diamondhead's lower body and torso consist of indigo crystal with black lines and dots over it.
There were six crystal shards on his back, and he also sported two more on the front of his chest.
Super Moves
No Super Moves
XLR8
XLR8 resembles a semi-armoured Velociraptor.
He has black orbs on his feet, a black tail with five blue stripes, and bulky claws on his three fingers that can only open and close.
He wears a black cone-like helmet with a protective visor that slides over his face (that is part of his Kineceleran biology and not mechanical).
When the visor is lifted, one can see his blue face, green eyes, black lips, and stripes running under and in between his eyes; the rest of his head's features are unknown.
XLR8 has five blue stripes on his tail and wears a black bodysuit and turtleneck-like shirt with a green stripe on the centre.
Super Moves
No Super Moves
Grey Matter
Grey Matter is a grey-skinned, frog-like, bipedal alien only four inches tall with large green eyes with rectangular pupils and horizontal eyelids.
Super Moves
No Super Moves
Four Arms
Four Arms is a humanoid alien approximately twelve feet tall, with well-developed muscles, two pairs of four-fingered arms, and red skin.
A black stripe goes from his chin to his lower lip, and he has four eyes: the main pair and a smaller pair below them, while he lacks ears or nose.
He has whisker-like spikes on each forearm.
Four Arms wears gold wrist and ankle bands, a pair of black pants with a gold waistband, fingerless gloves, and two golden sashes across his chest.
His eyes are green; he has a black ponytail and tattoo-like stripes on his body.
Super Moves
No Super Moves
Stinkfly
Stinkfly has a bug/insect body and four insect-like flat legs with two arms, whose hands are human-style ones with three clawed fingers.
He has four small eyes on long stalks connected to his large head, which can all be moved around independently from each other.
His wings are light green and very fragile with lines on them, and his limbs are a brown-greenish colour.
His tail is an ultra-sensitive receptor, making it like an antenna.
Super Moves
No Super Moves
Ripjaws
Ripjaws share several traits with earth's aquatic life, such as an alligator, an eel, a leech, an anglerfish, and a shark.
He can change between a fishtail with triangular lines or legs and has a luminous light on his head.
Super Moves
No Super Moves
Upgrade
Upgrade has a black exterior with green stripes that resemble circuitry all over him.
The green circle on his head is his eye, which glows whenever he talks.
His body is made up of billions of small cell-like creatures called nanites.
Super Moves
No Super Moves
Ghostfreak
Ghostfreak is a phantom/ghost-like alien with a gaseous appearance, claw-like hands, and grey skin with black lines running all over him.
His skin is removable with black and white striped tentacles underneath it; however, his proper form is unknown.
Ghostfreak has another voice within his head that calls itself the high ecto lord.
Super Moves
No Super Moves
Feedback
Feedback has a black body with one green eye in the middle of his head, two antennae, a tail with round plugs on its tips, four-fingered hands, and feet with only two front toes.
Over his chest is a green square that holds the Omnitrix dial.
Super Moves
No Super Moves
Datara
This human is like a human male with shaggy white hair and attractive facial features and six magatama designs tattooed on his collarbones to resemble a necklace, had a pair of horn-like protrusions extending from either side of his forehead; he was dressed in an elegant, slim cut, white long-sleeved tailcoat and an oversized collar that folded back upon itself over his bare muscular torso, over a pair of baggy black pants that often covered his bare feet.
The dial of the Omnitrix is on the chest.
Super Moves
No Super Moves
Warg
An orange reptilian alien with a humanoid body structure.
Its face is covered in a silver metal helmet, with one spike on its nose, two spikes behind its eyes, and spiky hair on the back of its head.
The shin guards, cuirass, and spiked shoulder pads it wears are held in place by thick, black cable-like ropes.
It has two large, three-clawed green gauntlets in its hands.
A green shield it carries on its back is emblazoned with the Omnitrix symbol.
The dial of the Omnitrix is on the chest.
Super Moves
No Super Moves
Humungasour
Humungousaur is a somewhat humanoid dinosaur standing about twelve feet tall with a hard skin that is coloured brown on its outer side and beige on its inner side.
Humungousaur wears a green and a black sash across his chest (going from his right shoulder to the left side of his lower back) containing the Omnitrix dial.
Super Moves
No Super Moves
Buzzshock
Buzzshock's appearance is similar to an Earth dry cell battery, albeit rounded out.
He is black with green eyes, a large green lightning bolt-like stripe from his neck to his waist on his front and back sides, and positive (+) and negative (-) symbols on his back.
Super Moves
No Super Moves
Fasttrack
Fasttrack is a feline-like alien with a black suit-like colour scheme, and his hands, legs, chest, and part of his head are coloured blue.
He has black mask-like fins around his green eyes, a triangle-shaped nose, a thunderbolt-like design down his chest, and a triangle one down his back.
He also has spike-like blades on his arms and legs.
Super Moves
No Super Moves
Echo Echo
Echo Echo is a small, white humanoid made of silicon.
One of his most noticeable features is a square appendage resembling an MP3 player behind his back with a port on it, decorated with a 10 symbol and what looks like cassette tapes on his lower legs.
The green circle-shaped indents on the back of Echo Echo's hands are sound holes, and the inside of his mouth is also green with lines that give it the appearance of an amplifier.
He also wears headphones so his own sonic screams would not hurt him.
The headphones are attached to a backpack.
Super Moves
No Super Moves
Mango
A human-like alien that is a tall man of muscular build.
His black hair is unkempt, with three bangs hanging to the right of his forehead and two hanging to the left.
His hair stands in the front with five spikes and four in the back.
Long and prehensile tail with brown fur.
He was in loose gi, with kanji on the front-left of his shirt, secured together with an obi tied in a knot at the left of his waist.
He also wore wristbands covering nearly his entire forearms and blue boots clipping together on the front of his shins.
Super Moves
No Super Moves
Zangetsu
A quadrupedal, mammalian alien covered in white fur.
It has a ruff around its neck and chest and a tuft on its head adorned with a single oval.
Between the dark blue skin, the curvature of the fur on its head, and the positioning of its horn, its face vaguely resembles a wu Wei symbol.
It has a feline face with an almond-shaped, scythe-like tail and a crescent-shaped horn on the side of its head.
Its broad feet are equipped with three claws each, and dewclaw-like spikes protrude from the heels of its hind legs and the elbows of its front legs.
It has the Omnitrix dial on a collar.
Super Moves
No Super Moves
Spidermonkey
Spidermonkey is a small monkey-like alien with four arms, two legs, three fingers on each hand and three toes on each foot, blue fur over a dark blue centre, and a tail with two stripes near the tip.
The Omnitrix dial on his chest is now connected to two green sashes worn across his chest.
Super Moves
No Super Moves
Shadow
A bipedal alien with a roundish body.
It has a wide mouth curled into a sinister grin and pointed ears.
On its back are numerous spikes, with smaller spikes on top of its head, similar to tufty fur.
Its arms and legs are short, with three digits on both its hands and feet.
It also has a stubby tail.
The dial of the Omnitrix is on the back of its head.
Super Moves
No Super Moves
Jetray
Jetray is a red, humanoid manta ray-like alien with green eyes, black outlines on his face, yellow horns extending from his nose, gills underneath his arms, yellow patagia which he uses to fly and glide through the water, and two black lightning bolt-like stripes coming down from his shoulders to the Omnitrix dial on his chest.
Super Moves
No Super Moves
Atomix
Atomix has a humanoid robotic appearance.
He has a green and white body with large cylinders on his arms near his wrists full of green energy with dark green bubble-like spheres that constantly move.
He has the same energy on his Omnitrix-shaped chest. His head is a pointed, armoured helmet.
He is mouthless.
Beneath the armour, Atomix is has green see thou skin that shows the pitch black bones.
Atomix wears the Omnitrix symbol on his green and white belt.
Super Moves
No Super Moves
Alien X
Alien X is a humanoid alien whose entire body is solid black, excluding his white hands.
He has tiny white star-like spots all over his body, giving him the appearance of a starry night sky.
His eyes are green and lack pupils, and his forehead bears three horn-like protrusions.
Super Moves
No Super Moves
