Shard:Thunderbolt

Classification:Shaker/Blaster

Power: The user can create hard light prisms that transform into stationary turrets when placed on the battlefield. These turrets can rapid fire bolts of lightning at foes within 600 meters of themselves. Targets hit by these bolts become more vulnerable to electric attacks, meaning a barrage of successful electro bolt hits can take down even the strongest of brutes. Turrets can be taken down from a range, and if they haven't engaged in combat for some time, turrets may disperse themselves automatically.

Shard:Booster

Classification:Tinker

Power:The user is a Tinker who specializes in the creation and maintenance of Booster tech. They can create technology meant to boost and bolster other Tinker's technology and even normal technology if needed. Such examples include, sound boosters that increase the sound volume of a boombox, additional processors for Tinkertech calculators, and nitro boosters that increase a vehicle's top speed temporarily when used.

Shard:Melder

Classification:Brute/Striker

Power: The user can absorb metal into their skin and use it to reinforce their insides with it. They can cover their skeletal structure in metal and protect their fragile organs with a layer or two of metal over them. This grants the user increased strength and durability at the cost of lower mobility. The user can meld metal within themselves to heal any internal damage the user may have.

Shard:Absorber

Classification:Brute

Power: The user can cover their body in some sort of white substance that absorbs energy from physical attacks and releases it back in the form of enhanced physical attacks. Damage from physical attacks is cut in half, and the user can deflect projectiles that come into contact with the user's body. Fire and/or heat based attacks weaken this substance leaving the user vulnerable to them.

Shard:Infection

Classification:Striker/Brute

Power: The user can generate strange patches on their skin. These patches, if touched by a target, infect them with those patches. Damage done to these patches are shared between the user and those infected by them. Patches disappear after several hours, and the user can only have up to 5 patches active throughout their body at a time. The user also possesses increased regenerative ability allowing them to recover from their injuries faster than infected targets.