Shard:Horde of Hands
Classification:Master/Striker/Brute
Power: The user can manifest projections of their arms from anywhere on their body. The user has full precise control over these projections and has full tactile feedback from them. These projections are highly durable and strong, allowing the user to carry heavy weapons using them without worrying about their weight. The user can only have up 4 pairs of arms active at a time.
Shard:Befuddle
Classification:Stranger/Trump
Power: The user can create a veil around them that prevents the user from being analyzed by Thinkers and normal people. Affected targets will find it difficult to explain the target's actions and Thinkers will receive false positives from their powers resulting in both types receiving incorrect information about the user. Accurate information recorded about the user beforehand is subconsciously interpreted as rubbish by affected targets. The user's veil can only be used for a certain amount of time before needing to recharge.
Shard:Spiker
Classification:Blaster
Power: The user can generate energy spike balls and throw them at enemies. Upon impact with a target, spike balls explode with great force, impaling nearby enemies with wayward spikes. These spikes can pierce through armor with ease, while the explosion generated beforehand can concussively knock people away.
Shard:Space Slasher
Classification:Blaster/Mover/Shaker
Power: The user can generate and fire blades of warped space at enemies. Enemies that are cut and/or impaled by these blades will be warped to any spot the user desires that has a warped blade placed/impaled there. The user is immune to the first effect and can freely teleport to any spots where a warper blade is placed. Warped blades after being fired, only last for a few minutes before disappearing.
Shard:Metallica
Classification:Striker
Power: The user can safely consume metallic objects and use the consumed materials to create metal weapons from their body. The user is limited to simple melee weapons such as blades and staves, but can create more complex weaponry at the cost of having to consume more material. In an emergency, the user can consume their creations to create a new weapon on the spot, if out of nearby metal.
