Shard:Gravity Switch

Classification:Shaker/Mover

Power: The user can generate crystal nodes within 300 meters of themselves that when hit, generate a variety of effects on the battlefield. The user has access to 3 types of crystal nodes. Purple nodes, when hit, greatly reduce gravity in an area, resulting in allies and enemies having incredibly high jumps. Red nodes generate heavy gravity in an area, making it hard for both enemies and allies to move. And Orange nodes, negate gravity in an area causing loose objects and people to float in the air.Nodes cannot overlap and must be placed away from each other, and node effects lasts for a short time until it is hit again.

Shard:Orbiter

Classification:Shaker/Blaster/Brute

Power: The user can make nearby loose objects orbit around them. The user can control the speed objects orbit around them, allowing the user to bash enemies too close to them with an orbited object or to use those objects as a pseudo protective barrier. The user can telekinetically sling orbiting objects at enemies to deal concussive damage to them, especially if they've been orbiting around the user at high speeds.

Shard:Freezer

Classification: Changer/Mover/Striker

Power:The user can transform into living ice in the form of a human. In this form, the user's very touch can cover enemies that come onto contact with the user in layers and layers of ice. The generated ice cannot be broken or melted even with fire, and only the user can dismiss the ice surrounding the frozen target. The user becomes suprisingly fast in this form, though they will find themselves uncomfortable at the presence of heat or fire near them.

Shard:Vineyard

Classification:Changer/Striker/Brute/Mover

Power: The user can transform their limbs into plant-like vines. The user can reach far away targets with these vines and can swing from place to place with minimal strain.Cut/Burnt vines will quickly regrow though the rest of the user's body is still far more vulnerable to attacks. The user's vines are strong enough to carry a two seater car and tough enough to stop bullets from piercing through them.

Shard:Elemental Shielding

Classification:Shaker/Brute/Striker

Power: The user can generate elemental barriers around themselves for protection.The user can create electric barriers that shock enemies on contact, flaming barriers that burn and melt enemies/objects upon touching it, and freezing barriers, that freeze nearby enemies with ice. Only one type of barrier can be active at a time, and switching to another barrier, briefly turns the current barrier off, leaving the user vulnerable for a scant second, before switching to a new one.