(A/N: Over the past months I have been brainstorming and writing some of the ideas down to remember to use them for here or a third story that was based off The Wolverine (2013), with ideas from The Incredible Hulk (2008) video game that had the Enclave as one of the forces in which threaten New York and therefore it's up to the Hulk to protect the city from the leaders that are in control of four divisions. Ceres deals in chemical weapons and genetic engineering whose leader's armor was cyan, Minerva deals in psychic ops that include mind control whose leader's armor was violet, Jupiter deals in weather manipulation whose leader's armor was a golden color and Vulcan deals in mechanical design whose leader's armor was a orange color. I have some ideas for them when the end of the story comes and Grashunov reveals a secret to our main protagonist, leading to a new location based off Hong Kong where they're using this place as a test site. The Komodo Airships might need to be split into two chapters as it is here that this might be the last time Mikekolt makes contact with Hervatlock until then, this is about his relationship with his human allies as the last one was about his Dragons. That is why they're not in the story so much as last time and there will be a load of new Komodo built machines in this chapter so expect these to come into action later in further chapters. Nevertheless I have most of the locations written down beforehand so without further delays, I present the feature presentation for you readers; Enjoy)
Having entered the first of the two Hjierantruvalo Airships, Mikekolt looked through the bullet cone shaped tip which he came through the vent; using his claws to climb to the ceiling silently before using his black webs to rappel down and hear the two staff talk about something that seemed to have concerned one of them:
"I'm not too sure I'm feeling safe about this project Dr. Avenruo (OFF-VEN-ROW), Grashunov is a respected leader of ours and he doesn't know about the kind of demon we've created in the second ark. Should an accidental release occur I do not think the casualties will be lower than-" The first one expressed his concern but Avenruo would not have it from him
"Listen to me Dr. Cilian, there will be no accidental release if he finds out and he trusts me to conduct what he deems to be an addition that will ensure our full blown victory over the one faction he despises. I do not want to have to call out on you" Dr. Avenruo left the office that Dr. Cilian worked around in as this was located above the opening door for field tests outside
This medium sized square shaped room had a green and bright olive map on the wall that had a line of ten square bordered circular lights above the board that was highlighted which was a showcase of the San Hjierantruvalo Peninsula, there were two other boards behind the desk which the left was mostly blue with some green sections and the right was mostly pink with a few green sections and blue cornered borders. The desk was a long U-shape and the board he stood in front of was a viewing screen that showed the designs for Komodo Security Droids as it used a wireframe of Mikekolt to copy his details onto the droid. The man of the hour came down to confront Dr. Cilian
"Who the hell took a piss in his beer?" Mikekolt asked him about that nasty attitude of the one doctor whom he was talking to just now
"I was not told that the Komodo Unit has a Chemical/Biological Weapons division, I'm sure that you can believe me for saying that" Dr. Cilian told him as Mikekolt snarled
"Son of a bitch they do have chemical weapons, that's a indefinite no-no; considering the fact that this is Grashunov's one stop at the shop expo of tomorrow. Hervatlock's listening in here so no doubt that what Queen said was true about having to unleash something like this..." He crossed his arms
"The research's too heavily guarded by my superior but whatever happens to me for aiding a enemy who've stood up to Grashunov's forces in the peninsula, I'm not afraid of facing what's there for me to pay with. Find one of the control rooms that oversee the injections into the central vat, while all of the four control rooms are kept in both airships it's easy to identify which one is which. They are all color coded and use alphabetical letters from A to D: (A = Green/B = Blue/C = Yellow and D = Red) I will be able to contact and lead you through to the control rooms. After that there's the weapons themselves that must go" Dr. Cilian informed him as Mikekolt took out his blade to look into it's reflection
"Leave the sabotaging to the Arsenal-Fox here, and if there are traps then name them; I'm not gonna be stopped" Mikekolt had a bomb drop onto his palm just in case he needed to take out a guard that's standing in his way, showing him Lt. Bostonswelter's card he stole when he was captured and hidden it out of sight
"There's one hazard that needs to be avoided by all costs, the Komodo Security Droids are the name as the Airship staff on board can call them to assist since none of them can stand up to a enemy like yourself. These droids are machines that act as last resort reinforcements, take an look on the viewing screen before you" Dr. Cilian warned him as he showed the design of the security droids
Their bodies were a inverted top side mesomorph like trapezoid with the widened width of an endomorph human body, speaking of which was armored with the same frontal chest as his one and only Bravo Armor suit; albeit with some extra plating for the chests and some sleeker legs with arms. Their hands were five claws taken from the upper parts of the tentacles Viggo used before his arrest under the Dragon Hunters for treason, the palms were on the other hand in a film reel look that generated three strands of electricity in between the fingers when they were about to fire their bullets. On their backs were repurposed jetpacks that had a number of missiles that could be fired, along with dual MRL boxes on their shoulders; upperpalm dual barreled submachine guns and stick shaped bombs that could be dumped out from the lower half of the mentioned missilebacks. Because the droids were modeled after his image if he joined forces in the Komodo Unit, these had about the same features as him like his boots with a black and orange to gold colored downward beaked band on the front and shoulder guards. The head of them was a forward facing trapezoid which then slanted downward like an snout a little bit, this also had three downward square plates that covered the front with vents and a third one that was a inverted triangle that covered the front. Two of the shortened slug like barrels were on both sides while the third one went on the bottom, and at least there were two downward curved slits on the sides as the first trio were just for targeting purposes; a pair of two crab like legs acting like dreadlocks were on both sides which went downwards next to each other as if they were claws. The back had a beetle like hood that curved backwards ending with five split round top pillars at the bottom that went upward which stopped at the midpoint, of course the sides had upward razor blade shapes that resembled a beetle's stomach; the face also had two of each long scythe blade curved pincers that were situated on the far left and far right sides, another shorter pair were closer to the middle which had dual boxtail restraining cables acting like the whiskers of a Chinese Dragon on each side. On the left to right scapulas were a single downward slanted rectangular that was segmented into squares which glowed, the sides of their chests were covered with dual razor blade shaped plating laid against them; the pelvis armor went vertically on the sides before curving downwards along the thighs before stopping with a smaller rectangular shape underneath in between the legs, and the shortened sun visor based off the Komodo Heavy Gunner going just above the eyes across with curved and slanted walls went a little bit outward and had a flaring headgear flap look as if it was a samurai helmet. The shape of the eye plating curved backward before going in front and back again as it then shot out and downwards along the hood, the lower hips had downward slanted plates that were hinged with four holes on the bottom and three holes on the top that opened out to the sides for aerodynamic support. The drumfed barrels were a pair of the same machine guns found on the new Komodo Unit's tank. Finally, the inverted triangle was also split in between with a small rectangular hole and also equipped on the missileback happened to be a pair of drumfed barrel cannons for maximum firepower which was based off a pair of modified DSHK heavy machine guns, Lahti-39 Anti-Tank rifles and a original creation built for them combined into one with the thick drum magazines of a Tommy Gun and Finnish Suomi-71; the voice was as a clearer but mechanized Komodo Unit soldier that was made to sound especially threatening to intruders
"Now I have more of a reason to provide some upgrades to the Bravo Armor I'm wearing and go through with a newer made war armor that I don't use often, except for diverting security off the rail bridge of course. Ah well at least I found some use against the Marauders..." Mikekolt looked back on his lack of use for the war armor he made, lamenting that it was too situational for him to use to the fullest decree
No need to stand around while the chemicals in the vat are mixing with others to become an deadlier concoction, he left his office through the door as he headed into the halls that was in a mostly shrouded state; running down the right side of the hall as there's light coming from down from the left side of the hall. Drifting toward the wall before he continued moving to the minimum light that happened to be a elevator, stepping inside to go down into the lower levels where he was expected to be. He wrote the designs for the drum magazine cannons on the back along with the jetpack/missilepack hybrid that the droids were equipped with, using the features of one can truly turn him into a unstoppable force that no can survive. The doors opened and allowed him to step out, leaving him to run out to the front where he found the soldiers on the lower floor; accessing through he went on to confront them with his blade out ready to fight. "Anyone that goes between me and those chemicals on board die!" Mikekolt told them as the Komodo Unit soldiers pretended to put their hands behind their heads
Just then one of the soldiers ran to the one on their knees and jumped with the soldier taking the other one's boots, providing a boost to the jump as the swordsman clashed steel with the intruder through a downward helm slash that he blocked with his own blade; parrying him off as he fought the rest of the soldiers in the lower room. Blocking the bullet arrows that aimed for him using his sword, he deflected them harmlessly like how most of them do and boost in their position; hacking his blade to decapitate them viciously. A Komodo Artist that had come with new equipment in the form of a new electrical baton model in the shape of tonfas took him on, spinning the two blunt weapons around himself as he dodged and jumped away on the defensive; hitting his tonfas to draw the soldier's focus off so that he can attack. Using his shotgun formation he blasted the Komodo Artist to divert his attention and hacked away with his blade, leaving nothing but a corpse that lost it's limbs as part of his dismemberment. The new model of the electrical batons however require some attention
Spare pieces from the construction site that housed a small salvaging scrapyard in the corner, this new stun baton was built to be deadlier and act like an long medium in between thin and thick sword based bludgeoning weapon. These pieces came from various flashlight models as the following PD35, TAC, TK20R, P12GT and 7070R with the handle length of an XHP70 just so it can be held more comfortably in a better grip. Branched off to the side was a guard which had slanted downward a little bit before fully going down straight nearly closing the knuckle, was supposed to help out in avoiding being disarmed. The retractable baton that did not leave an single edge was as long as a sword blade to be fully blunt with force and straighten enough to not look like it's vibrating whenever swung as it was flexible but not made with rubber. There was tall and straight rectangular mace flanges that went all down which added to the blunt as well as the hardened thickness of a kanabo club but did not interfere against bladed weapons such as an sword as it was a kind of weapon to counter against especially if it was a frequency tempered blade like they're all equipped with. On the top were a upper and lower core that's supposed to be covered with horizontal viewing windows that had metallic shutters which all ringed around the tri-electrical cores inside for a deadlier blinding voltage than the other one which was a older model at the time. The tri-electrical cores were also given extra power that was thanks to the vials of Skrill and amplified under the bioelectrical cells of a Seashocker. An forked U-shaped prong in the same shape as those that needed to be screwed onto the backs of 70s TVs due to the terminals meant for them was on the top of the stun baton directly right in the center. Acting like a stabbing blade that wasn't supposed to kill or severely hurt victims of the Komodo Enforcers who were artists that were dealt with riots that broke out. With the two of these locked into one, it gave the technical staff an idea to develop the staff as a much greater separate weapon of it's own; giving off orange electricity to signify the Komodo Unit's main flag. Both ends of the staff had flattop cone tips while the tri-electrical cores were little more smaller to form a thin ring all around, although the U-shaped prongs were pushed just a little bit in backwards to amplify more emphasis on the bioelectric power of the staffs. There was multitudes of strips for gripping the staff itself and like the Pendulum Guardian's scythes there was an hidden ring for automatic spinning that all staffs were equipped with. Leader of the Komodo Unit, Grashunov had to classify which weapon belongs to which soldier as these Enforcers wielded staffs; Artists wielded tonfas and Attack Teams wielded batons in order to better individualize his soldiers. Finally, this new stun baton was held under law enforcement soldiers of the Komodo Unit who patrolled restricted areas all around San Hjierantruvalo
He looked on the map in the middle that told him where to find the central vat as well as the control rooms, it came to Mikekolt about how Grashunov could be on board and seeing that it was him who led him into the trap awhile back; he wanted revenge to which his office is the kind of place that he's going first beforehand if he finds the two control rooms on the first of the two airships. However the second airship was armed with turrets that could kill him if he tried to make his way into the bioweapons lab, the research lab revealed a terminal that can shut them down and so that was his next destination. He left the room and entered the hatch that dropped him down to the bottom floor where the emergency hatch was through the hall down where all the crates were. He was nowhere close to knowing that there's more to it in the Bioweapons Airship as there were some things that must remain unseen and destroyed, such as the creatures that lurk in the depths of the shadows. Nevertheless he went on ahead and looked up, using the grappling claw from his crossbow to reach the hatch up the ceiling; he was half-prepared for what lied upstairs however. Oh and the outer hallway outside was a wide room that had a square shaped doorway inside, while there was a emergency exit on the top that led into the upper corridor
A Komodo Frontliner without warning as soon as he reached the upper corridor that came in just before the main docking bay boosted forward to burn him alive, with Mikekolt jumping into a backflip to avoid the flamethrower; the frontliner returned to punch him in the face, with him throwing a kick to delfect him and use his shield to block the flamethrower. The upper corridor had a entrance which was a large ring shape that's a little bit squished in having a rectangular doorway and the exit had the same kind of doorway with rounder edged ones on the sides, the corridor was a inverted trapezoid shape with slanted trussels with one on the bottom for each square shaped segment of the walls. The top roof was a rectangular shape so it can be connected with one trussel to connect each slanted one on the segments, with slightly drooping small squared nets to hang from. The main docking bay on the other hand had a large round edged rectangular shape that spanned down from the front down to the back as in the left and right sides, there was a large square on the right and two more lines that went down on the left as there were two squares on the top to bottom and a rectangle on the middle; the upper deck had a pentagonal shape that went across from the left to right side when seen from the front, having square windows slanted upwards on the top and downwards on the bottom as there was also a rectangular doorway in the middle. There was also a rectangular shaped exit on the east side to enter the Biohazard Airship. That was when the Komodo Frontliner showed it's full appearance for him to see as it would be the last thing he sees before he's dealt with for good:
Komodo Frontliners were brutes who wore the thickest and bulkier armor plating based off Grashunov's exoskeleton, the chestplate had ribbed segments on the front muscle outlining from the top to the bottom; wearing a ribbed muscle undershirt armor underneath while the heads were a little sunken underneath the raised neck guard. Having a full crotch plate along with thigh armor as well as biceps and vambracers that along with the rest of the armor were all thicker and bulkier, even the shoulder guards themselves. On the sides of their wrists were mounted Stoker Flamenentatels as they blazed through opposing enemy lines. On their backs were believe it or not large jetpacks that was found on the Komodo Attack Gliders as a pair of dual exhaust ports were found on the left to right and center close to each other, with a mounted missile on the top center to fire towards their enemies. Their attack method was to rush their enemies through their jetpacks increasing their speed against them, where they can backhand bitch slap the smaller lads while flying past them and crush them under a bear hug where they slammed their backs against theirs two times and then on their knees; these Frontliners would then slam them to the ground and use their flamethrowers on the victims. Finally, they can clear out enemy lines and obstructions that blocked their way with greater power in their strength; Mikekolt soaked in the details for a suit of armor that required the user to fight up against an entire army as he'll be back to revisit and upgrade the armor as time goes, for now this is something he needs to beware of. "It's go time, I've been waiting for some action against you now; come on I'll burn you to ashes!"
The Komodo Frontliner boosted forward with the jackpack to ram the intruder who equipped himself with the Gauntlet of Frynir to counter whatever comes to strike him, crackling within his grasp with a electrical charge that ran through the gauntlet. Once the frontliner came over with a burst of the jetpack mounted on it's back, he threw his gauntlet into a uppercut that he charged with lightning; taking him at the throat and smashing him against the walls. He took a swing at his lower guts but was blocked by the gauntlet and parried backwards, where he was on the move before rushing to extend his palm; unleashing a orb of lightning that conjured in front of him as it was volitle, exploding on contact before he took the Frontliner with just one hand to hold above himself. Running over to the back door he rammed his opponent down to smash it's skull, but retaliated by taking him by the fist and picked him up. "This is gonna hurt as we Frontliners are hell itself!"
The Komodo Frontliner proceeded to smash Mikekolt's back against his backplate two times before cracking it with his knee, kicking him forward but taking him by the leg and smashing him to the ground on both the front and behind the soldier rapidly; bruising but not bleeding yet as he took his Phoenixripper to slash at the hand which made the soldier drop him. For an flaming sword based off the Inferno that Drayko uses as his main weapon, this one has not in the situation so far been getting so much attention from him as he too could never find a kind of place to wield a weapon like this. If he were to use it in a jungle as his main weapon then it would serve a purpose, because his and his father's project together served as being a raiding weapon for all those Dragon Trappers back in the Archipelago. He dropped to the floor when the Frontliner turned to face him, standing his ground as he held his flaming blade in front of his opponent. "You want to fight to the death? Here I am!"
"You are no different from the rest..." Mikekolt's eyes narrowed as he held the Phoenixripper above his head horizontally like an katana, with the Komodo Frontliner using it's jetpack for a burst of speed with it's arms spread out to the side in an attempt to crush him with a bearhug; while he jumped forward and slashed downward to the skull as he split his enemy's skull into half and half, resulting in him also stabbing the neck without damaging the suit that he wants to sample from. Unfortunately, it blew up when it fried on impact as it looks like he will have to subdue another where he can remove the soldier and then kill him to sample the armor; it was just this one time that he had no choice but leave it to be destroyed. Never mattered and it was time for him to get a move on as he left through the doorway to find the main docking bay was large enough to be a tank hangar itself. It was time that the Komodo Unit had halted and discontinued all production of the KHAW Tanks as those were failures, but in truth it was just so they can take the time to know how to build a more formidable tank with less crew to operate something as simple as this vehicular weapon:
After abandoning the KHAW Tank Project for circumstances that forced them to send all out into the Archipelago so that their nemesis can get rid of them as fast as wanted him to, the Komodo Unit had built a much less larger tank that is to be more mobile but just as heavier and if not be deadlier than the colossal land battleship itself that was a total scrambled mess of pointless to just unused altogether features. A pair of dual grooved tracks on the left to right sides just under the tank based off a Churchill Crocodile from the United Kingdom with a third outer track added based on the Goliath which could be seen from just underneath the rectangular slots on both sides. It's main base was fully rectangular but also wide to cover the road that it takes over as it acts to guard whatever the nation of mercenaries like them needed to defend in their escorts, the back had three tiled square grates on the top of a trapezoid shape with horizontal sides and slanted upper edges in the front; having a tiled square grate on either side just behind them in fact and had at least three curved rods that went into vents near the far sides. In the middle of the two vents were a trio of three grooves that were loaded with stripper clips of countless S.T bombs, all of which are filled with the same mixture used for the Revenant's Talon III flarethrower that made up the entire fuel source to set ablaze the fortresses that enemies attempt to hide out of fear of their opposing enemies' firepower. The rotating table for the tank's head was taken from the Komodo Anti-Gunturret that was to destroy aerial forces such as attack jets and defense bombers, although it seemed that there was no difference from between the two; the latter was referring to the jericho like clusters that had bombs which carried at least eighty shells inside the twenty slots of the ten missile like canisters that had their own explosive inside, as forty bombs were found in the shells of the munitions and to make it deadlier the explosives were C4 that cannot be frozen in the cold and become brittle unlike it's predecessor C3. As the head was in a T-shape with twenty missile launchers on either left to right side evenly stacked on all four edges so it wouldn't be too wonkass looking. There were at least four dual barreled full auto cannons on the sides as well as diagonally slanted upwards just a little bit on the front, firing out bullet streaks that is shot like a M61 20mm Vulcan Cannon although just about a little less for less bumpy exit and smoother auto-ejection into a special storage area for spent bullets. There were three long and thick anti-tank cannon barrels that shot outwards which acted like the main weapon of these tanks, these were built from the following DSHK Heavy Machine Guns; Lahti-39 Anti-Tank Rifles with a front handgrip that looked like a pump action handle but kept the dual skis bipod inside the tank for full 360 decree movement and a third original weapon that was not based off actual firearms as some liberties must be taken. This original heavy machine gun was beltfed as it featured a bulky one sided rectangular box that slanted downward on the front edge before going down, a handgrip was just in front of the ammo box while the handle and pointed square shaped stock was at the back; the front barrel was braced as there also happened to be a foldable carrying handle on the other side of the handgrip for traveling. The brace on the top that also connected to the handgrip had a trapezoid shaped merlon and embrassure shaped pattern that stops with a one sided octagon as the lower right side was square shaped, the lower brace was rectangular grid shaped with two holes on the bottom of each side that had the middle bar loop underneath to connect to the opposite side; the bolted brace went in a rectangular shape that stuck out as arrow shape tail ends on the front with three bolts on the left to middle and right as well as one to the top of the middle, the front of the brace behind the tail ends was a round edged trapezoid shape that was upward and a little bit squished but not too much. Like the rest it was modified into a full auto killing machine when dealing with opposing armies. These were fast on their own but then here came the hoop ring shaped wheels that spanned out diagonally from the sides, it was all shifted and locked on through the use of a brace that was heavily plated to allow boosters for the tanks so that breaking defenses of enemies is an luxury that the Komodo Unit have on their side. These wheels were ribbed horizontally but a number of features from other tires to allow it off-road and all terrain capabilities, the brace itself had a flattened Mercedes-Benz shaped connector that reached all sides of the wheel's lower tubes; the main wheel was unhindered to allow the missile launchers on the head to be fired in the front but still had some extra armor to avoid being shot from the sides which was in the shape of a steering wheel. It was square shaped on the top in the middle but had an octagonal shape on the bottom with two slightly upward slanted bars and two more that were diagonally slanting toward the bottom, it was large enough to avoid incoming fire and on the middle were three medium sized cylinder tubes stacked atop each other with slightly smaller but shorter and stouter ones on the back which acted like the exhausts where all the concentrated fires through the vents as seen on their jetpacks; having stronger concoctions to be more stable which was the same fuel source used for the cluster bombs on the back. Both thick heavily armored plates on the bottom that went horizontally across had small slits for a smooth allowance of being aerodynamic when driving; the bladed skis underneath the tank for unstable terrain were not interfered with these wheels when going at high speeds for the vehicular weapon cannot be stopped in it's tracks. Finally, elements were taken to create the following armored bulldozers with siege weapons and tower to have the advantage over the opposing front's vehicular weapons like the Catastrophic Tanks of the Dragon Hunters; and the head in particular to build one of the more unmanned weapons that acted as support but it wasn't it's not the only one of it's kind as the Komodo Unit has created more of them, such as drones and sentries as it could also be used for a jungle cutter with massive sawblades on the front and a sweeper in mindfields as it digs deep for those explosive deathtraps for who knows what lurks below the fields of warfare...
Mikekolt remained in the shadows to reflect on the reasons for the KHAW Tanks being left to be destroyed under his hands until there were none left: "Hervatlock, there's a new tank that is developed at the Hjierantruvalo Airships; it's about time that the Komodo Unit went with a sleeker but just as deadlier tank this time" He informed him of what he saw as he replied
"Whatever happened to using the KHAW Tanks? Those were a pain in the ass to fight against, they had all those weapons on them and it was a battleship on land" Hervatlock asked him as Mikekolt proceeded to explain the reasons for the discontinuing of those models
"The KHAW Tanks was rigged with a number of issues and bugs that I can tell you as my men will agree as some of them had to operate that land battleship: the tanks required too many soldiers to operate as even then it didn't use all the features it came equipped with as it's supposed to be a heavy arsenal tank. Think it's a scrambled mess to operate then think again because there were a number of pointless and unused weapons, some of them did not have a purpose like the blades on the sides which were just a pain right in the ass to install. Another reason is that they were overstocked to hell with them because the demands that called for their assistance but were being refused as that time in the basin was just the beginning. The Komodo Unit wanted to get rid of these as fast as possible and in the years that followed, I took them out one by one and didn't stop until the last one that had taken place in the Archipelago's minor islands. Grashunov wanted me to take them all out of service and I did what he wanted me to do, now he has a newer tank for his militia to use"
"Those newer tanks haven't seem to be deployed just yet on the field, no need to keep those soldiers down there waiting; give them hell Arsenal-Fox" Hervatlock ended communications with him as he came out of the shadows, jumping down to the tank hangar of the main docking bay in the airships. Komodo Eviscirators, Frontliners, Artists and Parasoldiers were among the few of the soldiers as they parted to make way for the Komodo Grappler who was brandishing it's weapons before him
Komodo Grapplers were brutes who were armed with stronger armor as well as one of their more infamous features: electrical charged scorpion pincers that can block against flaming sword strikes while their armor was thicker as well but can still be taken down with effort. Bigger and more profoundly vicious than the other brutes as they can smash through stone walls, crush and impale their enemies as well as obstacles in their way. They excelled greatly at close quarters combat as they could grapple their enemies before slamming them to the ground, throwing them off to the sides and smash them further all by holding them at their legs. They also had some projectile bombs that they can shoot out from their pincers as well, which are used to create powerful shockwave blasts across the ground towards their targets. Finally, these soldiers were lethal in unarmed combat as they don't need weapons to show why they're the most deadly of them all. "It's frying time, Fox!"
"What else is new?" Mikekolt shifted his Phoenixripper out to the side as he readied himself to fight this threat as the Parasoldiers took to the air, Frontliners activated their flarethrower gauntlets; Artists jumped into the scene to take him head on and Eviscerators shifted blades from their upper arms to brandish against their opponent's throat, making a slitting gesture as Grashunov had ideas to add in chainsaw blades to cut their foes in half. His eyes narrowed with focus on which one was going to attack first, but with so many choices and so little time before the chemical weapons were unleashed; how about he goes for the most threatening of all
Using his Phoenixripper against the Komodo Grappler that was reflected on it's fiery blade of green and molten flames, he came forward with a stabbing lunge that shot his sword forward to the brute who raised his electrical pincers to block with each split second impact ring that's appeared before vanishing; throwing a downward helm slash to which the Komodo Grappler parried to throw him back, one of the Komodo Frontliners came to boost ahead to take him at the throat before jumping from off the walls to dodge and come down swinging down toward his first opponent. Leaping over with the vents underneath his boots to the other side where he landed a number of sword slashes that left searing cuts due to it's sharpness, stabbing into the electrical source where he cut them off with his sword and sliced the Komodo Grappler in half with the Phoenixripper. Rushing over to deal with the Frontliners as he cut the source of their jetpacks using his upperwrist blades where he then stomped on a Parasoldier, stopping him from taking flight to decapitate it's head upwards with a upper slash
Spinning around to stab another Komodo Frontliner's throat with his upperwrist blades, he is then attacked from the sides from other soldiers like the Komodo Artists who came in to join the battle with their electrical batons and tonfas; he held his sword towards their direction to counter whatever it was they're planning. Mikekolt brought out his tomahawk to take care of these unarmed brawlers as the Komodo Artists relied most on their skills, but will use tonfas and stun batons to fight when necessary against enemies like him. One of them threw some of their punches forward where he was able to dodge most and was struck a few times from their weapons, but he did counter a few of their hits to kill with a chop into their skull thanks to the dual blades of his ancestor's infamous weapon that though he preferred using swords; he was never far from using this to become known in the family for this. Disarming the Artists of their stun batons and tonfas, he slashed across their torsos; heads and necks while cutting their shoulders as well as their legs to cripple them when he kicked them inward. With this to his advantage he slammed his tomahawk down to kill them with a hard chop to the heads, an gruesome fate for such capable fighters as they are not to be considered useless unlike those called the Dragonroot Company soldiers
Next there came the Parasoldiers who've fired their restraining cables to his wrist where the airborne Komodo Unit soldier tried to fire at him, just to be blocked from the shield he used to distract them while he yanked the cable towards him and cut the Komodo Parasoldier with his tomahawk; dispatching one out of the way as he shifted his shield into it's combat form to throw towards the next few that took to the air to harass him. He tried to find some use for a defensive piece of metal like that but it just doesn't work for him anymore, he wants an new one because he can't keep carrying this piece of shit around and it's not lightweight anymore to him; it served it's purpose back then but the Tusked Shield needs to go right now. As soon it started to return to him, he instead kicked it and had it be implanted against a soldier who got struck down under the hard impact; killed when the blades cut into the armor and pinned the Komodo Artist into the wall
Mikekolt was then cut and slashed by the Komodo Eviscerators who used their nimble speed to escape being hit under whatever their opponent's tried, the Revenant's Talon III was then shifted into a ballistic staff to deal with them afterwards as they cannot fight him if he cannot be hit. He swung his staff around himself before bashing against the swift eviscerators whom have dodged the added blades on the ends, leaping out of the way of the blunt force swings and at last blocking the heavy blows with their arm blades to guard against whatever he had in store for them. Instead he stopped as he held his extended ballistic staff on his back while he waited for either of them to attack, nothing happened from this point until at least one of them planned for a trick behind his back. Silence followed between him and the three as the standoff was intensifying, before long the Komodo Eviscerator fired the restraining cable to his staff where he held it back until the other two wrapped them around his neck; Mikekolt however threw his neck back to throw them over and twisted his staff to take the Eviscerator over to his side, where he cut the cables and took them all out with repeated strikes with him spinning his ballistic staff in a windmill all over himself. This action sent them all flying off to the walls as he took one to smash into a electrical panel, another into the spotlight and with the aid of using a lamp smashed the head of the third one as they collapsed dead to the floor. This battle was over but his mission has just begun, informing Dr. Cilian about what went on as he understood
That was a pain in the ass but no less short of being one step closer to the first terminal as the lone fox entered the next room of the main docking bay, all while these signs he found were large square shaped glass that was outlined with short diagonal upward top edges on both of the sides; there were two cylinder shaped canisters on both the left and right sides of the lower ones also held in the shape as the outlined glass itself, there were metal borders with a long rectangle on both the left and right which were studded to the ground. Either hanging or standing, they all led to the areas so the Airship staff wouldn't get lost. That was when he received a call from Dr. Cilian when he entered the hallway leading down ahead to the first chamber: "Look out for patrols in the corridors, you cannot afford to let them spot you this time so be careful. They're Komodo Enforcers used to stop riots in the town and guard restricted sections of whatever they don't want others to know about"
Komodo Enforcers were riot control artists who patrolled the San Hjierantruvalo Peninsula's restricted areas which made them more dangerous when it came to enticing a riot breakout on civilized locations for no one wins when the law enforcement begins their strike. Their helmets were more aimed to appearing like a barbute with down and outward curved sallet edges that were on both the sides and the back, though the former went up against the back before it extended to the sides to form a kind of half-cone shield that connected to their back skull. Speaking of which that's what the helmets were designed to look like as skulls for not a intimidating appearance but as the last thing that rioters wanted to see when they're all on the brink of death. These riot control soldiers wore upper armor that was thicker while the lower was medium in between to be a little more lighter but keep the same defense, directly from the chest down to the shinguards as well as the shoulders and arms; the Enforcers had also wore tassets that were connected to the sides of their thighs while having a longer plate in the middle to cover the pelvis area. Underneath were soft as fuck fabric acting just like all the other soldier's armor, having a series of long studded straps that connected up towards to the shoulders as well as down to the knees from the sides of the thighs. The bioelectrical taser staffs allowed them to utilize their martial arts to the full absolute edge, built to counter the blades coated in fire like the Inferno and Phoenixripper swords as these enforcers were built for combat against weapons like those two mentioned before. Like all soldiers adorning their cylinder snouts as it was one of the defining traits of these modern like swordsmen, Komodo Enforcers had red lenses while having black armor with some darker grey colored plating for a more intimidating appearance as they're also great to work with Eviscerators. Finally, as for a projectile weapon as they're more of an close quarters fighter; like the Artists they utilize the restraining cable to bring their attackers forward to them in order to fight on equal ground
HTTYD
He entered the dimly lit corridors that cut off in between two hallways leading to the middle where there was another hall on the right but it seem to be a dead end, entering through the door to find a third hall that was covered under surveillence viewers; armed ones of course as those are a bitch to avoid. Using his grappling claw to zip through and the black webs to cover the impact against the wall, he found himself on the floor where there was a door behind his back leading out to a shortcut. Sneaking against the wall he found the main central vat in the middle where there were two doors next to the entrance on either side, heading into the first one on the left where Dr. Cilian contacted him:
"Listen cautiously, the first two control rooms are next to the central vat where the injections are inserted to create the main core of using this in warfare; you must activate them in the correct sequence or you will release the chemicals"
"Not willing to let these bastards have their hands on something this lethal, because these raging mercenaries have it out for me" Mikekolt responded
"After activating the first two injections into the central vat, head to the others so that you're able to complete the process in one fell swoop; though that's entirely up to you. Remember: the first two are on either side of the central vat's main chamber, do what you must and don't risk letting the chemicals be released. We cannot allow the peninsula to infect the civilians down from where we are"
"That map I saw about the central vat shows two control terminals, which one do I use first?" Mikekolt asked
"I'm... not sure, better look around because there's a distinction from the two as one has the A-B injections while the others have the C-D injections; the middle has the vat and it all has clear window tunnels in a heptagon like shape. Whichever route you want to take is still up to you, take care of business in the meantime from the other rooms before doing this; I'm still in touch so don't forget me if you need to contact me at the office" Dr. Cilian informed him about the description of the central vat core and told him to look around inside a little more before he goes on further
The control rooms were a horizontal rectangular shape with an large window on the front and eight tubes that went in a line next to a bigger one, two pillars on either side of the door next to the corners of the walls; and the terminal that allows the tube to be taken so the chemicals can be extracted out. As mentioned before the chemical injections into the central vat are all done here, also having some kind of red lit room from either side that led somewhere but it's not clear where though. He hit the botton that gave him the first injection before moving on to the next one, avoiding the surveillance viewers that were raising internal tension inside of him. Just thinking of getting spotted once is enough to cause some rash decisions that would result in setting off the alarm, he went onto the next one to get the second injection sample and that was when it happened. A Komodo Enforcer suspected that something was wrong as there were bound to be some intruders who are attempting to shut down the chemical vat in the core, once he opened the door and found nothing inside; Mikekolt dropped down to kill him but in return caused the alarm to go off when one of them took advantage of what was happening. A loud startling bang was heard when the red lights rapidly flashed while the sound was a monotone ring that wasn't as loud but caused anxiety to anyone else that wasn't Mikekolt
Speaking of which the whole section of the Airship had the Komodo Security Droids called to action, moving down to the location where the intruder was found as it's weapons were both readied at hand: "TARGET IDENTIFIED AS: ARSENAL-FOX" The first droid had both arms raised towards to fire it's dual submachine guns as the bullets raced towards him, Mikekolt took out his sword to defend against the gunfire that made rapid clanging sounds that shoved him a bit back off from the droid. He ran while continuing to block and slashed across to disable this recyclable soldier, falling to the ground just as three more came to deal with the intruder
The second droid fired off it's missileback that had Mikekolt form a shield out of webs to block the explosion with the third droid taking advantage of him, using it's drumfed cannons to draw him off when he ran to the door he saw earlier; followed under raining firepower that was hot on his trail. The droids intercepted him when they came from the other side, using his sword to slash them to pieces and hack them into more scrap metal for the Komodo Unit to recycle into even deadlier machines; their last batch of them searched in the meantime: "HE HAS NOT LEFT THIS AREA, SPREAD OUT AND SEARCH HIS WHEREABOUTS"
With those Komodo Security Droids out of his sight he came out of the shadows and took out a droid undetected, taking the missileback's limitless stick bombs along with the drumfed cannons for his new War Armor since while it had it's fair share of it's own weapons; he hasn't been using them much. Oh what the hell he hid inside of the Airships' theater windows to equip them on so that none of the droids can stand a chance against him as it's the same thing about the sword he had, he's been holding back because he's never seen such a gorgeous environment before. He then came out into the hall and went down to reach a room that showcased the presentations of what was coming soon from the Komodo Unit, this is where their inventions were shown such as optic visors that can not only fire beams from the horizontal half narrow slit, but these were all sleek and slim as they also cover the user's ears. Another included a railgun that fired shells that used electricalmagnetic force but cannot be used to launch a nuclear warhead that has the aid of having the nuke capable of not being detected by radar because that's ludicrous, because it's leaving behind a superheated trail caused by the round's passage through the atmosphere and that is a waste of energy for the fact that it needs to be accelerated to the same speed in the 0.005 seconds before leaving the weapon itself; now that the lesson in why a stealth nuke on a railgun is very bullshit idea is over then it's time to move on. Third was a series of drones that operated on their own without someone controlling them and of course they're armed, what is not in the Komodo Unit? There was one that showed off their sentries that had several weapons armed to the bone with them, including scatterbomb launchers that spread out on all sides as he doesn't want to face that. A fifth example happened to be what looks like Grashunov's best of the best elite soldiers that had exclusive weaponry on their side, and on a unrelated note there was optic deflection armor that had the appearance of jumbled wires and circuit like patterns as they all resonate with a blue to purple color; this rendered them undetectable to night vision, thermal version or even spotlights as this was supposed to make them stealthier. Still though it was the elite soldiers that him be on the edge and the pattern on the optic deflection armor had mostly simplistic arcane like patterns so that it doesn't look too out of place even for a modern age like location. The following down below are listed but nothing can prepare for the worst of the worst that he might have to fight at one point, the first one is a firearm not based on a real one while the next three are vehicular weapons and an artillery cannon:
This weapon was not based off a real firearm of the modern times but was instead a departure that clashed between the sense of real life and fictional imagination, nevertheless it did use a real weapon for the skeleton of a rather sci-fi looking weapon. This used a Volcanic Pistol that was lever action with the handle based off from a Cressi Geronimo, iPEGA PG-9082 as well as a Browning Buckmark for maximum comfortability in non slipping grip and tightening precision; one handed and lightweight like the rest of the Komodo Unit arsenal thanks to the Volcanripper Metal and to thicken the durability using a tri-weave of tungsten, lead and osmium which is one mixture that someone does not want to shoot due to the combined density of the three. On the top were three rectangular segmented plates that had two diagonal edges and a straight line to go across. Curving to the bottom edges to protect the hand and wrist from being shot and sliced off. The armored plates went onto the left and right sides to further guard them as the handle was found just above a outward curved lower half octagon shape which went diagonally up on the edge which faced towards the user's arm. Having three hooks that braced around the arm to secure a full maximum grip further than the handle itself, which had a three holed crescent ring to press against for full auto firing. The front of the weapon had a wide barrel with two bars on the top and bottom that were raised to stop the barrel from firing more than one projectile and speaking of which, they utilized a unique kind which were crystalline shaped quills that were all based off the Washington Monument for it's pointed needle shape hence it's name. There were twenty of them spiked backwards with the first two rows in the front going a little more upward, being able to use it like a melee weapon. Rate of fire is a slow 450 rounds per minute but the smooth crystalline quills do explode when seven of them hit their target, but it doesn't hurt all that much so it's meant to throw off and prick the target; however it does hurt when the quills impale the victims and it gives off a sharp sting afterwards. Finally, this weapon came with it's own separate rifle variation for specific targeting of who the user is shooting at
These APCs were built off the INKAS Huron thanks to how tall the armored personnel carriers were and the INKAS Sentry for the front as there were grated windows for the driver and the passenger inside. A M1128 MGS Stryker was also used for the look of these APCs just with the cannon on top removed so that it can overcome all terrain much easier, the main appearance however is based off the BTR-60PB which is a more heavily armed version of the BTR-60PA. It was customized to kill exposed enemies within seconds even if armored with a battle dress, field upgraded to increase offensive and defensive power. Having eight large articulating and quick turning wheels with four on each side. There was on top however a rotating turret that can be swiveled around, square shaped with slanted edges all around like the rest of the APC and mounted missiles on the sides with communications on the back; below the swivel turret were a trio of angled boosters that went from top to bottom for extra speed. Finally, the APC introduced two of the Komodo Unit classifications which were the Pilot and Gunner; not to be confused with the Heavy Gunner
The Komodo Unit Artillery Cannons were based off the Landkreuzer P. 1500 Monster albeit a lot more smaller for portable reasons but with two more added cannons on the side to make up for a total of three like their tanks. Like the APCs it ran on wheels to be moved but it also utilized the power of tri-barrel mortars that are auto-loaded, using a piston mechanism inside to drop it from the top and launch it out into the air towards the target. Having a seat for the gunners that moved with the cannons thanks to being a swiveling rotating artillery cannon, a much appreciated feature for the Komodo Unit's deadliest frontline forces. Finally, a smaller mortar version of this cannon was made for longer range ambush attacks where snipers were; just in case the blast wouldn't kill them enough
This armored truck was based off a Lenco Bearcat with the battering ram attachment on the front of the grille and a Cougar MRAP for there wasn't much to be stated from here, it had a black color with the flickering sirens being a orange and gold color; there were at least two doors on the front with one for the driver and passenger while the other one was a double door that had diagonal slanted windows as the windows also slanted back upwards on both the exterior and interior alike. The armored truck had a full blastshielded turret on the top and railings near the edge of all around the sides, also having the back have a pair of double doors for the soldiers of the Komodo Security to jump out in order to confront the victim. It's rear end was taken from a coincidentally also named armored truck called the Enforcer and an Stockade, nevertheless it's still a fast and most definitely mobile armored vehicular weapon that can defend itself nonetheless. The Komodo Unit's flag and security wordmark was found on the sides as this carried their Enforcers, Artists and Attack Teams inside whenever needed as no intruder was safe from their forces. Finally, it acted like the IWAR Jeep's heavily armed fire support replacement for the better of their soldier's benefits
Come to think of it he hasn't seen one IWAR Jeep since then and went on to assume that it was finally retired, even then he's never had much to learn about them so it's a good idea that they have been discontinued. But when he found the incoming Komodo Enforcers he moved into the hangar which held their ultimate aerial attack and defense assault jet that ruled the skies when the Komodo Unit entered the battlefields. There was a lot to explain here and because of how the cluster bombs worked was explained with their new tanks, it should be no surprise that the machines here were a threat if special forces from the Whiteburah Island People's Army came to shut them down, let alone the Dragon Riders of the Archipelago damn. Nevertheless, Mikekolt can defeat this should it take flight to fight him because he had a missile launcher of his own:
This is the Komodo Attack/Defensive Bomber Jet that was a V/STOL aerial assault ramjet that used for both dogfights from the skies and to land devastating aerial strikes from above, it is this conqueror of the skies that ended their enemies and defeated their rival nations who've posed threats to the San Hjierantruvalo Peninsula as it wasn't taken over by them; this was all theirs from the beginning and to explain the appearance we will begin with the basic shape: Upward slanted plates that went toward a trapezoid shaped plate that had a inverted one on the bottom which was a little curved toward the dead center middle, which curved up to the sides as either the far side of the trapezoid had two slightly slanted rectangular plates which has a pointed heptagon shaped plate on the bottom which attached itself on the lower plate. On the upper sides where it slanted downward diagonally, there was a extra plate that filled in the blank space, underneath all that was a large perforated holed grate that could be seen in the horizontal triangular holes from a top down view; the middle had a pair of rectangular strips next to each other that were bolted from top to middle and to bottom. The sides had a upward slanted rectangle that was slanted downward on both the left to right sides, with the far ends having inverted trapezoids stacked atop of each other as the far left and right sides are smaller to fit the horizontal border which slanted downward when seen on the front. The top of the rectangular strip had two of the same heptagonal plates in the front of the square shaped plate, with small upward sloped edges on the upper corners; connected were a pair of two upward rectangular plates which then had two of the same trapezoid shapes on the top as it was connected to the same armored plate. On either side there were two parts connected to each other as the upper half went upward diagonally, heading up a little bit until stopping to slant slightly downward until it went more so and ended with a hinge that also had a side plate to act like a wingtip; the lower half went upward to keep the split ravine in between evenly before going forward towards the plate of the side acting like the wingtip. Taking notes from the Harrier II fighter jet it used one engine from behind the first cockpit on the bottom as it acted like the first of the three on the sides which were hidden from view, in the meanwhile there was a inverted triangular shaped perforated plate on the bottom that's medium edged all around; in between were borders as there were at least five boosters with three on top and two on the bottom; the sides on the bordered walls on the bottom had dual thrust vents, coaxial propellers on the top to bottom center and smaller diagonal slanted jets that were armored to stop major damage towards them on the diagonal edged corners. Much of the dual cockpits were recycled from the Lakotanbvell A84-Attack Choppers and the Attack Boats though had the same kind of overhead outward sun visor roof from the Tumblers, which this is the aerial equivalent of the mentioned Komodo Tumbler. The front had dual thick and if not block shaped giant rock scorpion designed pincers that were next to the lower cockpit, a two block square brick that faced forward with two pairs of dual bordkanone mauser BK-27 full auto machine gun cannons on either side on both of the blocks near the roofed cockpits; a second pair was also close to the upper cockpit. The little bit upward slanted pair of wings from both sides are both taken from the Panavia Tornado ADV, two on each side as it also had the back tail wings as well as both pairs of wings stacked atop each other but were spaced out by two inches; coming from atop the wingtip like expanded plates on both sides just for clear details. Inside the cockpits had a square for the middle with smaller ones which were panels as the left had a radar, the middle for clear target visual and the right for visual radio contact as the caller to receiver can see each other. The left radar had three television channel knob dials on the right side with five smaller ones on the top while the middle had a larger screen, it's features on the top had a square for soundwaves with some buttons of both round and even square snapclick buttons to RGB ratio for the imaging; smaller finger pinch size dials for color correction as well as two meters stacked atop of each other, the right also had five smaller dials on the top with eight buttons on the left to right sides and two less on the bottom as there were rectangular shaped knobs for volume and frequency changing and correction to hear the caller more easily. The front of the control panel was edged with straight lines at first before going upward into a trapezoid shape before meeting at the middle, while the back of the cockpits were upward trapezoid shaped seats that were comfortable for pilots; having two forward slanted horizontal bar grilled grates on either side of the seat for warm air and rectangular windows on the 's weapons consisted of three medium sized thick round tubes with smaller semi-auto buckshot tubes as the holes were stacked atop of each other, for three on the top to five on the near top and six lines for three spaces down until it ends with the same number as before towards the near bottom which was five and finally the bottom which was three to fit the shape of the octagon on the front. Utilizing L5 Sabot slugs that were miniaturized into multiple powerful Super X Buckshot 12 Gauge shots that scattered about as the tubes were grouped together to form a line next to the BK-27 bordkanone mausers. Next was the most infamous which happened to be homing jericho like cluster missiles that had five on the top and five on the bottom to make a group of ten together, having an auto-reload feature to replace the spent slot. Third were found on the back as they were jericho cluster bombs that carried at least eighty shells inside the twenty slots of the ten missile like canisters that had their own explosive inside, as forty bombs were found in the shells of the munitions and to make it deadlier they were C4 that cannot be frozen in the cold and become brittle unlike it's former predecessor C3 as they explode on contact; the same could be said for the jericho homing cluster missiles. For the upper cockpit there were a pair of dual 20mm Type 99-2 styled ShVAK cannons which were full auto repeating machine guns on both sides, with one on the top and one on the bottom that can revolve around with auto-targeting capabilities. At last was the stacked Russian TOS-1 MRL that opened upward to fire missiles into the air that would then target the opponent also with auto-reload to replace the fired missile. Finally, it might've been powerful but nothing of the Komodo Unit was invincible as there was always a way to destroy this fighter; such using anti-aerial artillery weapons as well as rocket launchers so that the defense can be left to a skeleton of it's former self as like it was stated before, nothing so powerful was invincible such as gods among them
He came to examine just how lethal this would be and how it can be recreated minus the usual modern age technology that's involved, it instead would have to utilize engineering from their good old resources that would take several weeks but nevertheless can measure up to how the real deal before him can absolutely devastate the strongest of fleets that threaten a village for petty reasons. As for the buckshot weapon on this assault jet, it's actually because of not only the L-5 Sabots but it was also because of the shells had multiple bullets around inside; a bullet in the middle of the thick shell within and was filled with Flex Seal, having a combination of both tungsten and lead to penetrate whatever stood in the way. He happened to find a belt of those shotgun shells that came in ten and were laid horizontally next to each other upward from the bottom to the top underneath his shoulder guards which is what he now wore on himself, with it came some cuffed thigh armor that laid against the beltstraps around both the left and right of his thighs; on the other left to right sides had three rectangular shaped magazine clips that were horizontally stacked atop of each other with medium space in between them. He's slowly but surely living up to the name of the Arsenal-Fox, with just a few more renovations to be made of him; he will turn into what the insignia he drew depicted which was a kitsune with nine tails of paintbrushes using blood as ink and wearing a mask appearing as a divine god of the heavens. It's true form was a fox who was battered, bleeding and have fought in many battles to show the others that though the Arsenal-Fox was a mercenary of deadly fortune; he was still a human no matter the blood running in his veins. "Dr. Cilian, I'm heading to the next Airship where all the other two terminals C and D are; inform me of when that doctor who disagreed with you about the chemical weapons being discovered comes. I can tell he's bound to figure out something" Mikekolt contacted him
"Dr. Avenruo, the head of the project is on the Biohazard Airship next door; be careful as we've seen some bioweapons that I am not pleased with seeing. It is absolutely atrocious enough for me to sympathize with the animals that were used for this behind Grashunov's back, I know our President wouldn't approve of that message for his PSAs" Dr. Cilian warned him and expressed disappointment about how they're able to get away with doing projects like these behind his back, now that he thinks about it the Komodo Unit is seriously fucked in the head; it's like this is what he wants but to assume that is more ludicrous than launching a nuclear warhead from an railgun that cannot be detected by radar, and there's no need to go back on that lecture
"Where do I go from here?" Mikekolt asked him as he looked around for a exit that would lead him out of the presentation rooms
"You saw from the other side of the corridor above the main docking area right? That door leads to the chemical testing chamber where you can disable the turrets and open up the transport to the other Airship. Use the card taken from Lt. Bostonswelter to take them out and then head for the exit, they'll be waiting for you on the other side" Dr. Cilian warned him about the Komodo Unit forces on the second airship
"Thanks for the second warning" Mikekolt thanked him as he now knew where to go next with the elevator leading him back to the surface, looking at the Gharial unmanned weapon one last time before heading inside. He's confident that they're no match for him should they be taken down to the earth and deployed there, come to think of it he never told him that Queen sent him to take care of the chemicals first; the Gharials on the other hand looked like this:
Gharials were unmanned weapons that mostly made the sounds of bulls but also locusts for that addition as well, on either side there were two dual machine guns that made four in total on either the left and right side which were stationed on top of a flattop trapezoid shape as there was a hatch behind the spherical dome with a vertical stripe in the middle. There were twelve missile tubes that's on both sides alongside the machine guns to create one square on either side of this, while the bottom of the head had a railed wall that sat atop of an forward flattop slanted trapezoid that had a warning not to strike that area which was funny when taken into consideration; perhaps that's the weak spot? On the front there was a cannon when it beaked forward underneath the head. Their organic muscled legs were the most dangerous feature however as they're flexible and getting kicked in the face by one is the worst thing about the machine, they were connected to the sides of the lower flattop forward slanted trapezoid brick in the middle; also having an trapezoid brick facing outwards on the back thighs which contained vents to expel lactic acid for every now and then due to the exercise it builds up in the legs which was the only drawback for it. The legs had two large to medium sized dots on both sides of the the upper thighs while the detail happened to be a few vines that were tangled, the three toes of both legs had a trapezoid tip on the end while the toes themselves were more like claws that can be used to climb up on ruined buildings. The position the legs were in happened to be curved inward at first before they went outwards towards the ground as if it was a bipedal bird of sorts, the slanted top of the mid section had a small hole where a restraining cable having three small tail ends acted like fingers to pick up and examine objects closely which was retractable. Their sensors like the dome on top was capable of detecting visible light and was infared with night vision and enhanced imaging abilities, such as scanning through solid objects and aural sensors to detect sound; the legs can bleed because of the circulatory system using blood to nourish it's legs, their footsteps sounds like horse trots and the reason for their sounds were to have the enemies be thrown off guard from hearing livestock. If they fell on their backs they would sound like wounded and frightened animals, catastrophic damage had them elicite a loud groan before collapsing as if it was their last breath. However, they cannot detect those using Octoflauge as the cables can impale the bodies of opponents; their speed is high and their distance was thanks to it's great leaps into the air to clear low story buildings and their legs also stood on their heels for that matter. Finally, they can charge like bulls as they demonstrate like scraping the ground and headbutt armored suits to stun them; but no matter what they are no match for the power of frequency tempered blades of steel (A/N: MGS4 and MGR: Revengeance gave me this idea and the original name was Gekkota but that was the working name for awhile and I didn't want it to be too similar, it was about to be the name I settle on before I figured out what I wanted to call these)
While in the elevator his tuberculosis started to act up again with a coughing fit and collapsed on the floor during the ascent to the main docking area, just to remind him of the cure he needed...
HTTYD
Mikekolt came back to where he was to the main docking bay where he found the entrance that led out to the second Airship on the other side, he used the Airship security card to open it up as he now had entrance inside to the ark that carried the personnel to the other side. Before that there was the problem of having those mounted guns and he can't risk his Dragons being shot by them, so he's going to use the security systems this time. Grappling up to the other side of the upper corridor, he entered through the door and came to the upper entrance into the chemical testing chamber
The chemical testing chamber had a large cylinder mixing tube in the center along with a wide U-shaped walkway that went from the left that had stairs and the right having a upper deck that was supported by a trio of upward curved supports which made it into a squished S-shape with no seams in between. There were two stairs leading upward just across the walkway under it as the bottom of the mixing tube was a square shaped ditch, the personnel testing rooms had an rectangular shape to them with two large square shaped shuttered windows and rectangular shaped doorways on both sides. A wider one with three windows was on the front and one on the left side with a third doorway on the far left side while the right had one close on the right side, the stairs on other hand was straight with three rectangular shaped plates that had many grooves along with a forward trapezoid outward dent that shot toward the user in the middle as a design choice. There were a Enforcers inside and a Sniper above on standby waiting for intruders to show themselves as he took position up on the window of what looked like to be Grashunov's Office as that was the place alright. Time for him to get busy with the action here before he heads inside to disable the turrets from inside up there because from after what he saw, there was no terminal as the Komodo Unit wouldn't be that reckless
Dropping down to the middle where the Komodo Sniper had it's rifle locked on him, he caught the attention of the Komodo Enforcers in the area who arrived to activated their electrical staffs; with him igniting the Phoenixripper so that the electricity doesn't conduct to the alloy used for swords like his. The Enforcers came spinning their staffs while strafing around him before it all came down to who would make the first strike, just as Mikekolt did it first when he swung with his fiery sword towards the first of the guard's left flank being blocked by the electricity; using this knowledge in an attempt to draw them off so he can attack. Jumping into the air to swing to his back where he turned to dodge over to the right and thrust his blade through it's right flank as the Enforcer collapsed to the ground. Facing the other ones he rushed forth to clash his fire sword against their electrical ended staffs that flashed on contact with the blade
As the Enforcers resorted to stabbing him with the ends as this was a staff like weapon to swing and stab with, Mikekolt was forced onto the defensive as he had no shield after abandoning his since it was more of Breyerkolt's than his and he needed something that would suit his taste a little bit better. A Enforcer stunned in him the forehead before electricuting him with a stab to hold him in place, another swiping against the back of his head as the pain stopped and smoke emitted. He looked to the soldier and swung his Phoenixripper horizontally to the staff's mid-section and kicked him at it's left flank, taking the staff where he then stunned the soldier and slashed across to kill him. The third was left as the Sniper opened fire on him, seeing the shield being held by the Komodo Sentinel who was the Medic's defense when preforming on the field; he made a run towards him as another shot was fired close to him. Not much can be said for the Komodo Sentinels as they've got the beehive shaped helmets, an armored combat vest that has no magazines attached to them and wielded an Eviscerator's arm blade to stop anyone that was close to kill the injured victim. The shields on the other hand is different:
The shields used under the Komodo Sentinels were rectangular tower riot shield that extended out to the sides with a duo of narrowed rectangular windows on the upper left and right sides, having two barrels on top of each other from the left to right sides; also having construction site caution stripes that were on the upper edges of either side found on the front. Laid with a frame that gave it smooth liquid like surface and covered with an extra plate to deflect gunfire off from other enemies, however it cannot deflect ballistic attacks as the shield's barrels acted as their firepower. Finally, it was can extend off to the sides to act like a blast shield and further cover the medic and the wounded victim; but it must be stationary as a result and to make up for that the Komodo Sentinels never go without a pair of dual submachine crossbows at hand to go and mow down some of the opposing side's forces
Mikekolt deflected the bullets fired at him from the shield before he took it in a power struggle between him and the Sentinel, attempting to rip it out of the soldier's arms before he landed a kick and bash across where he slammed the bottom rim against it's throat to kill him; hiding to return fire to the Komodo Sniper who took Grashunov's Office as his tower. Eventually he killed the sniper as the body fell from the window and down to the floor, using the shield to throw at the Enforcer who slid underneath it using his shinguards that allowed them to slide like the belly of a otter and penguin though that's more like the Komodo Coldsweepers that were waiting in the cooling freezer inside the Biohazard Airship; but was met with the thrown Phoenixripper as it stabbed through the Enforcer's skull and he removed it, coated in blood that dripped as it was then extinguished afterwards and retracted where he then resorted to his main sword
He looked up to Grashunov's Office and followed the exit across the room that led him over to the other side near the back of the chemical testing chamber, heading inside to the back of the Chemical Airship where he entered the elevator; recieving a call from Hervatlock while he was waiting. "Talk to me, Hervatlock"
"Arsenal-Fox, we've drove off far from your location because of the reinforcements arriving at the patrol base; but there's something else beyond that door as I've been taken to the Airships before blindfolded. Lucitreuz can explain the next trap here, I'm having the communication set to him; here we go" Hervatlock informed him about the reinforcements and having to drive off without him, letting Lucitreuz warn him about the next hallway
"Beyond that elevator is a hallway that is armed with lasers that can glide across the surfaces to ensure that no intruder is alive as a human is severely left on the brink of death, but to Komodo Unit soldiers with their armor of theirs; the damage is nothing more left to an few minor burns and some blood loss. They will survive and even without your armored undersuit this would be no challenge to you whatsoever, but I'm willing to bet you can do so without it"
"You're on garlic lover, I'll be in contact" Mikekolt ended communications with him and began to strip out of his armored undersuit to follow up on that challenge made between the two. Soon the elevator stopped and allowed him to exit as the doors opened before him, showing off the security hallway with the exit on the other side
The security hallway was a vertical rectangular shaped hallway that had enlarged vertical shaped tiles on the walls with a horizontal grilled vent that went across all four sides of the wall on each square, with a small bar that border each of the squares in the hall. The tri-stacked flat discs that were raised upwards from the sides had a thicker disc on the bottom with a outlined disc that was on top to project a brushed burnt orange laser, having the ability to smoothly glide across; direct and indirect contact results in a split second blinding flash while the victim is shot back to the other side, spiraling to the floor bleeding and smoking with a electrical frying sound all to accompany the results. The ceiling was the same as the floors as they had x-crossed bars on the top with a short end rectangle that went towards the opposite doors on each square. The lights that lit up the hall were reflected against the macaroon cream and garage mix white colored to santa barbara textured walls while the midway towards the last few squares near the end of the hallway were a more deep red fox and light tangerine orange tone at the end. Finally, the end of the hall led to the small brown and sepia colored square room and at last to Grashunov's Office
He walked inside the hall where the lasers came down afterwards to activate as there are an pair of two lasers on the floor crossing each other with three more on the upper sides which came down, that wasn't so hard for him to pass through. Walking for a few more steps before another round of lasers came in front of him to block his way, two more formed a x-shape to which there were four more on the sides and two that crossed each other; again it's nothing too hazardous for him to walk through as he waited a little more longer before crossing
If the first two were nothing then without warning there was a wall of diagonal slanted lasers with a small pentagon of a window on the right side that came rushing towards him, that was the one way to avoid contact with the deathtrap that was lethal but not fatal in any case. Thus with some distance he backed up with the boot's vents activating to give him momentum, he ran and jumped through as the lasers lightly touched him a bit; leaving behind some steam as it smoked a bit
Moving on the following lasers then came down as all of them were sparking and fizzing out, it seems that they're trying to activate but can't which means all of them were malfunctioning and therefore; he can just walk on through like the first two lasers. But the truth is they were not malfunctioning as the lasers sparked faster and faster than previously, his instincts knew about the danger and following them; he jumped back with the vents of his boots bursting to allow him to flip backwards on the ground just as the lasers fully activated. Rushing towards him again he leapt into the air to preform a backflip with the boots allowing him to do so, in addition having him stabilize when preforming acrobatics that he rarely did if ever. Landing flat on the ground as there was no narrow opening this time, but neither was there any sign of smoke to indicate that he was nearly close to being fried
At last he reached the end when he ran for it in case there were anymore lasers but it is that time when the tuberculosis began acting up in his lungs as he coughed some blood which not only stained the floors and walls, but was also crushing his lungs from excessive coughing. He was starting to see red veins around his vision with sight blurring out, violet fading borders to golden overtones on what he sees. He couldn't enter the door as it was locked and therefore, he hit the switch on the side which was opening for him; while unlocking on the other side a final stand from the lasers activated as it was another wall with no room to dodge them from standing on the ground
He looked behind him to find the final wall of lasers incoming towards the door that he stood in front of, gathering the distance he had while it was coming fast before he made a run over towards the doors; the blades in his boots allowing him to run up along the doors as he made a backflip jump above the lasers that covered the exit before shutting off. Now the door has finished unlocking and he headed on through without the threat of being fried again, but his tuberculosis struck him down onto his knees before he was able to put his armored undersuit on again now that he beat the challenge given to him by Lucitreuz as the two of them always made some fun out of their missions. Without warning the laser wall rushed forward again to give no time for him to dodge, making direct contact as he was blinded with a powerful flash and sent spiraling towards the floor into Grashunov's Office after being sent flying towards in to the room. Smoking and bleeding with bloodstains on the floor, he used the desk with his hand to support himself up letting out a hoarse cough; there he found what looked like the first half of the TB cure; taking it for himself immediately to ensure that he doesn't die from the disease. It seems he's reached his destination and now it's time to get down to business
From there he accessed the controls for the turrets on the terminal and deactivated them on the Biohazard Airship, but also took the time to discover the plans behind the exosuit armor that Grashunov wore after the Warlords left him to die and caused him to declare vengeance on them. He wrote down the details in the notebook written for ideas that could make him a stronger force to be reckoned with against the Dragon Marauders and to the Infernal Jackal as their leader must be taken down, he will be the one to bring down the threat to the Owl Gut Tribe no matter what it takes. He also saw a few more Komodo Unit classifications such as the Pilot and the Vehicular Gunner
Komodo Pilots were of course pilots whose helmets had hardened leather tarpings on the left and right sides, with their snout on the front having tubes that went downward and over the collarbone next to the neck to the upper backplate. A rectangular visor was integrated on the front also with the Russian Tank Helmet pattern on the top and the facial mask itself was more slanted in for the wearer's face on the sides
Komodo Vehicular Gunners (Not to be confused with Heavy Gunners) were gunners that arm themselves with the weapons of the vehicular weapons as their helmets had a top half cylinder shape on the front where the snout stuck outwards, having a visor on the top with an rounded dome cap on the top; round top-half cylinder indented cheeks that had breath tubes connected from there down to the rectangular horizontal brick that acted like a control panel; it's not space age but it's just for warm air inside the suit should either the pilot or this one as he works alongside the pilot and takes control of the armaments on vehicular weapons fall or be launched out into the air with built in parachutes that do not fail them on the back into the water, they will be heated to keep the seas from freezing them to death
Along with that there were some other Komodo Unit projects that were showcased such as a hardened knuckle guard based off the design of his gloves and collar minus the spikes and all those razor blades as well, the band consisted of two parallel metal bands that went across to the other side; adding the same electrical source as the lasers from previously which with an few experiments can be used to enhance the bullets to become a energy beam like projectile weapon. But of course this was used exclusively by the Komodo Elites that also use the same seismic gauntlets, which would be modified to fire those bullet arrows. The second project is adding a darkblood red and smeared blood orange bleeding afterimage trail to the swords to raise the frequency tempered cutting ability lightly but not too much to ensure nothing is to be cut on accident, it also adds the painful effect of the lasers thanks to the smoke that would come after being used on a victim. The third project is what looks like yet another weapon in using lasers that were one-shots that can cut anything and are fired from the front vambracer armor, auto-ejecting the shells upon usage; it was still in the works so that it may fire for an continuous amount of time and can sport three at once with one larger central laser and two flanking ones on the sides, it was supposed to draw from the limitless power source of what looked like the same source used for the jetpack/missilebacks that were built into a backplate for them
That's not a bad idea because like the rest of the Dragon Marauder's machines, it uses half of the power source; and with that idea in mind he left the office to head down back to the main docking bay of the Airships. He was getting closer to shutting down the chemical weapons on board...
