Turn 10; Digital Nightmare Part 1

As cops were taking statements from everyone who wasn't in the area White Knight and Black Knight attacked, Wendy and James watched as an ambulance took Sofia and David to the hospital, with Olivia following them. Once they were gone, James said to Wendy as he turned to the museum. "Wendy, do you know who those people were?"

"No, I didn't even know that other people were looking for Type Makers other than us."

"Or that they were more driven to get them." Rose said as she walked up to them. Prank then said to them. "Mom's ready to drive all of us home. And that means your sister too, James."

"Good." James said as they were going to the car, but Rose stopped them and said. "Wait, I found these. That guy with the 78 must have dropped this." Rose then showed them the scanner, but it was damaged in all of the chaos. Wendy then said to Rose. "Is that a hand?"

"No. It just looks like a hand, but I don't know what this is." James said as he took the device from Rose. Rose took it back and said. "I know someone who can tell us. I'll introduce you guys to him tomorrow, but let's get home and get some sleep." Wendy and James agreed, got into the car, and went home.

*Magic navigation miracle creation. Suddenly the world's in an uproar. Tiny revolution, a little evolution. Giving off light in a split second.* Wendy, who now had a Duel Disk on her left arm and was looking over Hokusei on a hill as the sun started to set, with Sofia and James. *The dream I'd always carried. Hidden away in my pocket.* Wendy then put a hand on her Fairy Tail mark and was feeling sad. *Is now unfolding before my eyes. I've been reborn.* Sofia then came up to Wendy and gave her a big hug, which made Wendy smile. *And the world's rule's are about to change.* During a raging thunder storm, people in masked clocks were walking down the street, leading them was Fox. In the city, Wendy visited three locations. A school, an old mansion and a beach. *Magic navigation miracle creation.* Wendy then turned on the Duel Disk and then placed a card on the Dual Blade. Soon a blue dragon with green fairy wings and then it fired a green light from its wings at Hieratic Sun Dragon Overlord of Heliopolis in front James. *Have a heart that believes.* Then Sofia was in front of DoSolfachord Coolia. On her right was a Rose/Prank in front of Prank-Kids Battle Butler. And on her left was a girl about Wendy's age with long brown hair, wearing a white long sleeve turtleneck in front of a machine that looked like a dragon. *Tiny revolution, a little evolution. No doubt at any time. C'mon, shake off hesitation and anxiety.* Wendy was then flying in the air on an aqua colored board that had a small jet engine under it. *With this hope in your chest, go forth to a light-filled tomorrow. Hello! My World! That's magic!* Kotodama was out of the card and fired red and blue magical beams out of her staff, the beams joined together and then in a flash multiple wizards that looked from the future appeared around her. *Hello! New World! Just like a pendulum.* Watching them was David, a man that looked like him, but was wearing a green suit and Olivia. *It keeps on swinging.* Then Wendy and a boy about Wendy's age with brown skin, black hair and eyes and was wearing brown leather armor, were trying to rescue a girl about Wendy's age wearing a white wedding dress in a tower. *And doesn't stop, not for a second. I'm rewriting that magic now. Let's head into the future.* Wendy then starts to fly over the horizon and the words Fairy Duelist.

The following day after school, while they waited for Rose and Prank outside of school. And the weather was matching Sofia, who had her head down with a look of despair. "Sofia, are you ok?" Wendy said, giving Sofia a hug. Sofia returned the hug and said. "No. My first event as Music Club President was a failure."

"Yeah, the ending was definitely not on a high note." James said looking up new on his phone. While he was looking for information about the three that attacked Sofia and David last night. But all the new outlets said that this was just an attack by some thug against the museum. That is when Rose walked up to them and said. "Hey, guys. Feeling better Sofia?"

"Somewhat. Now is your friend going to help us?" Sofia said as Wendy let go of her. Prank then said to Sofia. "Yes, she's already checking it out. Now follow us." Rose and Prank then lead them to a room connected to the school computer lab. That room was a lap that worked on computers. Once they entered it, a small girl with short black hair and blue eyes, wearing a lab coat four times his size and wearing a pair of goggles around his neck. Rose got down to the girl's eye level and said. "Hi, Iris. Is your sister done?"

"Yep." Iris said as she walked away from them. They followed her and found a girl that looked like Iris, but older and had long hair. Iris grabbed the girl's leg and said. "Sis, Rose is back."

"Thank you, my little assistance." The girl said as she put down the device and picked up Iris. Sofia looked at the girl and said to Rose. "You two know the President of the Computer Science Club, Caitlin Ai?"

"And her kid sister Iris." Prank said before Rose said to Caitlin as she walked over to them and picked up the device. "So what is this thing?"

"From what I can tell. It is a scanner that pulls you to the thing you are looking for. Much like a little child pulling you around." Caitilin said as she tickled her sister. As Iris laughed, James said to Wendy and Sofia. "That's how 78 knew you two had Type-Makers. It must be scanning for Type-Makers."

"Then, if we have that, it might help Wendy get home." Sofia said as Caitilin put her sister down. Rose then said to Caitilin. "So can you fix it?"

"Not a change." Caitilin said before taking the device from Rose. Wendy then said to Caitilin. "Why?"

"You see most of the circuit was destroyed by what looks like a powerful electrical source and I don't have the part to replace that circuit." Caitilin said and Sofia realized that her duel with 78 is what destroyed the circuits. Wendy noticed Sofia regret and let her know it was ok, before she said to Caitilin. "If we give you the parts, could you fix it?"

"Yes, but I don't think you'll be able to get the parts." Caitilin said before James said. "What makes you so sure?"

"They're very rare, so you need a lot of cash to buy even one of these parts. Whoever built this had very deep pockets." Caitilin said before Prank said. "Don't worry, I have an idea. I'll drop off the parts at your house later today."

"I don't know how, but ok. See you later." Caitilin said as she gave Rose a list of parts they needed and then left with her sister and the device. After they were gone, Sofia said to Prank. "How are we going to get those parts?"

"Simple, we are going to Terror Mansion!" Prank said before all of them, but Wendy yelled. "Terror Mansion! Are you crazy!?"

"Yes, I am." Prank said before Wendy said. "What's Terror Mansion?"

"You see Wendy, that place was home to a great inventor, but one day an experiment went terribly wrong, killing the owner and then the cops sealed the building. No one is allowed inside." Rose said before Sofia said. "There are also rumors that monsters are living in that mansion, hence the name Terror Mansion."

"Yes, but if we want to find the Type-Makers before those guys from the museum do, then we need those parts and we don't have the cash to buy them." Prank said and the other agreed with Pranks, even if it was a very bad idea. After walking to the mansion address, and when they got there, they saw a small mansion that was surrounded by a fence and the building had broken windows and it looked like it was going to fall apart. Sofia then said to Prank. "Do we really need to loot this old house for parts?"

"Yeah, I am against roping." Rose said before Prank said. "Do we have any other choice?" They all thought about it, but the choice was made for them. The weather started to rain heavily, so they had no choice but to get over the fence and run into the mansion. As the water dripped off of them, they all looked around the main hall and Prank said to everyone. "Looks like we're doing this."

"I don't know. I have a bad feeling." Wendy said before a trap door opened under them and they all screamed as they fell down. They blackout and soon woke up in a giant lab with big broken test tubes and webs that were mostly everywhere. As they were getting up James said to Prank. "Look like we're in trouble, Prank." Prank didn't respond. Sofia then said to Rose. "Is Prank embarrassed that she led us into this mess?"

"No, she's…?" Rose then got up and grabbed her head. Rose then started to panic and Wendy said as she stopped Rose. "Rose, what's wrong?"

"She's gone!" Rose said and Sofia said. "Who's gone?"

"Prank! She is not in my head anymore." Rose said before they all yelled. "Wait, What!?"

"I don't know how, but I can hear or feel Prank inside my head. She is just gone." Rose and before James said. "Then where is she?" That's when a bunch of insects like monsters started to surround them. As they ran in fear, Prank found herself waking up in a bed in a bedroom full of books and nothing else. "Where are we Rose?" Prank said not knowing that her connection with Rose was gone. Well for about five seconds, then she realized and like Rose, she started to panic. "Hey, calm down." A female voice said and Prank looked around and saw a girl about Wendy's age with long brown hair, wearing a white long sleeve turtleneck and a green skirt standing next to the bed with a blue helmet with speakers on it in one hand and a remote in the other. Prank got out of the bed and said to the girl. "Who are you? And where am I?"

"The names Bell Jizz. And you are?"

"Prank Beiri. Now about my questions?"

"Yes, you see you are still in the mansion."

"Really? Wait, that doesn't matter! I need to find my sister and my friends!"

"You mean them?" Bell said as she pressed the remote and showed a screen of all of her friends running from giant bugs. "Oh, no! Guys!" Prank said as she rushed to the screen. "Calm down, they'll be fine." Bell said as she put the helmet on Prank head and then hit the pause button. That froze everything, but Prank and Bell. Back with the others, they were confused and even more confused when the same helmet appeared on Rose's head. James then said, losing his temper. "Alright! What the heck is going on!?"

"I don't know." Rose said before she got her connection with Prank had returned. But the others didn't know that. They just saw Rose grab the helmet and said out loud. "Prank!? Thank god I can feel you again."

"I feel the same way sis." Prank said out loud too. Bell then said to Prank. "Now Prank, I want you and your sister to be our radios, so we can all get out of here. Understand?"

"Got it." Prank said before she told Rose what Bell just told her. Bell then said threw Rose and Prank. "Hello, I'm Bell Jizz."

"Hello Bell, I'm Wendy Marvell." Wendy said threw Rose and Prank. James then said threw Rose and Prank. "Wendy, save the hellos for later. Bell, where are we and what is going on?"

"You all are still inside that mansion, but trapped in a Virtual Reality Simulation." Bell said threw Rose and Prank. Wendy then said to Sofia. "What's Virtual Reality Simulation?"

"A fake reality, it's mostly used in video games." Sofia said to Wendy and Rose said. "Ok, but why did Prank and I separate?"

"The system wasn't able to keep you two together, so while one is put into the simulation, the other is transported to my cell." Bell said through Prank. Wendy then said threw Rose and Prank. "You're trapped in here?"

"Yes, and because of Prank, I can tell you guys how to get all of us out of here." Bell said threw Rose and Prank. Wendy said threw Rose and Prank. "Ok, how do we do that?"

"First, you need to beat the bugs away." Bell said threw Rose and Prank. James sighed and said threw Rose and Prank. "How and why?"

"Use your Dual Monsters to defeat the bugs. If you beat the bug, then my jailer would appear. And if you defeat her, then you can free me and I can get us out." Bell said threw Rose and Prank. "Then let's get started." James said threw Rose and Prank as all of them put their Duel Disk. Bell then said threw Rose and Prank. "Ok, get ready. I'm going to hit play in 3… 2… 1!" Bell then hit play and the bugs attacked them again.

Back in the real world, a woman with a mask that looked like a tombstone with lines that were like words and eye hole in the birth and death dates. She was reading a magazine as she was sitting next to a bunch of computers. She was bored, until she heard alarms coming from the computers. That caused her to drop that magazine and turn to the computer. "What's going on!?" She said before she typed up things on her computer. That's when she saw Wendy using Fairy Code; Erza, Sofia using DoSolfachord Coolia, and James using Hieratic Sun Dragon Overlord of Heliopolis to take down all of the bugs. She slammed on the keyboard when she saw the helmet on Rose's head. "That dang brat!" She then got out of her chair and entered a pod.

In the fake world, Bell and Prank were watching Pranks friends killing the bugs. Prank then said to Bell. "So how long until we can get your jailer's attention?"

"Just about…" Bell said as the simulation changed from a run down lap with bugs to an area that had pillars of code surrounding a square room with a heavy door on one side and just a black floor, plus the helmet Rose was starting to disappear. They all looked at the room and then, appearing in front of the door, was the same person who saw them on the computers. She then said to them. "I won't let you free her."

"So you're keeping Bell trapped." Wendy said before the woman said. "Yes, I am Graves, now be gone!" Graves then raised her arm and fired code at their Monsters. When they code him them, they started to glitch out. And the glitch started to affect them. Rose then said to Bell thru Prank. "What is going on?"

"Graves is trying to force them out, but since you're there. They aren't getting kicked out." Bell said through Prank. Prank then said to Bell. "Why isn't Rose getting kicked out?"

"You, Prank. You are anchoring Rose." Bell said through Prank. Graves looked at the room and said. "So you think you can escape because of this freak, then you are so wrong." Graves then turned on a Duel Disk, but that Duel Disk was just like White Knight and Black Knight and its color was brown. Prank then said to her sister. "Freak! Rose take her down!?"

"I will." Rose said as she turned on her Duel Disk and the helmet was gone. "Let's Duel!" They both said as they started their match.

Rose's Hand 5 + LP 8000 / Graves's Hand 5 + LP 8000 / Turn 1

"I'll go first." Rose said, looking at her hand. "First, play a monster and a card face down and end my turn." (Rose Hand 3) Rose said as two cards appeared face down on her side of the field.

Rose's Hand 3 + LP 8000 / Graves's Hand 5 + LP 8000 / Turn 2

"Come on, sis! You know our Deck can do more than that!?" Prank said as she, who still had the helmet, and Bell watched the duel on the screen. Bell then said to Prank. "You have a different style of Dueling from yourself."

"Yeah, I know. But it drives me crazy on how safe my sister acts sometimes." Prank said before Graves made her move. "I draw! And play the Field Spell, Necrovalley!" Graves said as the whole area turned into a desert valley and the room was now in the middle of an ancient Egyptian town with Graves standing in front of the city main gate. "Next I summon Gravekeeper's Spear Soldier." (Graves's Hand 4) Graves said as an Egyptian man holding a spear.

Gravekeeper's Spear Soldier / Dark / Level 4 / Spellcaster, Effect / ATK 1500 / DEF 1500

Graves then said to Rose. "Now since Necrovalley is on the field, my Spear Soldier gains an extra 500 Attack and Defence Points." Then energy from the Field Spell entered Spear Soldier. (Gravekeeper's Spear Soldier ATK 1500 + 500 = 2000 / DEF 1500 + 500 = 2000) "Next I equip my Spear Soldier with the Spell Card Ballista of Rampart Smashing." (Graves's Hand 3) Graves said as the spear of Spear Soldier turned into a spear launcher, but was still holding it like a spear. "Now I'll attack your face down." Spear Soldier then attacks Rose face down, flipping it, and causing Rose monster Prank-Kids Fansies to be thrown into the air.

Prank-Kids Fansies / Wind / Level 1 / Thunder, Effect / ATK 0 / DEF 2000

Rose then said to Graves. "Our monsters have the same Attack and Defence Points."

"No they don't."

"What do you mean?"

"When a monster equipped with Ballista of Rampart Smashing attacks a face down monster, then it gains 1500 Attack Points!" Graves said as Spear Soldier threw his weapon at Fansies. (Gravekeeper's Spear Soldier ATK 2000 + 1500 = 3500) Fansies tried to block it, but the tip fired out of the weapon and went through Fansies, causing Fansies to explode. (Gravekeeper's Spear Soldier ATK 3500 - 1500 = 2000) As Spear Soldier returned to Graves, Graves then said to Rose. "And because of Spear Soldier, I can inflict the difference as Battle Damage."

"Oh, no." Rose said as she looked up and saw the tip of the weapon coming down. Rose dodged it, but just barely. (Rose's LP 8000 - 1500 = 6500) "OW!" Rose said as she was on the ground. Wendy then said to Sofia. "Why did that hurt Rose?"

"VR tech tricks your mind to make everything real, so while she is ok in the real world, inside here everything is real. That's why Rose got hurt." Sofia said before Wendy tried to run to Rose. Rose got up and said to Wendy. "I'm ok, Wendy."

"Not for much longer. I end my turn with two face downs." Graves said as she placed two cards face down.

Rose's Hand 3 + LP 6500 / Graves's Hand 1 + LP 8000 / Turn 3

"I draw and play my own Field Spell, Prank-Kids Place." Rose said as her side of the field turned into a nice weird house full of colors and grass on her field. "And because I play this card, I can add Prank-Kid Dropsies to my hand." Rose said as her deck spit out a Dropsies card. She added it to her hand and then said. "Now I summon my Prank-Kids Rocksies." Rocksies then appeared on the field.

Prank-Kids Rocksies / Earth / Level 4 / Rock, Effect / ATK 1500 / DEF 1500

"Next I'll create my crazy circuit." Rose said as she created a Link Circuit. "I set my Level 4 Prank-Kids Rocksies in the Link Arrow." Rose said as Rocksies turned into an orange tornado and hit the bottom arrow. Rose then said to Graves. "I Link Summon, Link 1 Prank-Kids Meow-Meow-Mu." Then Prank-Kids Meow-Meow-Mu then appeared out of the Link Circuit and her tail had an orange light around it.

Prank-Kids Meow-Meow-Mu / Earth / Link 1 / ⬇️ / 1 Level 4 or lower "Prank-Kids" monsters / Rock, Link, Effect / ATK 1000 / LINK -1

"And since I used Rocksies to Link Summon, I banish this card, draw a new one and summon Prank-Kids Fansies from my deck." Rose said as she did everything she just did and Fansies appeared on the field. "Also because I Link Summon Prank-Kids Meow-Meow-Mu, Prank-Kids Place causes your monster to lose 500 Attack Points." Rose said as a rocket came crashing out the house and hit Spear Soldier. (Gravekeeper's Spear Soldier ATK 2000 - 500 = 1500) As Spear Soldier was getting up, Rose took a card out of her hand and said. "Next I play Polymerization." Then a Fusion Vortex appeared over Rose's head. "I fuse Prank-Kids Fansies on my field and Prank-Kids Lampsies and Dropsies from my hand." (Rose's Hand 0) Then Lampsies and Dropsies appeared and joined Fansies next to the Fusion Vortex.

Prank-Kids Lampsies / Fire / Level 3 / Pyro, Effect / ATK 1500 / DEF 500

Prank-Kids Dropsies / Water / Level 2 / Aqua, Effect / ATK 1000 / DEF 1000

Rose then said as all of them entered the vortex. "Now watch as one turns away from order and becomes an agent of chaos. I Fusion Summon Prank-Kids Battle Butler!" Then Prank-Kid Battle Butler appeared.

Prank-Kids Battle Butler / Wind / Level 10 / Prank-Kid Lampsies + Prank-Kid Dropsies + Prank-Kid Fansies / Thunder, Fusion, Effect / ATK 3000 / DEF 3000

Rose then said to Graves. "Now all of my kids' abilities kick in. First is Fansies ability, I send a Prank-Kids card from my Deck to my Graveyard so I can summon another Prank-Kids Lampsies. Next, I gain 1000 Life Points because of Dropsies ability and can summon my third Prank-Kids Fansies. And finally you take 500 points of damage because of Lampsies ability and I can summon Prank-Kids Rocksies." Then ash fell onto Graves, water fell onto Rose, and Prank-Kids Rocksies, Lampsies and Fansies appeared on the field. (Rose's LP 6500 + 1000 = 7500 / Graves's LP 8000 - 500 = 7500) Graves then said to Rose. "And now I play my face down, Needle Ceiling."

"Not that card!?" Rose said as one of Graves face down showed a man in a ceiling room trap with needles coming down. Wendy turned to James and Sofia and said. "What does that do?"

"If there are 4 or more monsters on the field, that trap destroys all face up monsters." James said as all of the monsters fell into a trap and then sealed and a switch appeared next to Graves. Before Graves flipped the switch, Wendy yelled to her. "Graves? Why are you playing a trap that will destroy your own monster too, won't it?"

"I don't care." Graves said as she flipped the switch and then in a flash, all the monsters were destroyed . "Now end your turn, so I can make my move."

"Fine. I end my turn." Rose said as a new roof covered the hole.

Rose's Hand 0 + LP 7500 / Graves's Hand 1 + LP 7500 / Turn 4

"Finally, it's my turn. I draw. Then summon Gravekeeper's Curse." Graves said and a man that looked like Spear Soldier appeared, but was holding a staff instead of a spear.

Gravekeeper's Curse / Dark / Level 3 / Spellcaster, Effect / ATK 800 / DEF 800

"Now since he was summoned, you lose 500 Life Points and he gains 500 Attack and Defence Points." Graves said as energy from Necrovalley entered Curse and the Cursed fired energy at Rose. Rose used her arms to block most of the energy, but it still hit her. (Rose's LP 7500 - 500 = 7000 / Gravekeeper's Curse ATK 800 + 500 = 1300 / DEF 800 + 500 = 1300) "Now, Curse, attack that kid." Graves said as Curse got ready to attack Rose. Prank then said, grabbing the screen. "Play your face down sis!" Rose didn't and Curse fired another blast at Rose, knocking her down. (Rose's LP 7000 - 1300 = 5700) Prank then said as she let go of the screen. "Come on sis. You have to do better than that."

"You and your sister may share the same deck, but not the same style." Bell said as Graves ended her turn.

Rose's Hand 0 + LP 5700 / Graves's Hand 1 + LP 7500 / Turn 5

"Ok, my move I draw." Rose said as she got up and saw the card she drew. "I play the Spell Card, Mystical Space Typhoon." Rose said as a tornado came out of the card. "What's going on?" Wendy said as they all got down so the wind wouldn't blow them away. Sofia said to Wendy. "Mystical Space Typhoon is a card that destroys a Spell or Trap.

"And I'm destroying your Field Spell." Rose said to Graves and the whole area turned into a green area and flowers bloomed around the box. Cruse then fell down as he lost energy with Necrovalley gone. (Gravekeeper's Curse ATK 1300 + 500 = 800 / DEF 1300 - 500 = 800) "Next I play my face down. The Trap Card, Prank-Kids Escape." Rose said as a Trap Card showed tip toeing thru the front door with their dog sleeping next to the door. "Thanks to this trap I can summon Prank-Kids Rocksies, Lampsies, Dropsies, and Fansies from my Graveyard." Rose said as a black portal opened and then the Prank-Kids appeared on Rose field and only Fansies was in Defence Mode. Bell then said to Prank. "Your sister is smart."

"How so?"

"Necrovalley stops monsters from leaving the Graveyard. So she had to destroy it first before she could Link Summon."

"She's not going to Link Summon, not yet anyway."

"Now it's my turn. How so?"

"Prank-Kids Escape does summon a lot of monsters from the Graveyard, but she can't activate her Battle Phase, if she Link or Fusion Summon on the turn she uses that trap." Prank said before Rose said to her Monsters. "All right, kids, take down her monster and Life Points." Then all of her Prank-Kids, minus Fansies, combined their powers and created a lot of mud pies. They then fired all of Curse and Graves. Curse was destroyed by a pie Dropsies threw and Graves was hit with pies thrown by Rocksies and Lampsies. (Prank-Kids Dropsies ATK 1000 - Gravekeeper's Curse ATK 800 = 200 / Graves LP 7500 - 200 = 7300 - 1500 = 5800 - 1500 = 4300) "Now it's time for my craziest circuit ever." Rose said as she made another Link Circuit. "I set my Level 4 Prank-Kids Rocksies, my Level 3 Prank-Kids Lampsies, my Level 2 Prank-Kids Dropsies, and my Level 1 Prank-Kids Fansies in the Link Arrows." Then all of her monsters turned into tornados that matched their attribute color and hit the top, left, right, and bottom arrows. " I Link Summon, Link 4 Prank-Kids Rip-Roarin-Roaster." Rose said as a dragon like roller coaster appeared out of the circuit and inside its carts was the Prank-Kids used to summon in in the order that Rose said.

Prank-Kids Rip-Roarin-Roaster / Water / Link 4 / ⬅️⬆️⬇️➡️ / 2+ "Prank-Kids" monsters / Aqua, Link, Effect / ATK 3000 / LINK -4

"That's enough pain, so I'll end my turn now." Rose said before Graves said. "And I play my other Trap Card, Adhesion Trap Hole." Then a puddle of purple liquid appeared in front of Rip-Roarin-Roaster path, causing it and the Prank-Kids riding it to get covered in the liquid. Rose then yelled to Graves as she saw her monster getting burns from the liquid. "What did your trap do to my monster!?"

"When you summon a monster, or monsters, I can play this trap. And when this trap is activated the monster, or monsters, lose half of their Attack Points." Graves said as Rip-Roarin-Roaster roared in pain. (Prank-Kids Rip-Roarin-Roaster ATK 3000 / 2 = 1500) Rose then turned to Graves and said. "If you had a powerful trap like that, then why didn't you play it after I play my own trap?"

"It was pretty obvious that you were going to summon a powerful monster with those 4 monsters. So I waited and it was very, very annoying. I knew you summoned a strong monster, and I was right."

"Dang it Rose! I told you that you have no Poker Face!" Prank said as she slapped her face.

Rose's Hand 0 + LP 5700 / Graves's Hand 1 + LP 4300 / Turn 6

"I draw and summon Gravekeeper's Descendant." Graves said summoning a Gravekeeper that looked kind of evil.

Gravekeeper's Descendant / Dark / Level 4 / Spellcaster, Effect / ATK 1500 / DEF 1200

"And because you got rid of my Necrovalley, I can play the Spell Card, Premature Burial." (Graves's Hand 0) Graves said as a Spell Card appeared on her side of the field and showed a man with blue skin trying to free himself from the ground. "By paying 800 Life Points, I can summon Gravekeeper's Curse from my Graveyard." Graves said and Premature Burial opened a black portal that shot out Gravekeeper's Curse. (Graves's LP 4300 - 800 = 3500) Rose then said. "Oh, no. Not again."

"Yes, Curse ability activates and you take 500 points of damage." Graves said as Curse got up and fired energy at Rose. (Rose's LP 5700 - 500 = 5200) Rose took the energy and was still standing. And then she said to Graves. "I'm guessing that's all you are going to do."

"No. Because to use Descendant ability, I need to tribute Curse." Graves said as Descendant was holding some kind of purple energy in his right hand. He then pointed it at Curse and Curse was swallowed by that energy. "Now I can destroy your monster.' Graves said as Descendant fired the energy at Prank-Kids Rip-Roarin-Roaster. When the energy hit Prank-Kids Rip-Roarin-Roaster, Prank-Kids Rip-Roarin-Roaster explosion and its remains littered the field. "Now my Descendant will attack you directly." Graves said as Descendent charged his staff with purple energy and then attacked Rose. swung his staff like a bat and if Rose didn't raise her arms, he would have hit her head. (Rose's LP 5200 - 1500 = 3700) Rose was thorn to Wendy and the others. Lucky for Rose, Wendy and the others caught her, but they did fall over. Graves then said to Rose. "I end my turn, so get up and fight or surrender."

Rose's Hand 0 + LP 3700 / Graves's Hand 0 + LP 3500 / Turn 7

"I chose to fight. I draw." Rose said as she got up and drew her card. (Rose's Hand 1) Rose looked at and smiled. Everyone knew that Rose drew a good card, but then Rose said. "I end my turn." They all fell and Graves laughed.

Rose's Hand 1 + LP 3700 / Graves's Hand 0 + LP 3500 / Turn 8

In the room, Bell said to Prank. "Your sister must have been lying about the card she drew."

"No, I might know that card."

"What is it?"

"I don't want to spoil the surprise." Prank said as Graves drew her card, then said. "I tribe my Descendent and summon my Gravekeeper's Chief." Descendent turned into dust and out of the shadows appeared a man wearing a white rope and had a leadership look.

Gravekeeper's Chief / Dark / Level 5 / Spellcaster, Effect / ATK 1900 / DEF 1200

"And since I summoned him, I can summon my Gravekeeper's Spear Soldier back from my Graveyard." Graves said as Chief opened a black portal and then Spear Soldier appeared again. "Now both of my monsters will attack you." Graves said as Chief put his hands on Spear Soldier spear. Together they fired purple energy at Rose. Wendy got in front of Rose and took the hit, but did crash into Rose. (Rose's LP 3700 - 1900 = 1800 - 1500 = 300) "Wendy!? Are you ok?" Rose said as Wendy got off her. Wendy then said. "I'm fine."

"What were you thinking?" Sofia said as she helped Wendy up. "That Rose has taken enough damage." Wendy said before Rose said. "Thank Wendy." In the room, Bell said to Prank after they just saw what Wendt just did. "Why would your friend do that for your sister?"

"Wendy is a very kind hearted person. That's why she did that." Prank said as Graves ended her turn by saying. "Now take your last turn, so I can win and kick you all out of here."

Rose's Hand 1 + LP 300 / Graves's Hand 0 + LP 3500 / Turn 9

"Your right. This is my last turn and it ends in my victory." Rose said and caused Graves to laugh. She soon stopped and said. "How can you beat me?"

"With this, the Spell Card, Prank-Kids Prank Planing." Rose said as she showed them a Spell Card that showed the Prank-Kids with drawings and ideas. Rose then said to them. "If this card is the only card in my Hand during my Draw Phase."

"So?" Graves said before Rose said. "So I can add five cards from my Deck to my Hand."

"What? That can be allowed." Graves said before Rose said. "It is, because I'll take 1000 points of damage times the number of cards in my Hand at the end of this turn."

"So, if you have at least one card, then I win." Graves said and Rose said as she picked her 5 cards. (Rose's Hand 5) "I won't have a card in my Hand and I'm the one who's going to win."

"Prove it." Graves said as Rose played her cards. "First, I summon my last Prank-Kids Rocksies." Rose said as she summoned her last Rocksies. (Rose's Hand 4) "Next I play another, Polymerization. And fuse my last Lampsies and second Dropsies." Rose said as another Fusion Vortex appeared and Lampsies and Dropsies entered it. (Rose's Hand 1) "Now they fuse together and I summon Prank-Kids Rocket Ride!" Rose said as her monster fuse and Prank-Kids Rocket Ride came out of the vortex with Lampsies and Dropsies on its back.

Prank-Kids Rocket Ride / Fire / Level 5 / 2 "Prank-Kids" monsters / Pyro, Fusion, Effect / ATK 2000 / DEF 0

"That rocket won't help you." Graves said before Rose said. "No, it helps. And so does this card, De-Fusion." (Rose's 0) Rose said as she showed them two monsters separating from one another. Wendy then said to her friends. "What does that card do?"

"It returns a Fusion Monster to the Extra Deck and summons the monsters used to summon it from the Graveyard." James said as Rocket Ride disappeared and the kids fell to the ground. "Now it's time for my crazy circuit." Rose said as she made another Link Circuit. "I set my Level 4 Prank-Kids Rocksies, my Level 3 Prank-Kids Lampsies, and my Level 2 Prank-Kids Dropsies in the Link Arrows." They hit the bottom, left and right arrows. Rose then said as something fast came out of the Portal. "I Link Summon, Link 3 Prank-Kids Tri-Bike!" That is when they saw a motorcycle that had eyes for headlights and a wicked smile under them with two sidecars. Rocksies was driving it, and Lampsies and Dropsies were inside the sidecars.

Prank-Kids Tri-Bike / Wind / Link 3 / ⬅️⬇️➡️ / 3 "Prank-Kids" monsters / Thunder, Link, Effect / ATK 2500 / Link -3

"Now I use Lampsies and Dropsies abilities again." Rose said as Lampsies threw ash at Graves and Dropsies threw a water balloon at Rose on the bike. (Rose's LP 300 + 1000 = 1300 / Graves's LP 3500 - 500 = 3000) "Now I summon Prank-Kids Glassessies and Prank-Kids Jacketsies from my deck." Rose said as she summoned a girl that looked like a net and clean girl with glasses in white, and a guy that looked like an emo with a leather jacket in black.

Prank-Kids Glassessies / Light / Level 6 / Fairy, Effect / ATK 0 / DEF 2100

Prank-Kids Jacketsies / Dark / Level 5 / Fiend, Effect / ATK 2100 / DEF 0

"And since I Link Summoned, your monsters lose 500 Attack Points." Rose said as two rockets came out of the house and hit Graves' monsters. (Gravekeeper's Chief ATK 1900 - 500 = 1400 / Gravekeeper's Spear Soldier ATK 1500 - 500 = 1000) "Now it's time for my final circuit." Rose said as she made another Link Circuit. "I set my Level 6 Prank-Kids Glassessies and my Level 51 Prank-Kids Jacketsies in the Link Arrows." They both turned into tornados and hit the bottom and right arrow. "I Link Summon Link 2 Prank-Kids Bow-Wow-Bark!" Rose said as Prank-Kids Bow-Wow-Bark appeared out of the portal.

Prank-Kids Bow-Wow-Bark / Fire / Link 2 / ⬇️➡️ / 2 "Prank-Kids" monsters / Pyro, Link, Effect / ATK 2000 / LINK -2

"Now Tri-Bike, attack her Chief." Rose said as Tri-Bike attacked Chief, by running over him and causing Chief to explode. (Prank-Kids Tri-Bike ATK 2500 - Gravekeeper's Chief ATK 1400 = 1100 / Graves's LP 3000 - 1100 = 1900) "Now I can use Tri-Bike ability." Rose said before Graves said. "What ability?"

"After it successfully finishes an attack, I can sacrifice 1000 Attack Points, and then this card can attack again."

"What!?" Graves said as Tri-Bike removed the sidecar with Lampsies. (Prank-Kids Tri-Bike ATK 2500 - 1000 = 1500) Lamp jumped into the other sidecar and then Tri-Bike attacked Spear Soldier and destroyed him like Chief. (Prank-Kids Tri-Bike ATK 1500 - Gravekeeper's Spear Soldier ATK 1000 = 500 / Graves's LP 1900 - 500 = 1400) "Bow-Wow-Bark it time to finish this." Rose said as Prank-Kids Bow-Wow-Bark growled and attacked Graves with a very strong headbutt. Graves breached herself, but it did send her flying into the box she was guarding. (Graves's LP 1400 - 2000 = 0)

Rose's Hand 0 + LP 1300 / Graves's Hand 0 + LP 0 / Turn 9 / Winner Rose

Graves disappeared and the walls around Bell and Prank disappeared too. Once they were gone, Rose started to fall down only for Prank to catch her before the others did. Rose laughed and said. "Hey sis, did you enjoy the show?"

"More or less." Prank said as the others looked at Bell. Bell smiled and said bowing her head. "Thank you all for your help, but why are you here?"

"We were looking for these parts to fix something." Rose said as Prank gave the list to Bell. Bell took the list and said. "Oh, I can help you find those parts after we get out of here."

"And how do we get out of here?" Sofia said as Bell took the helmet from Prank and rolled it a few feet away. The helmet then turned into a portal and Bell said to the others. "Last one out is a rotten egg." They all then ran out to the portal, with Prank and Wendy carrying Rose through the portal. As they all jumped through the portal, Graves got out of the pod and slammed her fist against the wall. "Dang it. If I don't fix this, Master Zero is going to turn me into a Banish! I need help!?" Graves said as he ran after out of the room, looking for help.

Wendy Card

Fairy Code; Erza / Light / Link 4 / ⬆️↙️⬇️↘️ / 4 Effect Monsters / Spellcaster, Link, Effect / ATK 3000 / LINK -4 / When this card is Special Summoned you can Equip one Armor Code and one Weapon Code from your Hand or Deck to this card. If this card is going to be destroyed in battle, you can destroy the Armor Code equipped to this card instead. If this card is going to be destroyed by Card Effect, you can destroy the Weapon Code equipped to this card instead.

Sofia Card

DoSolfachord Coolia / Wind / Level 8 / Scale 1 / Fairy, Pendulum, Effect / ATK 2700 / DEF 2500 / P; Your opponent cannot activate a Spell/Trap Card, or monster effect, when your "Solfachord" Pendulum Monster(s) is Pendulum Summoned. / E; You can Special Summon this card (from your hand) by Tributing 2 Pendulum Monsters. You can only use each of the following effects of "DoSolfachord Coolia" once per turn. You can target 1 face-up card your opponent controls, or up to 2 cards if you have an odd Pendulum Scale in your Pendulum Zone; negate its effects until the end of your opponent's turn. When an effect of a monster on the field is activated, with an equal or lower ATK than the highest Pendulum Scale in your Pendulum Zone x 300: You can destroy that monster.

James Card

Hieratic Sun Dragon Overlord of Heliopolis / Light / Rank 8 / 2 Level 8 monsters / Dragon, Xyz, Effect / ATK 3000 / DEF 2400 / Once per turn: You can detach 1 Xyz Material from this card; Tribute any number of monsters from your hand and/or your side of the field (minimum 1), then destroy an equal number of cards on the field.

Rose/Prank Cards

(3)Prank-Kids Fansies / Wind / Level 1 / Thunder, Effect / ATK 0 / DEF 2000 / If this card is sent to the GY as material for the Fusion or Link Summon of a "Prank-Kids" monster: You can send 1 "Prank-Kids" card from your Deck to the GY, except "Prank-Kids Fansies", then you can Special Summon 1 "Prank-Kids" monster from your hand or Deck in Defense Position. except "Prank-Kids Fansies". You can only use this effect of "Prank-Kids Fansies" once per turn.

Prank-Kids Place / Field Spell / When this card is activated: You can add 1 "Prank-Kids" monster from your Deck to your hand. Once per turn, if you Fusion Summon a "Prank-Kids" Fusion Monster (except during the Damage Step): You can have all monsters you control gain 500 ATK (even if this card leaves the field). Once per turn, if you Link Summon a "Prank-Kids" Link Monster (except during the Damage Step): You can have all monsters your opponent controls lose 500 ATK (even if this card leaves the field). You can only activate 1 "Prank-Kids Place" per turn.

(3)Prank-Kids Rocksies / Earth / Level 4 / Rock, Effect / ATK 1500 / DEF 1500 / If this card is sent to the GY as material for the Fusion or Link Summon of a "Prank-Kids" monster: You can banish 1 card form your hand, and if you do, draw 1 card, then, you can Special Summon 1 "Prank-Kids" monster from your hand or Deck in Defense Position, except "Prank-Kids Rocksies". You can only use this effect of "Prank-Kids Rocksies" once per turn.

(2)Prank-Kids Meow-Meow-Mu / Earth / Link 1 / ⬇️ / 1 Level 4 or lower "Prank-Kids" monsters / Rock, Link, Effect / ATK 1000 / LINK -1 / You can only Link Summon "Prank-Kids Meow-Meow-Mu" once per turn. If a "Prank-Kids" monster you control would Tribute itself to activate its effect during your opponent's turn, you can banish this card you control or from your GY instead. You can only use this effect of "Prank-Kids Meow-Meow-Mu" once per turn.

(2)Polymerization / Normal Spell / Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials.

(3)Prank-Kids Lampsies / Fire / Level 3 / Pyro, Effect / ATK 1500 / DEF 500 / If this card is sent to the GY as material for the Fusion or Link Summon of a "Prank-Kids" monster: You can inflict 500 damage to your opponent, then you can Special Summon 1 "Prank-Kids" monster from your hand or Deck in Defense Position, except "Prank-Kids Lampsies". You can only use this effect of "Prank-Kids Lampsies" once per turn.

(2)Prank-Kids Dropsies / Water / Level 2 / Aqua, Effect / ATK 1000 / DEF 1000 / If this card is sent to the GY as material for the Fusion or Link Summon of a "Prank-Kids" monster: You can gain 1000 LP, then you can Special Summon 1 "Prank-Kids" monster from your hand or Deck in Defense Position, except "Prank-Kids Dropsies". You can only use this effect of "Prank-Kids Dropsies" once per turn.

Prank-Kids Battle Butler / Wind / Level 10 / Prank-Kid Lampsies + Prank-Kid Dropsies + Prank-Kid Fansies / Thunder, Fusion, Effect / ATK 3000 / DEF 3000 / Must be Fusion Summoned. (Quick Effect): You can Tribute this card; destroy all monsters your opponent controls. If this card in your possession is sent to your GY by your opponent's card: You can target 1 non-monster in your GY: Special Summon it. You can only use this effect of "Prank-Kids Battle Butler" once per turn.

Mystical Space Typhoon / Quick-Play Spell / Target 1 Spell/Trap Card on the field; destroy that target.

(OC)Prank-Kids Escape / Normal Trap / When this card is activated you can summon up to 4 Prank-Kids monsters Level 4 or under from your Graveyard, but must all be different attributes. Also if you Link or Fusion Summon on the turn you play this card, you can't activate your Battle Phase until your next turn.

Prank-Kids Rip-Roarin-Roaster / Water / Link 4 / ⬅️⬆️⬇️➡️ / 2+ "Prank-Kids" monsters / Aqua, Link, Effect / ATK 3000 / LINK -4 / Must be Link Summoned. (Quick Effect): You can Tribute this card; destroy all Spell and Traps your opponent controls. If this card in your possession is sent to your GY by your opponent's card: You can target 1 card in your GY, except a Link Monster; add it to your hand. You can only use this effect of "Prank-Kids Rip-Roaring-Roaster" once per turn.

(OC)Prank-Kids Prank Planing / Normal Spell / If this is the only card in your Hand at the start of your Draw Phase, then you can activate this card. When this card is activated, you can pick 5 cards from your Deck and then add them to your Hand. At the end of the turn you activate this card you take 1000 points of damage per card in your Hand. These damages can not be negated or changed.

Prank-Kids Rocket Ride / Fire / Level 5 / 2 "Prank-Kids" monsters / Pyro, Fusion, Effect / ATK 2000 / DEF 0 / If this card is Fusion Summoned: You can have this card lose 1000 ATK this turn, also it can attack directly this turn. You can Tribute this card, then target 2 "Prank-Kids" non-Fusion Monsters with different names in your GY: Special Summon them, but they cannot attack this turn. You can only use each effect of "Prank-Kids Rocket Ride" once per turn.

De-Fusion / Quick-Play Spell / Select 1 face-up Fusion Monster on the field and return it to the Extra Deck. If all the Fusion Material Monsters that were used for the Fusion Summon of that Fusion Monster are in your Graveyard, you can Special Summon them.

(OC)Prank Kids Tri-Bike / Wind / Link 3 / ⬅️⬇️➡️ / 3 "Prank-Kids" monsters / Thunder, Link, Effect / ATK 2500 / Link -3 / After this card successfully finish a attack, you can sacrifice 1000 Attack Points, and then this card can attack again.

(OC)Prank-Kids Glassessies / Light / Level 6 / Fairy, Effect / ATK 0 / DEF 2100 / If this card is sent to the GY as material for the Fusion or Link Summon of a "Prank-Kids" monster: You can destroy 1 Face Up Spell or Trap Card, then you can Special Summon 1 "Prank-Kids" monster from your hand or Deck in Defense Position, except "Prank-Kids sies". You can only use this effect of "Prank-Kids Glassessies" once per turn.

(OC)Prank-Kids Jacketsies / Dark / Level 5 / Fiend, Effect / ATK 2100 / DEF 0 / If this card is sent to the GY as material for the Fusion or Link Summon of a "Prank-Kids" monster: You can destroy 1 Face Down Spell or Trap Card, then you can Special Summon 1 "Prank-Kids" monster from your hand or Deck in Defense Position, except "Prank-Kids sies". You can only use this effect of "Prank-Kids Jacketsies" once per turn.

Prank-Kids Bow-Wow-Bark / Fire / Link 2 / ⬇️➡️ / 2 "Prank-Kids" monsters / Pyro, Link, Effect / ATK 2000 / LINK -2 / A "Prank-Kids" monster this card points to gains 1000 ATK. During your opponent's turn (Quick Effect): You can Tribute this card, then target 2 "Prank-Kids" cards with different names in your GY, except Link Monsters; add them to your hand, also "Prank-Kids" monsters you control cannot be destroyed by your opponent's card effects this turn. You can only use this effect of "Prank-Kids Bow-Wow-Bark" once per turn.

Graves's Card

Necrovalley / Field Spell / All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in either player's Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard, other than itself, to a different place.

Gravekeeper's Spear Soldier / Dark / Level 4 / Spellcaster, Effect / ATK 1500 / DEF 1500 / During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

Ballista of Rampart Smashing / Equip Spell / If the equipped monster attacks a face-down Defense Position monster, it gains 1500 ATK during damage calculation only.

Needle Ceiling / Normal Trap / Activate only when there are 4 or more monsters on the field. Destroy all face-up monsters.

Gravekeeper's Curse / Dark / Level 3 / Spellcaster, Effect / ATK 800 / DEF 800 / When this monster is Summoned, inflict 500 damage to your opponent.

Adhesion Trap Hole / Normal Trap / When your opponent Summons a monster(s): Halve that monster(s)'s original ATK.

Gravekeeper's Descendant / Dark / Level 4 / Spellcaster, Effect / ATK 1500 / DEF 1200 / You can Tribute 1 other face-up "Gravekeeper's" monster to target 1 card your opponent controls; destroy that target.

Premature Burial / Equip Spell / Activate this card by paying 800 Life Points, then target 1 monster in your Graveyard; Special Summon that target in face-up Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.

Gravekeeper's Chief / Dark / Level 5 / Spellcaster, Effect / ATK 1900 / DEF 1200 / You can only control 1 "Gravekeeper's Chief". Cards in your Graveyard are unaffected by "Necrovalley". When this card is Tribute Summoned, you can select 1 "Gravekeeper's" monster from your Graveyard and Special Summon it.

*Please tell it again, this story that I love. I don't mind if it's just a dream.* Wendy was in her room at David house. *If yesterday is past and done, today will pass by too. It makes it seem so fast we'll get there right away!* Wendy was crossing off dates with a pen on her calendar. *Even as time passes, my heart is gonna keep on beating. These are the things that never change!* Wendy put down the pen and looked out of her bedroom window and looked over the city. *Please tell it again, this story that I love. Even if it's a dream, I will always believe and keep moving on! Would you please let me hear your voice ring out again? Those feelings deep down in my heart are feelings that never will change! I'll be here waiting for you.* Wendy then turned off the light and went to bed.

Next time = Digital Nightmare Part 2; They have the parts they need to fix the device, but the nightmare has followed them out of the mansion. And that nightmare has a hold on Bell. Can Wendy save her new friend, or will the nightmare take both of them down?

And done. Also I made a new story call, Tales of the Kamen Riders; Kamen Hunter, the first of a four part series. So check it out if you like my stories. Now goodbye and see you next time.