Artemis/Diana= Moon, Hunting, Forest, Wildlife, Maidens, Archery, Childbirth


In respect for Gammawolf, I'm going to put a Child of Artemis/Diana chapter. Anyone who wishes to write a child of Artemis/Diana story can feel free to use my page as a reference to what powers they can get. Just make sure to give me credit, I need some more followers.

—Lunar Lord: Able to summon and manipulate ANY type of moonlight, moon energy, or Lunar dust. The potential of the power all depends on the user's creativity. Moonlight burns and freezes.
—Moon Knight: Stronger and more powerful at night under the moon as their bodies are constantly absorbing moonlight for diurnal use.
—Nocturnal Notice: Can see in the dark.
—Soul Archer: Can magically summon a symbiotic bow that's bonded to their very soul. Its arrows along with its power depended on the user's accuracy and strength.
—Fighter Of The Forest: Stronger and more powerful in the forest.
—Animal Wielder: Can use the abilities and physical attributes of any animal on comanf. Only one animal at a time, but switches between them takes 3-5 seconds. Aerial and Marine animals included.
—Wild Shifter: Can shape-shift into a stronger and more powerful, silver-based version of any animal. Shifting takings 4-5 seconds and doesn't hurt.
—Crescent Count: Can summon crescent-shaped blades made of moonlight, silver, and moon rock on command like all moon-related demigods. Takes nearly no strength and they can control the direction of said blades if thrown.
—Virginal Restoration: Can rewind a person's body to back when they were a virgin
—Cherry Sight: Can see who's a virgin.
—Lunar Lasher: Able to infuse weapons with moonlight, letting them burn or freeze who is injured with said weapons.
—Zoopathy: Can communicate with and understand all animals
—Body Of A Hunter: Physical attributes double while hunting their "prey".
—Moon Mage Of Nature: Able to use any kind or type of moon magic like all moon-related demigods and can also use and manipulate any kind of nature magic.
—A True Hunter's Scope: Dots of silvery light is where the user's shot will land, Basically a magical scope.
—Animal Hunters: Can build up their own loyal hunt, but only full of animals. Can bless a new animal every week and a half. The change the animal goes through are:
-The physical attributes of the animal triple
-The abilities of the animal double
-Can a silvery-based appearance
-Infused with the monster-killing silver the user's mother and her hunt uses
+When one of the "hunters" dies, the user will feel the hunter's death as if they were the one getting killed, but not actually die, will just feel it.
—Mortal Moonlight: Their bodies are always absorbing sunlight during the day at a faster and larger rate than other Sun-related demigods, BUT it can't be used until it's converted into moonlight and energy once the moon rises. As mortal science says that the moonlight is from the sun reflecting light off the moon and onto the earth
—Tracker Vision: Clues and hints to finding their "prey" will be outlined and/or surrounded in a silvery light only they can see. If searching for an object, a silvery line of light only they can see will trail toward the object the user is looking for. Doesn't use any power and is passive.
—Pains of Labor: Can curse opponents to feel the pains of giving birth.
—Child Check: Can tell when someone is pregnant, how long they're in, and what the gender is.
—Tidal Terrorist: Able to control the sea and water to a certain extent through moonlight or gravity, like all moon-related demigods
—The Lunarfied Elements: Can summon and control Moon-based versions of all the Elements. The effects vary depending on the Element used. Is actually one grand substance split into several elements. Are the most draining of the user's abilities:
-Moon Fire: Silvery fire that burns the target's nervous system. (Doesn't work in the day.)
-Lunar Lightning: Silver electricity that shocks and freezes, able to encase the opponent in Moon Ice. Can also enhance the user's physical attributes and abilities. Conducts to the weakest and weakness of the targets and gives whatever it is hell. Can also conduct through metals, allowing the user to control said metal. Available for Diurnal use.
-Waxing Ice: Ice so cold, all the target feels is them being burned alive. Targets also always feel like they're being stabbed. (Doesn't work during the day)
-Moon Mist: Able to summon and/or become moonlight-infused mist that can be controlled according to the user's wishes. Available for Diurnal use.
-Moon Water: Poisons enemies with any poison the user can think of that is from the forest and heals allies/friends. (Doesn't work during the day)
-Cresent Winds: Can launch small crescent-shaped slashes of moon-infused air that will paralyze the target or enhance the pain the target feels for a few minutes, but it depends on the user's intentions. Available for Diurnal use.
-Moon Stone: Can magically mold into whatever weapon the user wishes. Able to burn, freeze, and poison. Available for Diurnal use.
-Moon Maelstrom: Altogether, these elements can cause a power-draining explosion that can kill immortal beings.
Master of the Moons: Able the summon and manipulate all/any powers and abilities of others moons. Happens when the user changes the color(s) of the moonlight and energy they're using and can change and convert it between different moons on command. Different colors represent different moons. Can be used whenever the user wants. Isn't draining unless the user doesn't understand the moon they're channeling.
—Lunar Leering: Within a certain range, whatever moonlight shines on, they can see, smell, and hear.
—Gravity Guardian: has complete and total control over their center of gravity and can sense and perceive any gravity-related phenomena as light and color.
—Precision Prime: Can manipulate their accuracy and precision
—Lunar Link: Able to summon and channel a prime elemental of Night, a symbiotic elemental born and bonded to the user at birth that absorbs and magnifies whatever nightly elements within the user's domain. Can be used to fight, support their powers, be a spy, etc. The potential power they can have depends on the strength of the bond they have with the user. Once the elemental is summoned, they take on a passive form in the form of an animal they can agree on and can even reside inside the user's body.
—Archer Almighty: Can create and manipulate any kind of bow(s) and arrows the user can think of out of nothing and/or their own power with their minds. The amount that can be controlled at once depends on the user.
—Orbital Overlord: can create and manipulate orbits and orbital force.
—Crescent Chimera: Able to shapeshift into or use the traits and abilities of any lunar-based creature or beast.