Astraeus/Astraois= Stars, Planets, Dusk, Winds, and Astronomy


—Cosmic Charge: They're stronger at night under the stars and/or dusk. The user's body absorbs any cosmic energies, primarily stellar energies, at night for them to use whenever they want and amplifies the energies they've already generated. Has no limit.
—Dusk Dominator: Is completely invincible during the duration of dusk.
—Plasma Pro: Can summon and manipulate plasma, super-heated air/highly ionized gas that is also known as the fourth state of matter.
—Planetary Star Sage: Automatically knows everything about a star, moon, or planet just by looking.
—Wings Of The Cosmos: Sprouts permanent wings that can shoot spines of any of the elements under their control.
—Celestial Commander: Can summon and manipulate starlight and any other stellar-based energy. Starlight burns and freezes. The user can make solid objects out of starlight.
—Planet Summoner: Can summon plasma from any gas-based planet.
—Constellation Colonel: Can summon constellations apparitions. Able to summon the power of constellations for themselves or others. Is very draining
—Wind Wielder: Can manipulate winds and air and use it to fly and/or levitate, if their wings are out of commission. Can also manipulate air pressure.
—Cosmic Constant: Constantly generating cosmic and stellar energies, but not like at night.
—Perks of being a Star-Gazer: Only needs 1-2 hours of sleep.
—Planet Power: Can summon the power of any planet. Is extremely draining. The powers of these planets can kill gods.
—Star Stride: Can teleport through starlight.
—Airy Awareness: Able to use air and air pressure to sense changes around them within a certain radius.
—Symbiotic Celestial: Able to summon and channel a prime elemental of Night, a symbiotic elemental born and bonded to the user at birth that absorbs and magnifies whatever nightly elements within the user's domain. Can be used to fight, support their powers, be a spy, etc. The potential power they can have depends on the strength of the bond they have with the user. Once the elemental is summoned, they take on a passive form in the form of an animal they can agree on and can even reside inside the user's body.
—Aerial Assault: Can use wind and air to enhance weapon attacks.
—Charge Chancellor: Can create and manipulate charged particles of any kind, meaning the user is generating and can create and manipulate any electrical and electromagnetic phenomena, cosmic energy, Optical phenomena, particle energy, etc.
—Aery Augmentation: Can boost their physical attributes by controlling to air they intake and the air already in their bodies.
—Star-Scorch: Able to use create, shape, and manipulate the properties of plasma and every form it takes, like plasma fire, equivalence, pyric energy, volatility, etc
—Aerial Assault: Can use wind and air to enhance weapon attacks.
—Champion Of The Cosmos: Able to control and manipulate any of the energies they have at their disposal in their bodies and use them to empower/depower any/all their physical attributes, and if they control the right sub-energies, mental attributes.
—Stellar Surge: Has complete and total control over all electrical and electromagnetic phenomena in and around their bodies.
—Star Strike: Able to infuse their weapons with any of the energies they have at their disposal.
—Ion Eye: Able to sense, see, and see with ions in every form, which includes any electrical and electromagnetic phenomena, heat, certain forms of energy, etc.
—Star Shifter: Can shapeshift into or use the traits and abilities of any astronomical-based creature or beast.