Shard: Sanity
Classification:Thinker
Power: The user is able to determine the relative sanity of a living target within 100 meters of themselves. The user can then receive information on how to best drive that target into insanity with just the fewest words and actions possible. Suppression of this power for long periods of time will result in massive headaches unless used long enough.
Shard:Breeze
Classification:Shaker
Power: The user can generate an aura of either heat or cold from their body to burn or freeze foes within 200 meters of themselves. When using an aura, the user's body experiences the opposite effect of whatever aura they are using. When using heat, the user experiences chills until prolonged usage becomes freezing numbness and cold. And when using their cold aura, the user experiences mild heat until their skin and body starts to burn heavily.
Shard: Shocker
Classification: Blaster
Power: The user can generate small bolts of lightning from their hands that stun hit enemies for a short amount of time. The user can charge up to generate a larger bolt of lightning that explodes in a wide area and stuns all foes caught up in it for some time. This stun effect becomes less effective the farther away the user is from the target.
Shard: Ricochet
Classification: Shaker/Breaker/Blaster(?)
Power: All projectiles that enter the user's range of effect will randomly change into different angles/trajectories at opportune moments. The user's effective range is 400 meters and trying to use projectiles weapons/ fire a Blaster power will not work when within their range. This effect is always active and the user has absolutely no control over it.
Shard: Cloudburst
Classification: Master/Shaker/Blaster
Power: The user can create clouds out of thin air that generate and release a burst of electricity via mental command by them. The user can control these clouds and can stand on them to fly if needed. The user can only have up to 4 clouds active at a time.
