Don't Own Rwby or D&D, Only The Oc
'thought'
"Speech"
"Powerful Creatures Speaking, like a dragon or a god... or an angry father when you have just slept with their daughter."
The System.
"Tvs, Radios, and Text via book or newspaper... when those are around..."
(Mid Chapter Authors Notes)
Welcome to the first Edition of 'Flame's Trash'! Where I post things that honestly, I really wasn't considering creating a story out of and sort of just wrote for fun... also to procrastinate from my other stories, because, y'know, that's how it be sometimes. But, anyways, I wrote some stuff, and it wouldn't do to let it go to waste, so, here you all go!
'what the hell... is this?'
You have died. Would you like to review your stat sheet?
[Yes] [No]
I slowly narrow my eyes and tap 'Yes'
Name: D%*(A&F(% )!
Race: Human
Appearance: *ERROR ERROR ERROR ERROR ERRO-*
Level: 2
Class Layout: Commoner 2
Stats:
Str: 8 (-1)
Dex: 9 (-1)
Con: 9 (-1)
Int: 10 (+0)
Wis: 7 (-2)
Cha:7 (-2)
Alignment: Neutral
Ac: 9
Touch Ac: 9
Flat Footed Ac: 9
Hp: -11/4
Hitdice: (2d4-2)
Nonlethal: [Character has died]
Damage Reduction: None
"…"
"Why the hell am I a D&d character?"
I know that I died, but this is much more confusing... why d&d stats?
I skim over the rest of my information, I have no feats, some of my skills barely had more than three ranks, when the maximum for a second level character should be five...
If you couldn't tell, I am quite a big D&D nerd, that's probably why all of my stats were so low barring my intelligence, but even that wasn't as high as I would like... but luckily this is 3.5, the system that I played the most.
Would you like to see your score?
[Yes] [No]
I shake my head and reach out to tap 'yes' with my see-through ghost hands.
'you know... I am actually surprisingly calm about this... mn...'
Calculating...
My death was a simple one, just a normal day... then a car jumped a curb and splattered my torso over the side of a building... not the most violent way to die I suppose... at least it was quick~
Calculating...
'any time now...'
Calculating...
'is this for real?'
Calculated.
Years Lived: [18] Score: 900
Friends Achieved: [16] Score: 80
Girlfriends had: [0] Score: 0
Fights won: [3] Score: 135
I skim through the rest of the list, it seems to be calculating things for ALL of my life, because I DAMN WELL know I haven't actually gotten into any fights in years.
Total Score: 5615
Insane Mode Difficulty modifier: x4
Actual Score: 22460
I wave off the screen with a sigh. 'I hope this leads to reincarnation.'
22 AP aquired.
I am taken to a new screen.
User #41947
Unspent Ap: 28
[Known Perks]
I slowly blink. 'twenty-eight? I thought I only got twenty-two?'
I reach out and tap 'Known Perks'
Insane Mode: (Cost: 20) [Purchased] (Toggled On)
Unlocked 'Insane Mode' where you are placed into a world at random with subpar stats, but you gain x4 Score.
Gamer's Mind: (Cost: 1) [Purchased] (Toggled Off)
No, this does not grant you calmness in every situation like some comics lead you to believe, but it does let you remember your previous life and access your character sheet when you join a new world, however, the downfall to this is that you only gain 1/10th the normal score at the end of your 'playthrough'
THE WORLD! TOKI WO TOMARE: (Cost 100) [Purchased]
If you manage to gain the 9th level Wizard/Sorcerer spell, Timestop, it is now heavily buffed, you may stop time for twice as long, using the spell as normal, or you may pause time for only ¼ of that time and be allowed to actually damage your opponents, additionally, when using regular timestop, your first 4 ranged attacks freeze as soon as they get a foot away from you, so your opponents are harmed upon completion.
Swiftly Swift Action: (Cost 25) [Purchased]
You may now take 2 swift or immediate actions on your turns.
Golden Dice: (Cost 150) [Purchased]
When rolling new stats, your lowest is dropped and replaced with a 16 (Negated if you do not have the 'Gamer's Mind' perk active.)
Additional Feat: (Cost 40+80) [Purchased]
Your Character starts with an additional feat (Can be taken multiple times, the cost just doubles each time)
Template Master (2): (Cost 175+350)
You are able to start with a template, or multiple templates with no repercussions provided they do not exceed LA 2, this only works for templates that can apply for characters. (This can be taken multiple times, each time increasing the number of LA you can have by 1, but the cost of this doubles each time)
Right of Passage: (Cost 100)
You meet the prerequisites to join prestige classes that 'require you to be tested by guild, or group, or has an age requirement like a Wizard or Sorcerer.'
Eschew Materials: (Cost 150)
You do not need any materials for spellcasting, barring a divine object for casting divine spells, and any item that costs more than 20 [World's Currency]
Spellmaster: (Cost 200)
You can prepare all of your spells without the need of your spell book
Cross Class King: (Cost 150)
As long as you have a class that grants a skill, you may put maximum ranks into it.
Expanded Skill: (Cost 25+50+100+200)
The maximum skill rank you may now have is calculated as Level+7 instead of Level+3 (Can be taken multiple times, each increasing the number by +1 and the cost doubling.
'hn... so it is clear that I have had quite a few lives if I have all this nonsense... but it seems like I... erased all of my memories of it when I tried Insane Mode... that was clearly a big fucking mistake if I do say so myself considering I only got like twenty-two points out of it...'
I close that out and go to the 'Perk Shop' which has just appeared.
There are about 50 options ranging from unlocking gestalt characters, to maximizing hp per level, one that allows me to start at a higher level and can be taken repeatedly, one of the perks on the tree was literally just called 'Unlock Pun Pun' and it was ridiculously priced for good reason... there was also a 'Unlock Charge Build' one, but that was still ridiculously out of my price range... even though it was a little less than a fourth of the 'unlock pun pun' one.
I crack my fingers and turn off 'insane mode' and turn on 'Gamer's Mind'. 'alright I am done for now, and my last life was pretty shitty, so I need something to wash the taste out of my mouth... let's go for a busted run...'
Would you like to create a new character?
[Yes] [No]
I tap yes and watch as four six sided dice are rolled, a six, a six, a four and a five, then the four disappears into dust.
[17]
The next is a two, a five, and two more sixes.
'w-what?'
The two drops leaving me with another...
[17]
The next is a three, six, three, and a five.
[14]
The rest of my stats are rolled leaving me with probably the best I have EVER rolled...
[16]
[14]
[12]
The twelve disappears and is replaced by a sixteen, leaving me with Seventeen, Seventeen, Sixteen, Sixteen, Fourteen, and finally Fourteen.
'I am a fucking god!'
[Please select a class.]
I open up the class list revealing TONS of shit.
'wow... I- uh... don't know what I should be?'
Four hours... four ENTIRE hours, is how long it took for me to decide and build my new body.
Well, I mean, it took about three to actually decide which of my builds to do, and about one to decide feats and spells, because, yes, I am a caster... but I wont be for long~
Name: Lapis Lazuli
Race: Human Saint (La 2, La Negated)
Appearance: A simple pale teen with a toned body, and dark blue hair, so dark in fact it looks black in all but the tips, he has piercing blue eyes that shine brightly with slightly narrowed pupils
Level: 1
Current Exp: 0
Exp Until Next Level: 1000
Class Layout: Sorcerer 1, Battle Variant
Stats:
Str: 16 (+3)
Dex: 16 (+3)
Con: 16 (+3)
Int: 14 (+2)
Wis: 19 (+4)
Cha:21 (+5)
Alignment: Chaotic Good
Ac: 21
Touch Ac: 17
Flat Footed Ac: 18
Saves:
Fort: +3
Reflex: +3
Will: +6
Attacks:
Base Attack Bonus: +0
Ranged: +3
Melee: +3
Hp: 11/11
Hitdice: (1d8+3)
Nonlethal: 0
Damage Reduction: None
Fast Healing 1
.
Special Abilities:
Immunity to Acid, Cold, and Electricity.
10 Resistance to Fire, and +4 on fortitude saves against poisons
A saint gains an insight bonus to AC equal to the character's Wisdom bonus
Holy Power (Supernatural): The save DCs of any and all of the saint's special attacks, including spells as well as spell-like, supernatural, and extraordinary abilities, increase by +2
Holy Touch (Supernatural): A saint's entire being is suffused with holy power, which likewise flows into any weapon the saint wields. A saint's melee attacks with any weapon (or unarmed) deal an additional 1d6 points of holy damage against evil creatures, and 1d8 points against evil undead and evil outsiders. Any evil creature that strikes a saint with a natural weapon takes holy damage as if hit by the saint's attack.
Fast Healing: A Saint heals half of their hit-dice every 6 seconds (Maximum 10, Minimum 1)
Spell Like Abilities:
At Will: guidance, resistance, virtue, and bless. (Caster level equal to number of Hit Dice, Save Dcs are Charisma Based)
Keen Vision: The saint can see perfectly even at night.
Protective Aura (Supernatural): As a free action, a saint can surround herself with a nimbus of light having a radius of 20 feet. This acts as a double-strength magic circle against evil cast by a cleric whose level equal to the saint's Hit Dice.
Tongues (Supernatural): A saint can speak with any creature that has a language, as though using a tongues spell cast by a 14th-level cleric. This ability is always active.
.
Class Features:
Armored Mage: You take no Arcane Fail Penalty in armor that is Light, you also gain proficiency in one martial weapon of your choice (Chosen Longsword)
Spell Shield: As an immediate action when you take damage from any source, you can attempt to sacrifice spell energy instead of losing hit points. Expend a spell slot as if you had cast a spell of that level. Then, make a Concentration check with a DC equal to 15 + the level of the sacrificed spell. If you succeed, you ignore an amount of damage equal to five times the level of the spell slot you gave up. If you fail, you still lose the spell, but the magical energy fails to negate any of the damage.
Special: If an attack's damage has multiple sources (such as that of a flaming sword, which deals both weapon damage and fire damage), you must choose which source to negate.
Special: If an attack must deal damage to have a secondary effect (such as poison from a snake's bite), negating all the damage also prevents the secondary effect.
.
Feats:
Improved Initiative: (Lv 1 Feat)
You get a +4 bonus on initiative checks.
Combat Expertise: (Human Feat)
When you use the attack action or the full attack action in melee, you can take a penalty of as much as -5 on your attack roll and add the same number (+5 or less) as a dodge bonus to your Armor Class. This number may not exceed your base attack bonus. The changes to attack rolls and Armor Class last until your next action.
Precocious Apprentice: (Bonus Feat #1)
Choose one 2nd-level spell from a school of magic you have access to. You gain an extra 2nd-level spell slot that must be used initially to cast only the chosen spell. Until your level is high enough to allow you to cast 2nd-level spells, you must succeed on a DC 8 caster level check to successfully cast this spell; if you fail, the spell is miscast to no effect. Finally, you gain a +2 bonus on all Spellcraft checks.
You can Select 1 more feat, if you do not select it now, you may select it later while taking a long rest or when leveling up.
.
Spells:
Lv 0: (Cantrips, Can be cast unlimited times per day)
Acid Splash: (Range: 25 feet +5 feet for every 2 caster levels) (Duration: Instantaneous)
You fire a small orb of acid at the target. You must succeed on a ranged touch attack to hit your target. The orb deals 1d3 points of acid damage.
Launch Bolt (Range: Bolt Touched) (Duration: Instantaneous)
You cast this spell on a crossbow bolt, causing it to fly at a target of your choice as if you had fired it from a light crossbow, using a ranged attack roll. The bolt has a range increment of 80 feet. Any properties of the crossbow bolt (such as magical abilities, masterwork quality, and so on) or feats you possess (such as Point Blank Shot, Weapon Focus [light crossbow], and so on) apply. Drawing a bolt for this spell is a free action.)
Mage Hand (Range: 25 feet +5 feet every 2 caster levels) (Duration: Concentration)
You point your finger at an object and can lift it and move it at will from a distance. As a move action, you can propel the object as far as 15 feet in any direction, though the spell ends if the distance between you and the object ever exceeds the spell's range.
Lv 1: (4/4) (Refreshes at the end of a long rest)
Shield: (Range: Self) (Duration: 1 Minute per Caster Level)
Shield creates an invisible, tower shield-sized mobile disk of force that hovers in front of you. It negates magic missile attacks directed at you. The disk also provides a +4 shield bonus to AC. This bonus applies against incorporeal touch attacks, since it is a force effect. The shield has no armor check penalty or arcane spell failure chance. Unlike with a normal tower shield, you can't use the shield spell for cover.
Lv 2: (1/1) (Refreshes at the end of a long rest)
Sunbolt: (Range: 100 Feet+10 feet per Caster Level) (Duration: Instantaneous)
A ray of burning sunlight springs from your hand. You must make a ranged touch attack to hit your target. A creature struck by the bolt is blinded for 1 round and takes 2d6 points of damage. Creatures harmed by sunlight take double damage. Undead always take double damage, as do fungi, molds, oozes, and slimes; undead damaged by sunlight (such as vampires) always take triple damage. A successful Reflex save negates the blindness.
I slowly nod. 'this looks good...'
I maxed out my Concentration Skill, and made knowledge Arcana and Spell craft a three, then I put one rank into both Knowledge History and Religion, then I put the remaining bit into Move Silently, giving it one rank.
'now, to any spectators watching my adventures, I am sorry about the past four hours, but you must simply be wondering. 'what the actual hell are you doing? Why are you making a fucking Ac Tank sorcerer, and there are quite a few reasons, 1: I got godly stats so I can really do what I want, 2: Ac means longer life, 3: i am working towards an obscure Prestige Class that will absolutely break my power level... no, it isn't infinite metamagic sorcerer with Incantatrix... that is boring... and you are sort of squishy... nooo I am going for a class even more obscure that that... maybe pick up Abjurant Champion along the way if I feel like it... because you can't go wrong with that class~'
Are you satisfied with your changes?
[Yes] [No]
'sure, sure... put me in the world.'
World Decided...
Remnant.
'Rwby? Hn, it could be worse... there are quite a few cool characters there...'
Base Race has been changed to Remnant Human, Health Has Been Halved (Before Constitution)
'it got worse.'
I let out a sigh as my eleven hp drops to seven.
'I have about as much as if would if I picked regular sorcerer... at least I have armor...'
Teleporting user into World
*FLASH*
I gaze around a simple forest... you know, trees, trees, and more trees, the leaves appear to be changing from green to yellow and orange, so it is probably nearing fall, the ground has long grass and waist-high shrubs with briars, making it pretty annoying to get around, but I can see a path in the distance that looks a little worn down... better than walking through briars I guess...
I look down at myself to thee that I am fifteen? Probably sixteen. And upon my chest I have a nice piece of armor made of hundreds of metal rings interlocked together, it covers my chest and down my arms, but not much past that, and under that I have a simple hoodie.
At my waist I have my weapon of choice, a long sword, a weapon with a blade nearing three feet, sharp on both sides, and has a T shaped hilt and hand guard to protect the wielder's fingers when clashing against another blade.
On my back I have a small backpack absolutely full of crossbow bolts and about four days of rations, and to the left of that I have a small quiver holding twenty bolts.
I let out a sigh and force my way through the brush, my pants doing a decent job of protecting me till I reach the path.
'left... or right?' I ask looking both ways. "Hnnnn."
I look down at the path, and hear dice rolling in my head.
Survival Check: [14] (10+4)
"Hmm... boot prints... and these tracks look pretty fresh... and they are going..." I look down the path going right. "This way..."
I hum once as I start following the path, it actually looks like this is frequented quite a bit.
After about ten minutes of walking I freeze in place.
Spot check critical Success [24] (20+4)
Spotted Hiding Creature, Hide Check [13] (10+3)
Spotted Hiding Creature, Hide Check [6] (3+3)
Spotted Hiding Creature, Hide Check [12] (9+3)
About thirty feet in front of me is a large black creature, it is bipedal with digitigrade legs, it is hunched in a bush, but its back half is clearly poking out the back as its tail swishes slowly back and forth, it seems to be staring right at me with two blood red glowing eyes that pierce through the bush, but it still thinks its hidden.
To the left, I see two more bipedal wolf-like creatures, however they are MUCH better hidden than the first, one is hidden behind a fallen tree, and the last just hid in a bigger bush.
I draw a bolt and send it shooting towards the one hanging out of the bush, the arrow magically lifting from my fingers and arcing towards the first grimm.
Surprise Round:
Lapis Attacks Young Beowolf 1
The sound of dice rolls through my head. [7] (4+3) vs Flat Footed Ac 11
"Agh piss." I grunt as the arrow flies just over the beowolf as I hadn't even tried shooting yet... then I take a simple step back.
The large bipedal wolf lets out a howl and flings itself out of the bush, followed by the other two across the path, each too young to have a mask.
Rolling Initiative:
Lapis: [9] (2+7)
Young Beowolf 1: [17] (14+3)
Young Beowolf 2: [14] (11+3)
Young Beowolf 3: [20] (17+3)
Activating Initiative:
Young Beowolf 3: [20]
Young Beowolf 1: [17]
Young Beowolf 2: [14]
Lapis: [9]
The beowolf on the far left lets out a howl as it gets on all fours, and charges directly for me, lashing out with a bite as it gets close.
Young Beowolf 3 Attacks Lapis [16] (11+5) vs Ac 21
I hop back as his jaws begins to close around my arm, making him bite nothing but air.
The dumbass beowolf dashes up as well, managing to get to my left before the last one reacts by roaring and running to my left.
I draw my sword and take a short step to the right so I am at the side of Beowolf one, then I draw my sword and slash with it.
Lapis Attacks Young Beowolf 1 [18] (15+3) vs Ac 14
I swing my sword and with a single slash, I cleave the wolf in half, horizontally bisected into two pieces, the top half gaining a bit of air as it flops a couple feet away, landing on the ground immoving as smoke pours from the gruesome wound, its bottom half simply falls to its knees and starts pouring smoke out of where its upper stomach should be.
Damage Dealt [17] (1d8+3+1d8)
Young Beowolf 1's health: 12-17= -5
'these count as 'evil outsiders' then? Good.'
*VMM*
A white aura explodes around me and the surrounding twenty feet brightens slightly, then at the edge, a nearly transparent wall of light surrounds us.
The grimm seem to shriek slightly and growl at the presence of the light then attack me with renewed vigor.
The third beowolf steps slightly to the right, following me and raises up to its hind legs and sends two slashes at me.
Young Beowolf 3 is Full Round Attacking Lapis [6] [7] (3+3) (9-2) Vs Ac 25
Both attacks are easily blocked or avoided.
The second beowolf steps around me, out of my reach and gets on my other side where it lashes out with an arm in an attempt to claw me.
Young Beowolf 2 is Attacking Lapis [24] (19+5) vs Ac 25
I barely manage to avoid its attack, his claws barely scraping against my chain-mail and causing a couple sparks to spray from it.
'shit.'
I take a step backwards and around the beowolf behind me and send a slash towards the midsection of the beowolf that probably would have one-shotted me.
Lapis is Attacking Young Beowolf 2 (20) (17+3) vs Ac 14
My attack cleaves through its chest, leaving a massive gash in it, nearly cutting it in half entirely, but the beowolf still looks like it is barely hanging on.
Damage Dealt [10] (1d8+3+1d8)
Young Beowolf 2's health: 11-10= 1
The third beowolf steps up to me once more and flails its arms at me like it did just seconds prior.
Young Beowolf 3 is Full Round Attacking Lapis [21] [4] (18+3) (6-2) Vs Ac 25
The first attack barely passes an inch away from my nose, but the beast overextends, causing it to lean forwards slightly and miss its second attack.
The barely living beowolf takes a step behind me and uses my slightly uneven footing to unleash a flurry of attacks with its last dying breaths.
Young Beowolf 2 is Full Round Attacking Lapis [9] [20] (4+5) (20+0) vs Ac 25 Critical Success!
Rolling Critical Confirm [7] (7+0) vs Ac 25
Critical Confirmation failed, rolling normal damage.
'SPELL SHIELD!'
Concentration check... [28] (17+11)
Check Succeeded.
Spell shield applied. First Level Spell Sacrificed
Its claw manages to get through my defense and strikes me in the back of the head where it is deflected by a pulse of magic power.
Damage Dealt [4] (1d4+3)
Lapis' Health: 7-(4-5) =7
Foe Is an Evil Outsider, It takes [2] Damage (1d8)
The beowolf's attack sears its hand and causes its arm to crumble, its wounds finally catching up to it, then it simply falls backwards, dead.
'ah... now a much more manageable 1v1'
I slash at the grimm, trying to end this little fight as it has gone on for long enough.
Lapis is Attacking Young Beowolf 3 (22) (19+3) vs Ac 14 Critical Hit!
Rolling Critical Confirm [18] (15+3) vs Ac 14
Critical Confirmed, Rolling Increased Damage.
With a single swipe of the blade, I cleave its head off in one fluid movement.
Damage Dealt [22] (2d8+6+1d8)
Young Beowolf 3's health: 12-22= -10
I let out a long and slow breath.
[End Of Combat]
You have gained 300 Exp
Exp Required Until Next Level: 700
I sheath my blade and step over the smoking corpses which are rapidly disintegrating.
Listen Check Critical Success. [24] (20+4) vs [20] (16+4)
Spot Check Successful [14] (10+4) vs 4 (4+0)
A branch snaps about thirty feet to my left, I continue walking forwards, not letting on that I noticed, then I cast a quick glance through the corner of my eye.
Standing there, just within my vision is a MASSIVE beowolf, its chest covered with bony ribs and plates, it has bone spikes protruding from its knees and elbows and a simple white mask with red lines.
'SHIT! SHIT! That's a fucking ALPHA isn't it?! Why me?!'
I don't let on that I notice it, making it stalk me, and I discreetly cast every single buff I have that will matter in this situation, Bless, Virtue, Shield, and even Guidance.
I quickly turn towards it and shout, the massive beast now only about fifteen feet away. "THAT'S RIGHT! I SAW YOU YA BASTARD!"
Another field of holy energy springs up around us as I launch a bolt from my hand.
Surprise Round:
Lapis Attacks Alpha Beowolf [21] (17+4) vs Flat Footed Ac 12
The crossbow bolt shoots from my hand and sinks into the grimm's chest, but it grazed one of its ribs, so it probably didn't even feel that.
Damage Dealt: [2] (1d8)
Alpha Beowolf's Health: 58-2= 56.
'I am going to fucking die.'
Rolling Initiative:
Lapis: 17 (10+7)
Alpha Beowolf: 16 (14+2)
Activating Initiative:
Lapis: 17 (10+7)
Alpha Beowolf: 16 (14+2)
Immediately I charge forwards, gripping my long sword in two hands, then I swing downwards at the beast as hard as I can.
Lapis Attacks Alpha Beowolf [26] (19+5+2) vs Flat Footed Ac 12 Critical Hit!
Rolling Critical Confirm: [23] (16+5+2) vs Flat Footed Ac 12
Critical Confirmed. Rolling Increased Damage.
My blade manages to find a gap in its armor and sinks DEEP into the flesh around its neck, causing it to let out a howl of pain.
'okay... maybe I don't need to waste my second level spell...'
Damage Dealt [29] (2d8+8+1d8)
Alpha Beowolf's Health: 56-29= 27.
The horse sized wolf growls and lashes out with both of its arms, trying to slash me with its claws.
Alpha Beowolf Full Round Attacks Lapis. [19] [24] (6+13) (16+8) vs Ac 27
I duck through its attacks and try to slash it again as it raises up, keeping me away from its face and other vital points.
Lapis Attacks Alpha Beowolf [15] (11+4) vs Ac 14
My attack cuts deep into the beowolf's chest, and it even slices through an entire rib with a sickening crack.
Damage Dealt [18] (1d8+4+1d8)
Alpha Beowolf's Health: 27-18= 9.
The beowolf realizes that it probably about to die so it quickly leaps back and begins running on all fours out into the forest.
Attack Of Opportunity Triggered
Lapis Attacks Alpha Beowolf [8] (4+4) vs Ac 14
I slash at it as it runs away, the attack going wide and just barely missing it, it reaches the edge of my zone against evil... and collides face first with the nigh transparent light wall, stopping it dead in its tracks.
'welp...'
"LEEEROOOOOY JINKINS!" I roar as I charge the alpha, just as it begins to scratch at the walls surrounding us.
Lapis Attacks Alpha Beowolf [21] (15+6) vs Ac 14
My attack hits, cutting deep into its back, the blade plunging into the spot where its lung should have been, then it lurches forwards, pulling me onto its back where it collapses onto the ground, dead.
"…"
"I AM A FUCKING BADASS!"
I wipe a bit of sweat off my brow. 'how did I even... that was fucking ridiculous...'
[End Of Combat]
You have gained 1350 Exp
Exp Required Until Next Level: -650
You have Leveled up.
For Defeating a foe that could have easily killed you, you may select an item (Or items) from the Shop worth no more than 1000 Gp.
'wait, seriously!? SWEET! I leveled up!'
'Make my chain shirt Plus one.'
That is 225 more gp than given, but your request has been accepted.
Are you sure?
[Yes] [No]
'Yes, I am sure.'
Would you like to continue progressing in [Battle Sorcerer] or would you like to choose another class?
[Battle Sorcerer] [Select Another Class]
I smile as I reach out and tap 'select another class'
'this is the most logical choice, right? I get almost nothing for progressing further into battle sorcerer, but by picking another class I get all of its level one class features and maybe even a second spell list...'
I select my class of choice.
Rolling Hitdie...
[8]
The eight gets slashed in half
Hp: 14/14
Hitdice: ((Half of 2d8)+6)
What class did I take, you ask?
A good one.
Class Features:
Quick To Act:
Gain +1 to Initiative Checks.
Discipline Focus: (Shadow Hand)
At 1st level, you gain the benefit of the Weapon Focus feat for weapons associated with the chosen discipline.
I mean, that last one was a bit of an oversight considering a long sword is for disciplines I cant actually get,, but ill grab a dagger or short sword later...
Maneuvers: 4/4 Readied (Can regain one with a full round action)
Desert Wind:
Level 1:
Burning Blade: [Prepared x2] (Swift Action)
Your blade bursts into flame as it sweeps toward your foe in an elegant arc.
A subtle yet precise twisting of your blade unlocks the power of flame. When you initiate this maneuver, fire trails from your melee weapon. For the rest of your turn, your melee attacks deal an extra 1d6 points of fire damage +1 point per initiator level. This maneuver is a supernatural ability.
.
Diamond Mind:
Level 1:
Moment Of Perfect Mind: (Immediate action)
Your mental focus and martial study have rendered your will into an unbreakable iron wall. When someone targets you with an ability that seeks to erode your willpower, you steel yourself against the attack. Between your devoted study, iron will, and supreme focus, you have learned to resist attempts to subvert your willpower. When you feel such an effect try to cloud your mind, you can draw on untapped reserves of energy to counter the attempt. You can use this maneuver any time you would be required to make a Will save. Make a Concentration check instead of the Will save and use the result of that check to determine the save's success. You must use this maneuver before you attempt the Will save. A result of a natural 1 on your Concentration check is not an automatic failure.
Sapphire Nightmare Blade: [Prepared] (Standard Action)
Your study your enemy for a brief moment, watching his defensive maneuvers and making a strike timed to take advantage of a lull in his vigilance. The sapphire nightmare blade is one of the most basic, but important, maneuvers that a Diamond Mind adept studies. It illustrates that a keen mind can pierce even the toughest defenses. You attempt a Concentration check as part of this maneuver, using the target creature's AC as the DC of the check. You then make a single melee attack against your target. The attack is also part of this maneuver. If your Concentration check succeeds, the target is flat-footed against your attack, and you deal an extra 1d6 points of damage. If your check fails, your attack is made with a -2 penalty and deals normal damage.
.
Shadow Hand:
Level 1:
Shadow Blade Technique: [Prepared] (Standard Action)
You weave your weapon in an elaborate pattern, creating an illusory double that glows with white energy. As you make your attack, both your true weapon and the illusion slash at your foe. This maneuver allows you to create a mystical double of your weapon. As you attack, your foe must decide which weapon to defend against. In most cases, the illusory weapon distracts your foe and allows your true attack to hit. In some cases, both attacks strike home. In this case, the shadow blade discharges its magic and imbues your attack with cold energy. As part of this maneuver, you make a single melee attack against an opponent. Unlike on a normal attack, you roll 2d20 and select which of the two die results to use. If you use the higher die result, resolve your attack as normal. (Your mystic double misses, but your true attack might hit.) If you use the lower die result, or if both die results are the same, your attack deals an extra 1d6 points of cold damage as both the mystic double's attack and your true weapon strike home.
.
Setting Sun:
Level 1:
Mighty Throw: (Standard Action)
As part of this maneuver, you must succeed on a melee touch attack against your foe. Resolve the throw as a trip attempt, but you do not provoke attacks of opportunity, and your opponent cannot try to trip you if you lose the opposed check. You can use your Dexterity or Strength modifier, whichever is higher. You gain a +4 bonus on the ability check. If you succeed in tripping your foe, you throw it up to 10 feet away from you. The target falls prone in the destination space. You choose where it lands. You must place the target in an empty space. If you lack the distance to throw your target into a clear space, it falls prone in its current space. An enemy you throw with this maneuver does not provoke attacks of opportunity for passing through enemies' threatened areas as part of the throw, and you can't throw an enemy through occupied squares.
.
Tiger Claw:
Level 1:
Sudden Leap: (Swift Action)
You leap to a new position in the blink of an eye, leaving your opponents baffled. You can make a Jump check as a swift action and move the distance determined by your check result. You provoke attacks of opportunity with this movement, and you must move in a straight line. As with any movement, you can attempt a Tumble check to avoid any attacks you provoke with this sudden leap. You can't move through enemies, unless you succeed on the appropriate Tumble check.
.
Stances:
Child of Shadow: (Can be entered as a swift action)
As you move, shadows flutter and swarm around you. Even under the bright desert sun, you are difficult to spot as long as you remain in motion. As an initiate of the Shadow Hand school, you learn to channel and control dark, shadowy energies. This energy flows around you like a concealing robe, hiding you from your opponents as they attempt to strike you. If you move at least 10 feet during your turn, you gain concealment against all melee and ranged attacks until the start of your next turn. You also gain the standard benefits of concealment, but you cannot use this stance to hide in plain sight; you must still use some other terrain feature that normally allows you to use the Hide skill. The fluttering shadows make it difficult to specifically target you, but your enemies are aware of your position. This maneuver is a supernatural ability.
I also gained my last feat...
Adaptive Style: (Bonus Feat #2)
You can change your readied maneuvers at any time by taking a full-round action. If you're a crusader, your current granted maneuvers are lost and you gain new granted maneuvers as if you had just readied your maneuvers for the day.
I let out a long breath, sheathing my blade, then I begin walking back in the direction I was going.
I rub the back of my head as I look back to the disintegrated corpse of the alpha beowolf. 'I suppose I am lucky bastard when it matters then...'
But with this level in Sword Sage, I have made the prerequisite for that prestige class I wanted... so that is nice.
I pick up my pace just a bit and
Come to stop at a large clearing that leads up to a grave sitting just at the edge of a cliff, just in front of the stone plaque are four figures, two young girls, both looking like they are under ten years old, then beside them are two older figures, a blond haired man, and a blackish-greyed haired man.
"…"
"This isn't the way to the city..." I mutter as I turn one hundred eighty degrees on one foot and walk back the way I came.
After about five minutes of walking a branch snaps to my left.
"…"
I turn and come face-to-snout with a bear the size of a pickup truck.
"…"
"Fuck."
Spot and Listen Check Failed.
[9] (4+5) Vs 10
[17] (12+5) vs 18
"GROOOOOOAH!"
It roars as it stands up on its hind legs.
Rolling Initiative:
Lapis: 11 (3+8)
Ursa Major: 17 (16+1)
Activating Initiative:
Ursa Major: 17
Lapis: 11
The bear lets out a roar as it slams its paw into the ground, kicking up dust and causing a small shockwave to strike me.
Ursa Major is Attacking Lapis [20] (1+19) CRITICAL FAILURE!
Its paw seemingly gets stuck under a root as I am sweating fucking bullets.
'n-nineteen?!'
I leap away from it, rolling across the ground.
Tumble Successful [23] (17+6) vs Dc 15
'alright you big old bastard.'
A barrier of light springs up around us and I create an invisible shield of energy in front of me.
'ac doesn't really matter here, does it?'
The bear tears its arm from the dirt and lets out a growl as it steps towards me.
Strength Check Successful [17] (7+10) vs Dc 15
I roll away from the bear again. 'TUMBLE DON'T FAIL ME NOW!'
A paw slams right next to me as I roll away.
Tumble Check Failed [11] (5+6) vs Dc 15
Ursa Major Attacks Lapis 25 (6+19) vs Ac 30
I get to my feet and point a hand at the bear. 'let's try this then...'
Caster level check successful [9] (8+1) vs dc 8
A beam of light shoots from my hand, striking the bear's arm and punching a hole entirely through it.
"WH-"
Lapis Attacks Ursa Major [23] (20+3) vs Touch Ac 10 CRITICAL SUCCESS!
Rolling Critical Confirm [18] (15+3) vs Touch Ac 10
Critical Confirmed, Rolling Increased Damage.
Damage Dealt [54] (4d6*3)
Ursa Major's Health: 97-54= 43
'DAMN I FUCKIN DID IT AGAIN! What's with my luck today for real? Also... why did this deal times three damage? I thought that was just for vampires...'
Ursa Major Attempts to Resist Blindness [21] (12+9) vs Dc 19
The Ursa growls in pain and prowls towards me, unaffected by the blinding ray, and raising its uninjured arm above its head to slash at me.
Its paw rockets towards my upper torso.
'spell shield.'
Concentration check... [24] (12+12)
Check Succeeded.
Spell shield applied. First Level Spell Sacrificed
The paw collides with my chest, and I feel like a truck hits me as the blow sends me flying through the air where I roughly collide with a tree and cough up blood.
"Grk-"
Damage Dealt [15] (2d4+10)
Lapis' Health: 14-(15-5) = 4
Foe Is an Evil Outsider, It takes [7] Damage (1d8)
'ow ow ow ow.'
Some of my wounds knit themselves together as my fast healing makes its presence known.
'that was my last spell...'
I narrow my eyes as I dash forwards, drawing my longsword as it is bathed in flame, then as I get closer, I lash out with my sword, the blade unnaturally curving its path and leading an afterimage that also slashes towards the bear.
Lapis Attacks Ursa Major [22] [14] (19+3) (11+3) vs Ac 17 Critical Hit!
Rolling Critical Confirm [17] (14+3) vs Ac 17
Critical Confirmed, Rolling Increased Damage.
[29] (2d8+8+1d8+1d6+1)
Ursa Major's Health: 36-29= 7
'welp... this is where I die...' I mentally sigh as my blade sinks deep into the flesh around the bear's neck, nearly going completely through, but not quite, its eyes burning with hatred as it stares right into me.
The bear raises up onto its hind legs, preparing to slam both paws down upon me, the first somehow missing, but the second...
Player has been rendered unconscious.
Foe Is an Evil Outsider, It takes [8] Damage (1d8)
[End Of Combat]
You have gained 4400 Exp
Exp Required Until Next Level: -3050
You Have Leveled Up, You Have Leveled Up.
Would you like to continue progressing in already selected classes or would you like to choose another class?
[Battle Sorcerer] [Sword Sage] [Select Another Class]
Due to surviving against something, once again, that could have easily killed you, and actually defeating it through complete bullshit, you may now choose a reward: Bonus Feat, +1 to any one of your stats, 1 free level. You also can choose an item (or items) that is worth up to 6000 Gp.
[Bonus Feat] [+1 to any of your stats] [1 Level]
'PAHAHAHAH! I am on fire today~'
I reach out and tap 'One Level'
I level up into my prestige class, flinching as a literal wave of knowledge hits me.
'ah... I remember my past lives now... well, some of details... hn... it looks like number... sixteen was a chef... and died via a gas explosion at his job... hn... it will probably take a while to sort this information.'
I sit up with a gasp. "Holy shit..."
Rolling Hitdice
[14(7)+9] (3d6)
Hp: 8/28
Hitdice: ((Half of 2d8+3d6)+15)
Nonlethal: 0
Damage Reduction: None
Fast Healing 2
'ah... this is just swell I suppose.'
What feat would you like for your third level feat?
'Improved Toughness.'
I watch my hit points tick up by quite a bit.
Hp: 17/33
My wounds knit themselves together quickly, so eventually I am left fresher than I was only seconds before.
I take a deep breath and let out a sigh of relief.
What item(s) would you like?
"hmm..."
'give me a bad of holding type one, then a healing belt, then make my long sword masterwork and give me a short sword.'
Appearing in my hand, is a single bag that forces my hand down quite a bit as it falls into it from the weight, my sword also seems to flash and gleam slightly, then it just simply fades, leaving me with a sword that looks much better than my original as it is stuck in the dirt about 10 feet away from me.
A belt appears around my waist, and on it are three smooth white stones embedded into the front that seem slightly magical.
Then, right beside my first sheath, a second sword appears, this one shorter that my first by a fairly large margin, but still sharp, and very deadly.
Remaining Gp: 2450
'can you just save it for me?'
Affirmative.
"Nice..." I mutter to myself as I attach the bag to my waist and retrieve my sword, then I just take a moment to look over my status sheet.
'oooh, and this prestige class gave me some more spells as well as two more maneuvers, didn't it?'
I quickly increase my wisdom with the one attribute point I got by reaching level four, making my Wisdom twenty, then I look at the new abilities my class gives me.
Class Layout: Sorcerer 1, Battle Variant. Sword Saint 1, Jade Phoenix Mage 3
Arcane Wrath: You can spontaneously channel stored spell energy (prepared spells or spell slots) into your melee attacks. As a swift action, you can lose any prepared arcane spell or spell slot to gain a +4 bonus on a single attack or martial strike, as well as an extra 1d10 points of damage per spell level expended. Both bonuses can be applied only on an attack made before the beginning of your next turn.
Very op. Once I reach next level and actually unlock second level spells- because this class doesn't have full spellcasting, causing me to fall even further behind at levels one and six- I will be able to deal MASSIVE damage several times per day and pretty much always hit.
Rite of Waking: When you become a Jade Phoenix mage, you participate in the Rite of Waking with the master who accepted you into the society. This rite takes 10 minutes, but requires nothing other than the presence of a Jade Phoenix master and a suitable candidate. On completion of the rite, you gain awareness of your previous lives. You now remember places you visited, people you knew, and things you did in lifetimes long past.
The thing that allows me to know how to skin an animal before eating... and also know life number three was in the dragon ball world... it didn't go very well seeing as how he was eaten by dinosaurs literally like... two days into his adventure.
Mystic Phoenix Stance: At 2nd level, you learn how to channel the energy from one of your stances in a new way. While you are in a stance from any discipline you know, you can forgo its normal benefit as a swift action to gain the effect of mystic phoenix stance. This ability lasts as long as you would maintain the stance, or as described below. You can also stop using mystic phoenix stance and resume gaining the normal benefit of the stance as a swift action. While you use this ability, your caster level when you cast arcane spells increases by 1, and you gain a +2 dodge bonus to AC. In addition, when you first activate this ability, you can choose to expend an arcane spell slot. If you do, you also gain damage reduction against all but evil-aligned attacks as long as you maintain the stance. The value of your damage reduction is equal to 2 × the level of the spell you expend (maximum damage reduction 10/evil for expending a 5th level spell).
I think grimm count as 'evil', so the second part of this is pretty useless, but I will indeed take the- MY STANCE! I FORGOT ABOUT MY STANCE!
I facepalm as I hadn't even tried to use my stance during my last fight... I might have even been able to get out of that fight unscathed if I did... 'ah well, I'm still alive, so that is all that matters I suppose.'
Have gained an additional level zero spell and one level one spell, then I have gained two new maneuvers which can only be Desert Wind or Devoted Spirit thanks to my prestige class, so I simply took.
Mending: (Range: 10 Feet) (Duration: Instantaneous)
Mending repairs small breaks or tears in objects (but not warps, such as might be caused by a warp wood spell).
It will weld broken metallic objects such as a ring, a chain link, a medallion, or a slender dagger, providing but one break exists. Ceramic or wooden objects with multiple breaks can be invisibly rejoined to be as strong as new. A hole in a leather sack or a wineskin is completely healed over by mending. The spell can repair a magic item, but the item's magical abilities are not restored. The spell cannot mend broken magic rods, staffs, or wands, nor does it affect creatures (including constructs).
I quickly use the spell to buff out a couple bent metal rings in my chain shirt, now, normally, this spell has a weight limit of one pound, but I am getting around this by targeting the chain links themselves which have minuscule weight and not the entire suit of armor.
'done~'
For my first level spell, I simply took something that would have made my life SOOOO much easier about five minutes ago.
Ray Of Enfeeblement: (Range: 25 feet +5 feet every 2 caster levels) (Duration: 1 Minute Per Caster Level)
A coruscating ray springs from your hand. You must succeed on a ranged touch attack to strike a target. The subject takes a penalty to Strength equal to 1d6+1 per two caster levels (maximum 1d6+5). The subject's Strength score cannot drop below 1.
As for my two maneuvers, I decided to take one from the new discipline open to me, then save the other one for Level Three maneuvers I get in two levels... well, one for Desert Wind.
Devoted Spirit:
Level 2:
Foehammer: [Prepared] (Standard Action)
Your devotion to your cause gives you boundless energy that allows you to smash through supernatural defenses. When you land an attack, you hit with such force that damage reduction offers little resistance against you.
When you use this maneuver, you make a melee attack against a single foe. This attack automatically overcomes the opponent's damage reduction and deals an extra 2d6 points of damage.
"fufufufufu..." I let out a low chuckle as I get up and continue walking down the road. 'and with that I have become strong.'
'hn... so I have found a town... but, like... I have no money...'
I walk around with a slight frown on my face, weapons hidden safely in my bag of holding along with my backpack and most of my arrows, I am also keeping at least one hand on my bag at all times so literally all that I have doesn't get stolen.
'well, well, let's just try this...'
The sound of dice rolling through my head makes itself known.
Gather Information Check Success [20] (13+7) vs Dc 20.
From what I can tell, there is actually like a place where weaker huntsmen can get jobs called the Valean Huntsmen Distribution Center, it hands out jobs for grimm extermination ranked F through C, anything higher going right to the Huntsmen academies who distribute it to huntsmen/women who are capable of handling it... or in the case of good ol Leonardo- Lionheart, not the turtle- unable to handle it.
The problem is, it is actually closed today, so I need to go sleep in an alleyway or something for a single night, then I might be able to get a job.
And nothing bad will ever happen to me as I sleep totally defenseless in this alleyway.
Nothing at all.
Never.
A knife is pressed up against my neck as I sit with my back against the wall *Sigh*
It's a dinky little knife, I believe it to be a fruit paring knife... anyways, I turn to look to the left and stare blankly into narrowed, hetero-chromatic eyes, pink and brown... connected to a ratty and filthy girl who is wearing basically rags at how much her pants and shoes are torn, overall, just a homeless, probably hasn't taken a bath in like a month, scrubby, twelve to thirteen-year-old Neo fucking Politan.
"Can I help you?" I deadpan after being woken up from my nap, the sky seems darker than it was, and- good, I have regained my spell slots.
She looks a bit taken aback by the fact that I am so nonchalant about a knife being pressed to my throat but narrows her eyes and holds out a hand.
'hn... I appear to be ridiculously before canon then... even before Roman found this sadistic midget- oh... the two girls and the two men... those were... Qrow, Taiyang, Yang, and Ruby... weren't they...'
"Are you... mugging me?"
She nods once resolutely then points to my back of holding with her offhand, then holds out her hand again.
I reach up to the blade of the knife and twist it out of her grip fairly easily. "You were trying to mug me with a fruit paring knife... seriously?"
She widens her eyes and takes a step back.
"Didn't expect me to do that, hn?" I ask. "Never met a man with no qualms of brushing elbows with death?"
Her eyes change to a white color and she physically shatters and disappears, the only telling of where she had gone is her matted hair disappearing around the corner of a building.
Spot Check Successful [12] (6+6) vs dc 10
Listen Check Successful [18] (12+6) vs dc 10
"YOU!" I flinch as someone shouts around the corner, the sound of flesh meeting flesh reaching my ears, like someone just backhanded or punched a small girl about half a foot tall.
I stand up and walk around the corner into another alleyway, it seems like it was an H junction between the buildings, to see a large balding man holding up the diminutive girl who just tried to mug me, and he is flanked by two men, maybe about twenty five to thirty. "You didn't think you would ever see me again; did you bitch!"
I step forwards, calmly walking down the alleyway.
"You never should have taken my fucking money and now you are going to regret it." The man snarls, and... licks his lips... ugh creepy.
I stop beside them, the three somehow not noticing me as I approached.
I snap the man out of his probably lustful- and completely creepy- daze as I grab his arm.
"Hn?! Who the hell are yo-"
He drops the girl as I sling him behind me and into a couple trashcans quite far behind me.
Trip Check 21 (14+7) vs 17 (13+4)
"BOSS!" The crooks shout as they rush over to the prone man.
I look down at Neo herself who is gripping her throat, her eyes still a pale, snowy white of fear.
"GRR- DO YOU KNOW WHO I AM, BOY?"
"Not particularly." I hum as I turn around and face him. "But I don't much care~"
He stands up and snarls, a visible purple outline forming around him, a red one forming around goon one, and a whitish one around goon two.
"I have aura you bastard! What are you going to do with a paring knife?"
I glance behind me. "This is how you actually mug someone with a paring knife."
Then I take a step forward.
Rolling Initiative:
Lapis: [23] (15+8)
Thug 1: [18] (17+1)
Thug 2: [12] (11+1)
'Big Boss' Glazz: [7] (4+3)
Neo Politan: [9] (5+4)
Activating Inititive:
Lapis: [23]
Thug 1: [18]
Thug 2: [12]
Neo Politan: [9]
'Big Boss' Glazz: [7]
I dash forwards, paring knife in hand, then, with a simple flick of the wrist, the small blade of the paring knife ignites, then as a dangerous blue seems to form around its tip, I swing my arm forwards, putting all of my weight behind the blow.
"Omae wa mou... shindeiru."
Lapis Attacks 'Big Boss' Glazz: [21] (9+12) vs Ac 15
The blade pieces clean through his aura, the tip digging into his stomach, and with the force of the attack, he is blasted a good twenty feet away where he rolls down the gravel floor of the alley, eventually coming to a stop with a *Thump* as he collides with the wall with a wheeze.
"Money or die." I hum.
His two cronies freeze and slowly look back towards their 'boss' who is laying face down in the gravel, battered and bruised from one attack, then slowly look back to me, fling both of their wallets at me, then abruptly sprint away as fast as their legs will carry them towards their boss, whomst they grab by the arms and legs and dash off into the distance after leaving his wallet behind as well.
Damage Dealt [35] (1d4+1+1d6+2d6+1d6+4+2d10)
'Big Boss' Glazz's Aura: 33-35= -2
'Big Boss' Glazz's Health 23-2= 21
[End Of Combat]
"And that, small girl, is how you mug people... with a paring knife." I grunt as I glance back at her to see her staring at me with a look of awe, her eye color back to what it was earlier, but... more sparkly.
I pick up the two wallets near me and toss them both to her with an underhanded throw, causing her to widen her eyes and catch them, then she looks down at the wallets and points at her face.
"Yes, for you." I hum as I walk over to the boss's wallet and pick it up, tugging out about ninety Lien which I then put in my bag of holding.
Then I simply walk out of the alleyway.
But the hetero-chromatic brat is following me.
"Need something?" I ask.
She freezes at my gaze then shakes her head to rid herself of the fear that was slowly forming, and takes a step forwards, then she claps her hands together in front of her face and bows her head slightly, then she moves her hands into a slight pyramid and puts it over her head, then she points at her chest with her thumb, then she points at me, and brings up her fists and mock-punches the air to the left of her, then she stands on the tips of her toes and makes her hand go as far as she can reach upwards as if she was measuring something, then she crosses her arms across her chest like she was hugging herself.
"…"
All of that roughly translates to "Please teach me your ways of violence, big brother!" According to my tongues ability.
"…"
I blink at her. "Why do you want to be taught by me, I'm only like three years older than you."
She blinks at the fact that I actually understood her then she points at me and slaps her thin bicep. "You're strong!"
She smiles up at me, and she has to look up quite a bit considering I am nearing about five-foot-eight while she is only about four and a half feet tall.
"I don't even have aura like you."
She slaps her cheeks and gapes. "WHAT?!"
After a couple seconds she blinks off her confusion and just erratically points at me, then puts on a pair of sunglasses- which she definitely stole- from her pocket, one of the lenses falling out and shattering on the ground, causing her to flinch slightly, then she flings out her hands as if to say that she caught a fish this big. Then she does the pyramid thing again, points at herself again, the punchy thing again and holds up a single finger.
"B-B-BUT that would mean that you are even COOLER than I thought! TEACH ME OH VIOLENT ONE!"
"Hn... fine." I sigh as I grab the slightly bloody blade of the knife, pointing the handle towards her. "You can have this back as well."
She grins, sunglasses still on her face, lens covering her brown eye, and reaches out to grab the knife, only to pause about an inch away from the handle.
She tilts her head and points at me, then turns to the side and makes a shanking motion with her hand. "Y-You trust me with a weapon even after I tried to cut you?"
"Hn, sure." I shrug.
She points to the knife then points to the spot where I knocked glazz on his azz.
"Don't you need it, though?"
"Nnnnope, I have several weapons on me, each more dangerous than a simple knife." I hum.
She shrugs and takes the knife, pulling a plastic sheath out of her pocket after she cleans the blood off with a used napkin which she also tugs from her pocket, then she sheathes the inch or so blade of the knife and puts it in her pocket.
I turn around and walk out of the alleyway, casting a quick glance over my shoulder. "So, you got a name, Brat?"
She briefly pouts at being called a brat, but silently sighs and accepts it with a simple nod.
She points to her hair and makes and eating motion.
"Neo Politan"
"Cool, Neapolitan, then?"
She scowls and makes an 'o' with her finger and thumb on one hand.
"Snrk- I know, I was just messing with you there." I snort.
She pouts lightly and continues following me, only to point at me and tilt her head. "So, what are you actually doing?"
"Well, as soon as it opens, I am going to try and get a job at the Valean Huntsmen Distribution Center, I'm strong, even without aura, so I mean... I could totally take on grimm~ In fact, earlier today I let an ursa major punch me so hard it died."
The diminutive soon-to-be psychopath raises an eyebrow.
"Yes, you heard correctly, it punched me so hard, it died." I hum.
She gives me a small golf clap. "That sounds badass!"
"I mean, I probably could have killed it without it hurting me that bad if I was at full strength, but I had killed an alpha Beowolf like five minutes prior and was still a little drained after that." I hum.
She tilts her head and holds up her sheathed knife and moves her other hand around the tip in a 'Fwooshing' motion. "But what was all that with the fire, and the dangerous looking aura of death and destruction if you don't have aura?"
"Technique." I shrug.
She slaps her cheeks again. "NANI?!"
She points to the blade and then herself. "C-Could I learn to do that?"
"Hn, well, the fire thing actually isn't all that hard to do."
She raises an eyebrow at that.
"Why don't all huntsmen use it then, you ask?"
She gives me a nod.
"I dunno really, the movement is a little unorthodox so maybe I am the only one who actually discovered it and can consistently do it?" I shrug.
She tilts her head and taps her chin.
A drop of water hits my nose.
"Hn, It's going to rain..."
She slaps her hands on the side of her head. "Oh shit!"
I let out a small yawn as it sit down, head propped up by my arm, watching the heavy rain pour down around the small overhang I and my self-proclaimed apprentice have discovered. "So... Brat, what's your deal?"
She tilts her head.
"Why is a girl that looks to be no older than thirteen wondering around mugging people out in the city?"
She makes a triangle with her fingers over her head which is now slightly wet, then crosses her arms in front of herself. "I'm homeless."
"I mean, I get that, but why?"
About a minute of hand signals later, she has finally imparted her backstory onto me. "Well, as you could have guessed, I am mute, my vocal cords just didn't grow right, and well, at the orphanage, not many people want 'broken goods' so to speak, and I was always picked on because of my appearance by the other kids, so I decided to leave. Try my luck elsewhere in the city by myself... it was actually going well, I got enough money to survive and all that junk, but, well, as you saw, my actions bit me in the butt and, well, if you hadn't been there I fear for what could have happened to me, so thanks for your help big brother!"
"Why do you keep calling me 'big brother'?" I deadpan.
"Because you went out of your way to help me! And you can understand me!"
"You do realize I am a genetic freak, right?" I ask. "That's why I can understand you. It's also why I really don't fear your dinky little knife because even without aura I regenerate."
She smiles and gives me a silent clap. "Yaaay! We can be freaks together!"
"How did you even unlock your aura anyway?" I mutter.
"Oh?" She nonverbally asks with a tilt of her head. "Hn... I... actually think I unlocked it myself... I have had it for AGES after all~"
"Wait... you can unlock that for yourself?!" I ask. "Honestly, I thought a huntsman had to do it."
She simply shrugs.
"Huh..." I hum. "I might need to work on that... with aura I would be damn near impossible to beat..."
Neo tilts her head again seemingly imagining if I had aura, then she gives me a simple nod.
We sit in silence for a couple of minutes as we watch the rain pour around us, luckily it appears to be slowly stopping, so we will be able to leave in a couple minutes or so.
"What do you mean you cant hire people without aura?" I scoff.
"It's exactly that, boy, you can't apply here without aura." A woman behind the counter slowly frowns.
"How about this, I will fight ANY huntsman here, and if I do remarkably well, or defeat them, you overlook that 'requires aura' nonsense."
"Sir, we can't do that..." The woman sighs.
"I killed an entire pack of beowolves yesterday." I scoff. "I don't need your aura nonsense."
The woman sighs, probably realizing that I am not going to leave.
"Fine you annoying brat..." The woman sighs. "I can't legally accept you unless you have aura, but if you manage to defeat one of our best huntsmen, I will get them to unlock your aura, but if you fail, don't come back until you get aura."
"that's fair." I shrug.
The woman sighs.
"Hank."
"Hn?" A muscly bald man easily six feet tall hums and looks up from a magazine he was reading over near the corner.
"Fight this boy for a second, would you?"
"Hn?" He murmurs in a thick Russian accent- which is strange because there is no Russia on Remnant... "Why would you have me fight dis babis?"
"He won't leave, and thinks that even without aura he is strong enough to fight grimm."
"I see." The man mutters as he stands from his chair, and he. Is. Huge. Easily six and a half feet and has arms as thick as tree trunks.
We walk through the building to a large dirt training field and the man takes a wooden greatsword from the wall. "Now we fight, yes?"
"Sure?" I shrug as I look across the field to him.
He smirks. "OOH! RUN! RUN! I'm coming for you!"
I slowly blink.
"You are so small! Is funny to me!" He chuckles as a yellow crackling aura appears around him.
Rolling Initiative:
Lapis: 19 (11+8)
Hank: 11 (5+6)
Activating Inititive:
Lapis: 19
Hank: 11
I crouch slightly as I enter my mystic phoenix stance, then I cast Shield on myself.
With a war cry of "Yatatatatatatata yatatatatatatata dodedavadadadada!", Hank blasts forwards in a single bound, raising his great sword above his head with one hand. "Kaboom, Kaboom!"
Hank Attacks Lapis: [9] (1+(16-8)) CRITICAL FAILURE! vs Ac 29
He loses his grip on the wooden training weapon and accidently flings it, sending it flying over my head... where it imbeds into the wooden wall behind us and sinks in about half way up the blade.
"Oho! That slaps me on the knee!" He laughs.
I stab forwards with my sword using Foehammer and my Arcane Wrath, but not burning blade to prevent arousing suspicion... even though fighting one of their 'Best Huntsmen' in one on one combat is fairly suspicious in its own right.
Lapis Attacks Hank [27] (19+11-3) Critical hit! vs Ac 16
Rolling Critical Confirm [25] (17+11-3) vs Ac 16
Critical Confirmed, Rolling Increased Damage.
He actually takes a step back from the blow and widens his eyes slightly. "maybe you aren't babis."
Damage Dealt: [32] (2d8+8+1d10+2d6)
Hank's Aura: 149-32= 117
He frowns and raises his fists. "Does not matter! My fists! They are made of steel! HA HA!"
He swings a fist at me, catching me right in the jaw, I attempt to retaliate for the attack with a slash, but he just barely dodges the hit with a grin.
Hank Attacks Lapis: [33] (18+15) vs Ac 32
Damage Dealt: [8] (1d3+7)
Lapis' Nonlethal health: 8/33
Attack of Opportunity Triggered:
Lapis Attacks Hank [13] (9+7-3) vs Ac 16
I stop holding my weapon in both hands, wipe my cheek and scowl slightly.
Then I lash out with a punch with all of my weight behind it, Hank tries to punish me for my ballsy move, but I barely avoid his strike by tilting my head to the left, my fist finds its target, right in his gut, causing him to cough slightly. "Alright you have made point."
He frowns. "I will not hold back."
Lapis Attacks Hank: [18] (11+6+4-3) vs Ac 16
Damage Dealt: [5] (1d3+3) Nonlethal, [16] (2d6+1d10) Lethal
Aura Negates Nonlethal Damage.
Hank's Aura: 117-16= 101
Attack of Opportunity Triggered:
Hank Attacks Lapis: [30] (15+15) vs Ac 32
"Interesting!" Hank exclaims as he tries to hit me with a one-two punch combo, both missing by a large margin, my retaliating strike missing him by quite a bit as well.
Hank Fullround Attacks Lapis: [30] [15] (15+15) (5+10) vs Ac 32
Attack of Opportunity Triggered:
Lapis Attacks Hank [14] (10+7-3) vs Ac 16
'ac tank is the way to go~'
I slash at him again, striking him with another foe hammer and burning another first level spell, bringing me down to two remaining, the blow causing him to grit his teeth and frown "Boy, you are quite strong, yes?"
Lapis Attacks Hank: [21] (13+7+4-3) vs Ac 16
Damage Dealt: [20] (1d8+4+1d10+2d6)
Hank's Aura: 101-20= 81
"Yeah?" I ask as I avoid two more punches, my blade actually finding its mark against his side this time and causing him to wince slightly.
Hank Fullround Attacks Lapis: [31] [12] (16+15) (2+10) vs Ac 32
Attack of Opportunity Triggered:
Lapis Attacks Hank [24] (20+7-3) vs Ac 16 Critical Success!
Rolling Critical Confirm [18] (14+7-3) vs Ac 16
Critical Confirmed. Rolling Increased Damage.
Damage Dealt: [24] (2d8+8)
Hank's Aura: 81-24= 57
"You are not simple baby, I will unlock aura after this, you are strong man, you will make good huntsman!"
"Well, thank you." I hum as I land another brutal blow on his chest
Lapis Attacks Hank: [19] (11+7+4-3) vs Ac 16
Damage Dealt: [26] (1d8+4+1d10+2d6)
Hank's Aura: 57-26= 31
Hank lets out a warcry as he swings his fist down at me, his aura taking a small hit as well as I assume he activates his semblance, his fist collides with my cheek and sends me flying as I feel like a truck hit me... and I would know considering... that was how I died.
Hank Fullround Attacks Lapis: [35] [15] (20+15) (5+10) vs Ac 32 Critical Success!
Rolling Critical Confirm [29] (14+15) vs Ac 32
Critical Confirmation failed, rolling normal damage.
Damage Dealt: [19] (2d3+14)
Lapis' Nonlethal health: 21/33
My consciousness wains for a moment, but I quickly blink it off and regain clarity, the bruise on my cheek slowly disappearing with my regeneration.
[End Of Combat]
"Da, this is enough." Hank grunts. "Come here, manly man-boy."
"You are going to unlock my aura?" I ask.
"Da, you made deal with Martha, you are strong, boy, you take punch from hank, you are worthy huntsman!" The tall man laughs boisterously. "Give me hand."
"Oh... Neat." I mumble as I hold out my hand.
"For it's in passing that we achieve immortality. Through dis become a paragon of virtue and glory to rise above all, infinite in distance and unbound by death. I release your soul and by my shoulder protect thee."
Your aura has been unlocked.
A bright white shimmering aura appears around me, crackling menacingly.
Stats:
Str: 21 (+5)
Dex: 21 (+5)
Con: 16 (+3)
Int: 14 (+2)
Wis: 20 (+5)
Cha:21 (+5)
Hp: 33/33
Aura: 65/66
'w-what?'
Aura is an ability all living creatures can have, provided it is unlocked for them, granting them massively increased physical abilities, quicker healing, and even a special power called a Semblance.
Your maximum Aura is equal to double your health, and you may activate it as an immediate action to increase your Str and Dex stats by your character level, this also makes it so your aura takes damage in place of your hit points, if you are damaged before you activate your aura, you gain Fast Healing 1 (If you did not already have it), Activating your aura in this manner consumes 1 aura for every minute it is active, and you regenerate 1/10 of your Aura every 30 minutes.
Upon reaching level 5 (or other circumstances are achieved) you gain the use of your semblance, which can take the form of nearly anything, but in your case, it will take the form of any other class feature with your current level being tied to the class. Say, for example, you chose the Rogue Feature, 'Sneak Attack' and you are a fifth level Barbarian, you will have 3d6 Sneak Attack damage.
'…'
'so not only does this increase my physical stats by my character level, but it ALSO allows me to nab a class feature?
What would you like your semblance to be?
I look up to Hank. "Hn, thank's for that..."
"No problem little Huntersman." He laughs as he walks out of the sparring arena.
I let out a long sigh after he is gone, ignoring the stares of a couple people who were in the room training, then disable my aura and begin exiting the building.
The world seemingly shatters as Neopolitan herself appears beside me.
"Well... I did it." I quietly mutter.
She does a small golf-clap.
Then she tilts her head. "Now what?"
"Alright, first, we are going to go and spend our hard-earned wealth to go buy a room at an inn, maybe get some food, then, this is the most important thing on my current priority list, you are going to get a fucking bath, brat, you REEK."
She crosses her arms over her chest and pouts lightly, then gets a smug cocky expression and does several chained together hand motions that basically translate to "Take a bath you say? Are you this desperate to see me naked~ *Eyebrow wiggle*."
"Please" I scoff. "You aren't my type."
She recoils as if I just struck her and clutches her chest. "T-That hurts man... I-I'm perfect! What do you mean 'You aren't my type'?!"
"I like my women like I like my women... my age, not some seven-year-old."
"I AM FOURTEEN!"
"Sure, sure, midget." I shrug as I walk out the door of the VHDC.
Clothes are expensive... I actually had to purchase some more for my, self-proclaimed little sister, via my shop, then I figured out I could actually put Lien into the shop to transform it into 'Gp'… sadly every Lien equals a Silver piece... so a single GP is worth 10 Lien... and I don't appear to be able to transform 'Gp' into Lien, but if I could, I would easily have a quarter of a one hundred thousand Lien...
Though I saved a bit of money by Mending her old clothing, it is currently in the washing machine in an attempt to rid any dirt from it, thank goodness for life ten, where I was a butler apparently... eh... it payed well~
But now, as Neo is taking a bath, it gives me time to figure out what I should make my semblance...
'can it be ANY class feature? Including prestige classes'
Affirmative.
"…"
'what is the most broken thing I could possibly add to myself... at this point it is either divine spellcasting of some sort for an ultimate 'fuck you' to grimm, or... maybe I could go Veils from Initiate of the Sevenfold Veil?'
I pause.
'divine spellcasting...'
Would you like 'Divine Spellcasting' to be your semblance?
[Yes] [No]
'NONONO WAIT! I want Divine Spellcasting, but I want to progress like an Ur Priest!'
Would you like 'Ur-Priest Spellcasting' to be your semblance?
[Yes] [No]
I reach out and tap yes.
Confirmed.
Semblance: Un-Holy, Holy Power:
Caster Level: 7
Maximum Level of Spell usable: 5
Aura Usage Chart:
Spell Level 0: Spend No Aura.
Spell Level 1-2: Spend Aura Equal to the level of the spell.
Spell Level 3-4 Spend Aura Equal to the level of the spell. *1.5 (Round Down)
Spell Level 5-6 Spend Aura Equal to the level of the spell. *3
Spell Level 7-8 Spend Aura Equal to the level of the spell. *5
Spell Level 9 Spend Aura Equal to the level of the spell. *10
Normally, an Ur Priest would have to prepare their spells from the Cleric Spell List, but through the power of aura, you can call upon any spell from the cleric spell list by simply spending aura.
You currently cannot use any meta-magic feats with your Semblance
"…"
'shit. I just became overpowered as FUCK.'
Neo finally comes out of the bathroom in her new clothes looking fairly displeased, a simple black hoodie that says 'Midget' on the front in bright white comic sans lettering, and some jeans.
It took her a while, but I guess most of that was taken combing her hair which looks much nicer now, all shimmery and glossy.
She points at her chest with a scowl.
"What?" I ask.
"Why THIS hoodie?" She silently asks by grabbing the sleeve around her wrist and pulling it off her skin slightly.
"I thought it fit." I shrug.
She frowns, clearly displeased.
I hop off the bed with a yawn, now in my original blue hoodie. "We are going on our first mission tomorrow, you sleep in that bed, I'll sleep on the couch over here."
I toss a sheathed object onto the bed as I walk away. "By the way, that's yours... much better than a simple paring knife hm?"
She widens her eyes and slowly walks over and picks up the masterwork short sword, observing her own reflection in the gleaming and polished blade.
She looks back up with a slightly confused gaze.
"Where did I get that?" I ask for her.
She nods once.
"Maaaagic~" I hum.
She looks at me with half lidded eyes.
"I went out and bought it while you were taking a bath... you took what, three entire hours?"
She shrugs a simple "Fair enough."
"Creep extermination... Creep extermination... Juvenile Nevermore nest destruction..." I mutter under my breath before looking over my shoulder. "What's your opinion on this, Neo?"
Neo has new 'combat apparel' that I bought for her, a simple leather chest plate with quite a few metal studs around across the armor, it is slightly less armored than what I wear, but it does weigh quite a bit less.
She makes a brief flapping motion with her hands then crosses her arms in front of her.
"Yeah, yeah... flying enemies suck... no Nevermore extermination until I get a gun or something." I nod as I look back to the 'bounty board'. "Any suggestions?"
A piece of paper is slid in front of my eyes. "Hn?"
I take it from her hands and look at it "Beowolf pack extermination?"
She nods once then taps a spot at the bottom of the paper.
"Oh wow... it does pay quite a lot..." I murmur.
"A small-town east of Vale is being harassed by several packs of beowolves, upon slaying four alpha beowolves, the huntsmen partaking in this request will be payed ten thousand Lien, or in the case of several huntsmen completing the job, the money will be spit between you." I quietly read it aloud.
"Hn, alright, this one looks good." I nod.
I walk over to the desk. "Heeeeey Martha~"
"Oh god, it's you..." The spectacled woman sighs.
"Are there like, any sort of process I need to do when going for a job? Like a stamp, maybe get you to call the people at the destination and tell them I am on my way?"
"You just bring me the piece of paper from that board over there, I enter it into the system, and you get permission to hitch a ride on any bullhead going out in that direction, bullheads have irregular routes, so once you are at your destination, you might be forced to stay there a week or a month or two while waiting for another bullhead to show up."
"All right." I slowly nod as I slide the piece of paper across the desk. "I'll take this one."
"Really?" She raises an eyebrow. "Are you... sure... you want to take this one? Beowolves are really strong and I don't know if I should allow two kids to go out on this..."
"I wasn't joking when I said I killed an alpha beowolf without aura." I deadpan. "It was a one-on-one, but now with aura and my semblance unlocked... it should be just a biiit more even."
"You have already unlocked... your semblance?" The woman mutters.
"Yep." I hum as with a small flex of my aura, a wolf made of ice appears behind me. "I can summon SIXTY of those before I run out of aura, so I am going to be fine."
"A-A summoning semblance?!" She whispers. "Only Schnees have something like that..."
"I'm not a Schnee..." I deadpan as Neo fawns over the 'ice doggy', getting it to shake her hand... only to let out a silent shriek of despair as it evaporates about forty seconds later.
Martha lets out a loud sigh. "Fine, a bullhead for that village leaves in about an hour, and once you are there, unless you can complete this in like two hours, you will be forced to stay there for about a week, you could always try to walk back, but it would probably take longer than just waiting... the flight will take... maybe an hour?"
"Cool." I hum as I grab the piece of paper, spin around and walk away "Come on, Neo, we are leaving."
Tutorial completed, Strengthening Grimm.
I pause as a message suddenly appears in front of me as Neo and I sit in the back of the bullhead.
'…'
'what?'
'So, the grimm are stronger... that's bad... but I am also much stronger than I was, so I should be fine, right? Plus, I have Neo! I'll be fiiine~
A juvenile Beowulf leaps out of the bushes beside us, raising its claws in order to claw me, but Neo blurs around me, stabbing her new sword directly into the throat of the grimm.
Neo attacks Young Beowolf [27] (18+9) vs Ac 17
Damage Dealt [12] (1d6+2+1d6+3)
Young Beowolf's health: 11-12= -1
With a simple twist of her blade, she beheads it, then looks back at me with a small smile.
"Wow... that was pretty good." I hum. "One of the packs seem to know where we are now."
We both hear a howl out in the forest, about five hundred feet away or so, then the noise of a dozen or so paws pounding on the ground.
'Young beowolves seem about the same, but that one was quite a bit faster than the three I killed the day before yesterday, and its ac is like... three higher.
I activate my aura, cast shield on myself, then cast Cat's Grace on Neo, then cast a simple level three spell with my aura, summoning forth [4] (1d4+1) wolves made of ice.
Rolling Hitdice.
Wolf #1 has [32] (2d10+20)
Wolf #2 has [27] (2d10+20)
Wolf #3 has [38] (2d10+20)
Wolf #4 has [26] (2d10+20)
"You ready?" I hum as I glance to my left.
She resolutely nods once and raises her sword, just as a wave of beowolves pour from the tree line.
Rolling Initiative:
Lapis: [25] (16+9)
Neo: [10] (1+9)
Beowolf 1: [7] (4+3)
Beowolf 2: [17] (14+3)
Beowolf 3: [19] (16+3)
Beowolf 4: [18] (15+3)
Beowolf 5: [14] (11+3)
Beowolf 6: [18] (15+3)
Young Beowolf 1: [13] (9+4)
Young Beowolf 2: [9] (5+4)
Young Beowolf 3: [16] (12+4)
Alpha Beowolf: [14] (12+2)
Activating Initiative:
Lapis: [25]
Beowolf 3: [19]
Beowolf 4: [18]
Beowolf 6: [18]
Beowolf 2: [17]
Young Beowolf 3: [16]
Beowolf 5: [14]
Alpha Beowolf: [14]
Young Beowolf 1: [13]
Neo: [10]
Young Beowolf 2: [9]
Beowolf 1: [7]
My four wolves immediately rush forwards, a blast of cold air blowing out from them as they reach their targets, the three younger beowolves instantaneously being frozen solid as the cold wave hits them, then the ice wolves each attack one of the older beowolves, trying to snap at their legs and drag them down to the ground.
Ice Wolf #1 attacks Beowolf 3 [10] (5+5) vs Ac 18
Ice Wolf #2 attacks Beowolf 4 [23] (18+5) vs Ac 18
Ice Wolf #3 attacks Beowolf 6 [22] (17+5) vs Ac 18
Ice Wolf #4 attacks Beowolf 2 [25] (20-+5) vs Ac 18 CRITICAL SUCCESS!
Rolling Critical Confirm [14] (9+5) vs Ac 18
Critical Confirmation failed, rolling normal damage.
Damage Dealt [5] (1d6+1)
Damage Dealt [4] (1d6+1)
Damage Dealt [6] (1d6+1)
Beowolf 4's Health: 22-7(Cold)-5= 10
Beowolf 6's Health: 22-11(Cold)-4= 7
Beowolf 2's Health: 22-11(Cold)-6= 5
The wolves try to trip their foes. [16] vs [15], [21] (Critical Success) vs [20], [5] vs [12]
I let out a simple snort as I watch my wolves tear into the large lycanthropic creatures and tug them downwards, I get into my 'Arcane Wrath' stance, deciding not to burn any spells to fuel it, then I pull out an arrow, and with a flick, send it flying right towards Beowolf 2's head, one of the only ones still standing after that first wave of attacks.
Lapis Attacks Beowolf #6 [22] (15+7) vs Ac 18
Damage dealt [4] (1d8)
Beowolf 6's Health: 5-4=1
My attack leaves it barely alive as the arrow sinks into its eye socket, it stumbles slightly and lets out a small growl as Beowolf 3 whales on my ice wolf.
Beowolf 3 full round attacks Ice Wolf 1 [22] [13] [5] (15+7) (11+2) (3+2) vs Ac 16
The beowolf's jaws close around the back of the ice construct and with a twist it breaks off a large hunk of the ice wolf's scruff, sending cracks cascading through its entire body.
Damage Dealt [11] (1d6+5)
Ice Wolf 1's health: 32-11=21
'okay, yeah these are definitely tougher than they used to be...' I mentally sigh as I quickly construct a barrier of light around Neo and I.
Beowolf 4 gets up, easily avoiding the bite from the ice wolf standing above it, then simple slashes at it with a claw, cracking it quite a bit.
Beowolf 4 attacks Ice Wolf 2 [19] (12+9) vs Ac 16
Damage Dealt [8] (1d4+5)
Ice Wolf 2's health: 27-8=19
Beowolf 6 tries to do the same as its brethren that acted before it, but the ice wolf above it lunges forwards and wraps its jaws around its neck, then with a simple twist and a *CRACK* the black beasts stops moving.
Attack of Opportunity Triggered
Ice Wolf 3 Attacks Beowolf 6: [22] (19+3) vs Ac 18
Damage Dealt: [7] (1d6+1)
Beowolf 6's health: 7-7=0
The next beowolf in initiative decides it is going to be pissed off at me, and move around the ice wolf in front of it, only for it to grab its ankle and make it fall face first into a particularly sharp and sturdy frozen shrub that was frozen solid from the prior burst of cold.
Attack of Opportunity Triggered
Ice Wolf 4 Attacks Beowolf 6: [21] (18+3) vs Ac 18
Damage Dealt: [3] (1d6+1)
Beowolf 2's health: 1-3=-2
"Neo, a picture if you would, we need proof that we killed the alpha."
Beowolf 5 lets out a howl and lunges towards the wall of light, briefly bumping into it before continuing though, where it tries to bite the smaller target, Neo, who ducks past as the teeth clamp down around where her hand was seconds before.
Beowolf 5 attacks Neo [24] (17+7) vs Ac 25
The alpha beowolf charges me and swings it arm towards my chest, but It is stopped by one of the several invisible shields surrounding me.
Alpha Beowolf attacks Lapis [28] (16+12) vs Ac 34
Neo takes a single step backwards and whips out a scroll, taking a quick snapshot of me fighting the alpha beowolf, then slips it back into her pocket with a small smile.
The final beowolf charges over to ice wolf 4 and tries to bite it, but trips over its own paws on the slick ground and faceplants right in front of it.
Beowolf 1 attacks Ice wolf 4 [8] (1+7) CRITICAL FAILURE
My wolves swarm about, Beowolf 4 being killed in a quick blast of ice, from the two surrounding ice wolves, then Ice wolf 2 and 3 go to assist #1 who is fighting Beowolf 3 in a 1v1.
Ice wolf 1, 2 and 3 attack Beowolf 3 [21], [14], [10] (16+5) (9+5) (3+7) Vs Ac 18, 14, 14
Damage Dealt [7] (1d6+1) [5] (1d6+1)
Beowolf 3's health: 15-7-5-1(Cold)=2
Ice wolf 4 attacks beowolf 1 [21] (18+3) vs Ac 14
Damage Dealt [5] (1d6+1)
Beowolf 1's Health: 22-5-6(Cold)=11
The wolves try to trip their foes. [15] (14+1) vs [13] (8+5)
I watch as Beowolf 3 is tripped and quite literally dogpiled by the three ice wolves with a small smile, it is actually quite amusing watching my creations pin the grimm, but I need to focus on something else at the moment.
I twist my hand, enveloping my blade in fire, then slash upwards towards the alpha's chest, putting all of my weight behind the blow and burning a first level spell.
Lapis Attacks Alpha Beowolf [27] (14+13) vs Ac 20
Damage dealt: [36] (1d8+7+1d8+2d6+1d10+1d6+4)
Alpha Beowolf's Health: 56-36=20
My blow collided with one of the wolf's exposed rib-armor, cleaving it from its chest and sending it flying through the air end over end where it lands in the now frostbitten grass behind it.
Beowolf 3 tries to get up, but is easily taken down by one of the three attacks of opportunity, poor guy never stood a chance...
Beowolf 5 realizes how much damage I did to its alpha so it quickly steps around me, to get into a flanking position, my blade lashes out at it, catching it right in the side and filling it full of holy power, killing it instantaneously as it was already slightly weakened from my wolves' first ice blast
Attack of opportunity triggered:
Lapis attacks beowolf 5 [27] (18+9) vs Ac 18
Damage Dealt: [18] (1d8+7+1d8)
Beowolf 5's health 16-18=-2
The alpha beowolf claws and bites at me, each missing me easily, I could have probably not had any buffs up and dodged all of those...
Alpha Beowolf full round attacks Lapis [24] [19] [24] (12+12) (12+7) (17+7) vs Ac 34
Neo steps over to the side of the alpha and blankly stabs it once, like just a little poke... that slips in between its ribs and punches clean through its back.
Neo attacks Alpha Beowolf [29] CRITICAL SUCCESS vs Ac 20
Rolling Critical Confirm [27] (18+9) vs Ac 20
Critical Confirmed, Rolling Increased Damage.
Damage dealt: [22] (2d6+6+1d6+3)
Alpha Beowolf's Health: 20-22=-2
The large wolf falls down, dead.
[End of combat]
My four wolves effortlessly kill the remaining beowolf as I slowly look over to Neo who looks just as stunned as I do at the fact that she instantly killed an- albeit weakened- alpha beowolf in one hit.
"DAMN, Neo, that was actually a really good hit... good job!" I exclaim as I pat her head, she leans into the pat with a large smile.
You have gained 3750 Exp
Exp Required Until Next Level: 1200
"Well, it took us about thirty minutes to get out here, and I really don't want to stay here for a week, so we should really pick up the pace if we want to get back on that bullhead before it leaves in about an hour and a half." I hum. "Our battle should have attracted some attention so maybe we won't have to walk another thirty minutes to find the remaining alphas..."
Neo gives me a small salute with a smile.
"Alright, then, let's find us some alpha beowolves!"
We are both sitting side by side at the back of the bullhead once more, both sort of chilly... as the bullhead rocks back and forth mid-flight.
I am now level seven... I have unlocked my second level arcane spells and third level Desert Wind and Devoted Spirit maneuvers; my semblance can now also be used to duplicate seventh level divine spells... and, honestly, I am just a bit too powerful... I can also tell that Neo grew on this adventure as well... how much, I don't know, but she definitely grew or had some sort of epiphany while watching me fight.
Leveling up has also granted me this:
Empowering Strike (Su): Beginning at 4th level, when you successfully attack an enemy with a martial strike, an arcane spell that you cast before the end of your next turn is empowered (as by the Empower Spell metamagic feat). Casting a spell that has been empowered through this ability does not increase the effective level of a spell you cast. You do not need to know the Empower Spell feat to use this ability. You can use this ability once per encounter.
The way we beat the last of the beowolves was... fairly chaotic...
I point forwards dramatically as a large long-necked ice statue that is over thirty feet long with flippers for legs looks down at a group of eight beowolves, then just simply opens its mouth and kills literally all of them but the alpha with a cone of ice cold water and wind that leaves horizontal icicles along the tree branches and several fancy looking beowolf statues in its wake, one cracking open to reveal the alpha at about half heath, only for a baseball sized ball of white-hot fire to collide with its chest and punch right through it entirely.
Yeah, maybe standing next to a giant iceberg dinosaur in the middle of fall while using fire wasn't a good decision... because now I think we both have colds... or, well, I probably won't because I am immune to cold damage in general, but Neo? Not so much...
For my sixth level feat, I picked up combat casting, it just gives me Plus four on concentration checks when I cast defensively, I just took it for the Abjurant Champion prerequisite...
I pat Neo's head and let out a sigh "Sooo, you have fun on your first Grimm extermination mission?"
She smiles and gives me a single nod then slumps back against the chair she is sitting in.
"Just tired?"
She nods again.
"Yeah, running around in the forest for an hour and a half, killing monsters, will do that to you." I hum.
She rolls her eyes and lets out a quiet yawn.
"At least with that money we made, we might be able to rent an apartment, they are like, what? One thousand Lien per month including power? Yeah, if we save up, we should be able to easily live without doing another job for at LEAST two or three months."
She frowns slightly.
"You want to eat out just a bit?"
She nods once.
"Hn, yeah, we should be able to do that, but we will need to take jobs more often." I mumble. "So, what do you want when we get back?"
She tilts her head and scratches her chin.
She perks up as she decides what she wants then points to her hair.
"Neapolitan ice cream?" I ask.
She nods once.
"Alright." I shrug.
"Heeey Martha, we finished the thing~"
"W-" the brown haired woman flinches as she looks up from her computer, her glasses falling down her nose slightly. "WHAT?! Y-you were gone for four hours... how did you complete that mission in that time?"
"Neo, the pictures."
My multicolored compatriot smiles and nods once, then pulls out a scroll, unfolds it and holds it out in front of her, showing Martha the pictures, the first showing me mid-slash against the first alpha beowolf, the next of an alpha being torn apart by several ice Crocodiles, then another of me fighting two alpha beowolves at the same time with a grin, and the final one is of the frozen beowolf statues, the alpha only just breaking out of its mold, yeah, that last one just jumped us as we were returning to the village, we had already killed four alphas, but I guess it just really wanted to die.
"W-What?" The woman slowly whispers.
"Kay bye~" I hum as I turn around and walk towards the exit, Neo spinning and skipping after me. "Let's go get that ice cream, yeah?"
Well? What did you think? Should I try and make this a 'real' series? the main reason i didn't post it is because i felt like it is WAAAY too chaotic, i would need to re-write some things, maybe erase all the die rolls, keeping only the 'status sheets', making it 'Inspired by D&D' and not just 're-skinned D&D'... hn... yeah, i'd probably do that... it would make it a bit more conceive, that last beowolf fight had blocks of text in between the combat and that was pretty annoying...
Anyways, I have no schedule for this, but I'll try to update with more stories when I can... and you will probably notice I play around with the name 'Lapis Lazuli' a lot in most of these, that's because I never really intended to upload them.
Anyways, see ya!
