Shard: Seed x Chill x Restraint

Classification: Blaster/Shaker/Striker

Power: The user is a Cluster Trigger whose powers are the ability to fire fast-growing seeds from their mouth, generate cold wind, and tether enemies to the ground. The seeds the user generates quickly grows into vines that can mess up an enemy's movement by tripping them up with them. Combined with their ability to create heavy cold wind to blow enemies over and the ability to create an energy tether that attaches them to the ground, the user excels in zone/battlefield control.

Shard: Noise

Classification: Blaster/Shaker/Brute

Power: The user can absorb sound and redirect it in the form of concussive blasts. The user is immune to sound based effects and attacks as a result. The user can control the output of their blasts, making them deal less damage to knock back enemies, or increase it to deal damage at a wide range.

Shard: Seer

Classification: Striker/Thinker

Power: The user, through holding an object that belongs to a target, can see visions of that target's future. These visions are experienced through the eyes of the target, so not everything in their vision may be true or real. The user can only use this ability a couple times per day before experiencing a massive headache.

Shard: Fullness

Classification: Striker

Power: The user can fill up empty containers and the like with any liquids they desire. The user can only create liquids that already exist in nature. The user must be touching an empty container to use this power.

Shard: Signal

Classification: Tinker

Power: The user is a Tinker who specializes in the creation and maintenance of Signal Tech. The user can create Tinkertech capable of manipulating signals of all kinds to achieve different effects. Such examples include Tinkertech radios, signal hijackers, and trackers.