Made the Transformers cards with CMXB.

1. Autobot – Optimus Prime

Level: 7: Attribute: LIGHT: Monster type: Cybertronian: Card type: Effect:

ATK: 2500: DEF: 2000

If "Cybertron" is on the Field and you have at least two "Autobot" monsters on the Field, you can Special Summon this card from your Hand or GY. All "Autobot" monsters you control gain 500 ATK and DEF. Your opponent's monsters cannot attack "Autobot" monsters, except this one.

Appearance: Transformers G1 Optimus Prime about to fire his gun.

2. Cybertron

Field Spell

Once per turn you can Special Summon a Level 4 or below Cybertronian monster from your Hand or GY. Cybertronian monsters you control cannot be destroyed by card effects. If this card is destroyed it is shuffled back into the Deck instead of going to the GY.

Appearance: G1 Cybertron from Transformers.

3. Decepticon – Megatron

Level: 7: Attribute: DARK: Monster type: Cybertronian: Card type: Effect:

ATK: 2500: DEF: 2000

If "Cybertron" is on the Field and you have at least two "Decepticon" monsters on the Field, you can Special Summon this card from your Hand or GY. All "Decepticon" monsters you control gain 500 ATK and DEF. Your opponent's monsters cannot attack "Decepticon" monsters, except this one.

Appearance: Transformers G1 Megatron about to fire his gun.

4. Autobot – Bumblebee

Level: 4: Attribute: LIGHT: Monster type: Cybertronian: Card type: Effect:

ATK: 1800: DEF: 1600

This card can attack your opponent directly, but when it uses this effect, any battle damage it inflicts to your opponent is halved.

Appearance: Transformers Animated Bumblebee with his stingers out.

5. Autobot – Rachet

Level: 5: Attribute: FIRE: Monster type: Cybertronian: Card type: Effect:

ATK: 1500: DEF: 2000

If only your opponent controls a monster, you can Special Summon this card (from your hand or GY). Once per turn you can take a "Autobot" monster from your GY and add it to your hand.

Appearance: Transformers Animated Rachet.

6. Autobots Roll out

Normal Spell

You can Special Summon all Level 4 or below "Autobot" monsters from your Hand.

Appearance: Various Autobots in vehicle mode rolling out

7. Matrix of Leadership

Equip Spell

This card can only be equipped to "Prime" Cybertronian monsters and "Autobot – Hot Rod". The Equipped Monster gains 1000 ATK. If the Equipped Monster attacks an opponent's monster and that monster gains ATK this card gains the same amount of ATK as that monster. If this card is sent to the GY, it goes back into your hand.

Appearance: The Matrix of Leadership from the G1 Transformers movie.

8. Autobot – Hot Rod

Level: 4: Attribute: FIRE: Monster type: Cybertronian: Card type: Effect:

ATK: 1600: DEF: 1400

This card can make a second attack during each Battle Phase. If this card attacks an opponent's monster, this card gains 500 ATK during the Damage Step only.

Appearance: G1 Transformers Hot Rod.

9. Light Our Darkest Hour!

Normal spell

If a "Prime" monster with the "Matrix of Leadership" Equipped to it is on the field, destroy all cards your opponent controls.

Appearance: G1 Hot Rod holding the Matrix of Leadership during the movie where he is about to become a Prime.

10. Autobot – Ironhide

Level: 5: Attribute: EARTH: Monster type: Cybertronian: Card type: Effect:

ATK: 2000: DEF: 2000

This card cannot be destroyed by battle. Your opponent's monsters cannot attack "Autobot" monsters, except this one.

Appearance: G1 Transformers Ironhide.

11. Autobot – Cosmos

Level: 4: Attribute: LIGHT: Monster type: Cybertronian: Card type: Effect:

ATK: 1000: DEF: 2000

Once per turn you can look at either your opponent's facedown monsters or facedown cards in the Spell/Trap Card Zone. If you control a "Autobot" monster your opponent cannot attack this card.

Appearance: G1 Transformers Cosmos.

12. Autobot – Mudflap

Level: 4: Scale: 1: Attribute: EARTH: Monster type: Cybertronian: Card type: Pendulum/Effect:

ATK: 1700: DEF: 1500

Pendulum Effect: Once per turn you can Special Summon 1 Level 4 or below "Autobot" monster from your Deck. Once per turn if a "Autobot" monster you control would be destroyed by Card effect(s) it's not.

Monster Effect: If this card is destroyed by battle or by card effect you can add this card to your hand instead of face-up in the Extra Deck. Once per turn while this card is on the field you can Special Summon "Autobot – Skids" from your Deck, GY, or Banished Zone to your Field.

Appearance: G1 Transformers Mudflaps.

13. Autobot – Skids

Level: 4: Scale: 8: Attribute: EARTH: Monster type: Cybertronian: Card type: Pendulum/Effect:

ATK: 1700: DEF: 1500

Pendulum Effect: Once per turn you can Special Summon 1 Level 4 or below "Autobot" monster from your GY. Once per turn if a "Autobot" monster you control would be destroyed by battle it's not.

Monster Effect: If this card is destroyed by battle or by card effect you can add this card to your hand instead of face-up in the Extra Deck. Once per turn while this card is on the field you can Special Summon "Autobot – Mudflaps" from your Deck, GY, or Banished Zone to your Field.

Appearance: G1 Transformers Skids.

14. One Shall Stand, One Shall Fall

Normal Trap

if your Opponent Special Summons a Level 5 or higher monster you can Special Summon a "Autobot" monster from your hand, Deck, or GY with the same Level. You can banish this card from your GY and Special Summon "Autobot – Optimus Prime" from your hand, Deck, or GY.

Appearance: G1 Optimus Prime and G1 Megatron fighting each other

15. Biomechanical

Normal Spell

Change a non Cybertronian monster into a Cybertronian type, then it can be used to make a
"Targetmaster".

16. Star Saber

Equip Spell

Equip only to a "Autobot" monster. The equipped monster gains 700 ATK. If the equipped monster attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When the equipped monster deals Battle Damage to your opponent: Draw 1 card.

Appearance: The Star Saber from Transformers Prime.

17. Dark Star Saber

Equip Spell

Equip only to a "Decepticon" monster. The equipped monster gains 700 ATK. If the equipped monster attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When the equipped monster deals Battle Damage to your opponent: Send the top 2 cards of their Deck to the GY.

Appearance: The Dark Star Saber from Transformers Prime.

18. Headmaster Autobot - Chromedome

Bar: 5: Attribute: EARTH: Monster type: Cybertronian: Card type: Headmaster (Red)/Effect:

ATK: 3000: DEF: 3000

1 Level 5 "Autobot" Monster

This card cannot be targeted by Card Effect(s). When this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the ATK of the destroyed monster in the GY.

Appearance: G1 Transformers Chromedome.

19. Autobot – Cliffjumper

Level: 4: Attribute: EARTH: Monster type: Cybertronian: Card type: Effect:

ATK: 1900: DEF: 1200

If this card attacks an opponent's monster, this card gains 500 ATK during the Damage Step only.

Appearance: G1 Transformers Cliffjumper.

20. Autobot – Mirage

Level: 4: Attribute: EARTH: Monster type: Cybertronian: Card type: Effect:

ATK: 1700: DEF: 1400

Once per turn if an opponent's monster declares an attack you can negate it.

Appearance: G1 Transformers Mirage.

21. Scraplet Infestation

Normal Trap

Special summon as many Scraplet tokens as possible, (Cybertronian/DARK/Level 1/ATK 500/DEF 500) with this effect: if this monster battles a Machine, Cybertronian or Psychic monster that monster is destroyed before damage calculation.

Appearance: Scraplets swarming Vehicons from Transformers Prime.

Scraplet Token

Level: 1: Attribute: DARK: Monster type: Cybertronian: Card type: Token

ATK: 500: DEF: 500

If this monster battles a Machine, Cybertronian or Psychic monster that monster is destroyed before damage calculation.

Appearance: Scraplets from Transformers Prime.

22. Autobot – Jazz

Level: 4: Attribute: EARTH: Monster type: Cybertronian: Card type: Effect:

ATK: 1900: DEF: 800

Once per turn (During either Player's turn) if your opponent activates a Spell or a Trap Card you can negate it.

Appearance: G1 Transformers Jazz.

22. Autobot – Grimlock

Level: 7: Attribute: EARTH: Monster type: Cybertronian: Card type: Effect:

ATK: 2600: DEF: 800

This card can attack every monster your opponent controls (one attack on each monster per Battle Phase). This card gains ATK if "Autobot – Slag", "Autobot – Sludge", "Autobot – Snarl", "Autobot – Swoop" is on the field X 400.

Appearance: G1 Transformers Grimlock.

23. Autobot – Slag

Level: 6: Attribute: EARTH: Monster type: Cybertronian: Card type: Effect:

ATK: 2400: DEF: 2000

If this card attacks a Defense Position monster, inflict piercing battle damage. If this card inflicts battle damage to your opponent: Draw 1 card.

Appearance: G1 Transformers Slag.

24. Autobot – Sludge

Level: 6: Attribute: EARTH: Monster type: Cybertronian: Card type: Effect:

ATK: 2000: DEF: 2600

If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step for him.

Appearance: G1 Transformers Sludge.

25. Autobot Savior

Normal Trap

When your opponent declares an attack, Special Summon one "Autobot" Monster from your hand or GY, and the attack is switched over to that monster.

Appearance: G1 Transformers Ironhide protecting Prowl.

26. Autobot – Sky Link

Level: 8: Attribute: WIND: Monster type: Cybertronian: Card type: Synchro/Effect:

ATK: 3000: DEF: 2800

1 Cybertronian Tuner Monster + 1 or more non-Tuner Cybertronian monster(s)

When this card is Synchro Summon deal 200 Damage to your opponent for each "Autobot" monster you control. If this card destroys a monster by battle you can special summon a "Autobot" monster from your GY in Defense Position. When this card destroys a monster by battle it can attack again.

Appearance: G1 Transformers Sky Link

27. Forge of Solus Prime (Transformers Prime)

Equip Spell

Equip only to a "Prime" Cybertronian monster. The equipped monster gains 800 ATK. Once per turn you can add a Spell or Trap Card that has Cybertronian in its card text from your Deck or GY to your Hand. When this card is sent from the Field to the GY target the monster this card was Equipped to (if any): Draw card(s) equal to its Level, then you gain LP for each card you drew from this effect x 300.

Appearance: Forge of Solus Prime from Transformers Prime.

28. Will of the AllSpark

Normal Spell

For every Cybertronian monster you control you draw card(s) for each one +1. During your opponent's Battle Phase (Quick Effect): You can banish this card from your GY; end the Battle Phase.

Appearance: Animated AllSpark shining.

29. Autobot – Inferno

Level: 5: Attribute: FIRE: Monster type: Cybertronian: Card type: Effect:

ATK: 2200: DEF: 1800

If you are about to take Effect Damage from a card effect: You can Special Summon this card from your hand and you gain LP instead of taking Damage from that card effect. As long as this card is on the Field you take no Effect Damage.

Appearance: G1 Transformers Inferno.

30. Autobot – Road Hauler

Level: 5: Attribute: EARTH: Monster type: Cybertronian: Card type: Effect:

ATK: 2100: DEF: 2000

When the opponent declares an attack, you can Special Summon this monster and change the attacking monster to defense Position.

Appearance: G1 Transformers Road Hauler.

31. Decepticon – Soundwave

Level: 5: Attribute: DARK: Monster type: Cybertronian: Card type: Effect:

ATK: 2300: DEF: 2200

Once per turn you can Special Summon a "Cassette Decepticon" from your Deck or GY. Once per turn (During either Player's turn) if your opponent activates a monster effect you can negate it and destroy that monster.

Appearance: G1 Transformers Soundwave.

32. Decepticon Tricks

Normal trap.

When a "Decepticon" monster you controlled is attacked, you can target 1 monster on the field, except the attacking monster; change the attack target to it and perform damage calculation (If your opponent's monster was the target your opponent's takes the Battle Damage).

Appearance: Megatron holding Hot Rod hostage.

33. Decepticon – Starscream

Level: 4: Attribute: DARK: Monster type: Cybertronian: Card type: Effect:

ATK: 1900: DEF: 1800

If this card is destroyed, you can equip this card to a Cybertronian or machine monsters your opponent controls and take control of it. This card can attack your opponent directly.

Appearance: G1 Transformers Starscream.

34. Secret of the Primes

Normal Trap

You can take one Equip Spell from your Deck that lists "Prime" Cybertronian in its card text and equip it to a "Prime" Cybertronian monster you control.

Appearance: Optimus Prime holding a special object.

35. Decepticon – Knock Out

Level: 4: Scale: 1: Attribute: EARTH: Monster type: Cybertronian: Card type: Pendulum/Effect:

ATK: 1600: DEF: 400

Pendulum Effect: Once per turn you can Special Summon 1 Level 4 or below "Decepticon" monster from your Deck. Once per turn if a "Decepticon" monster you control would be destroyed by Card effect(s) it's not.

Monster Effect: If this card is destroyed by battle or by card effect you can add this card to your hand instead of face-up in the Extra Deck. Once per turn while this card is on the field you can Special Summon "Decepticon – Breakdown" from your Deck, GY, or Banished Zone to your Field.

Appearance: Transformers Prime Knock Out.

36. Decepticon – Breakdown

Level: 4: Scale: 8: Attribute: DARK: Monster type: Cybertronian: Card type: Pendulum/Effect:

ATK: 1800: DEF: 1600

Pendulum Effect: Once per turn you can Special Summon 1 Level 4 or below "Decepticon" monster from your GY. Once per turn if a "Decepticon" monster you control would be destroyed by battle it's not.

Monster Effect: If this card is destroyed by battle or by card effect you can add this card to your hand instead of face-up in the Extra Deck. Once per turn while this card is on the field you can Special Summon "Decepticon – Knock Out" from your Deck, GY, or Banished Zone to your Field.

Appearance: G1 Transformers Breakdown.

37. Decepticon – Shockwave

Level: 5: Attribute: DARK: Monster type: Cybertronian: Card type: Effect:

ATK: 2200: DEF: 2000

Once per turn you can add 1 Spell or Trap with "Decepticon" in its card text from your Deck or GY to your hand. If this card destroys an opponent's monster by battle, they discard a random card from their hand.

Appearance: Transformers Prime Shockwave.

38. Energon

Normal Spell

For every Cybertronian Monster on the Field you gain 500 LP for each one.

Appearance: G1 Transformers Energon

39. Dark Energon

Continuous Spell

Once per turn you can Special Summon a "Terrorcon" Token (Cybertronain/DARK/Level 4/ATK 2000/DEF 0) and they have this effect: If this card destroys a monster by battle you can Special Summon it to your side of the field and treat it as a DARK "Terrorcon" monster.

Appearance: Transformers Prime Dark Energon with Terrorcons rising from the ground.

Terrorcon Token

Level: 4: Attribute: DARK: Monster type: Cybertronian: Card type: Token

ATK: 2000: DEF: 0

If this card destroys a monster by battle you can Special Summon it to your side of the field and treat it as a DARK "Terrorcon" monster.

Appearance: A Terrorcon from Transformers Prime.

40. Headmaster Decepticon - Skullcrusher

Bar: 5: Attribute: DARK: Monster type: Cybertronian: Card type: Headmaster (Purple)/Effect:

ATK: 3200: DEF: 3000

1 Level 5 "Decepticon" Monster

Once per turn you can target 1 face-up monster your opponent controls; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK or DEF (Whichever is higher).

Appearance: G1 Transformers Skullcrusher

41. Decepticon – Thundercracker

Level: 4: Attribute: DARK: Monster type: Cybertronian: Card type: Effect:

ATK: 1800: DEF: 1800

Once per turn you can deal damage to your opponent for every card in your hand x 200.

Appearance: G1 Transformers Thundercracker

42. Praise To Be Decepticon!

Continuous Spell

All "Decepticon" monsters you control gain 500 ATK and DEF. "Deception" monsters you control cannot be destroyed by card effect(s). During your Main Phase, you can Normal Summon 1 "Decepticon" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

Appearance: Various Decepticons gathered and raising their fists to the air while G1 Soundwave plays the guitar.

43. More Than Meets The Eye!

Quick-Play Spell

Target 1 Cybertronian monster you control: It gains 1000 ATK and DEF and it cannot be destroyed (by battle or by card effect(s)) until the End Phase of your Opponent's next turn.

Appearance: Various Cybertronian in Vehicle Mode transforming into Robot Mode.

44. Shattered Glass

Quick-Play spell

If "Autobot – Optimus Prime" is destroyed, you can Special Summon "Decepticon – Nemesis Prime" from your Hand, Deck or GY.

Appearance: G1 Optimus Prime looking at a shattered mirror that has G1 Nemesis Prime on the other side.

45. Maximal – Optimus Primal

Level: 5: Attribute: EARTH Monster type: Cybertronian: Card type: Effect:

ATK: 2000: DEF: 2000

If "Cybertron" is on the Field and you have at least two "Maximals" monsters on the Field, you can Special Summon this card from your Hand or GY. All "Maximals" monsters you control gain 500 ATK and DEF. Your opponent's monsters cannot attack "Maximals" monsters, except this one.

Appearance: Transformers Beast Wars Optimus Primal.

46. Maximal – Cheetor

Level: 4: Attribute: EARTH: Monster type: Cybertronian: Card type: Effect:

ATK: 1800: DEF: 1600

This card can make a second attack during each Battle Phase. During each of your Standby Phases: You draw 1 card.

Appearance: Transformers Beast Wars Cheetor.

47. Maximal – Dinobot

Level: 4: Attribute: EARTH: Monster type: Cybertronian: Card type: Effect:

ATK: 2000: DEF: 500

Once per turn this card cannot be destroyed by battle.

Appearance: Transformers Beast Wars Dinobot.

48. Transmutate

Level: 4: Attribute: LIGHT: Monster type: Cybertronian: Card type: Effect:

ATK: 1800: DEF: 1400

When an opponent's monster declares an attack: You can Special Summon this card from your hand, then end the Battle Phase. When this card attacks negate the effects of all monsters until the end of the Damage Step.

Appearance: Transformers Beast Wars Transmutate.

49. Headmaster System

Normal Spell

Tribute 1 Cybertronian monster you control and Special Summon 1 Headmaster monster who bar(s) equal the tributed monster's Level(s).

Appearance: A headmaster Cybertronian getting a head attached.

50. Transmetal Wave

Normal Spell

Tribute 1 Cybertronian monster you control and Special Summon 1 Transmetal monster who (s) equal the tributed monster's Level(s).

Appearance: A image of wave of energy hitting the Maximals and Predacons.

51. Maximal – Transmetal Optimus Primal

Crystals: 6: Attribute: EARTH: Monster type: Cybertronian: Card type: Transmetal/Effect:

ATK: 2300: DEF: 2200

All "Maximals" monsters you control gain 500 ATK and DEF. All Transmetal monsters you control are not affected by your opponent's Spells and Trap cards. If this card attacks a Defense Position monster, inflict piercing battle damage.

Appearance: Transformers Beast Wars Transmetal Optimus Primal.

52. Cassette Decepticon – Ravage

Level: 3: Attribute: DARK: Monster type: Cybertronian: Card type: Effect:

ATK: 1400: DEF: 500

This card can attack your opponent directly, but when it uses this effect, any battle damage it inflicts to your opponent is halved. When this card inflicts Battle Damage to your opponent, send the top card of your opponent's Deck to the GY. If "Decepticon – Soundwave" is on the field this card cannot be attacked.

Appearance: G1 Transformers Ravage.

53. Cassette Decepticon – Ratbag

Level: 3: Attribute: DARK: Monster type: Cybertronian: Card type: Effect:

ATK: 800: DEF: 500

During either Player's turn if your opponent activates a Spell or a Trap Card you can discard 1 card and negate it. If "Decepticon – Soundwave" is on the field this card cannot be attacked.

Appearance: G1 Transformers Ratbag.

54. Decepticon Greed

Draw 1 card for each "Decepticon" monster you control plus 1 more.

Appearance: G1 Transformers Megatron holding Energon.

55. Decepticon Assault

For every "Decepticon" your field and in your hand deal damage to your Opponent's LP x 500.

Appearance: The Decepticons charging forward.

56. Cassette Decepticon – Buzzsaw

Level: 3: Attribute: DARK: Monster type: Cybertronian: Card type: Effect:

ATK: 1000: DEF: 500

Once per turn you can target 1 Spell or Trap card on the Field and destroy it. If "Decepticon – Soundwave" is on the field this card cannot be attacked.

Appearance: G1 Transformers Buzzsaw.

57. Autobot – Metroplex

Rank: 6: Attribute: LIGHT: Monster type: Cybertronian: Card type: Xyz/Effect:

ATK: 5000: DEF: 2400

2 Level 6 Cybertronian monsters with at least one of them being a "Autobot" monster

Once per turn you can detach 1 Xyz Material from this card and Special Summon 1 "Autobot" monster from your Hand, Deck, GY, or Banished Zone. This card cannot be destroyed by card effects. This card cannot be targeted by card effects.

Appearance: G1 Transformers Metroplex

58. Autobot – Arcee

Level: 4: Scale: 4: Attribute: WIND: Monster type: Cybertronian: Card type: Pendulum/Effect:

ATK: 1700: DEF: 1500

Pendulum Effect: If you have an "Autobot" card in your other Pendulum Zone: You can destroy this card, and if you do, place 1 "Autobot" Pendulum Monster from your Deck in your Pendulum Zone, except "Autobot – Arcee".

Monster Effect: Once per turn you can target 1 Spell or Trap card on the field and destroy it. This card can make a second attack during each Battle Phase.

Appearance: Transformers Prime Arcee.

59. Autobot – Prowl

Level: 4: Attribute: WIND: Monster type: Cybertronian: Card type: Effect:

ATK: 1800: DEF: 1550

If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.

Appearance: Transformers Animated Prowl.

60. Maximal Assist

Special Summon 1 "Maximal" monster from your hand or GY.

Appearance: Rhinox jumping in front of Rattrap.

61. Headmaster Decepticon - Unicron

Bar: 13: Pendulum Scale: 13: Attribute: DARK: Monster type: Cybertronian: Card type: Fusion/Synchro/Xyz/Pendulum/Headmaster (Purple)/Transmetal/Powermaster/Effect:

ATK: 4000: DEF: 4000

When this card is summoned, your LP goes down to 0 but as long as this card is on the Field you do not lose the Duel. If this card is removed from the Field, you lose the Duel. This card cannot be targeted or destroyed by card effects other than its own effects. If a monster or Pendulum card is destroyed, they are attached to this card as Xyz material(s). Once per turn you can Special Summon 1 "Decepticon Herald" from your Hand or Deck. When this card has 7 Xyz Materials this card's original ATK is doubled.

Appearance: G1 Transformers Unicron (Starts in his planet form before transforming into his robot mode when he has 7 Xyz Materials).

62. Endurance of The Primes

Normal Trap

All "Optimus Primal" monsters you control cannot be destroyed by battle this turn.

Appearance: Primal taking hits.

63. Maximal – Rattrap

Level: 4: Attribute: EARTH: Monster type: Cybertronian: Card type: Effect:

ATK: 1500: DEF: 1200

Once per turn you can target 1 Spell or Trap Card on the Field and destroy it.

Appearance: Transformers Beast Wars Raptrap.

64. Maximal Restoration

Normal Spell

You can target 1 "Maximal" monster in your GY and Special Summon it.

Appearance:

65. Maximal – Rhinox

Level: 4: Attribute: EARTH: Monster type: Cybertronian: Card type: Effect:

ATK: 2200: DEF: 1200

Once per turn you can add 1 Spell or Trap with "Maximal" in its card text from your Deck to your hand

Appearance: Transformers Beast Wars Raptrap.

66. Maximal Charge

Normal Trap

Target 1 "Maximal" monster you control: It gains 500 ATK for each "Maximal" monster you control.

Appearance: The Maximals together charging forward.

67. Awakening of the Destroyer

Normal Spell

Send 1 Pendulum, 1 Fusion, 1 Synchro, 1 Xyz, 1 Headmaster, 1 Transmetal, and 1 Powermaster with "Decepticon" in their names and Special Summon "Decepticon Headmaster – Unicron" from your Extra Deck.

Appearance: G1 Unicorn waking up.

68. The Fallen – Megatronus

Level: 8: Attribute: DARK: Monster type: Cybertronian: Card type: Ritual/Effect:

ATK: 3300: DEF: 3100

You can Ritual Summon this card with "Revenge of the Fallen". When this card is Ritual Summoned you can banish all cards from your opponent's GY and deal them damage for each one x 300. Once per turn you can take "Requiem Blaster" from your Deck or GY and equip it to this card.

Appearance: The original Transformers comic Megatronus that looks like a burning Prime.

69. Revenge of the Fallen

Ritual Spell

This card is used to Ritual Summon "The Fallen – Megatronus". You must also Tribute monster(s) from your hand or field whose total Levels is 8 or more.

Appearance: Fire with a shadow of Megatronus in the inside of it.

70. Requiem Blaster

Equip Spell

This card can only be equipped to Cybertronian monsters. The equipped monster gains 600 ATK. Once per turn you can target 1 monster with ATK lower than the equipped monster's ATK and destroy it.

Appearance: Transformers Comic Requiem Blaster.

71. Unicron Punishment

Normal Trap

When your opponent's monster attacks and "Unicron" is on the field it is destroyed and then it is attached to "Unicron" as Xyz Material.

Appearance: Unicron looking down at Galvatron.

72. Unicron's Hunger

Normal Trap

Send the top five cards of your opponent's deck to the GY and for each monster sent to the GY they are attached to "Unicron" as Xyz Material

73. Autobot – Jetfire

Rank: 4: Attribute: WIND: Monster type: Cybertronian: Card type: Xyz/Effect:

ATK: 2300: DEF: 2100

2 Level 4 monsters

Once per turn you can Special Summon 1 "Autobot" monster from your hand. If a "Autobot" monster(s) you control would be destroyed (by battle or card effect) you can detach one Xyz Material from this card instead.

Appearance: G1 Transformers Jetfire.

74. Autobot – Hound

Level: 4: Scale: 5 Attribute: Earth: Monster type: Cybertronian: Card type: Pendulum/Effect:

ATK: 1900: DEF: 1800

Pendulum Effect: If your opponent's monster declares a Direct Attack you can negate the attack and Special Summon this card from the Pendulum Zone.

Monster Effect: Once per turn you can target 1 face-up monster on the field and this card's name, ATK, and DEF becomes that monster's name, ATK, and DEF.

Appearance: G1 Transformers Hound.

75. Maximal – Depth Charge

Level: 5: Attribute: WATER: Monster type: Cybertronian: Card type: Effect:

ATK: 2400: DEF: 2100

If only your opponent controls a monster, you can Normal Summon/Set this card without Tributing. Once per turn, during your Main Phase 1: You can target 1 "Maximal" monster you control; until the end of this turn, it gains ATK equal to the combined ATK of all "Maximal" monsters currently on the field, except itself, also for the rest of this turn, you can only attack with that monster.

Appearance: Transformers Beast Wars Depth Charge.

76. Headmaster Autobot – Fortress Maximus

Bar: 8: Attribute: LIGHT: Monster type: Cybertronian: Card type: Headmaster (Red)/Effect:

ATK: 3500: DEF: 3300

1 Level 8 "Autobot" Monster

You can send 1 card from your hand to the GY; destroy all face-up monsters your opponent controls. Once per turn, when your opponent activates a Spell/Trap Card during either player's Battle Phase (Quick Effect): You can negate the activation, and if you do, destroy it.

Appearance: G1 Transformers Fortress Maximus.

77. Autobot – Omega Supreme

Level: 8: Attribute: EARTH: Monster type: Cybertronian: Card type: Effect:

ATK: 3000: DEF: 2800

You tribute 1 "Autobot" monster and Special Summon this card from your hand or GY. Once per turn you can shuffle one "Autobot" monster from your GY to your Deck and switch the battle position of one faceup monster on the field. You can reveal a "Autobot" Monster in your hand and place it on the bottom of your Deck then you can draw cards equal to its Level.

Appearance: G1 Transformers Omega Supreme.

78. Autobot – Ultra Mangus

Level: 8: Attribute: LIGHT: Monster type: Cybertronian: Card type: Effect:

ATK: 2800: DEF: 2500

All "Autobot" monsters you control gain 500 ATK and DEF. Once per turn you can Special Summon 1 "Auobot" monster from your GY. When this card destroys a Defense Position Monster by Battle it can attack again.

Appearance: Transformers Animated Ultra Magnus wielding his hammer.

79. Autobot – Minerva

Bars: 5: Attribute: LIGHT: Monster type: Cybertronian: Card type: Headmaster(Red)/Effect:

ATK: 2500: DEF: 2500

1 Level 5 "Autobot" monster

This card cannot be targeted by Card Effect(s). If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster's original DEF in the GY.

Appearance: Transformers G1 Minerva.

80. Autobot – Elita-One

Level: 6: Attribute: LIGHT: Monster type: Cybertronian: Card type: Effect:

ATK: 2400: DEF: 2200

If "Autobot – Optimus Prime" and "Cybertron" are on the Field, you can Special Summon this card from your Hand. This card can attack twice during each Battle Phase. Once per turn you can target 1 card with "Autobot" in its name or card text in your GY and add it to your hand.

Appearance: Transformers G1 Elita-One.

81. Maximal – Tigatron

Level: 4: Attribute: EARTH: Monster type: Cybertronian: Card type: Effect:

ATK: 2000: DEF: 1200

When this card is summoned, you can add one Field Spell from your Deck or GY to your Hand. While there is a Field Spell on the Field the Controller of the monster gains 500 LP during each player's End Phase.

Appearance: Transformers Beast Wars Tigatron.

82. Maximal – Airazor

Level: 4: Attribute: WIND: Monster type: Cybertronian: Card type: Effect:

ATK: 1600: DEF: 1450

If you control a "Maximal" monster with a different name, you can Special Summon this card from your Hand. If the only cards your opponent controls are Defense Position monsters, this card can attack directly.

Appearance: Transformers Beast Wars Airazor.

83. Maximal – Tigerhawk

Level: 8: Attribute: WIND: Monster type: Cybertronian: Card type: Fusion/Effect:

ATK: 2800: DEF: 2750

"Maximal – Tigatron" + "Maximal – Airazor"

While your Life Points are higher than your opponent's, this card gains ATK equal to the difference. This card can attack twice during each Battle Phase. When this card is destroyed: You can target 1 "Maximal – Tigatron" or "Maximal – Airazor" in your GY; Special Summon that target.

Appearance: Transformers Beast Wars Tigerhawk.

84. Predacon – Waspinator

Level: 4: Attribute: WIND: Monster type: Cybertronian: Card type: Effect:

ATK: 1700: DEF: 1400

If you control a "Predacon" monster with a different name, you can Special Summon this card from your Hand. Once per turn: You can target 1 monster your opponent controls; it cannot change its battle position or declare an attack until the end of your opponent's next turn.

Appearance: Transformers Beast Wars Waspinator.

85. Predacon – Tarantulas

Level: 5: Attribute: DARK: Monster type: Cybertronian: Card type: Effect:

ATK: 2150: DEF: 1850

Once per turn you can target a monster on the Field and switch it into Defense Position and that monster can't change Positions until the End Phase of the next turn. You can Special Summon 1 "Maximal – Blackarachnia" from your hand.

Appearance: Transformers Beast Wars Tarantulas.

87. Maximal – Blackarachnia

Level: 4: Attribute: DARK: Monster type: Cybertronian: Card type: Effect:

ATK: 1650: DEF: 1550

(This card is also treated as a "Predacon" card.)

Once per turn you can target 1 monster on the field, and it loses 800 ATK and DEF. This card is unaffected by Trap Cards controlled by your opponent.

Appearance: Transformers Beast Wars Blacharachnia.

88. Predacon – Inferno

Level: 4: Attribute: FIRE: Monster type: Cybertronian: Card type: Effect:

ATK: 1900: DEF: 1700

Once per turn while this card is on the field inflict 800 Damage to your opponent's LP. When this card destroys a monster by battle you can add 1 "Predacon" Monster from your Deck or GY to your Hand.

Appearance: Transformers Beast Wars Inferno.

89. Predacon – Scorponok

Level: 4: Attribute: EARTH: Monster type: Cybertronian: Card type: Effect:

ATK: 1850: DEF: 1450

You can take one "Cyberbee" Equip Spell from your Hand, Deck, or GY and equip it to a monster on the Field. At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster.

Appearance: Transformers Beast Wars Scorponok.

90. Cyberbee

Equip Spell

While this card is equipped to a monster that monster cannot attack, activate effects, or change its battle position.

Appearance: Transformers Beast Wars Cyberbee.

91. Predacon – Terrorsaur

Level: 4: Attribute: WIND: Monster type: Cybertronian: Card type: Effect:

ATK: 1800: DEF: 1000

This card can attack directly. This card is unaffected by Trap Cards your Opponent's controls.

Appearance: Transformers Beast Wars Terrorsaur.

91. Predacon – Quickstrike

Level: 4: Scale: 2: Attribute: EARTH: Monster type: Cybertronian: Card type: Pendulum/Effect:

ATK: 2000: DEF: 1200

Pendulum Effect: Once per turn you can target 1 monster on the field, and it loses 1000 ATK and DEF. When your opponent activates a Trap Card during the Battle Phase you can pay 500 LP and negate it.

Monster Effect: This card can attack twice during each Battle Phase. If this card in the Monster Zone is destroyed, you can place this card in your Pendulum Zone instead of face-up in the Extra Deck.

Appearance: Transformers Beast Wars Quickstrike.

92. Maximal – Silverbolt

Level: 4: Scale: 8: Attribute: WIND: Monster type: Cybertronian: Card type: Pendulum/Effect:

ATK: 2100: DEF: 1800

Pendulum Effect: All "Maximal" monsters you control gain 1000 ATK and DEF. When your opponent activates a Spell Card you can pay 500 LP and negate it.

Monster Effect: This card can attack twice during each Battle Phase. Up to twice per turn if a monster you control would be destroyed (By battle or by card effect) its not.

Appearance: Transformers Beast Wars Silverbolt.

93. Predacon – Megatron

Level: 7: Attribute: DARK: Monster type: Cybertronian: Card type: Effect:

ATK: 2500: DEF: 2000

If "Cybertron" is on the Field and you have at least two "Predacon" monsters on the Field, you can Special Summon this card from your Hand or GY. All "Predacon" monsters you control gain 500 ATK and DEF. Your opponent's monsters cannot attack "Predacon" monsters, except this one.

Appearance: Transformers Beast Wars Megatron.

CMXB's OC Summon Method. Headmaster summon, where the OC gains the power of Headmasters to form Fortress Maximus. You tribute a monster of the same level to bring it out and the duelist becomes the master partner. Card color is red for Autobots while its purple for Decepticons. the link Numbers, like instead of the stars the Headmasters have bars. Extra Deck. Also Headmasters unique effect is if they get destroyed, the head comes off with half of the attack with the duelist being the monster, like the armor cards, as the body gets banished, then after a few turns and if the headmaster is on the field, the Headmaster Autobot returns.

Another special summon is Transmetal or Transmutation summon which makes the Beast Wars bots go into the Transmetal forms. Their appearance is silver with the maximal color around the borders with the levels being replaced by a diamond symbol that's blue.