Our story begins in the vast wasteland where Salad Fingers lives. In his small, run-down house, he was rummaging through the drawers in his kitchen, but not for rusty utensils or his finger puppets that he often consulted. He was looking for something that would help him settle his nerves. What a lot of people don't know about SF is that he's actually a huge drug addict, and the reason he acts and sees the world the way he does is that he's usually under the influence of illegal drugs. He has a secret stash of many different drugs, such as cocaine, LSD, mescaline, cannabis, ketamine, salvia, morphine, and heroin. Nobody knew very much about his past, but sometimes his actions gave out clues that his past was not a very pleasant one. Because of all the troubles he had supposedly gone through in his life, he turned to using these drugs in order to calm his nerves and put his mind at ease. But the drugs he often takes are hallucinogenic in some way, which is why his mental state is so screwy and he has weird visions of different people or things.

Even though he looks seemingly harmless and pleasant at first, it's all just a facade that he's using to hide his true self when he's on a drug trip. There's a reason why they tell you to beware this so-called "friendly" stranger. When the drugs SF uses wear off, he drops his friendly mask and becomes very unpleasant and cruel. He does not care one bit about other people, and he is completely aware that he harms almost anyone he encounters or gets them in trouble in one way or another.

On the other side of the wasteland, there was a large hill leading to a town at the top. There were humans living in the town, and while they seemed to be leading peaceful, happy lives, they had built the town on the hill and moved there many years ago because they feared and hated Salad Fingers, and they knew that he had killed a lot of innocent people who got too close to him. They couldn't bear to have a crazy, murderous, drug-taking, freakish green mutant man living with them, so they fled to someplace where they could be at a much safer distance from him.

Unfortunately, SF wasn't the only one of his kind, as there were more green mutant beings just like him. You see, SF is part of a species of creatures called Longclaws, who were created in a lab by a mad scientist who worked for the military as part of a top-secret experiment. His plan was to make creatures based on zombies he had seen in horror movies and recruit them into the army to act as powerful weapons against enemy soldiers. The Longclaws aren't given any names, and only go by code numbers, which makes it easier to identify them. The scientist used some of the Longclaws as servants to do his bidding, while making others guinea pigs for some of his experiments and training them to work for the army. While the Longclaws were experts at helping the scientist out due to their long fingers making it easier for them to grab and hold things, they all had one thing in common. They, like a lot of zombies in movies, had a craving for human flesh. They always had the need to murder innocent people. They were getting tired of being treated like slaves or test subjects and being fed only bread and water every day, and they wanted to go out and start slaughtering any human they could get their deformed hands on. So one day, six Longclaws decided to rebel against their master so that they and their fellow Longclaws could run the lab themselves. These six particular Longclaws were more intelligent and articulate than any of the others, even though they had a tendency to groan and perform repetitive and deranged actions at times.

Soon, when they finally had the chance, the Longclaws prepared for the rebellion under the leadership of an exceptionally smart Longclaw called SF-7104. When the scientist assigned the Longclaws their tasks for the day, SF-7104 put his plan into action. When the scientist wasn't looking, he managed to grab a metal bar and used it to bludgeon the slave-driving jerk of a man. Then he bent the scientist's limbs backward until they snapped to immobilize him, and bludgeoned him a few times more. Once the Longclaws knew for sure the scientist was as dead as a doornail, they debated on who got to eat what parts of him, and then stripped him of his clothes, shaved his head, and threw his body into a grinding machine to cut his organs up. Then they all had their first feast of human meat. It smelled like raw chicken or rusty coins, but the mutants didn't really mind, and chose which pieces they wanted to eat. Some of them chose a few pieces that they thought were the juiciest, one called DF-1021 took part of the thighs, another called DV-316 took the heart, JM-329 took the eyeballs, ST-42512 took the buttocks, which were high in protein, and of course, SF-7104 took the brain. The mutants all dug in and sank their teeth into the organs.

"Delicious," murmured SF-7104. The other Longclaws moaned happily in agreement as they munched away. To them, human flesh and meat tasted like fine pork. After they were done eating, they all gathered the blood into cups to drink. It tasted like sweet candy. The Longclaws all felt very satisfied that they got rid of their master and had their first taste of human flesh. Once they finished the remains of the scientist, the smarter Longclaws decided that it was time to run the lab themselves. They began to make plans to set out into different towns to look for more humans to kill and harvest organs from. The other Longclaws were very enthusiastic about the idea of eating all the human flesh they could find. This was going to be a lot of fun.

The plan was to go to different towns in the country to find as many humans as they could to murder, but SF-7104 decided that they would only visit the towns they planned on visiting at least once per year. He also wanted his pack to travel at night to make it easier for them to avoid getting caught by police officers. So once every year, the Longclaws would appear from town to town, planning to murder humans and steal their organs as part of a ritual. They called this time of year "Organ Harvest Season". During this time, they would approach any town they could find to look for good-looking humans to kill and harvest organs from. At first, they would mostly target people who were homeless and roaming the streets, because they were much easier to catch. If a homeless drifter looked like they had enough meat on their bones, the Longclaws would sneak up from behind, bludgeon the person until they were unconscious, snatch them up, put them in a sack, and run off to find their next victim. Once they had gathered enough people, the Longclaws would leave the town as quickly as possible before the police or other citizens noticed anything suspicious. The Longclaws normally kidnapped people during the late hours at night, when the streets were quieter and not so bustling. When the Longclaws returned to the lab, they would brutally harvest the organs of the people they bludgeoned. Then they ate the organs they harvested (either raw or cooked), and used the skin from the people they killed to make clothing (like hats or coats). Then they kept some of the victims' belongings, like their clothes and valuables. After they were finished, they would store the rest of the meat in a freezer to eat later. Sometimes, during their visits to the towns, they would sneak into some stores that were still open during late hours to nab some supplies that they would need. However, the citizens of the towns that the Longclaws visited during Organ Harvest Season eventually became a lot more aware that something didn't seem right. When they realized that a group of hideous green mutant creatures were taking people off the streets to kill and eat them as well as looting stores, the government decided to take drastic actions. They began to keep track of the Longclaws and make sure to warn the citizens about Organ Harvest Season. When the Longclaws arrived in the towns they usually targeted, the citizens would lock the doors real tightly and shutter the windows so the green-skinned monsters wouldn't come after them or their children. Store owners would lock the doors of their shops earlier than normal to avoid getting looted. Nobody wanted to have their organs harvested and eaten, so they tried as best as they could to be safe.

As the years went on, it became a lot harder for the Longclaws to try and find humans to kill and eat when they visited the towns at night. They had no idea why. Maybe it was because the humans were getting a lot smarter than they were before. Maybe there weren't as many homeless drifters. Whatever it was, it was starting to interfere with the mutants' ritual. They decided that it would be best to go and find some other towns with humans that looked good enough to eat, but of course, that meant they would need to travel further. But SF-7104 had another idea. He had learned about the scientist's plans to use him and his comrades in the army to use as weapons against other soldiers. He realized that the Longclaws should search the military zones, because they were always filled with plenty of soldiers that they could kill and eat. The Longclaws loved their leader's idea, so they made plans to sneak into the military zones to nab soldiers. However, there was one little flaw in their plan. They knew that the military zones were restricted, and non-soldiers weren't allowed there. Since the Longclaws were not soldiers, they knew they had to find a way to get in without anyone noticing. Luckily, the scientist had a map of the military zone hidden away in one of his cabinets, which SF-7104 managed to find thanks to his long arms. Once he had his hands on the map, he began to draw a plan so he and the other Longclaws could access the military zone easier. It was a dangerous territory, so the Longclaws knew they had to be careful.

But there was a flaw in their plan: the military base was surrounded by high fences and was heavily guarded. The Longclaws didn't want to get caught and shot to death, so they had to be very sneaky. They stacked themselves on top of each other and scaled the fence with their deformed claws in order to get over it. Before they could get to the other side, they had to make sure to see if there weren't any guards around. If the coast was clear, they jumped down into the base and started their mission. They were very stealthy, as they walked in single file, carefully stepping into the same set of footprints.

One of the tactics that the Longclaws liked to use was hiding behind large objects like tanks, helicopters, and oil drums, and sometimes in storage closets, and when a lone soldier would take a wrong turn, the Longclaws would jump out of their hiding spots and ambush him. These brutal attacks were carefully organized by SF-7104, and they always involved the Longclaws bludgeoning the soldier they ambushed with a metal bar until he lost all consciousness, then brutally hacking the body into quarters before carrying them back to the lab for cooking and eating. The Longclaws were so swift, they were able to get away with their murders without getting caught.

Since there were millions of soldiers in the military zone, many of them looking almost identical to each other, no one ever noticed if one of them got clobbered to death by a bunch of green-skinned mutants and dragged away in a bag. To the untrained eye, it would just seem like the victims simply fell off the face of the earth. Nobody knew that the disappearing soldiers were keeping the Longclaws fed, and their leader didn't seem to care since he had lots of soldiers in his army and it wouldn't make much of a difference if some of them disappeared without a trace.

The Longclaws continued their barbarous practices every Organ Harvest Season, hunting in a pack to make sure their victims would not escape. Together, they found plenty of human flesh to eat and started a huge collection of soldier helmets and goggles. They had no idea what to do with those, but they would make some pretty neat decorations.

The Longclaws cruised right along with harvesting organs of unsuspecting soldiers, until one day, something happened that caused the Longclaws' plan to go awry. While SF-7104 was leading his pack to the warzone, he saw something on a nearby bench that caught his eye. There was a plastic bag full of a white substance and a small, silver can. As he picked them up, he saw that they were drugs called cocaine and cannabis, which were mind-altering substances used by the soldiers to help them relax and stimulate for battle. They also increased the soldiers' alertness and suppressed their appetites. SF-7104 had read about drugs being used in warfare, and if they could help stimulate and relax the soldiers before battle, maybe they would have the same effect on the Longclaws. After all, they were always prone to getting listless and cranky if they couldn't find humans to kill and eat. Whenever SF-7104 took a little too long trying to come up with plans to continue Organ Harvest Season, the other Longclaws would get really antsy. Maybe giving them drugs would help them calm down and keep their appetites from being worked up until their next attacks. When he told his mutant comrades about his idea to give them drugs, they didn't seem too sure. Not only were cocaine and cannabis not drugs prescribed by doctors, but they were also illegal. It came off as quite a surprise that illegal drugs were actually allowed in military areas for the soldiers to take, considering the negative side effects that came with them. SF-7104 could tell that the other Longclaws were a little skeptical of his plan, so he decided to try the drugs out himself to see if they were okay to use. When they returned to the lab, SF-7104 tested out the cannabis by infusing it with bread. He had never tried anything like it before, so he didn't know what to expect. He thought it would be like an instant change, and that he would feel the cannabis' effects right away. After he ate the cannabis-infested bread, he felt completely normal, as if nothing happened. But soon, the effects started to take place. SF-7104 started to feel a lot more calm and relaxed than he usually was. However, he also started to hallucinate, seeing and hearing things that the other Longclaws couldn't. Eventually, after some time, the effects of the drugs wore off. SF-7104 felt a little dizzy and his head ached. He couldn't remember the drug trip he had, but he knew for sure the cannabis made him feel a lot calmer. This confirmed his theory that drugs would help his comrades become more relaxed before they went out to harvest organs. He told the other Longclaws that they should try the drugs as well, but they were still a little hesitant, because they thought using cannabis or cocaine wouldn't be as safe as their leader tried to convince them. Despite his comrades' discomfort, SF-7104 was still determined to show how drugs could do them some good.

It eventually became a casual habit of SF-7104's to take mind-altering drugs in order to relax and think of organ harvesting plans more easily. But what he didn't know was that the drugs he was using also had some rather nasty effects, even though he was experiencing them himself. The other Longclaws became very suspicious of their leader's behavior every day he took the drugs, because they noticed that he was acting a little loopier than usual. Whenever they were planning their attacks in the military zone, SF-7104 would sneak off for a few minutes, and when he came back, he would not be focusing on the plan, and would instead talk about peculiar things, like using whipped cream as shampoo or dancing horses. This often confused the other Longclaws, as their leader was normally very smart and wouldn't babble such nonsense like that. He also seemed to have developed a rather disturbing obsession with rusty metal, which the other Longclaws noticed when he started rubbing a rusted pipe on one of the lab's walls. He claimed to hear weird noises like distorted screeching, although his comrades could not hear a single thing. It wasn't long until they discovered that he had been taking cannabis and cocaine, which caused him to have strange trips. They were absolutely outraged, because their leader didn't listen to them when they said the drugs could be potentially dangerous. He had tested the drugs so much that he was now completely addicted to them. He made some really bad choices, and it was his fault the Longclaws were falling behind on their schedule. Because of SF-7104's drug addiction, the other Longclaws couldn't have him as their leader anymore. They banned him from harvesting organs with them and replaced him with another Longclaw because they thought he was completely delusional and would never get the job done if he was too high.

Feeling betrayed, SF-7104 decided to leave his comrades for good. As he stuffed some cocaine and cannabis into his pockets and ripped his name tag off, he stormed out of the lab in a huff. He walked many miles for fifteen days, until he came across a small town. Although he wouldn't be able to find any soldiers there, he knew for sure that the town would be full of delicious humans to harvest organs from. The town also had some shops that he could steal supplies from, so that was a bonus. SF-7104 knew for sure that his ritual would continue, and he couldn't wait to get to work. But first, he had to find a place to stay when he wasn't hunting humans. Fortunately, on the outskirts of the town, there was a small, abandoned shack that had not been used by anyone for years. He decided to enter it to see what was inside. As he opened the door to take a little peek, he could see that although the house was rather small, it had plenty of furniture that was left behind by the person who abandoned it. There was an oven, a bed, a crawlspace on the floor, a radio, a phone, a chair, and a table. There were also some drawers, which was a bonus for SF-7104, as he could keep his drugs safe without having to store them in his pockets. When he opened the drawer to put his drugs in, he made a very interesting discovery. There were three finger puppets that were crafted by the person who used to live in the shack before they abandoned it. SF-7104 had never seen finger puppets before, and he wasn't sure what to do with them, but he knew they would be useful for something. In another drawer, he saw a bunch of utensils that hadn't been used in years. Most of them were spoons. But most importantly, they were all rusted up from a long lack of use. SF-7104 was delighted, because he enjoyed pleasuring himself with rusty objects whenever he was under the influence of drugs. He didn't know why, but something about the texture of rust felt relaxing to him. Once he had settled into his new home, SF-7104 decided to start his Organ Harvest ritual again. He still remembered the same methods his former comrades used during their ritual. If anyone got too close to his shack, he snuck up from behind, bludgeoned the person with a metal bar, and dragged the person into the house to harvest their organs. After he had his share of organs and meat, he dug up a hole in the ground behind his shack and buried the rest of the body, so that no one would suspect anything. Sometimes, he would also keep the clothes and belongings of the humans he killed. He collected an Indian flute from a yoga instructor, a hobby horse from a traveling peddler who sold toys, and the dress of a lost bride. He had no idea what they were, but he was sure he could use them for something. Sometimes, during the late hours of the night, SF-7104 snuck into some stores to nab some supplies he would need. He also went into a nearby drugstore to steal some illegal drugs. It wasn't long until the rest of the townspeople suspected that something didn't seem right when they saw that a few shops had broken windows or picked locks and heard that some people had been disappearing without a trace. Word quickly got around that there was a hideous green creature who had been lurking around town to loot stores, and it was suggested that he was the reason people had been going missing. A clever photographer decided to go into the outskirts to find this mysterious creature, although some of the townsfolk tried to warn him that it wasn't a good idea. When he came across the old, run-down shack, he knew for sure that the creature lived there. He stayed as far as he could from the shack so the creature wouldn't see him. After he waited for a few minutes, he saw the creature step right out of the shack. Realizing his chance, the photographer adjusted his camera and snapped a picture. He then showed it to the governess at the town hall as proof that the rumors were true. Before long, the local TV news found out about the strange creature that had been terrorizing the town. Reporters from every channel were telling the story of SF-7104. Cameramen followed the mutant in secret, capturing videos of him breaking into shops and clobbering humans with a metal bar before dragging them into his shack. The news reports caused the townspeople to start growing paranoid, because even though the creature lived on the outskirts, they worried that he would soon be after them. He became the subject of gossip, and no one could stop talking about how they could feel a threat of evil around them. Some of the town's children thought SF-7104 looked very strange and often called him "the green man with weird salad fingers" because his deformed hands resembled lettuce to them. From then on, SF-7104 became known as Salad Fingers by the townsfolk who feared him. He didn't mind it, however, since he thought his new nickname was much easier to remember than his codename, and it slipped off the tongue quite nicely. As time went on, the photographer took more pictures of SF without the mutant noticing to see if he could get more evidence that he was the one killing innocent citizens. However, some of the pictures were very strange. One of them had SF talking to a finger puppet, and another had him laughing and doing a strange dance in a wedding dress. When the photographer showed these pictures to the government, they believed that the mutant must have been doing these things because he was under the influence of some kind of drug. Still, even when he was experiencing some nasty effects from the drugs he was taking, the townspeople agreed that it was not a good idea to go near him. But when they learned about SF's gruesome ritual known as Organ Harvest Season, they became even more afraid of him. The government began to keep track of SF and warned citizens to lock their doors, shutter their windows, and close shops earlier so the green-skinned monster wouldn't kill or loot. Panic and fear among the townspeople spread like wildfire, and everyone agreed that their town wasn't safe to live in anymore. The government decided to make plans to move the town somewhere else so the citizens could live peacefully and happily again. The government made an agreement with a local construction company to relocate their town up a big hill with a wonderful view. Within a matter of months, the small town was completely gone, and the buildings left behind had been demolished. The town was now at the top of an atmospheric hill, where the citizens could enjoy a peaceful life again without fear of being killed and eaten. The town that once stood below the hill was now nothing but a barren wasteland.

But while everyone moved to the town on the hill, SF stayed behind. When he left his shack one day to raid some shops in the town for supplies, he was very surprised to find that all the shops were gone. And even more surprisingly, so were all the people. He didn't know what exactly happened to them or the town. Without them, how would his Organ Harvest ritual continue? Would he have to live on only bread and water again like he did in the past? After consulting his finger puppets for a brief moment, he decided to do some searching to figure out what happened to his main food source. He searched the wasteland, both high and low, until he saw a big hill in the distance. At the top of the hill was a town, which looked much bigger and more beautiful than the one that was destroyed. SF figured that everyone must have fled there because they didn't want their organs harvested. Well, he knew that they could run, but they couldn't hide. Someday, he was going to find a way to sneak up that hill and continue his ritual. There was no way he was going to let those foolish humans stop him. In the meantime, he was just going to have to get food somewhere else. Alas, there weren't that many sources in the wasteland, so SF would have to leave the wasteland to forage for anything to eat. He was lucky if he managed to find just a few scraps to tide him over. When he wasn't searching for food, he was in his shack, taking drugs to calm his aggressive mind. Although he experienced some strange trips when on drugs, his IQ was still as high as ever. He remembered finding some old books on warfare in the scientist's lab and reading them for himself. Learning about all the different wars in history interested him, but his most favorite wars to read about were World War I and World War II. He read about all the different kinds of military technology that the soldiers used during these wars and how they caused incredible devastation. No doubt, they were deadly conflicts in human history. To SF, war was incredibly fascinating. No wonder the scientist wanted to use him and the other Longclaws as weapons against soldiers. Since he enjoyed reading about wars so much, he would sometimes try to reenact them during his drug trips. Sometimes, he would pretend that he was a soldier, imagining different scenarios where he fought in one of the wars for his rights. It was a good thing he chose to live alone in the shack, because if the other Longclaws saw what he was doing, they would laugh and make fun of him, and that would be embarrassing. Although SF was doing what he could in order to survive, it wasn't easy to find food or supplies. What he needed was something to help him look for food easier so he wouldn't have to go up the hill and risk getting caught trying to harvest the citizens' organs. He knew he would be in great big trouble if that happened.

On this particular day, SF was looking for his hookah, which he used when smoking cannabis. Not only did cannabis help calm his nerves, but it also helped him put some good ideas together, even if it caused his brain to get a little screwy. He searched through each and every drawer until he found what he was looking for at last. He set up the pipe, stirred a cannabis mixture and poured it into a bowl, covered it in foil, placed it on top of the hookah, poked some holes into the foil, lit three coals, and transferred them to the foil. Then he took the hookah outside, sat on his porch steps, and began to smoke. Inhaling through one of the hoses, his breath pulled air past the coals, causing them to heat up. He made sure to smoke at a relaxed rate, pausing to give the cannabis enough time to cool down. As he smoked, he tried to figure out how he could get supplies without having to go up the hill. There had to be something, or someone, that he could use. He just wasn't sure how he could use that thing or person, or where he could get them.

While he was smoking from his hookah, he noticed a human from the town up the hill strolling down the wasteland with his wife. The wife pushed a baby carrier while two young children followed them. Children. They were so sweet and innocent, so gullible to what was going on around them. The parents must have been quite lucky indeed. Suddenly, an idea came to SF's head.

"A child!" he thought to himself. "That's what I need, a child! A young one who can help me do all the work while I take my drugs! A child who can fetch me food and other necessities without me having to raid the shops in the town up the hill! I won't ever have to go there to harvest organs or steal other people's properties again!"

But alas, he didn't know how he could get a child, or where he could find one. He couldn't give birth to kids of his own because he was a male (as were all the other Longclaws), and only females could get pregnant and have kids. He also couldn't just go up the hill and steal a child from the town, and he wouldn't be able to anyway since he would eventually be caught and hunted down. He figured that if he couldn't find a child, he could make one instead. But, how was he going to do it?

Suddenly, he heard a whooshing sound coming from above. He looked up and saw a witch flying through the sky on a broomstick. She had black hair with green and purple highlights and wore a long purple dress and a large hat covering her eyes. SF was surprised at this remarkable sight. He'd heard a lot of stories about witches. They had magic powers that could twist Earth's creatures into astounding shapes. Some of them had fire on their tongues and sparks in their bellies and wizardry on the tips of their fingers. Some of them knew secrets that would make people's hair stand straight up on end and their eyes pop out of their sockets. Some witches knew spells that could make people's nails drop off and teeth grow out of their fingers instead, or make a tail grow out from behind their bodies. They knew secrets about dark places where dark things lived and squirmed and slithered all over each other. But until now, he had never seen a real witch before. Where did she come from? Where was she going? Out of curiosity, SF put down his hookah and decided to follow the witch. He made sure to walk as fast as he could from behind so the witch wouldn't spot him. Without stopping to look behind her, the witch flew from the wasteland to a dark, lush forest. SF followed, trying not to run into any big trees that were in the way. Finally, the witch stopped at a small-looking cottage, got off her broom, and went inside. SF figured that this must have been where she lived. He quietly crept toward the cottage and peeked inside the window. He could see the witch mixing a concoction of some sort and pouring it into a bottle. SF was amazed at how someone could do something that looked so impossible. He wasn't sure how the witch could do it. But he didn't want to risk entering the house and asking her what her secret was, because she would think he was an intruder and chase him out, or maybe put a horrible spell on him. He decided it was better to just wait until she left so he could sneak in.

Hiding behind one of the walls, SF waited patiently for the witch to leave her cottage. He stood there for about five minutes before he heard the front door open and the witch getting back onto her broom before flying away. Once he knew the coast was clear, SF headed over to the door and went inside. The cottage was dusty and cluttered, with odd chairs and tons of vases. SF walked down the hall, passed the kitchen, and stopped at a closed door. When he opened it, he saw some stairs that led to a secret room. It must have been the room where the witch made potions. Her secret lair, perhaps. SF was surprised at this discovery, and he knew for sure that the witch had some kind of spell somewhere in her lair that would help him make a child. It wouldn't hurt to take a look.

Slowly and carefully, he walked down the stairs and into the lair. As he entered, he saw shelves with different bottles containing strange liquids, a giant cauldron, and a bookshelf filled with different spell recipe books. One of them in the center was thin and black. SF pulled it out and saw the cover, which read "How to Make Your Own Children". Upon reading the title, SF knew that this was the book he needed. He opened it and skimmed through the pages until he came across a chapter that read "How to Make a Girl". He read the instructions three times, just to make sure he could remember the recipe. The three key ingredients were "sugar, spice, and everything nice". There was also a fourth ingredient: A DNA sample to make the child look more like their creator.

SF wasn't quite familiar with witchcraft, but since the ingredients to make a child were fairly simple, it couldn't be that hard. He decided he might as well give it a try. On one of the shelves was a bag of sugar, so SF took it and poured some of the sugar into a cup, which he dumped into the cauldron. He looked for some spices and found some bottles of thyme and oregano. He took those and poured them in. He didn't know what "everything nice" was supposed to be, so he decided to wing it with whatever he could find in the room. He grabbed some boxes with different contents off the shelves and dumped them into the cauldron. He threw in an adder's tongue, some graveyard dirt, some heather petals, and a handful of moss. And finally, for good measure, he lifted his shirt and tore a piece of his own skin, putting it into the cauldron. Then, with all the ingredients in the cauldron, SF grabbed a large spoon on the wall and stirred it all up. Once he was done, he peered eagerly into the cauldron, its contents bubbling and green. He knew that the concoction was starting to work.

Suddenly, the cauldron exploded and tipped over, knocking SF back. When he came to and the smoke had cleared, he saw a girl had emerged from the cauldron. She had green skin, along with light green eyes and green hair in pigtails. She wore a green dress that reached to her knees and had mitten-like hands with no visible fingers other than thumbs. On her face, her mouth formed a flat line, as if she didn't have any emotions to express. SF smiled at the sight of the girl, because he thought she was very beautiful. In fact, she looked almost like him. Well, almost, but not quite.

"Hello, little girl," he said with an innocent little grin as he walked up to his creation. "I am happy that I managed to bring you into this world."

But the girl didn't seem to be very pleased when she saw her creator. He was bald, had green skin, red eyes, a hunched back, and deformed hands. Not to mention he had the faint stench of putrid sweat and body odor. As she noticed how ugly he looked, a scowl appeared on her face and she uttered her first words.

"What are you looking at? Huh?" she snarled, pointing at the mutant.

"You may call me father," said SF, gently stroking her chin with one of his long, strangely-shaped fingers. "I shall take you home with me to raise as my daughter."

"You're ugly," said the girl. "And you smell weird."

"Now, now," said SF. "That is not a polite thing to say to your father."

"You think?" said the girl, crossing her arms and rolling her eyes.

"But before I can take you to your new home, I will have to give you a name first," said SF. "Now…What shall your name be?"

"Any name's fine," said the girl. "Just as long as it isn't a stupid one."

SF took some time to examine his newly-created daughter as he tried to decide what her name was going to be. He poked her cheek, stroked her pigtails, and caressed her dress. The girl thought he was acting a little creepy, and it made her a bit uncomfortable. Finally, he stood back and spoke again.

"Your name shall be…Mary," he said. "Yes, that's right. Mary…Magdalene. Doesn't that sound like a perfect name for a perfect little girl?"

The girl looked a little surprised. Mary Magdalene? Was that the name he chose for her? Mary Magdalene? She was hoping for something with more flair, but something simple like Mary Magdalene would probably suffice.

"Um…yes," she said hesitantly. "I kind of like it."

"Wonderful. Now, come along, Mary Magdalene," said SF, turning to leave the room. "Let's take you to your new home, before the witch comes back. I think you will like it there."

"I sure hope so," said Mary, following her "father". She felt a little uncertain, but she hoped her new home would be nice. If it wasn't, she wouldn't be very happy at all.