Shard: Aura Custom
Classification: Shaker/Trump
Power: The user can build up to 3 charges per day. These charges can be used to customize and generate a temporary aura-like power that can have a differing effect that the user desires that lasts an entire day. Once an effect is chosen and applied for the day, it cannot be changed until the day passes.
Shard: Activator Test
Classification: Master/Trump/Shaker
Power: The user can forcibly activate the abilities of any Parahuman within 300 meters of themselves. Powers affected this way become more powerful than usual for the duration of this effect. Activated powers cannot be controlled by their original users until 2-3 minutes pass and the user can only affect up to 2 targets at once.
Shard: Wind Panel
Classification: Shaker/Blaster
Power: The user can generate solid panels of wind that the user and others can physically interact with. These panels can be used as shields or barriers that when broken, release a powerful burst of concussive wind that blows back enemies. If used creatively, they can launch the user all around the battlefield.
Shard: Steel Soul
Classification: Striker
Power: The user can transform objects they physically touch into steel. Objects affected this way retain their original weight but gain the durability and strength of ordinary steel, allowing the user to turn the most lightweight of objects into blades and bludgeons. Once an affected object leaves the user's grasp, they return back to normal.
Shard: Rosy Rings
Classification:
Power: The user can generate rings of elemental energy that orbit around the user's body. The user can create rings of fire, ice, lightning, and rock. The user can telekinetically fire their rings at enemies and have them boomerang back around the user's body. The user can only have up to 3 rings active at a time.
