Shard: Gigante
Classification: Striker
Power: The user can increase the size of any held or touched object without increasing its weight. Once an object leaves the user's hands, it reverts back to its normal size. The user can increase how much range a melee weapon has in their hands without having to deal with additional weight to it.
Shard: Receiver x Shielder x Backblast
Classification: Brute/Shaker/Blaster(?)
Power: The user is a Cluster Trigger who can negate damage from attacks, create small shields that orbit around them, and reflect ranged attacks back at enemies.
The user can negate damage from an attack but can only use this ability a few times per day so they only use it on incredibly powerful attacks they can't defend or dodge from. The user can only have up to 5 orbiting shields active at once, and their attack reflection ability is primarily effective only towards ranged attacks/effects.
Shard: Underworld
Classification: Shaker/Master
Power: The user can cover a small area near them with darkness. Living beings that end up being covered by the user's darkness will be rendered temporarily immobile for a short time. The user can manifest tendrils from these dark areas that grab at targets to cover them up in darkness. The user can only have 2 active dark areas at a time.
Shard: Data Randomizer
Classification: Trump/Thinker
Power: The user can gain charges by setting and completing goals/tasks. The more complex the goal, the more charges rewards upon its completion. Charges are used to pull a mental lever in the user's head to roll for a random power. Whatever power the user gets, is put in a Power Inventory and they choose from there to equip up to 5 powers per day. The more charges used at once, the higher the chance to get stronger powers.
Shard: Hollow
Classification: Striker/Master/Trump
Power: By touching a Parahuman, the user can create an ethereal clone of that target and control it. This clone cannot be harmed by physical attacks, and can use weaker versions of the original's abilities. After enough time passes, generated clones dissapate. The user can only have up to 3 ethereal clones active and controlled at a time.
