Shard: Numbing

Classification: Striker

Power: The user can induce numbness on part of a target's body via physical contact with it. The longer the user has been touching the target body part, the stronger and longer lasting the numbing effect is. The user can only affect 1 target at a time with this power.

Shard: Spark x Geode x Deluge

Classification: Shaker/Blaster

Power: The user is a Cluster Trigger who can create orbs of sparking electricity that orbits around them, clump dust in the air to create rocks to launch at foes, and manifest rapidly spinning balls of water that travels along the ground. The user can only have up to 3 electrics orbs active at a time and they dissapate after enough time passes. The rock projectiles the user generates are strong enough to pierce armor and their aqua orbs can deal widespread concussive damage to foes.

Shard: Essence

Classification:Master/Striker/Trump

Power: The user can manifest pale white tentacles from their back that can absorb energy from Shards via physical contact with their host. Affected targets will find their powers either not working right or being less powerful than normal. The user can manifest up to 6 tentacles at a time and each can carry up to a ton.

Shard: Carrier

Classification: Shaker/Master/Mover

Power: The user can create massive bubbles around an object/living being that carries them and follows the user's movements. Generated bubbles can only be popped with a great amount of force and can repel projectile attacks with ease, protecting whatever is inside it. There can only be up to 4 bubbles active at a time and they can choose to pop their bubbles at will if needed.

Shard: Contract

Classification: Trump/Thinker

Power: The user can grant powers to non-Parahuman targets who completes a task or goal assigned by the user to the target. The bigger/more complicated the task/goal, the greater the resulting reward. The user has no control over what kind of power is granted to the target who succeeds at their task; the resulting power granted will always compliment the target's nature in some way.