We were down the street at the house that was next door to Nico's house. But this was not just any house. It was an old haunted house. It was a creepy and scary house that looked like something out of a horror movie.
Me: Whoa! This is one scary house.
Blackfire: There was a haunted house near Nico's place the entire time?
Me: Yep. We saw it as we saw Nico moving in. It was really creepy.
Nico: To be honest, I didn't even know I had a haunted house right next door to mine.
Alicia Chan: Me neither.
Lincoln: It sure is creepy.
Lucy Loud: If it's really spooky I don't mind.
Zach: I heard that this house was home to a ruthless mad scientist that did crazy cross-breeding experiments.
Jimmy screams.
Rusty: I heard that this house was home to a crazy deranged serial killer that kept his victims skulls as trophies.
Jimmy screams again.
Liam: (Southern Accent) I heard that it was home to a mad farmer cannibal that ate his victims organs in that there house for dinner.
Jimmy screams yet again.
Clyde: I heard that it was home a master jewel thief that hid a massive amount of loot full of jewels and gold that he stole from the toughest jewel stores in the world.
Sly Cooper: If it is a jewel thief I'm there.
Me: Lets head in.
We went up to the door and knocked on it and it opened all on it's own. We went inside and it was really creepy. It was old and scary. All the furniture was covered in tarps and there were old pictures and more.
Me: Whoa! Looks like no one has been in here for years.
Nico: No kidding.
Laney: It's like we're in one of the Mystery Inc gang's mysteries.
Qin: It sure does feel like it.
Nico: Yeah.
Ed: This house looks like the house from "I Was a Cotton Swab in Madam Tongue-itch's Earwax Museum" the Miniseries.
Eddy: [in a spooky voice from behind a row of candles] "Double D! Let me poke your brain!" [He laughs evilly, and Edd faints.]
Ed: "You scared Double D, Eddy."
Eddy: "I did."
Luan: (Laughs) Good one Eddy!
Me: That was so funny!
Lucy Loud: That was a good one Eddy.
Jean Grey: I sense a strong presence in this house.
Me: I feel it too.
Lincoln: Same here.
Ed: It's the Earwax!
Me: Lets look around.
We did so. We found that the house was so old and dilapidated. We stuck together as we looked around.
Carlota was shaking in fear.
Carlota: Guys I'm really scared.
Shaggy: Like me too.
Lincoln: Look at this painting.
We looked at the painting and we saw that it was a painting of a man with dark skin, black hair and green eyes and he had a lab coat on.
Me: He must've been the owner of this house.
I saw a name under the picture.
Me: Dr. Landon Helmandollar. PhD.
Dana: Whoa I've heard of him. He was a very renowned scientist that did all kinds of crazy experiments. But after they pulled the plug on his experiments, he gave up on science and turned to a life of crime. He was a very notorious jewel thief that stole trillions of dollars in jewels, gold and jewelry back over 95 years ago.
Lisa Loud: Gadzooks! Darcy I think that's your great-great-grandfather.
Darcy: Whoa! That's amazing!
Nico: Incredible.
Dana: It is. They caught him and sent him to Alcatraz. But all of the loot and jewelry he took over the years was never recovered.
Nico: Whoa! So he must've hidden all of his loot in this old house.
Nicole: It's gonna be like a treasure hunt.
Me: And all those jewels rightfully belong to Darcy. Lets start searching.
We got to searching for the mysterious treasure of Dr. Landon Helmandollar.
We searched the rooms and found nothing.
Me: Nothing. But wait, I remember that there are secret passages in houses like this. Lets start looking.
Nico: And a good place to start is at the bookcase.
Laney: There's an old bookcase in the study.
We went and checked it out. We got there and looked at each book.
Laney: Dr. Helmandollar has quite an interesting selection.
Lola: He sure does.
Me: Lets see.
I felted around for anything unusual.
Me: Hmm.
I then felt a book that was unusual.
Me: Hmm.
I pulled it and the bookcase lifted up and revealed a huge set of stairs.
Me: That did it.
Dexter: Ingenius. Just like the bookcase that leads into my lab.
Lisa Loud: Very genius.
We went down the stairs.
Lana: It sure is creepy here.
Lola: I know.
We then came across a big door. It was a vault door.
Me: Looks like we found it.
Sly Cooper: Let me open it.
Me: Go for it Sly.
Sly worked his magic and opened the vault easily and the door opened and it showed a massive fortune in gold, jewels and money!
Me: The loot of Dr. Landon Helmandollar!
Nico: Whoa! What a fortune!
Lisa Loud: Amazing!
Me: Yeah.
Jean Grey: The presence is here.
Cybertron Menasor: (Irish Accent) Whoever's there better come out right now!
A shadowy figure came out and we had our weapons and powers pointed at him.
Ultra Magnus: Give us one good reason not to kill you right now!
The figure came out and it was Shauna Chalmers, Daughter of Superintendent Chalmers.
Bart: Shauna Chalmers?
Shauna: Hey guys.
Me: What are you doing here?
Jimbo Jones then came out.
Sam S.L.: Jimbo!
Bart: Oh great!
Jimbo Jones: We were making out in here.
Me: How did you guys get in here without going through the vault door?
Shauna: We went through the air vents duh.
Jimbo: And we decided to keep this treasure all for ourselves.
Nico held a dagger to his throat.
Nico: Like hell you will. This treasure belongs to Darcy. Her great grandfather collected it over the years almost 100 years ago and it rightfully belongs to her.
Darcy: Yeah!
Sam S.L.: So back off!
Jenny: Or we'll make you!
Darcy (The Simpsons): Yeah!
Jimbo: (Shaking in fear) Okay okay okay!
Shauna: Lets go somewhere else to make out.
Me: Good.
They left.
Me: Lets get this treasure over to Darcy's house.
We gathered all the treasure and put it in a scroll and left the haunted house. We brought the treasure over to Darcy's mom and her sister Teri and they were overjoyed to have all that treasure. The reason is because they live in a small house and were having some financial problems and the treasure made them filthy rich beyond their wildest dreams and they decided to move to the Haunted house and fix it up. It didn't take long but it was awesome and fully fixed.
Back at the estate, Hannah Fairchild was still crying after everything that happened to her and Qin was comforting her.
Qin: Hannah you got to stop crying. It's only gonna make you feel worse.
Hannah: (Crying) I can't! It hurts so much!
Qin: I know Hannah. But you aren't the only one that knows what it's like to lose someone close to you.
Hannah: (Sniffles) I'm not?
Qin: No Hannah. I know how you feel. I lost my entire family too.
Hannah: Really?
Qin: Yeah. I was a happy girl with a bright future ahead of me that came from a very wealthy family. Until THEY came. My mom and dad were killed by the entire Russian Mafia and they burned my entire mansion to the ground. I lost everything. But I never gave up my hope and my courage. J.D. caught the entire Russian Mafia and brought them to justice. They all were executed for their crimes and I will always be indebted to him for it.
Hannah: Wow.
Qin: Yeah. Dr. Roland Paradigm also slammed me with Komodo Dragon DNA and turned me into Scalebreath.
Hannah: Whoa! He must've been one dangerous guy.
Qin: He was. But we killed him and made sure that he never splices another innocent soul again. The Paradigm Brothers destroyed numerous lives and robbed them of their humanity.
Hannah: That's terrible. You went through so much.
Qin: Not just me. I met a bunch of others that went through what I went through at the hands of the Paradigm Brothers and it wasn't pretty. But thanks to J.D. and all of Team Loud Phoenix Storm, we got our humanity back and we got the ability to transform into our gene-slammed forms at well.
Hannah: Wow! That's amazing.
Qin: I met my parents for the last time when we encountered the Pastmaster and he gave me the opportunity to reunite with them. But I turned down the offer at the last possible second and told him that what's done in the past should stay in the past. I got closure for myself that day. I also went to the graveyard earlier on the day when we met Richie Rich. It was the cemetery that my parents were buried in and met them for the last time as their spirits. I know that they are always gonna be with me no matter what.
Hannah: Wow. You're right Qin. I shouldn't be sad. I should do what's right and keep my parents close to my heart.
Qin: That a girl!
The alarm then went off.
Qin: Uh oh.
Hannah: What's that?
Qin: That's our crime alarm. It goes off to let us know when evil activity has reared its ugly head.
Hannah: Wow! We better check it out.
They went down to the computer.
At the computer we were looking up what was happening. We found out that a Serial Killer was on the loose.
Me: Uh oh. We got a code dark red. Serial killer on the loose.
Nico: Whoa! How many people has he killed?
Me: Unknown.
Maria: Where are we going to find this serial killer?
Me: It says in the Samuel R. McKelvie National Forest.
Varie: That's a really small patch of forest.
Vince: It sure is.
Me: Lets get over there and find him.
We were off to the Samuel R. McKelvie National Forest.
SAMUEL R. MCKELVIE NATIONAL FOREST, NEBRASKA
We arrived in the forest and we were hiding and waiting. With us was Julie and she has a strong suspicion that she knows this serial killer. We were hiding in the bushes as the serial killer walked past us.
William: He doesn't see us yet. Good.
Me: When he drops his guard, we'll jump him. We're gonna ambush him.
Nico: Awesome idea.
We saw him drop his guard.
Me: NOW!
We jumped out and jumped onto him and dogpiled on him. We turned him over and I recognized him! It was notorious mass murderer IAN KAZEX!
Not a lot is known about Ian Kazex's past, but since he's gravestone said "May he be forgiven!" it can be assumed he was a ruthless murderer. Also, since he seemed to be pretty young when he was reanimated, it can be asssumed he was either put to death through means of justifiable homicide or execution (possibly hanging since he couldn't talk).
In the wintertime of the year 2000, a scientist named Mr. Doyle had been hard at work inventing a DNA revitalizing serum. Mr. Doyle's teenage employee Julie was worried, he would use it to bring his wife back from the dead.
Emma's older brother Peter, thought she was playing an April Fools' joke, Therefore he wanted proof, so he picked a random gravestone and spilled serum all over it. Ian's grave just happened to be the one that was picked.
Soon enough, Ian Kazex partially came back to life as a reanimated zombie. He couldn't talk he would just grunt, scream and shout. He then went a vicious rampage, and followed Emma, Peter and their friend Jake all the way home.
He did this because wanted the rest of the serum, because it was the only thing keeping him alive. Therefore he got more of it, he may have came back to life completely and go onto another killing spree. Without the serum, slowly his system was expelling the serum from his body as gooey dripping slime all over his skin. Therefore slowly he would die again without receiving more of it.
He kept encountering Emma, Peter and Jake, viciously screaming at them and trying to grab them. Soon Emma thought that if they sprayed him with cold water, it would deplete the effects of the serum. Then he was lowered all the way, outside of Mr. Doyle's laboratory, where they lured him into an icy puddle and then sprayed him with a garden house.
Ian at first, passed out after being drenched with the freezing water. But very soon he got back and was still the same. He was then lowered right into the basement laboratory, where the three teenagers realized they needed hot water and heat to defeat him.
Peter, taunted him, by waving the vial of serum in front of him, and he was lowered into the hot box heated room. When he was locked inside, the room was so hot, he instantaneously begun to wither and dry up and chock back to death. Soon nothing was left of him but his rotted corpse, he was soon likely reburied.
Me: Ian Kazex!
Julie (AYAOTD): I knew it was him.
Ian Kazex: (Laughs Insanely) Now I will kill you all! (Laughs Maniacally!)
Me: You are seriously fucked up!
Nico: Sounds like you have a really bad history with this guy.
Me: I sure do. I've been after this guy for a long time. He broke out of a maximum security prison 8 years ago and he has eluded me for all this time. He is responsible for the murders of 526 people over the course of 17 years. He was scheduled to be executed over in the Nebraska state prison later today. But somehow he escaped.
We gasped.
Lincoln: This guy is a monster!
Laney: He's a true homicidal maniac!
Lana: What a true devil!
Me: Now we can kill him ourselves!
Julie (AYAOTD): You're done killing people!
Lincoln: We're sending you straight to hell!
Nico: Ian Kazex you have failed this universe!
Lord Drakkon and Vexen came out.
Me: Drakkon and Vexen.
Lana: We got other people to worry about than you guys.
Laney: Yeah we're facing the most dangerous and most prolific serial killer ever known in our history.
Lord Drakkon: What!? How many people has he killed?
Me: 526 people and I'm the one that busted him.
Vexen: Whoa! That's terrible!
Lord Drakkon: 526 people!? That's insane!
Me: I know. He was scheduled to be executed later today. But somehow he escaped from Nebraska's death row.
Ian Kazex: (Laughs) Now I will kill you both!
He swung a knife at Lord Drakkon and slashed him in the back!
Me: YOU BASTARD!
I punched Ian Kazex in the face and kicked him in the stomach and sent him crashing into a tree.
Me: Drakkon are you all right?
Lord Drakkon: Yeah.
My Signer Mark started glowing.
Me: Oh no.
Out came Kalin Kessler!
Me: Kalin.
Kalin: Now I will kill you once and for all J.D.!
Yusei: Not if I can help it!
Me: Yusei, Nico, you face Kalin. I'll face Drakkon and Lana, you face Vexen.
Lana: Right.
Nico: Lets do it.
?: Don't forget about me.
A figure came out and it was OVERDRIVE OSTRICH!
Turbo Man: Who are you?
Overdrive Ostrich: You can call me... Overdrive Ostrich! (jumps up and shoots a Sonic Slicer downwards at Turbo Man)
Linka used her lightsaber and sent the slicer back at him.
Jake: Time to go Wild on these guys!
Megaforce Rangers: Legendary Ranger Mode: Wild Force!
The Megaforce Rangers turned into the Wild Force Rangers!
Me: Lets get them!
I snapped my fingers and we were on the planet Glaren yet again and we went at them.
Battle 1: Lord Drakkon
I was facing Lord Drakkon.
Me: He slashed you pretty good.
Lord Drakkon: He sure did.
Me: Will you be all right?
Lord Drakkon: Yeah. Before we fight, I think it's time I match up with that form of yours. (to his Salamence and Charizard) Salamence! Charizard! Time to Mega Evolve!
He had his Pokemon minus Flygon evolve into mega forms! Charizard turned into MEGA CHARIZARD and his Salamence turned into MEGA SALAMENCE!
Me: Whoa! They turned into a Mega Charizard and a Mega Salamence! Their power increased 100-fold!
Lord Drakkon: That's right. To Mega Evolve certain Pokemon you need special minerals that allow them to do so. I use Charizardite and Salamencite.
He showed me said minerals. The Charizardite looked like a blue cats-eye marble and the Salamencite looked like a clear marble with red and blue in it.
Me: Whoa! So those are the minerals you mentioned. They look like Cats-Eye Marbles.
Lord Drakkon: They do don't they? But these are the minerals that are needed to Mega Evolve certain Pokemon.
Me: That's cool! Ash told me all about that and I didn't know about the minerals needed for it.
Lord Drakkon: That's all right. But ready to fight.
I transformed into my Super Angel 100,000 Elemental Moonlight Phoenix form!
Me: (Divine Voice) Lets dance.
I fired a powerful blast of fire and Mega Charizard fired a massive blast of blue fire and the blasts collided and exploded with incredible power!
KRABBBBBBBBBBBBBBBOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOMMMMMMMMMMMMMMM!
Most of the entire desert area was really on fire and engulfed in flames.
Lord Drakkon: Impressive. You turned the whole desert into a sea of fire.
Me: Just getting started.
Mega Salamence then went me with incredible speed and his head glowed and it was his Zen Headbutt.
Me: Uh oh.
I stopped his attack by blocking it with my hands and his strength was so strong that it was enough to push me back and skid on the ground. I then threw Mega Salamence into the air. Then he charged up a Hyper Beam.
Me: Oh no you don't.
I fired a Kamehameha Wave at the Hyper Beam Blast and the blasts collided and resulted in an incredible explosion of incredible power!
KRABBBBBBBBBBBOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOMMMMMMM!
Mega Salamence was sent flying and he crashed into the ground by Lord Drakkon.
Me: That was a good warmup.
Lord Drakkon: It was.
Lord Drakkon and me went at each other and I punched him in the face and knocked his helmet off and kicked him in the stomach and punched him in the face and fired energy blasts at him and Lord Drakkon fired powerful energy blasts at me and the blasts all collided and exploded.
KRABBBBBBBOOOOOOOOOOOMMM! KRABBBBBOOOOOOOOOMMM! KRABBBBBOOOOOOOOOOOOMMM! KRABBBBOOOOOOOOOOOMMM! KRABBBBBOOOOOOOOOMMM!
The explosions knocked him down.
Battle 2: Vexen
Lana was facing Vexen.
Vexen: You're doing well Lana.
Lana: Same to you Vexen. Lets see how this will turn out.
Lana then went Super Angel 20,000 Subzero Ice Owl!
Lana: (Older Voice) Lets dance.
Lana flew at Vexen and kicked him in the face and fired a powerful blast of ice lightning at him and it hit his arm and froze it and Lana kicked him in the face again and kicked him in the stomach and punched him in the back of the head and knocked him down.
Battle 3: Overdrive Ostrich
The Megaforce Rangers were facing Overdrive Ostrich.
Troy Burrows: Lets get this bird.
Noah Carver: Right!
They blasts and slashed him all over the place with their weapons and blasted him apart. He exploded into a million pieces.
KRABBBBBOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOMMMMMM!
Troy Burrows: Megaforce Rangers, that's a Mega Win!
Emma Goodall: Yeah!
Battle 4: Kalin
Nico and Yusei were facing Kalin on the Duel Runner Arena as it was racing across the Giant Nazca Line and they were really going at him.
Yusei punched Kalin in the face and Kalin punched at Nico and he dodged it and kicked Kalin in the back. Kalin did a flip into the air and fired two powerful blasts of dark energy and Nico fired two powerful blasts of fire energy and the blasts collided with each other and exploded with incredible power!
KRABBBBOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOMMMMMMM! KRABBBBBBBBBOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOMMMM!
Kalin flew into the air and followed Nico as he flew and fired a massive barrage of energy blasts and Nico dodged them all as they hit the ground and exploded in a massive wave of fire that turned the whole desert area into a sea of fire and it was massive. Kalin laughed maniacally and Nico punched him in the face and kicked him in the stomach and punched him in the back of the head and teleported and kicked him in the stomach with devastating force. Kalin belched up a huge amount of blood. Nico then kicked him in the mouth and knocked out some of his teeth and kicked him in the stomach and fired powerful energy blasts at him and they hit him all over and exploded.
KRABBBBBBBBOOOOOOOOOOMMMM! KRABBBOOOOOOOOOOMMMM! KRABBBBOOOOOOOOOOOMMMM! KRABBBBOOOOOOOOOOOOOOMMMMMMM!
Nico: You will never kill J.D. as long as I'm here! STARDUST DIVINER!
Nico formed a rainbow energy ball and threw it at Kalin and it hit him and exploded as he screamed in excruciating pain and it exploded with incredible power!
KRABBBBBBBBOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOMMMMMMMMM!
Yusei flew up to Kalin and kicked him in the face and kicked him in the stomach and he and Stardust Dragon fired blasts of cosmic fire and it slammed into Kalin and exploded.
KRABBBBBBBBBBOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOMMMM!
Kalin was knocked down and he crashed into the arena and was knocked out.
Battle 5: Ian Kazex
We regrouped and we were facing Ian Kazex!
Me: I will never forgive you for your crimes Kazex!
Ian Kazex: (Laughs Insanely) YOU WILL NEVER STOP MY KILLING!
Me: FUCK YOURSELF!
We went at him and I kicked him in the face and kicked him in the stomach and Lincoln fired a powerful blast of lightning and electrocuted him all over and Linka and Laney fired blasts of lightning and fire and electrocuted and burned him and Lola fired a powerful blast of fire and burned him all over. Ian Kazex laughed like a homicidally crazed maniac and he took the blast head on and it burned him all over and he came out of the blast of fire and Lori fired a blast of wind that lifted him into the sky and Nico and Vince punched and kicked him all over with incredible teamwork and really socked it to him. Lily and Luna fired blasts of water and Lana fired blasts of ice lightning and froze him in a block of ice and Lucy fired a blast of black lightning and Leni and Luan fired blasts of gravity lightning and light and the blasts hit him and burned and knocked him around and exploded all over him. Liberty, Lisa and Sam S.L. fired blasts of lightning, fire and tech energy and the blasts hit him all over and exploded and more. Ian Kazex fell to the ground and he was badly burned from our relentless attack and more.
Lincoln: Lets show him our new jutsu guys! Lets combine them all at once.
Me: Go for it guys.
Lincoln, Laney, Lori, Clyde, Liberty, Linka, Leni, Lynn, Lucy, Luan, Luna, and Haiku: Right! SHADOW CLONE!
They formed Shadow Clones.
Lincoln 1: LIGHT STYLE NINJA ART: ARMIES OF KARL FRANZ OF THE EMPIRE!
Lincoln 2: LIGHT STYLE NINJA ART: ARMIES OF BALTHASAR GELT!
Lincoln 3: THROUGH DARKNESS COMES TO LIGHT STYLE NINJA ART: THE GRIM AND THE GRAVE!
Lily: OCEAN STYLE NINJA ART: HIGH ELF SEAFARERS!
Laney 1: FOREST STYLE NINJA ART: REALM OF THE WOOD ELVES!
Laney 2: FOREST STYLE NINJA ART: KING ORION!
Laney 3: FOREST STYLE NINJA ART: TREEMEN ATTACK!
Laney 4: FOREST STYLE NINJA ART: WOOD ELF EAGLE RIDERS!
Laney 5: CELTIC STYLE NINJA ART: KINGDOM OF ALBION!
Liberty 1: MAGIC STYLE NINJA ART: MAGES OF SAPHERY!
Liberty 2: MAGIC STYLE NINJA ART: THE GREAT VORTEX!
Liberty 3: ARABIC STYLE NINJA ART: NATION OF ARABY!
Clyde 1: DECAY STYLE NINJA ART: SKAVEN VERMINTIDE!
Clyde 2: DECAY STYLE NINJA ART: THE PROPHET AND THE WARLOCK!
Clyde 3: DECAY STYLE NINJA ART: SKAVEN HORDE!
Clyde 4: DECAY STYLE NINJA ART: SKAVEN ARMIES OF VERMINTIDE!
Lucy Heartfilia: CONSTELLATION STYLE NINJA ART: TWIN TAILED COMET!
Lori 1: WIND STYLE NINJA ART: TOMB KINGS!
Lori 2: WIND STYLE NINJA ART: OGRE KINGS!
Leni 1: WIND STYLE NINJA ART: HIGH ELF ARMIES OF TYRION THE DEFENDER!
Leni 2: WIND STYLE NINJA ART: HIGH ELF DRAGONS!
Luna 1: METAL STYLE NINJA ART: DWARF GYROCOPTERS!
Luna 2: METAL STYLE NINJA ART: ORC WAAAGH!
Luna 3: METAL STYLE NINJA ART: ORC HORDES OF GRIMGOR IRONHIDE!
Luna 4: FOREST STYLE NINJA ART: WHITE LIONS OF CHRACE!
Luan 1: LIGHT STYLE NINJA ART: WAR PRIESTS OF SIGMAR!
Luan 2: CELESTIAL STYLE NINJA ART: EMPIRE OF CATHAY!
Lynn 1: EARTH STYLE NINJA ART: DWARF ARMIES OF THORGRIM THE GRUDGEBEARER!
Lynn 2: EARTH STYLE NINJA ART: DWARF SLAYERS!
Lucy Loud 1: VAMPIRE STYLE NINJA ART: UNDEAD ARMIES OF MANNFRED VON CARSTEIN!
Lucy Loud 2: VAMPIRE STYLE NINJA ART: UNDEAD ARMIES OF VLAD VON CARSTEIN!
Lucy Loud 3: VOODOO STYLE NINJA ART: CURSE OF THE VAMPIRE COAST!
Lucy Loud 4: DARKNESS STYLE NINJA ART: REVENGE OF THE NAGASH!
Lucy Loud 5: BLOOD STYLE NINJA ART: BLOOD FOR THE BLOOD GOD!
Lana: ICE STYLE NINJA ART: KINGDOM OF KISLEV!
Lola: CHIVALRY STYLE NINJA ART: KINGDOM OF BRETONNIA!
Lisa Loud: VOLCANO STYLE NINJA ART: MAGMA DRAGONS!
Ronnie Anne: HEAT STYLE NINJA ART: LIZARDMEN!
Stella (Loud House) SCORCH STYLE NINJA ART: NIPPON!
Whitney: FLOWER STYLE NINJA ART: ALARIELLE THE RADIANT!
Khalyaka: (India Accent) INDIA STYLE NINJA ART: KINGDOMS OF IND
Maggie: DARK STYLE NINJA ART: THE KING AND THE WARLORD!
Haiku 1: DARK STYLE NINJA ART: MALEKITH THE WITCH KING OF NAGGAROTH!
Haiku 2: DARK STYLE NINJA ART: DARK ELVES!
Haiku 3: DARK STYLE NINJA ART: MORATHI!
Haiku 4: DARK STYLE NINJA ART: DARK ELF MEDUSAS!
Haiku 5: DARK STYLE NINJA ART: THE SHADOW & THE BLADE
Lincoln 4 and Linka 1: DEMONFIRE STYLE NINJA ART: ARCHAON THE EVER CHOSEN
Lincoln 5 and Linka 2: DEMONFIRE STYLE NINJA ART: LEGIONS OF THE EVERCHOSEN!
Lincoln, Laney, Lori, Clyde, Liberty, Linka, Leni, Lynn, Lucy, Luan, Luna, Lana, Lola, Lisa Loud, Ronnie Anne, Lily, Stella, Whitney, Khalyaka, Maggie and Haiku: WARHAMMER STYLE NINJA ART: THE GREAT LONG WAR!
They combined all their techniques together and they formed into the massive armies of the Great Long War of Warhammer 40K.
The Long War is a term used by the Chaos Space Marines of the Traitor Legions and Renegade Space Marine warbands that refers to their fight to overthrow the Emperor of Mankind and seize control of the Imperium of Man for themselves and for the Chaos Gods.
They intend to achieve the final victory that was denied the Warmaster Horus over ten thousand standard years ago at the end of the Horus Heresy. The events of the Heresy are nothing more than myths and legends to the people of the Imperium in the late 41st Millennium, but for many of the Chaos Space Marines who dwell within the Eye of Terror where the flow of time moves far slower, the terrible passions of that era are still very much alive.
The Heretic Astartes are merciless and brutal warriors - accursed by man and god alike. Twisted beyond recognition by the fell powers they serve, their hatred of all they once held dear is writ large, corrupting their bodies just as it does their souls. In a galaxy full of horrors, the taint of Chaos is the most insidious threat of all. It can infect even the strongest mind and blacken the most innocent soul.
The Space Marines are no exception to its lure, and those who are seduced by it fall often further than mortal men. Scarred beyond redemption by the terrors of constant war, they devolve into bitter, selfish Champions of the Chaos Gods. They have become mockeries of their former glory, the ultimate foils to the Adeptus Astartes, who they once called brothers.
For ten thousand Terran years, Traitor Legions and Renegade Chapters have ransacked and razed the worlds of the Emperor. The scale of their slaughter and conquest is a well-guarded secret of the Inquisition, lest awareness of the Heretics' existence tempt others to the service of Chaos.
For ten millennia, the Long War has raged unseen and unheard by the vast majority of the Imperium's people, fought on countless battlefields where Loyalists and rebels wage war for the future of humanity itself. Across hundreds of worlds the banners of Traitors are held aloft and the galaxy burns in their wake. A single cry of defiance echoes across the Imperium: "Death to the False Emperor!"
The Primarch ProjectEdit
The Imperium of Man is mighty and its reach is long, but the infinite Realm of Chaos is greater still. Even in the material universe the Emperor's followers only control islands of light in a sea of darkness. There are many who do not want the protection of the Imperium, who defy its laws and seek to undermine its works. Even inside the Imperium itself, rebels and secessionists struggle constantly to throw off the chains of oppression, particularly among the lowliest underclasses created by the Priesthood of Terra.
These people have not forgotten the taste of freedom; they would rather give their fealty to the uncaring Ruinous Powers than grovel before the Corpse-God of distant Terra. Some seek to escape from bondage and go to any lengths to secure their release; others resist the power of the Imperium without truly knowing why they do so, motivated simply by a conviction that they must fight against the tyranny it represents. All of these are the servants of Chaos and knowingly or unknowingly they continue to fight in the Long War begun by the Archtraitor Horus ten millennia past.
Following the end of the Age of Strife, the powerful Perpetual known only as the Emperor created the Primarchs - twenty genetically-superior transhuman beings created from His own rich genetic code with the strength of a dozen men and intelligence almost equal to that of the Emperor Himself. These gods-amongst-men were masterpieces of arcane science, destined to reunite the scattered realms of Mankind across the fractured galaxy.
But at the Emperor's moment of triumph, disaster struck: A mysterious Warp vortex opened beneath the Himalazian (Himalayan) Mountains on Terra where the Emperor's secret gene-labs were located and swept up the infant Primarchs while they were still in their gestation tanks. They were flung through the Immaterium far from Terra, and were eventually deposited upon distant, human-settled worlds.
Perhaps it was during this cosmic voyage that Chaos first touched the Primarchs, whispering in their dreams and sowing the seeds of future tyrannies as they slept. But not all was lost for the Emperor's ambitions with the disappearance of the Primarchs. He had gleaned much invaluable knowledge and data from the experiment. Using the engineered genetic structure of the Primarchs, or "gene-seed" as it would come to be known, the Master of Mankind created the first Space Marines.
The Space Marine Legions
The Emperor formed twenty Space Marine Legions, each using the gene-seed of one of the Primarchs. Numbering hundreds of thousands of genetically-enhanced warriors and boasting fearsome weapons and starships that could carry them to battle, each Space Marine Legion was powerful enough to conquer whole worlds. First, the proto-Astartes known as the Thunder Warriors conquered Mankind's birthworld of Terra during the War of Unification; then, with the death of the proto-Astartes and the Legions of newly created Astartes under His command, the Emperor stepped out into the turbulent galaxy and set about claiming it once more for Mankind.
It was the beginning of the campaign known as the Great Crusade. World after world was brought into the Imperial fold, some rejoicing at being found by the warriors of Terra, others not so willing to bow down before the might of the Emperor. It mattered not, for there was no force capable of resisting the Space Marine Legions for long. As the Great Crusade spread out from Terra, the Space Marines rediscovered the first of the lost Primarchs, and as the Legions reclaimed ever more worlds, eventually all of the Primarchs were found. Reunited with the Emperor, the Primarchs became Mankind's paramount warriors and generals.
Each Primarch was given an Astartes Legion to command, one created from his own genetic material. With joyous vigour and unequalled martial prowess, the Primarchs and their Legions pushed back the boundaries of the wild galaxy, claiming many thousands of worlds in the Emperor's name and reconnecting the distant reaches of space in an ever-expanding empire. The deeds of each Legion are uncountable, as are those of the Primarchs themselves, but suffice to say, this was a golden time for the armies and servants of the Emperor of Mankind.
Yet even at the pinnacle of the Emperor's might, there arose an enemy that would almost destroy His growing Imperium. Although none of the many alien foes of the Great Crusade could match the power of the Space Marine Legions, the insidious Forces of Chaos had already set into motion the events of their near-destruction many solar decades earlier. The most dire threat to the Imperium was not to come from the xenos filth that infested the galaxy, but from amongst the ranks of the Space Marines themselves. The leader of this rebellion, after whom the first great heresy is named, was none other than the most praised and respected of all the Primarchs - Horus.
The Horus Heresy
When the rebellion against the Emperor came, its leader was the Primarch least suspected of any treachery: the great and noble Warmaster, Horus. Horus had always loved and respected the Emperor as a young man looks up to a strong father, and had faithfully remained at the Emperor's side throughout the Great Crusade.
After Horus' stunning victories against the Orks during the Ullanor Crusade, the Emperor announced that He was returning to Terra, elevating Horus to the ultimate rank of Imperial Warmaster in his stead and giving him free rein to prosecute the Great Crusade as he saw fit, as he now possessed supreme command over all of his brother Primarchs' Space Marine Legions.
The Emperor renamed Horus' XVI Legion, the Luna Wolves, as the Sons of Horus in honour of their mighty Primarch. Yet the announcement bred jealousy and confusion in many of the Primarchs. Did their father really intend to abandon them at this most critical time? Without explanation, the Emperor left for Terra in order to further His mysterious agenda, leaving Horus to deal with the Crusade in His wake.
Horus strove to carry out the Emperor's will to the best of his ability, and, either by chance or fate or sinister design, came to lead the Sons of Horus to the haunted swamps of Davin's moon, hoping to bring the Emperor's light to that benighted orb. There, beset on all sides by the servants of the Plague God Nurgle, Horus fell to a grievous blow from an eldritch sword, the Anathame. The tainted wound festered, plunging Horus into a fugue state from which he could not be awoken. The Sons of Horus were desolate at the loss of their founding father.
Under the advice of Erebus, a well-respected Chaplain of the Word Bearers Legion, the most senior members of the XVI Legion took their Primarch to the temple of one of the infamous Warrior Lodges of Davin, the Temple of the Serpent Lodge, for healing. Unbeknownst to the Space Marines, the Ruinous Powers restored Horus to his full strength, while cementing their grip upon the Warmaster's soul in the process by exploiting the small shard of jealousy and envy that Horus had always felt for his father the Emperor.
Awed by the "miracle" worked by the Davinite priests, the Warmaster spread the new-found cult and the Chaotic practices of its Warrior Lodges throughout the Sons of Horus and beyond, infesting the Legions with heretical notions disguised as beneficence.
Initially, even the mighty Primarchs had little idea that they had fallen to the service of Chaos. When they rebelled, their initial good intentions and just causes began to fall away as their souls became saturated with the malign energies of the Warp. The Space Marine Legions that they led inevitably followed the fall of their commanders, blind to the faults of their genetic fathers and hungry for more conquest.
The corrupting force of Chaos spread into the Imperial Army and the Mechanicum, and soon enough, the rot had seeped through to the core of the Emperor's new domain. As a new Age of Darkness fell across the galaxy with the onset of the Horus Heresy, hundreds of worlds burned in the name of the Dark Gods, and a terror unlike any seen before was unleashed across the galaxy during the seven dark standard years that the Heresy raged.
Much of the truth of these times has been lost, obscured by the mists of time or embellished to the point where giants bestrode worlds with thunderous steps and the planets themselves cracked and split at their tread. The Traitor forces of Horus drove all before them, until those Astartes Legions still loyal to the Master of Mankind stood at bay upon the fortified walls of the Imperial Palace during the climactic Battle of Terra.
The forces of darkness pressed in around the guttering flame of humanity, but desperate times called for desperate solutions. Sanguinius of the Blood Angels and Rogal Dorn of the Imperial Fists, together with their bravest warriors, would accompany the Emperor and take the fight to Horus upon his Battle-Barge the Vengeful Spirit, a mighty warship in orbit above Terra.
The Emperor and His warriors teleported onto Horus' Battle Barge but found themselves separated and scattered throughout the corrupt vessel by means of the Warmaster's dark sorcery. The Emperor fought His way to the Warmaster but was too late to save Sanguinius, who Horus slew when the angelic Primarch refused to turn to Chaos. Yet, some maintain that Sanguinius inflicted a wound, however small, upon his erstwhile brother.
Horus and the Emperor clashed in a battle of both flesh and spirit. Horus was filled with the power of the combined Ruinous Powers and dealt the Emperor a mortal blow, but in the end, the Emperor's will was the greater, and Horus was struck down with the last ounce of the Emperor's strength. The Traitor was destroyed utterly, in body and soul and, with his death, the power of the Traitor Legions was broken.
When Dorn and his warriors finally fought their way into the rebel Warmaster's sanctum, they found the Emperor's broken and ruined body, and it is said that their cries of woe were heard far below on Terra itself. Rogal Dorn, most determined and unbending of the Primarchs, bore his master's body back to Terra and, under the direction of the crippled Emperor, bound Him within the strange psychic augmentation device known as the Golden Throne to sustain His existence for all eternity with constant human sacrifice and baroque machineries.
The followers of the Ruinous Powers were defeated, but it was victory won at a terrible cost. The brotherhood of the Primarchs was sundered, and the Emperor's vision for the Imperium and all of Mankind lay in ruins - the last, best hope of its fulfillment lost forever.
The Great Scouring
In the wake of the Horus Heresy, the Imperium was a dismal, shattered thing. As the beauty and grandeur of the Imperial Palace had been burned black in the flames of betrayal, so great swathes of the Emperor's star-spanning realm had suffered a similar fate. The Master of Mankind was a broken husk, and His dream of unity erased forever - yet for all this, the Imperium retained might enough to exact a bloody revenge upon its foes.
There could be no forgiveness for the crimes of the Traitor Legions - those who now ruled in the Emperor's name had neither the ability nor the desire to prevent a war of reciprocity. So began the time known in the histories of the Imperium as the Great Scouring. Before actually being confined for all time within the life support mechanisms of the Golden Throne, the Emperor had pronounced judgement on the Traitors: He declared them Excommunicate Traitoris, and determined that they were to be driven into the hellish region of the Warp rift called the Eye of Terror, which would hold them for all eternity.
All records and memory of the Traitor Legions were to be expunged from the Imperial archives. The Traitor Legions' associated troops from the Dark Mechanicus, the Titan Legions or the regiments and starships of the Imperial Army that had turned to Chaos were to be destroyed or driven into the Eye. It would be as if the Traitor Legions had never existed to sully the Imperium with their betrayal.
This was a period of monumental violence, of confusion and darkness. Though the newly founded Imperium fought to root out corruption and expose wrong-doers to the cold light of Imperial justice, the galaxy's scope and dark, shadowed reaches worked against its defenders. With new betrayals and cries for vengeance emerging daily, a great many bloody-handed deeds went unseen.
The ravaged Space Marine Legions were no exception to this, with many striving to cover up their own misdemeanours or exact their pound of flesh from those who wronged them. The Dark Angels, the Space Wolves, Iron Hands and even the Ultramarines, all followed their own agendas as the wars of the Great Scouring gathered pace. Fighting continued for another seven standard years after the Heresy had ended with Horus' death on the bridge of his great flagship, the Vengeful Spirit, before the Traitor forces were wholly destroyed or exiled into the Eye of Terror.
Many Chaos-corrupted star systems were cleansed and placed under the watch of the newborn Inquisition. Horus' death had not ended the fighting, but it had renewed the resolve of the Loyalists to destroy the Traitors. Many Imperial worlds during the Heresy had refused to commit their forces to either side, or seceded entirely from the Imperium to regain their independence.
Such indecision was punished by Loyalist and Traitor forces alike. These forces were often bled white attacking the rebel strongholds of worlds that only wanted to be free of the Imperium entirely, whether it swore allegiance to the Emperor or to the Dark Gods.
Within the Eye, the Traitor Primarchs and their Legions found sanctuary amongst the nightmarish Daemon Worlds. They warred amongst themselves for dominance and territory, while factions split from the Traitor Legions to found other warbands and armies, but they have never stopped fighting against the Emperor. This struggle has lasted for ten thousand solar years and even now besets the Imperium. The Horus Heresy is a distant memory, little more than a legend, but the taint of Chaos still threatens to corrupt - the Long War continues.
Post-Heresy
The centuries after the end of the Heresy have seen the Traitor Legions tear themselves apart in the fractious in-fighting that is so common amongst the servants of Chaos as their masters pursue the Great Game. Others have become factional warlords, murder-obsessed berserkers, pleasure-seeking hedonists, Daemonhosts or potent servants of the Dark Gods who are more devoted to achieving ascendance in the Great Game played between the major Chaos Gods in the Realm of Chaos than the struggle against the Corpse Emperor. This is most true of the fallen Primarchs of the Traitor Legions who survived the Heresy, many of whom have become Daemon Princes and given up day-to-day control over their former Legions.
That minority of Chaos Space Marines, including individuals like Abaddon the Despoiler, who have managed to retain their full faculties and kept the corrupting influences of the Warp to a minimum, have done so only by maintaining a sense of purpose dedicated to the final overthrow of the Emperor. In truth, the Long War is the only activity that is capable of reuniting all of the now-disparate warbands of Heretic Astartes into a fighting force capable of taking on the forces of the Imperium.
It is Abaddon, Horus' successor as the Warmaster of Chaos Undivided, who is most capable of forging this unity, usually so that the Forces of Chaos may unleash yet another one of their Black Crusades out of the Eye of Terror into Imperial space. It should be noted that the Long War is now closer to its end than ever before since the end of the Horus Heresy, due to the success of Abaddon's 13th Black Crusade in 999.M41, which for the first time won control of Imperial space outside of the Eye of Terror when his forces finally laid low the defenders of the Fortress World of Cadia.
It should be noted that many of those Chaos Space Marines who have managed to remain relatively free of Chaotic corruption consider that their surviving Primarchs have essentially chosen to forget about the goals of the Long War, preferring instead to pursue the more inscrutable goals of the Great Game. For these Traitor Marines, it is Abaddon, rather than their Daemon Primarchs, who are truly worthy of their loyalty, for in ten thousand years, he has never wavered in his determination to achieve the final victory that eluded Horus.
Chaos Gods and the Long War
Khorne
None of the gods of Chaos benefit as much from the continued conflict generated by the Long War as Khorne does. Many of his Champions were forged in the flames of the battles of the Horus Heresy, and while some have been elevated to the ranks of Daemon Princes, and others have fallen in battle, many of those Champions live and fight to this day.
They remember with furious anger the great betrayal by the "Corpse God" and His followers. This anger still smoulders in their hearts, ready at any time to fully reignite and burst through the plates of their Chaos-corrupted Power Armour, consuming their one-time brothers in flames of undying hatred.
These are veterans of hundreds, even thousands, of campaigns. Their bases on Daemon Worlds deep within Warp Storms, such as the Screaming Vortex, exist outside of the normal strictures of space-time. The disparity between what might be thought of as real time and subjective time as they experience it within the Immaterium allows them to wage endless wars and accumulate the experiences of many lifetimes, giving them an enormous advantage over their weaker Loyalist brothers.
It also gives them a perspective unique among Khorne's Champions and other minions. Because they begin as mortals but taste immortality, they develop what vaguely resembles patience.
Khorne may not have patience of his own, but he knows the value of it in these Champions. He allows them to bide their time and hone their skills on the battlefields of the Daemon Worlds, waiting for opportunities to unleash them upon the Imperial weaklings who refused to embrace Khorne's blessings.
When these crusades are launched, the inhabitants of the galaxy are almost never prepared. There is no warning. No scouts or Astropaths are able to adequately pierce the veil that obscures the activities of these forsaken domains and, even if they could, the distortion of time and the vagaries of the Warp would make any knowledge gained nearly useless. Reports of assaults being launched could easily be delayed by hundreds of standard years, reaching panicked ears after they have already been in the grave for generations.
Thus the continuance of the Long War gives the Blood God an unmatched and incredibly useful capability. Sitting upon the Throne of Skulls, Khorne can see new worlds ready to burn, civilisations ripe for conquest, populations ready to be bled into his rivers, or warzones where fighting is abating.
In his Chaos Space Marines, he has warriors ready to eagerly serve him and feed the flames of conflict. With hearts full of hate, they strike without warning to unleash devastation upon the enemies of Khorne. The galaxy is but a parched, sun-baked field to them, and they, the Flamer ready to ignite it all. All the Blood God has to do is pull the trigger and let the galaxy burn.
Nurgle
"The Imperium drew its last breath long ago. We are merely awaiting its death rattle, and then entropy shall claim its long-awaited victory. We are patient. We have waited ten thousand years. We will wait ten thousand more, if necessary. But I do not think it will be."
For a Plague Marine or other Chaos Space Marine in the service of Nurgle, the timeless nature of existence within the Warp is a gift beyond measure. Many of the lessons and experiences that lesser mortals are unable to fully appreciate, let alone comprehend in any significant way, are theirs to explore.
It gives these warriors an eternity to ponder the grandeur of their master's plan for ultimate corruption. The many diseases they have within them are given time to percolate and properly evolve into ever more deadly forms. Perhaps best of all, it may allow them to live long enough to see rot claim the body and soul of the False Emperor as He withers away to nothing on His Golden Throne.
While the unfocused followers of Tzeentch waste time in futile attempts to find new ways to breach the Imperial Palace, the patient Chaos Space Marines of Nurgle know that inevitability is their ally. They have but to wait for the great victory, for nothing is eternal - not even the Emperor and His domain. For these enlightened and blighted warriors, the Long War does not seem as long as it does to others.
This is not to say they do not harbour the same righteous hatred for their former brothers that all Traitor Legions share. While they know they could simply wait for victory to come to them, they choose to follow the example of Nurgle himself and take a more active role in the downfall and renewal of the galaxy.
Eternity offers them many ways to revel in the joy of living and to gain satisfaction from the death they can bring to their enemies. There are a thousand worlds ripe for virus bombing. Billions of souls wait to be tormented by plagues of the spirit. The flesh and bones of entire Space Marine Chapters are there to be harvested and used as experimental subjects for Nurgle's constantly mutating catalogue of diseases. It is the duty and privilege of the veterans of the Long War to see to it that no opportunity to further the great cycle through acts of vengeance upon the Emperor's lapdogs passes by.
The betrayals committed against the Legions in the days of Horus' war against the bonds of undeserved servitude to the False Emperor are fresh in the minds of all who fought in those days. Let Khorne's brainless savages mutilate the warriors of the Adeptus Astartes. Such violence has a place.
If the appetites of Slaanesh's brain-addled devotees get lost in the pleasures of the kill, so be it. Even the erratic, misguided actions of Tzeentch's minions can, at times, create diversions that force the enemies of the Ruinous Powers to weaken.
None of this can compare to the all-encompassing totality of the Plaguelord's grand design. As empires crumble, stars collapse upon themselves and each and every pathetic Space Marine Chapter fades from memory, Grandfather Nurgle and his chosen servants will have the last laugh. The galaxy will die, and from its death throes a new existence shall come into being, with Nurgle ruling as lord over it all. Not a single one of the Emperor's loyal, wretched offspring shall persist to sully it.
SlaaneshEdit
"Our Father denied us such pleasures. It is only fitting we share them with his deluded followers."
— Delorial Eum of the Emperor's Children Traitor Legion, prior to the Unspeakable Acts at the Shrine of Saint Killian
Noise Marine battle
A Noise Marine of the Emperor's Children in battle
Perfection is normally an impossible goal to achieve. Life is finite, and there is only so much that can be done through its course. Time pushes ever onward, stealing opportunities and exchanging them for failures and regrets. This is the truth of existence for all creatures in the mortal realm.
There are, however, places where the rules that govern reality are suspended, where time can be slowed, stopped, or even reversed. Warp rifts such as the Eye of Terror and the Screaming Vortex are such places. Within these treacherous domains, the ancient veterans of the Long War experience time differently than those who fear to enter.
Time is theirs to do with as they please. They can spend it honing their skills, plotting vengeance, and practicing their deadly arts - and as it is said, practice makes perfect. The Emperor's Children and other Space Marines whom the Dark Prince released from the shackles of Imperial dogma have had thousands of standard years to revel in their freedom.
Like all the warriors who fought the Emperor's tyranny, these Chaos Space Marines have a burning hatred of the Emperor and His simple minions smouldering within them. Unlike those others, they have found pleasure in the intensity of this hatred, and this has shown them the value of an existence in the borders between realspace and the Realm of Chaos.
There they are free to linger over an emotion, to savour the sensations of the passions they feel. They can expose themselves to delightful torments, immerse themselves in debauched distractions, and experiment with new and gratifying ways to pursue their desire for revenge.
Let Khorne be content with simply killing, or Tzeentch with his black schemes. A warrior of Slaanesh has much more interesting things to do to his enemies than merely ending their lives, and within the timeless realms he and his subjects can experience and experiment with them all.
Tzeentch
Tzeentch has long been associated with the struggle against the hated Imperium. Some dare whisper that it was his schemes that led to the Heresy itself, with his invisible tendrils guiding such small events as the discovery of a blade able to mortally wound even a Primarch, the rivalries that led Legion to fight Legion, or the hubris that led a Primarch to disobey his father and His edicts.
Such suppositions must remain merely that, for it is also possible they are all mere rumours designed to ensnare the weak-minded with further evidence of the power of Tzeentch. It is clear, though, that the Changer of Ways has been an active force in the Long War for untold ages. It may be that he required the Emperor to be brought low, lest Mankind perhaps escape his grasp - or that he cares not which faction emerges the victor and views the endless conspiracies and plots as part of an amusing game.
Such motivations would be far removed from rational thought, but the ways of Tzeentch are beyond mere sanity and no mortal mind can possibly encompass even a fraction of his roiling will. Like the Great Ocean of psychic energy he was created from, Tzeentch is perhaps more a force that must be respected and endured than controlled and harnessed. The Impossible Realm is littered with the gibbering, drooling Chaos Spawn that had thought themselves ready to bind or comprehend the smallest shard of the Changer of Ways, but there are always more who will join them in time.
In the end, all who serve the Dark Gods must remember that Tzeentch is the Father of Lies and Deceit. As such, some Heretics may choose to accept the accounts they have read or experienced at face value or assume that, when it comes to Tzeentch, there is no true dogma.
All is Change, even what most would consider to be incontrovertible facts that establish empires. Anything xenos species or human followers of the "Corpse God" believe and perpetuate regarding the Great Conspirator may have also been influenced by his distortions. For those who would follow the Changer of Ways, manipulating fact and affirming myth are but a small part of the Great Game.
Notable Events of the Long War
The Long War has raged for ten thousand standard years. The bitterness and spite of the Chaos Space Marines has spread throughout the galaxy, spilling from the Warp and bleeding back again for time immemorial. Though the Inquisition takes great pains to quell reports of Chaos incursions in order to spare the common populace of the Imperium from confronting unconventional thought, the legends and records of Chaos' Long War persist across the galaxy, handed down through the generations by the foolish and the brave:
The Long War Begins (ca. 014.M31) - Following the death of the Arch-Traitor Horus, and the retreat of the Traitor Legions into the great Warp Rift known as the Eye of Terror, the surviving Chaos Space Marines, thirsty for revenge, strike out against the Imperium from the depths of the Eye. The Adepts of the Administratum are horrified to find that the number of their invasions consistently increases with every passing solar decade.
1st Black Crusade (781.M31) - Abaddon the Despoiler made many blood pacts with the Dark Gods in the wake of Horus' defeat during the Horus Heresy. In 781.M31, Abaddon made his first attempt to launch a new offensive against the Imperium of Man following the Horus Heresy and initiated the 1st Black Crusade, also known as the First Battle of Cadia. The 1st Black Crusade marked the first assault by the Forces of Chaos upon that Fortress World in the Cadian Gate. Following the relative success of this deadly incursion across the Segmentum Obscurus, the Ruinous Powers grant Abaddon the means to further increase his already formidable power. On the world of Uralan, by the will of the Dark Gods, Abaddon recovered the Daemonsword Drach'nyen after battling his way through a haunted labyrinth to the great inner chamber where the blade had languished in stasis for millennia. The howling sword contained the bound essence of a dangerous Warp entity who had the power to rend reality apart wherever the weapon strikes. After the recovery of the malefic sword, Abaddon's power swelled to inhuman proportions and he was recognised as Horus Lupercal's true successor amongst the Traitor Legions, the new Warmaster of Chaos.
Perturabo's Plague (ca. 400.M32) - The Daemon Primarch Perturabo perverts the eight rituals of possession, turning them against his enemies. Invoking Nurgle, Perturabo imbues his curse with extreme contagion and releases it into the mechanical systems of Toil, a vassal Forge World. The raw Chaos spreads through the machines, and the hidden manufactoria begin to change. On the eighth solar day, giant cables burst from the earth, daemonic machines hunt the living, and many-legged cathedrals of industry prowl the wastes. The planet is ultimately scoured of all native flesh.
2nd Black Crusade (597.M32) - Abaddon places a terrible curse upon the worlds of the Belis Corona Sector, infusing them with the touch of the Warp. Meanwhile, his fleet attacks the sector's orbital Imperial shipyards, destroying dozens of Imperial Cruisers being constructed or repaired. Before the Imperium can muster its strength to fight back, the Despoiler retreats into the Eye of Terror, his works complete.
The Feral War (ca. 112.M33) - Whilst mining the Feral World of Aggaros, the Adeptus Mechanicus engage in what at first seems like an embarrassingly one-sided battle - that is until the primitives bring their flame-tongued shamans into the fray. The armies of the Adeptus Mechanicus find themselves burnt from the inside or crushed flat by invisible forces. The retreating Tech-priests call in an old debt from the Relictors Chapter in order to renew the attack. Four solar days later, the Relictors' 3rd Company fights its way through psychic pyrotechnics of bewildering force to reach the hidden city of the primitive tribes. Lining every road are dust-caked statues of the Thousand Sons, each facing a colossal effigy of Ahriman atop a pyramid of obsidian. Captain Excorius orders the statue of Ahriman torn down. As it topples, every one of the Thousand Sons comes to life, shrugging off the dust of centuries and opening fire on the Relictors with a hail of coruscating bolts. Not one of the Adeptus Mechanicus, nor their Relictors allies, survive.
3rd Black Crusade (909.M32) - The Despoiler sends the Daemon Prince Tallomin against the Cadian Gate in a reckless and bloody frontal assault. The daemonic horde that follows in Tallomin's wake accounts for the destruction of millions of lives and draws in Astra Militarum regiments and Space Marine Chapters from across the Segmentum Obscurus. Eventually, warriors of the Space Wolves manage to send Tallomin howling back into the Warp. Under the cover of the attack, Abaddon leads a dedicated strike force to desecrate the Shrine World of Gerstahl, breaking the ancient seal on the Imperial Saint's tomb and utterly destroying his remains whilst the Imperium's attention is elsewhere. This was done to prevent the saint from returning as a Living Saint who would interfere with the Despoiler's plans as had been foretold by prophecy.
4th Black Crusade (001.M34) - Also known as the El'Phanor War, during this Black Crusade the Black Legion besieges the great Citadel of Kromarch. Abaddon leads the charge against the adamantium gates of the famously unbreachable citadel upon the world of El'Phanor. Only one in ten of Abaddon's spearhead reach the gates before they are trapped by Heavy Bolter fire. Utilising his Daemon Sword Drach'nyen, the gates of the citadel prove harder than diamond, but they split apart like cordwood before Abaddon's dolorous blow. In an orgy of violence, the Traitor Legions and their daemonic allies fall upon Kromarch and his kin, extinguishing their ancient line forever.
The Shattering (764.M34) - The Eldar Craftworld Lugganath comes under vicious attack from a psychically-shielded fleet of Emperor's Children. The Eldar vessels destroy the first wave of fighters, but the sheer number of Chaos Space Marine dropships forces a breach in the Craftworld's defences. After a bitterly fought boarding action, a teleport relay is established in the Plaza of Reflection and the Emperor's Children begin to deploy en masse. The Eldar seal off the breach with surgical precision, but they realise their foe's true intent too late. At the heart of the plaza, several hundred Noise Marines combine their Sonic Weapons into a psychic explosion that thrums louder and louder throughout Lugganath's psychoplastic architecture until the air fills with screams. Cracks appear across the Craftworld's sweeping arches, and the thin spires crumble down onto the raging battle below. Seeing the terrible devastation, the Autarchs of Lugganath authorised the use of Hemlock Wraithfighters, eventually causing the Emperor's Children to retreat. During their withdrawal, they were pursued every step by vengeful Harlequins.
The Red Dawn of Iriad IV (437.M35) - Iriad IV, a fortified Industrial World on the cusp of the Eye of Terror, is invaded by a tide of World Eaters. Captain Revellion, of the Ebon Knights Chapter, leads his men against his Traitor cousins in a bitterly fought war that sees the corpse count rise spectacularly quickly. The battle tears across the planet until less than a company of warriors remains on either side. Whilst the World Eaters do not care that so many of their number have fallen, Captain Revellion is driven to desperation by the loss of so many of his men and mutters a prayer into the night. Solar hours later, covered head to toe in blood, Revellion stalks out from the shadows with a dripping Chainsword in either hand. His men shout in fierce joy as the last of the World Eaters falls, though their victory soon turns to ashes. Unstoppable, Captain Revellion hacks a swathe through the remaining Ebon Knights. He does not stop there. The rampaging Captain attacks anything that moves, including his own reflection. District after district is depopulated as Revellion's pact with Khorne bears slow but terrible fruit. Iriad IV's remaining population is evacuated and the planet is declared Perditas.
The Green Death (437.M36) - The infected Ork warbands invading the Ecclesiarchy world of Sanctia evince a terrible new barbarism. They fall upon the planet's defenders and consume them bodily, devouring the living and the dead alike, as if compelled by a daemonic hunger. Bloating and swelling, the Orks become obese monstrosities that can move only at a snail's pace. Puzzled by this strange reprieve, the Adepta Sororitas systematically purge the Orks with flame and Bolter. It is then that Mortarion and his Death Guard make planetfall. The skeletally thin Daemon Primarch looms over the bodies of the Orks as he stalks to the front lines. At his passing, each Ork bursts apart in a shower of foul fluids, and dozens of Nurglings spill out from their remains to follow their master. Sanctia falls to the Green Death within twenty solar hours of Mortarion's arrival, and the plague spreads across the Ecclesiarchy-held star system at an unstoppable pace.
5th Black Crusade (723.M36) - Abaddon scours the Elysia Sector, raiding hundreds of worlds and causing untold death and destruction. On the world of Tarinth, the Despoiler lures the Warhawks and Venerators Chapters into the ruins of Kasyr Lutein where he traps them between the daemonic hordes of Khorne and the forces of the Black Legion. In a bitter last stand, both Loyalist Chapters are utterly destroyed, their skulls taken by the ancient Daemon Prince Doombreed, whose existence precedes that of the Imperium itself, to be mounted upon the mighty throne of Khorne.
The Great Degeneration (836.M36) - After the unremitting violence of the xenocidal Quietus Campaign, the Annihilators Chapter finally succumbs to blood psychosis. Those of the Chapter still able to act rationally gather at their fortress-monastery in the hope of finding absolution. Instead of redeeming their sins, however, their corrupted Chaplains lead them in an ancient ritual, leaving their souls wide open to daemonic influence. Every member of the Chapter is possessed over the course of a single moonlit night, shifting form and devolving into armoured half-daemon monstrosities. Calling themselves the Beasts of Annihilation, the brethren go to war again, though this time it is the Imperium that feels their wrath.
6th Black Crusade (901.M36) - The Sons of the Eye were a splinter warband of the Black Legion, founded and commanded by the infamous Chaos Lord Drecarth the Sightless, the Blind Butcher of Irridous VII. Drecarth was a former Battle-Brother of the Sons of Horus who had fought alongside Abaddon during the Great Crusade and the Horus Heresy that followed. Always jealous of the Primarch Horus' favour for the Despoiler, the Sons of the Eye considered Abaddon a usurper. During the 6th Black Crusade launched in 901.M36, Abaddon visited his wrath upon Drecarth the Sightless and his treacherous warband. Abaddon aided the Sons of the Eye in an assault on the Forge World of Arkreach, fighting side-by-side with them until the Adeptus Mechanicus defenders were finally crushed. The triumphant Abaddon then slowly killed Drecarth, impaling him with the Talon of Horus, even as the Despoiler made him watch every member of the Sons of the Eye bow before their new master.
The Abyssal Crusade (321.M37-112.M38) - Warp Storm Dionys ripples across the galaxy, its ghastly energies polluting a wide swathe of star systems. In addition to billions of Imperial citizens, no less than thirty Space Marine Chapters are judged by the charismatic Saint Basillius to be tainted. The Ecclesiarchal lord gives a choice to those so judged - seek redemption in the Eye of Terror or be exterminated. Without exception, the Judged Chapters choose to embark upon a redemptive Imperial Crusade aimed at purging the Daemon Worlds of the Eye of Terror. Within that great Warp rift, some of the Chapters are lost forever or destroyed, and a few turn Renegade in order to survive. The most resolute return to the Imperium nearly 800 standard years later, having discovered that their accuser, Saint Basillius himself, is a servant of Chaos. The corrupted saint's demise is swift and bloody.
Molochai's Folly (772.M37) - Lured by promises of power, Sevastos Molochai, the power-hungry Planetary Governor of Urskas Sol Tetra, makes long-range contact with a coven of Word Bearers Chaos Space Marines. Within eight solar weeks, his planet is turned from a thriving Industrial World into a daemon-infested nightmare.
7th Black Crusade (ca. 811.M37) - During the course of the Ghost War, the Blood Angels join in battle against Abaddon's horde upon the world of Mackan. The Despoiler mercilessly singles out the Sons of Sanguinius, personally leading a band of Khorne Berzerkers in a gore-spattered assault against the Blood Angels' Devastator positions. Though only a handful of the Traitors survive the teeth of the Loyalists' guns, the Blood Angels' Assault Marines are unable to reclaim the bodies of their fallen brothers, which are desecrated by the Despoiler's frenzied warband.
8th Black Crusade (999.M37) - Abaddon the Despoiler completes a complex ritual of death in the name of Tzeentch, the Changer of Ways. On worlds throughout the Segmentum Obscurus, Imperial citizens are slaughtered in precise numbers and esoteric rituals. Only when the Inquisition finally breaks the code of damnation is the Imperium able to bring an end to the Black Legion's rampage across the Segmentum in time with these mysterious attacks, but not before countless worlds have been saturated in death.
9th Black Crusade (537.M38) - The 9th Black Crusade was a campaign led by the infamous Chaos Lord Abaddon the Despoiler and his Black Legion, launched out of the Eye of Terror in 537.M38. Intending to bring about the demise of the naval fortress of Cancephalus, Abaddon lead his forces against the heaving populations of the nearby world of Antecanis. Monarchhive, the hive city that served as the seat of Antecanis' Imperial Commander, was besieged by Abaddon's vanguard. The Black Legionaries burned and butchered their way through the lower levels, whilst Abaddon himself stormed its inner sanctums. The hive populations were slowly destroyed by the slaughter. By the time the forces of the Astra Militarum arrived from Cancephalus to reinforce the desperate survivors, Abaddon and his favoured Legionaries had already left orbit, dropping a dozen Cyclonic Warheads onto the ruins of Monarchhive in a last gesture of contempt. The seventeen-year-long war that ensued robbed both Antecanis and Cancephalus of their most precious resource - manpower. Without the fleets of Cancephalus to stop him, Abaddon is able to ravage the rest of the sector at will. During this time, the Lamenters Chapter is recalled along with a number of other Crusading Chapters by the High Lords of Terra to help deal with the rising threat of incursions from the Eye of Terror. But the Lamenters' fell reputation for suffering bitter reversals and dark turns of fate worked against them during their defence of the Hive World of Corillia from a Chaotic attack. The superstition-bound Mortifactors Chapter refused to fight alongside the Lamenters, abandoning the planet rather than serve besides fellow Astartes they consider cursed. Unwilling to desert the Hive World's population, the Lamenters held out alone against the Black Legion's onslaught for six solar weeks, suffering horrendous losses until the Ultramarines and White Scars led a battle group that broke though the Chaos warfleet to relieve Corillia. Reduced to barely 200 surviving Battle-Brothers by their sacrifice, the Lamenters were deemed lost when their fleet disappeared into a Warp Storm soon afterwards, only to reappear more than a standard century later on the edge of the Segmentum Solar, having slowly battled their way back from the outer void.
10th Black Crusade (001.M39) - This Black Crusade is also known as the Conflict of Helica, and was a joint campaign carried out by Abaddon and the Daemon Primarch Perturabo. Both the Black Legion and the Iron Warriors struck against the worlds of the Scarus Sector's Helican Sub-sector. While the Black Legion attacked the capital world of the sub-sector, the Hive World of Thracian Primaris, the Iron Warriors focused their own assault against the Iron Hands Chapter to fulfil an old blood debt. In a series of bitter sieges, the Iron Warriors burned the Medusa System's outlying worlds and pushed the Iron Hands to the brink of destruction. Only when the Loyalist Chapter receives heavy Imperial reinforcements did Abaddon and the Iron Warriors retreat back to the Eye of Terror, taking with them valuable information about Medusa's defences for use at a later date.
11th Black Crusade (301.M39) - In 301.M39, Abaddon the Despoiler launched his 11th Black Crusade out of the Eye of Terror. In an attempt to break through the cordon of Warp Storms surrounding the Eye into Imperial space, he employed a captured daemon to navigate. The effort proved fruitless, and instead the daemon warped the Black Fleet directly into the path of the Orks of WAAAGH! Murgor. In the ruins of the Cardinal World of Relorria, the Black Legion brought the Orks to battle, Bolter rounds and Chainswords tearing into the green-skinned xenos. After months of bloody warfare, Abaddon decided to leave Relorria to its fate and the Black Legion returned to the nightmare realm of the Eye of Terror - but not before the Warmaster of Chaos filled the holds of his Black Fleet with a multitude of captured Orkoid specimens for later experimentation.
Double-Edge Swords (198-485.M40) - For more than a dozen generations, agents of the Alpha Legion infiltrate the hive slums of Ghorstangrad, homeworld of the Emperor's Swords. Through subtle manipulation of the dominant sects and gangs, the Alpha Legion seed potential future Space Marines with all manner of deviant philosophies and subconscious triggers. Though many of these brainwashed youths are rejected by Librarians and Chaplains, some are recruited into the Chapter nonetheless - a lurking threat unknown even to the recruits themselves. Almost three standard centuries later, the Alpha Legion mounts a full-scale invasion of Ghorstangrad. They are met in open battle by the Emperor's Swords. The Alpha Legion employ hypnotic and disorienting psychic attacks, releasing the nascent personalities of their unknowing infiltrators amongst the defending Battle-Brothers. Within solar hours, the Chapter disintegrates into a morass of battling factions, some of which join forces with the invaders. The Loyalist Emperor's Swords are entirely destroyed, Ghorstangrad is razed and the gene-seed stores of the Chapter are stolen. The Alpha Legion withdraws to the Eastern Fringe, its numbers swollen with new Renegades still covered in the blood of their brethren.
12th Black Crusade (139.M41) - Better known as the Gothic War, this Black Crusade was fought for control of the Gothic Sector in the Segmentum Obscurus between the Chaotic forces of Abaddon the Despoiler and the defenders of the Imperium. Abaddon lead his great fleet into the Gothic Sector, capturing two of the prehistoric xenos-built star forts known as the Blackstone Fortresses. Under Abaddon's control, the might of the Blackstone Fortresses is used to destroy entire worlds in the Gothic Sector during this campaign. The Despoiler's fleet is driven back at great cost, though Abaddon escapes with the Blackstone Fortresses into the Eye of Terror. The vast engines of destruction emerge once more into the material universe during Abaddon's 13th Black Crusade over eight hundred standard years later.
The First War for Armageddon (444.M41) - Imperial forces upon the strategically vital world of Armageddon struggle to contain an armed rebellion that spontaneously breaks out across both the sub-continents of Armageddon Prime and Armageddon Secundus. At the height of the civil war, a Space Hulk enters the system and disgorges a horde from the Daemon Worlds of the Eye of Terror, led by Angron and accompanied by massed warbands of World Eaters. Angron and his daemon armies carry a red path across Armageddon Prime and the conquest of the planet appears inevitable until the Daemon Primarch is delayed drawing Chaos energy to the planet. During the reprieve, the Imperial forces are reinforced not only by Space Wolves from nearby Fenris, but also by a company of one hundred Grey Knights Terminators. Though it cost the lives of all but a handful of the Grey Knights, Angron and his daemonic honour guard of Blood Thirsters are finally driven back into the Warp.
The Constantinus Iconoclasm (746.M41) - The Sons of Guilliman free Nova Terra from a Tyranid attack. Afterwards, Squad Constantinus hunts down remnants of the Hive Fleet, finding Genestealer Cults within the noble families of the capital. The entire ruling class is executed. The outraged population rises up against their Space Marine liberators. His patience gone, Sergeant Constantinus blames the Imperium for making him a monstrous killer and denounces the Emperor. He swears to lead the populace to a better future, and his conviction is infectious. The old order is thrown down and statues of Constantinus the Liberator are raised in their place. Other servants of the Ruinous Powers soon arrive, drawn by the anarchy and bloodshed. The rebel Sergeant's megalomania escalates until it plunges the whole sector into open war. The mass rebellion ends only when Constantinus is killed by the Officio Assassinorum.
The Plague that Walks (757.M41) - The first outbreak of the Zombie Plague occurs on Hydra Minoris after Typhus and his Death Guard foot soldiers penetrate to the heart of its capital hive. As the living begin to fall prey to the painful disease, its true horror is revealed; the dead victims begin to rise up and attack the living. The resultant Imperial quarantine traps 23 billion uninfected citizens alongside a rising tide of the undead.
The Badab War (901-912.M41) - Lugft Huron, Chapter Master of the Astral Claws, declares himself the Tyrant of Badab and secedes from the Imperium. Eleven standard years of inter-system war follows, embroiling more than a dozen Chapters of the Adeptus Astartes in the first true internecine conflict since the Horus Heresy. Huron's reign is eventually brought to an end, but despite suffering grievous wounds, he escapes into the Warp rift known as the Maelstrom, vowing revenge. he is soon known as the Chaos Lord Huron Blackheart.
The Blood Tithe (920.M41) - The Tau Empire expands into uncharted territory, hoping to bring new populations into their fold. The Tau diplomats forge an uneasy peace upon the planet of Ur-Clemait, a world that has been consumed with civil war for centuries, simply by supplying one side of the warring factions with high-technology Pulse Weapons. Though most of the remaining population seems content with the Tau's enforced pacification, the elders and priests of the Old Faith are distraught, insisting that the Blood Tithe must continue to be met. While most of the wizened priests refuse to incite rebellion against the xenos, several attack the Tau directly, clawing feebly at their Battlesuits or even taking their own lives in messy displays of martyrdom. The puzzled Tau continue their mission of absorption and assimilation, but before the year is out, the Word Bearers arrive to enforce the neglected Blood Tithe. They attack the newly prosperous world of Ur-Ciemait in terrible force, chanting prayers of appeasement to the Dark Gods as they mow down human and xenos alike. The Tau Fire Caste meet the invasion head-on, and the world is plunged into an ongoing war far more terrible than the ritual struggles of old that had once provided payment.
The Vaxhallian Genocides (926.M41) - The vile Chaos Renegades known as The Purge seek to vent their hatred of all living things, and choose the verdant Imperial world of Vaxhallia as their victim. The planet's surface is soon riddled the consumptive disease and crippling famine. Over the course of a single solar month, The Purge engineer the destruction of no fewer than fourteen billion Imperial citizens.
The Wolf at Bay (937.M41) - Mustering five companies of Space Wolves, as well as the Cadian 30lst and the Tallarn 14th, the decorated Inquisitor Pranix attempts to reclaim the nine Hollow Worlds of Lastrati from the traitorous Red Corsairs, the Renegade survivors of the Astral Claws. The Drop Pods of the Space Wolves crash straight through the Hollow Worlds' algae-encrusted surface, and war soon rages throughout the catacombs beneath. Huron Blackheart collapses pre-selected portions of his tunnel networks with cold precision and timing, isolating and destroying much of the Imperial army sent against him. The invading forces are forced to withdraw.
The Terminus Est (969.M41) - The plagueship Terminus Est is sighted in the Cando System. It disappears soon after, but it is already too late. The Zombie Plague ravages all of the planets in the system over the following months, exposing the worst in human nature as brother turns against brother in their desperation to survive.
Skulls of the Skull Throne (992.M41) - Having long ago amassed more human skulls than he knew what to do with, Roghrax Bloodhand, of the World Eaters, swears to collect a skull from every warrior species in the galaxy and offer them up for the throne of his master, Khorne. Bloodhand's masterwork takes a dramatic new turn with the coming of the Tyranid fleets into the galaxy. Making havoc for the Eastern Fringe, the maniacal trophy collector leads his fleet directly into the path of Hive Fleet Kraken. Delighted at the prospect of collecting such large and impressive skulls, he reaps a grisly bounty from the Tyranids, which become more varied after every battle.
The Night of the Steel Daemon (995.M41) - Unbeknownst to the settlers that make their home upon its crust, the dormant volcanic planet of Abheilüng is honeycombed with subterranean forge-vaults where the Dark Mechanicum lurk. As protein farms and hab-blocks are established high above, the Warpsmiths below use the livid heat of the planet's core to bind daemons unto their allies' strange machines. The surface settlers continue to expand, until one night, all the volcanoes across Abheilüng erupt spectacularly, incinerating millions in an immense pyroclastic cloud. Out from the molten depths climb great hosts of Daemon Engines, magma-clad horrors that spill like insects from each volcano's caldera. The mechanical horde depopulates Abheilüng in less than a solar month.
The Tyrant and the Wolf (995.M41) - Huron Blackheart stages a counterassault upon Parenxes, a world defended by the Death Hawks and Space Wolves. During the engagement, a series of Red Corsairs strike forces manage to board, disable and capture the Space Wolf Strike Cruiser, the Wolf of Fenris.
The Sons of the Maelstrom (980.999.M41) - A massive Chaos Space Marine fleet emerges from the Maelstrom with three dozen daemon-infested Space Hulks. The massed fleet brings the Chogoris, Kaelas and Sessec Systems to their knees, establishing a stranglehold over their space lanes.
The Great Awakening (982.999.M41) - A ripple of psychic activity passes through the Imperium awakening the dormant powers of latent psykers across the galaxy. The resultant backlash creates innumerable Warp rifts, and countless worlds are lost to daemonic incursions. The Thousand Sons are seen in unprecedented numbers as the psychic apocalypse runs its course.
The Night of a Thousand Rebellions (992.999.M41) - Carefully seeded rebellions sown across Segmentum Pacificus all bear their bloody fruit upon the same night. Uprisings and discord strike at the heart of hundreds of worlds, including the supposedly secure Imperial strongholds of Enceladus, Darkhold and Minisotira. Contact is lost with large swathes of the Segmentum as the Chaos Space Marines move in, revealing themselves as the orchestrators of the insurrection.
The Fall of Villamus (994.999.M41) - After a series of daring raids leaves the titanic fortress-monastery of the Marines Errant garrisoned only by a single company of Space Marines, Huron Blackheart sends his Night Lords allies to infiltrate the fastness and bring down its power shields and Defence Lasers. Teleporting in from low orbit, Chaos Terminators launch a sledgehammer assault upon the fortress' Apothecarion as Huron Blackheart simultaneously moves in to steal the Chapter's relics. Caught in the horns of a dilemma, the outnumbered and outmanoeuvred Space Marines fail to repel the invasion. The Red Corsairs withdraw with nearly all of the Chapter's gene-seed, dooming the Marines Errant to a slow demise.
13th Black Crusade (995.999.M41) - The greatest of the Champions of Chaos, Abaddon the Despoiler, launches an all-out attack by the Forces of Chaos upon the Fortress World of Cadia and the strategic Cadian Gate, the route by which the servants of the Ruinous Powers may once more strike towards sacred Terra. The Traitor Legions pour forth from the Eye of Terror, emptying a hundred Daemon Worlds and bursting into realspace in hitherto unforeseen numbers. Rumours persist that the Daemon Primarchs ride at the head of the armies, returned to the mortal realm to usher in the End Times. Imperial forces counterattack, but there is no end to the forces of the Dark Gods. The Forces of Chaos succeed in destroying the defenders of Cadia and the Fortress World is finally claimed by the Warp as the Eye of Terror gives birth to the Great Rift that cuts the galaxy in half. Many fear that with all the threats the Imperium is facing simultaneously, the End Times have indeed arrived for Mankind. The Noctis Aeterna shrouds the galaxy as the power of Chaos waxes as never before.
The massive armies all went at Ian Kazex in the tens of millions and they mercilessly slashed, blasted and pulverized him all over the place and more with relentless fury.
Me: WHOA! That was all of the armies from Warhammer!
Hunter: (German Accent) Ja. It's one of my all time favorite games.
Bart: You like Warhammer 40K too Hunter? I do too!
Milhouse: Me too!
Martin Prince: Same with me!
Sophie Krustovsky: Me too! It's so awesome!
Nelson: It's one of my favorite games too.
Hunter: Wunderbar! We should all get together and form our own group on Warhammer 40K.
Bart: That's a good idea Hunter.
Me: But that was an awesome display of teamwork.
Ben: Time for some Predator Power!
Ben turned into a new predator! It was called LIGHTSOUT! It looked like a cockroach with energy sucking antennae on it's head.
Ben: LIGHTSOUT!
Me: Whoa! I never saw that one.
Shanan: That's an Arachnoenervore from the planet Teslavorr. They are the natural predators of the Conductoids, Feedback's species.
Riley: Whoa! That is awesome! I didn't think that the Conductoids had predators.
Julie Yamamoto: Me neither.
Nico: Really cool! It looks like an oversize cockroach.
Naruto: No kidding.
Lightsout: Watch this.
He fired a powerful blast of black lightning and it hit Kazex and electrocuted him all over and it really hurt.
Me: Lets show this monster some teamwork!
Blackfire: With pleasure. TAMARAN CYBER KEY POWER!
The Tamaran Cyber Planet Key went into her right arm device and enhanced her powers 100-fold.
Cybertron Menasor: Lets do it lass. CYBER KEY POWER!
The Gigantion Cyber Planet Key went into his drill and enhanced his strength and drill power speed.
Blackfire and Cybertron Menasor: TAMARAN ENERGY DRILL SKEWER!
Blackfire fired a massive barrage energy bolts and they merged with Menasor's drill and energized it and Menasor drilled through Kazex and bisected him. But the sheer thrill of the pain he experienced was really orgasmic as he was cut in half.
Me: This guy is really sadistic!
Nico: A total sadist!
Ultra Magnus: I'm gonna give him a new meaning to the word Pain. CYBER KEY POWER!
The Autobot Cyber Planet Key went into his back and enhanced his Blue Bolts cannons 100-fold.
Jean Grey: This is gonna hurt. MARVEL CYBER KEY POWER!
The Marvel Cyber Planet Key went into her right arm device and enhanced her powers 100-fold.
Ultra Magnus and Jean Grey: PSYCHIC BOLT MEGABLAST!
Jean Grey fired a Psychic energy blast and Ultra Magnus fired a bunch of bolt energy blasts from his bolt cannons and the blasts combined and they hit Kazex and exploded.
KRABBBBOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOMMMMMMM!
Dust Man: This is gonna hurt him.
Lea: Darn tootin!
Dust Man fired his Dust Crusher and Lea fired a huge blast of fire.
Dust Man and Lea: FIRESTORM DUST CRUSH!
The blasts combined and they hit Kazex and exploded in a huge explosion of fire.
KRABBBBOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOMMMMM!
Akiza: Lets do it Lola! I summon BLACK ROSE DRAGON!
Akiza summoned her Black Rose Dragon!
Lola: With you all the way Akiza!
Lola, Akiza and Black Rose Dragon fired blasts of fire.
Akiza with Black Rose Dragon and Lola: FIRESTORM ROSE FLAME BLAST!
The blasts combined and they hit Kazex and exploded.
KRABBBBBBOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOMMMMMMM!
Yusei: Lets get him Nicole!
Nicole: With pleasure!
Yusei, Stardust Dragon and Nicole fired blasts of stellar fire and energy.
Yusei with Stardust Dragon and Nicole: COSMIC FLARE MEGAFLAME BLAST!
The blasts combined and they hit Kazex and exploded with incredible power!
KRABBBBBBBOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOMMM!
Me: I've had it with this guy!
Nico: Me too!
I powered down.
Me: KIBAL! LETS HOWL!
I turned into Wolf Moon!
Me: I summon ODIN, FATHER OF THE AESIR!
I summoned the legendary Odin, Father of the Aesir.
Me: Lord Odin, lets show this asshole the value of life.
Odin: With pleasure J.D.
Me and Odin: NORSE WOLF MEGABLAST!
Odin fired a power blast of light and I fired a massive blast of wolf fire and it turned into a wolf of pure fire and it slammed into Kazex and exploded.
KRABBBBBOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOMMMMM!
Nico: Lets do it. I summon THOR, LORD OF THE AESIR!
Nico summoned the mighty Thor, Lord of the Aesir. The mighty god of thunder himself.
Nico: This guy will feel the might of lightning!
Thor (Yu-Gi-Oh): I agree Nico.
Nico and Thor: DRAGON AESIR THUNDERCLAP!
Nico and Thor fired massive blasts of lightning and they hit Kazex and exploded as they electrocuted him all over.
Carol: This will teach you. I summon LOKI, LORD OF THE AESIR!
Carol summoned Loki, Lord of the Aesir and the God of Mischief himself.
Carol: Time for some pain Lord Loki.
Loki (Yu-Gi-Oh): Agreed Carol.
Carol and Loki: ATOMIC MISCHIEF MEGABLAST!
Carol fired a powerful blast of atomic energy and Loki fired a blast of light. The blasts hit and they exploded.
KRABBBBBBBBBBBOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOMMMMM!
Qin: You will never kill another soul again! I summon CYBER ETERNITY DRAGON!
Qin summoned the Cyber Eternity Dragon!
Qin: Lets do it! CYBER MEGA FLAMEBLAST!
Qin fired a massive blast of fire and Cyber Eternity Dragon fired a massive blast of laser fire and the blasts bit Kazex and exploded.
KRABBBBBOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOMMMM!
Hannah: I will never forgive you for killing all those people! I summon URIA!, LORD OF SEARING FLAMES!
In a massive swirl of fire arose Uria, Lord of Searing Flames!
Hannah: Lets do it! HYPER BLAZE FIRESTORM BLAST!
Hannah fired a massive blast of fire and Uria fired a massive blast of fire with his Hyper Blaze attack and the blasts combined and they hit Kazex and exploded with incredible power!
KRABBBBBBBBOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOMMMMMM!
Lori: This monster will die! I summon SIMORGH - BIRD OF DIVINITY!
In a blast of wind Lori summoned Simorgh - Bird of Divinity!
Lori: Lets do it! HURRICANE EAGLE MAELSTROM!
Lori and Simorgh fired a massive blast of wind and blew Kazex all around in a tornado.
Julie (AYAOTD): I've had it with you Ian Kazex! This is for everyone whose lives you senselessly slaughtered! INCINERATION AVENGER FIRESTORM!
Julie fired a massive blast of fire and it slammed into the rest of Kazex and incinerated him into ashes.
Me: Burn in hell!
His evil spirit then appeared.
Me: Hell and the River of Fire are both too good for you Kazex. You need a much more better place like Oblivion.
I held up my hand to his face.
Me: HAKAI!
He glowed purple and screamed in agony as he was being completely obliterated. He was completely erased from existence for all eternity as if he was never born at all.
Me: Good riddance.
Nico: Yep.
Lord Drakkon and Vexen appeared and Kalin was on Vexen's back.
Hannah: I'm actually surprised that you guys decide to Mega Evolve your Pokemon.
Vexen: Well, Drakkon evolved his. I didn't.
Maria: It was still cool though. I'm looking forward to seeing more.
Me: Same here. That was so cool.
Drakkon: Oh, you will. See you around. (he and Vexen teleport out)
We went back to Earth and Julie came up to me and then she hugged me and cried hard into my chest. I was comforting her.
Me: It's all right Julie. It's all right.
Hannah: (To the viewers) All homicidal maniacs better beware. We will find you all and punish you all in the name of justice.
Nico: Well said Hannah.
Julie was crying hard.
THE END
Another awesome Are You Afraid of The Dark chapter done.
Ian Kazex was one of the worst villains of Are You Afraid of The Dark that I have seen in the series. NicoChan11 and ArchangelOfJustice12 gave me the ideas for this. Thanks guys. Next up is an a chapter where we explore the Earth-like planet in orbit around a Gas Giant Planet called The Blue Moon and that's gonna be a really educational experience for us. It's a non-combat chapter and it will show you how the Blue Moon looks from Space and from its surface.
See you all tomorrow.
